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grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
With all the batroids, fraacta, etc, it's also going to be the biggest pain in the rear end to assemble out of the entire line.

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grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I dunno. Maybe it could use another pair of chain rifles?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Pierzak posted:

Did you count the hidden ones mounted in his wrist plates Karakuri-style?

I've been such a fool.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I feel a little better that I'm going to start Bakunin to go with the rest of my Nomads, and I'm hype about new Riot Grrls, but...

Haris Wildcats. :getin:

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
They actually just put out a character generator prototype, too. Although it may be melting under the load right now: http://infinity.modiphiusapps.hostinguk.org/CharacterCreator

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
You'll get the intern from Corregidor and you'll like it.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Minimarket is once again holding us down and taking our lunch money. http://www.miniaturemarket.com/clearance/sales-bf.html#/?_=1&filter.manufacturer=Corvus%20Belli&page=1

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I don't understand, that's only two combat groups? :confused:

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Pierzak posted:

Exactly. What am I doing wrong?

That's not an Ariadna list.

Ariadna
──────────────────────────────────────────────────

GROUP 1 10
LINE KAZAK Lieutenant Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. (0 | 11)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)

GROUP 2 10
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)

GROUP 3 9 1 1
VAN ZANT (Executive Order) AP Rifle / Heavy Pistol, AP CCW. (0 | 39)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
HIGHLANDER Chain Rifle, Smoke Grenades / Pistol, AP CCW. (0 | 6)

0 SWC | 300 Points

Open in Infinity Army

Now that's an Ariadna list. ITS legal, too. :v:

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
In slightly more seriousness, I admit I'm pretty curious how a list concentrating entirely on numbers performs in an Annihilation round. Can you actually make up for quality with quantity, or are you just going to get mowed down by AROs?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Assuming actual-factual ITS Annihilation, attempting to keep all your points and SWC costs as low as possible per-model. I guess if you practiced you could get moving your gigantic Kazak or Fusilier swarm up the board inside the time limits.

I hadn't heard about the 17 keis, holy poo poo that's a brilliant kind of stupid.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
How long has there been a desktop version of Army?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Oh. Well, there you go. I'm not on FB, so this is news to me.

Works pretty well on Win10. It's nice not having to wait five seconds to select a unit.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Speaking of links and AD.

Let's say I have three Hellcats. Can I link them off-table? If so, does link-leader triggering AROs still apply, like charging a TR bot with a disposable link? Because that sounds like an expensive way to annoy the hell out of someone when they can only ARO one model as they all drop in.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Dang. I need to research before I get smart ideas.

I really hope that gets attention at some point. It'll break my greasy little heart if the next book rolls around and Margot and Duroc don't get Duo, if nothing else, though I guess AD: Inf isn't as beastly as AD: Superior.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Nah, Acheron or whatever it ends up being, not HSN3.

MRRF didn't get bumped again, did it?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
You can tell he's a Rodina model because he's got the blue and white ring shirt, which all Russians are born with.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
So what did Ariadna play like, back in the bad old days before the dawn of Freedom? I think I've heard of one guy who used to run Caledonia, but I've never actually seen it, and the only other non-USA lists I've seen are heavy on Russians and cheap Scots.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

tokenbrownguy posted:

Are you referring to Vanilla? If so, no much different that it plays now. My list only has a Marauder packing MSV1/ HRL and a Desperado from USAriadna. As a whole, Vanilla Ariadna is about avoiding any fight it can't win.

Yeah. My introduction to the game was the USARF box, which is also the entirety of my Ariadna experience, and pretty much no one local to me plays vanilla. Like I said, closest to non-USA armies I've heard of is that one guy, a while ago, played Caledonia, but that I've never seen a vanilla army in action.

If you have any particularly choice stories, I'm all ears.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Saedar posted:

Thanks for the replies about the book, ended up going with nomads in the end. I picked up a Nomad starter, an Iguana T.A.G (great model, sort of sold me on the faction), a set of Tunguska interventors and a intruder with a sniper rifle.
I still want to get a book and I am wondering does the human sphere n3 have all the rules of the main rulebook as well or is it only an expansion?

Nomads are pretty stellar - I've definitely had a better time with them than my USARF. Interventors are crazy good, and since you've got a great hacker unit, you could really stand to take some remotes. Remotes are pretty good in general, and Nomad REMs are standouts.

