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So is this like a Dynasty Warriors game except, you know, really good?
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# ¿ Mar 3, 2014 17:48 |
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# ¿ May 11, 2024 17:08 |
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Night10194 posted:Imagine Dynasty Warriors if the gameplay was occasionally actually challenging and you got ridiculously awesome weapons. This sounds like an inherently better game already, and I've played one too many Dynasty Warrior games.
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# ¿ Mar 3, 2014 18:35 |
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Wow. Don't read/watch reviews for this game. The reviewers all seem to be partially brain-dead and unable to figure out a very simple game. What I mean is that they avoid power-up boxes (despite, I don't know, years of video games since the 80s conditioning us to pick poo poo up), don't seem to get that the Wing Diver's weaponry is powered by the Wing Energy (The Giant Bomb video review is particularly atrocious since there are a bunch of people watching and reviewing it and no one seems to pick up on this). Also, the Machinima one is pretty bad too, since they're all like BUT TITANFALL while playing it. My thought is... Well why don't you review that instead and stop bitching? It's the worst of unfunny nerds who think they're funny trying to be cool when they're not. I haven't even touched the game and I get this.
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# ¿ Mar 4, 2014 00:04 |
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Philthy posted:Yeah, it's like a David Lynch movie of video games. Everyone is WHAT IS THIS poo poo, and then us hipsters are all because we know whats up. David Lynch still hasn't forgiven Dune, but I think he can find it in his heart to forgive this. Especially after playing EDF 2025.
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# ¿ Mar 4, 2014 00:56 |
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Holy loving poo poo. This game Fencer's starter weapons are poo. But I played the first mission on hard and got a 6-tube missile launcher and a mortar. You just start leveling the poo poo out of everything. Building collapse, bug parts fly everywhere, and everything dies. This game is amazing. gently caress reviews. Anyone who says this game sucks hates fun. I also love that the game (at least mine) does not come with an instruction manual, nor a tutorial. All you need to do is figure out what button shoots bugs good and you're set to go.
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# ¿ Mar 6, 2014 03:33 |
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This game needs to have my favorite line from Starship Troopers in it. The one where the guy is mortally wounded, but he takes the nuke from Rico. "Just trying to kill some bugs, sir!"
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# ¿ Mar 7, 2014 17:14 |
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MrDorf posted:Should I just assume that EDF is dead on Xbox moving forward now or is there a light at the end of the tunnel somewhere that I missed? It might be a safe assumption, considering Japanese attitudes towards non-Playstation consoles and Microsoft's attitudes towards the Japanese market. http://www.wired.com/2015/07/microsoft-tgs-2015/
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# ¿ Dec 3, 2015 17:19 |
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Any word on if the Air Raider still has access to Waifu Balloons? For reference:
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# ¿ Dec 9, 2015 21:38 |
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Section Z posted:I keep trying to use the Particle cannons, but I just can't handle the fact they match your movement direction so I'm always firing them off at 45 degree angles away from my target or, occasionally, loving BACKWARDS which I have no idea if it's even supposed to do in the first place Rule 1 of EDF: The bugs are features and the features are bugs.
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# ¿ Dec 28, 2015 18:53 |
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While the EDF song is indeed glorious, it may not be as funny as the non-sequiturs that occur when the soldiers around you make small talk.
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# ¿ Dec 30, 2015 16:14 |
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Quote-Unquote posted:Why did you get married? There's no reason.
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# ¿ Dec 30, 2015 20:42 |
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Infinity Gaia posted:Best Fencer is weapon is fist-on-a-piston and no one can deny this fact. I call him Fisto Roboto!
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# ¿ Dec 31, 2015 16:49 |
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Wow, Giant Robots is a very sudden difficulty spike, particularly online.
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# ¿ Jan 6, 2016 19:30 |
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Light Gun Man posted:Dragons Did 9/11 Thunder Bows can't melt steel beams.
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# ¿ Jan 13, 2016 17:33 |
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I got Iron Rain on PSN sale last week. I haven't progressed that far, but I do have some overall thought: The Good:
The Not-so-good:
The Mixed:
Overall, I think the general consensus is spot on - Iron Rain is a decent game and it is an EDF game, albeit slightly different. I'm not sure what about it is inherently more appealing about it to Western audiences other than 'good game design in terms of increasing your HP pool/eliminating randomization in weapon acquisition and player customization', but there's a lot here that a potential EDF 6 could take and run with to make the best EDF game ever. LuiCypher fucked around with this message at 16:18 on Jul 3, 2019 |
# ¿ Jul 3, 2019 16:07 |
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So I did finally beat Iron Rain on Normal and yeah I definitely have some new takeaways:
LuiCypher fucked around with this message at 18:57 on Jul 8, 2019 |
# ¿ Jul 8, 2019 18:55 |
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Infinity Gaia posted:Oh man, that mission with the HUMANOID ALIENS in the city was loving amazing. So fun. These HUMANOID ALIENS are really enjoyable to fight. Two legs, two arms, two eyes... They look just like us.