HSN3 is an expansion. If you really absolutely gotta have a paper copy of something, you could get by with it and the rules sections off the website. What you see in the website documents section is straight out of the relevant books, and Army and the wiki will also have what you need.

Exmond posted:

"FRENCH FORCES FOREVER"

Please do.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Where does JSA fall on the YJ baby gradient? Because lately I've been getting a powerful urge to run a whole ton of bikes and make zooming noises all the while.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Bikes are real rad, especially Aragotos, which are A) hella fast, B) can take a specialist to capture objectives, and C) look awesome.

TAGs are more of a mixed bag. They can be really crushing if you're in an environment where they're not common, and as such your opponent might not come prepared to kill your giant wad of Structure and armor. The downside is as War Foot notes, and you have a high-value target that's comparatively easy to shut down. They're not a trap per se, but they can be a waste of points if you're not skilled and operating with full knowledge of what you're up to.

Speaking of Aragotos, I'm gonna start JSA because I have bad decision-making skills. Apart from four bikers and an Asuka, what should I be grabbing? Is 3 Keis, Yuriko and a Kempeitai actually a good link, or should I just take two Kempeitais for Chain of Command? Are Domarus or Haramakis preferred? Should I always be taking Musashi and Yojimbo?

Oops, EFB, I guess. Still, tell me about JSA.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I'd cut the Hardcase and one of the DD teams for two Airborne FOs. You can either drop them on the panoplies or you can let them buddy up with Van Zant to go specialist hunting in the enemy's backfield.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Freaky. Do you see a lot of AD and hidden deployment use locally?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Eagerly awaiting the return of Toni's digital ghost at the head of a new Aleph sectorial.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Pierzak posted:

Me too.

Because that would mean the FAQ is worthless and Seed-Soldiers can link while egged :v:

Shas go home! :argh:

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Ungh, that Govad, those ASA. I didn't really want to have a full PanO collection, but here we are anyway.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
There is an iPhone app, but it's not great.

If you have an iPad, Mayanet is the premier mobile application until CB gets their act together. Probably even after that point.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Sanguine posted:

Yeah, I play NCA pretty often and most games have an Aquila guard playing statue while my wip 12/13 hackers get wrecked by an interventor (or, you know, ghulam).

Forgot to ask this earlier: when playing NCA, how many Auxilia FOs is too many? Is there such a thing?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I picked up the onyx box on sale the other day to paint up for a friend. Thread, please post your favorite non-studio CA color schemes.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I'm a glutton for punishment. What's the mimetism argument?

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Pierzak posted:

Stupid.

http://infinitytheforums.com/forum/topic/44788-sun-tze-thoughts/?page=2
"Sun Tze has mimetism, which makes him an HI with "effective" BS 15 against anything without a MSV"...:jerkbag:

I regret everything.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Sir Teabag posted:

:siren: I FINALLY KILLED JOAN OF ARC:siren:

I haven't gotten the chance to run my nascent JSA guys yet, so I enjoyed this post.

Was your practice game also 200 points? I'm wondering if he had anything else on the table if he was running Joan and the band at 200.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Taskmaster looks like a Bakunin'd-up version of a Brigada, which I like, but that helmet and the big dumb Bandit knife are bad.

Needs a different color scheme, too. Red hex-butt just makes it look Tohaa as hell.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
I really wonder how they're going to differentiate Bakunin and JSA paint jobs going forward.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
That's a terrible thing to say about Devil Dogs, the dumbest fun figure.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Really and truly, I'd pick a faction based on aesthetics and then go from there.

Abstractly, most of the armies have a sectorial choice that will appreciably change their playstyle if you're not enamored of whatever you pick up first. More cynically, you'll either bounce off the game or get sucked in and buy into other factions anyway, so whatever you start with isn't a major concern.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
You missed the Onyx box going for fifty bucks by a couple of weeks, unfortunately. Still a good buy, though.

There are very few times you wouldn't want Dr. Worm, if nothing else.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Yeah, I bought one to rope a friend into the game. Being able to say "Here it is, everything you need to play a real game is in this box" is pretty fantastic. Plus there are obvious holes for follow-on sales expanding the armies as the player chooses, to make it their own personal thing.

My only complaint about the Onyx box and the upcoming Tohaa box is that they're for the lame alien factions, and not the cool and handsome humans.

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grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Just taking their cues from PanO HI.

I have no opinion on the Suryats except that I like their goat horns.

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