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# ¿ Jul 11, 2019 17:55 |
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Snake Maze posted:2) Playing online with 1 player gives you the same enemy scaling as with 4 players. Why? Uh, I don't know, extra challenge mode? Probably to encourage you to wait for people to join and then play instead of trying to play while you wait.
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# ¿ Jul 18, 2019 17:51 |
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Filthy Monkey posted:I tried out fencer a bit. Chaining dashes and jumps definitely makes for some speedy and fun movement. The actual killing felt like it wasn't as strong as just ranger shotgunning though. Play a cave level that's just all tunnels (I think there's one in the 40s) as Fencer with a pair of Canister Cannons (In particular, the upper-level 10s NC25). They are terrifyingly killy to the point where it feels like a goddamn warcrime. You don't need to see anything to kill it - just fire down a tunnel and the piercing/ricochet rounds will do the rest. That's what really turned me on to Fencer. That and taking dual sniper cannons/heavy mortars to levels with pylons. You can just stand at the starting point (especially with heavy mortars) and destroy all of the pylons with relative impunity very quickly. Hell, that strategy is probably the reason why they start giving them shields at later levels (then you just switch to your zoomy melee loadout and destroy the shields while they futilely try to run away from you). Overall, all classes are good, but as other posters have highlighted - Rangers are just boringly effective. I tend to have more fun playing as Air Raider/Wing Diver/Fencer because those classes' unique attributes/weapons just feel really good and fun, but if I'm trying a level for the first time and I'm not sure what loadout is going to do the trick I'll use the Ranger. Odds are, whatever it is will probably die pretty quickly to a barrage of assault rifle fire, and they do tend to have the most effective sniper weapons in the game (they may not hit as hard or pierce like Fencer cannons will, but they do have impressive muzzle velocity and zero recoil which makes for a more consistent sniping experience against a lot of airborne targets). LuiCypher fucked around with this message at 16:00 on Jul 21, 2019 |
# ¿ Jul 21, 2019 15:53 |
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ninjewtsu posted:Do what ^^^that guy^^^ said. Jackhammer rules (only problem is you don't get to slide into it at the end of a dash like with the spears, which is a bit of a boner killer tbh) But then jackhammer is not a boner killer when you realize that you can dash around a corner and punch a giant alien in the dick six times a second with it and make them explode.
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# ¿ Jul 23, 2019 04:31 |
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gimme the GOD drat candy posted:i'd give air raiders a really good weapon type that only works underground. depth crawlers are merely okay. Give the sub-projectiles in Limpet Splendors higher bullet speed, piercing, and a little more damage. Boom - you're done. Note: They didn't do that in EDF 5, but the Air Raider in EDF 2 for the Vita's Limpet Splendors/Detectors are really, really good for those reasons.
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# ¿ Jul 23, 2019 19:23 |
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It's a shame that you have to wait until the 90s to get some of the missions where an Air Raider blazes even more brightly than normal. Anything with a ton of Aranea webs is undone practically instantly by bombing runs/Spritefall (that laser is not going to let stupid little webs prevent it from unleashing god-killing firepower on the ground below), and there's nothing quite like leveling the city to deprive the cosmonauts of armor/cover during that massive urban assault. That mission where you have to kill the nest is still a bitch on Hard if you're gradually working your way up to it, though. It's definitely a massive difficulty spike out of nowhere.
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# ¿ Aug 12, 2019 20:11 |
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The reason to ride Grape is to and collect items while you Toyko Drift across wide open field maps, preferably while everything is trying to kill you and not your allies (and not because you care about your allies, but because drifting between massive volleys of fire from both sides looks cool).
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# ¿ Sep 4, 2019 19:16 |
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# ¿ May 11, 2024 17:08 |
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In return for crappy shotguns, the giant piercing cannons make you feel like a god as you dual-wield them and chew through entire formations on the other side of the map.
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# ¿ Mar 28, 2024 13:25 |