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Hey, is this thread still open for discussion? I want to try and post about plot theories, allegories, etc., and also thank Einander for showing off this wonderful obscure homemade gem. Thank you very much for the let's play!
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# ? Aug 23, 2014 21:39 |
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# ? May 18, 2024 03:18 |
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In retrospect, asking for e-mails for the people with Plat was completely unnecessary. Oops? Either way, certs are sent! (To everyone but Pladdicus, anyway, who doesn't have Plat and hasn't posted here since his reset prediction.) Feldherren, yes, I did just avoid talking to Aaron so that the events with The Coward never triggered. EagerSleeper, the thread is absolutely still open for discussion! Anything else that gets posted will get rolled up in the final plot appendix, talking about stuff that came up in the thread but not the main update posts. Finally, for everyone in the thread... If niche Japanese RPGs with unconventional systems and surprisingly cool plots are your thing, you should all consider getting Helen's Mysterious Castle. It just came out this weekend! It's even more directly comparable to DKC if I drop the common threads to Rondo, since it's also fairly short, has a surprisingly endearing silent protagonist, was released on Playism a few years after the original Japanese release... I really, really loved it, and I'll probably LP it eventually, but I've got a few games I'll probably get to first. So go get it! It's $2, but I'm sure you'll enjoy it.
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# ? Aug 26, 2014 02:07 |
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Experimental little jrpgs are always great.EagerSleeper posted:Hey, is this thread still open for discussion? I want to try and post about plot theories, allegories, etc., and also thank Einander for showing off this wonderful obscure homemade gem. Thank you very much for the let's play! I want to hear them.
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# ? Aug 26, 2014 02:09 |
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OK, there’s a lot that I don’t remember after so long and so much, but I’m going to try and theorize based on what stuck out to me. In this game, stories about heroes is a motivating factor used to overcome the problems that the reader has within themselves. His memory is definitely Zelphie’s memory. Zelphie was THE big Hero in the history of this game’s plot (at least before he got sick, and lost his mind), and for the most part, a lot of characters in the game based their lives around his mythic status. Camile looks into the mirror in order to realize heroic traits within herself that she has in common with the Hero, Zelphie, in a manner not unlike how a reader would be inspired to be more like Harry Potter who was brave, or like Aang who managed to live by his own choice, or etc. Why is The Coward a Coward? She killed Aeritz because he had just managed to muster up that inner courage he needed to leave the Nest (hohoho, see what they did there?) and return to the mainland. He had just conquered his inner problems and was ready to go be all heroic, a bright light which only illuminated all the cracks inside Laylaria’s person, so she did what she made sense for her to do when confronted with someone who is a living embodiment of someone who was ready to tackle life: by getting rid of him just like everything else. If she could’ve dumped him in the Hole with the rest of the chronicles, she probably would’ve. Aaron Aaron has always been an interesting character to me in that he’s a character meant to be a bit like an audience surrogate. He’s really interested in what’s going on in the story, but his flaw is that he’s getting the wrong message from it than what was intended. Instead of the recognizing Aries was amazingly skilled with even a crappy longsword, he assumes the sword is magical. I think it may be canon for Harold having written himself as the Demon King, because he saw Aries as a true hero, hence write a reason for her to go after him. I guess he wanted her heroic idealism to contrast against his own life issues, and for her to give him motivation for his all too brief life (not to mention that he was totally crushing on Aries pretty heavily). Now, what certain sections of the Disease symbolizes I have no idea beyond ‘it was bad,’ or what some of the sudden scene changes that happened in the final dungeon meant, I have no idea. But I do like that in this world, where magic is a skill that actually exists, a problem that exists in our mundane world too, disease, manages to be the thing that has ruined so many lives. That really made me empathize with the fears and pathos of everyone in the game, and only whenever it comes do I remember that these traumatized people trying to make it to a better place in life can also raise walls of fire from their hands. This game is a labor of love, and really hits that fantasy-but-real feeling pretty good.
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# ? Aug 26, 2014 07:19 |
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One thing interesting about this game is how darn hopeful it is. You wouldn't think it at first glance, the entire game starts incredibly dreary. Ruins, everyone living in a cave, murder. Then the first thing you learn is the horrible tragedies of the people you're involved with. Aaron Aaron helps with that impression because he's your first source of information about the Demon King Chronicle and he's completely wrong about it. You're constantly waiting for the menace to reveal itself that the optimism and hope for the future that the game gives as its ultimate message is an extra strong shock to the system.
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# ? Aug 26, 2014 07:52 |
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Thanks for the wonderful LP Einander. I had gotten this game before I saw this LP, but I had been struggling to make my way through it, so I'm pretty glad I got to see what was in store. I've also picked up Helen's Mysterious Castle thanks to your recommendation.
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# ? Aug 26, 2014 11:20 |
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So I was playing this game today after a long break and got to the final dungeon, but when I tried to go to the second part of the dungeon (the one with the clouds) the game crashed with an error message (panorama was the only word I could read, so there seems to be some problem with getting the background for the next area). I tried downloading a new copy and transferring the save, but nope, that didn't work. That said, thank you for showing off this game Einander. I really enjoyed my time with it and loved the feel of it and hope the guys who made this make another game, because this was fantastic. Edit: I am an idiot Random blabber fucked around with this message at 05:31 on Aug 29, 2014 |
# ? Aug 29, 2014 04:39 |
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I'll be collecting things for the story post tomorrow, then I'll send an archive request out a week after that. Bring up anything interesting then and I'll preserve it for posterity.Random blabber posted:So I was playing this game today after a long break and got to the final dungeon, but when I tried to go to the second part of the dungeon (the one with the clouds) the game crashed with an error message (panorama was the only word I could read, so there seems to be some problem with getting the background for the next area). I tried downloading a new copy and transferring the save, but nope, that didn't work. This came up earlier in the thread--it's because you don't have Japanese locale... As you would know if you read the OP. The fix is here, thanks to Tallgeese and HenryEx.
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# ? Aug 29, 2014 05:03 |
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Einander posted:Finally, for everyone in the thread... If niche Japanese RPGs with unconventional systems and surprisingly cool plots are your thing, you should all consider getting Helen's Mysterious Castle. It just came out this weekend! It's even more directly comparable to DKC if I drop the common threads to Rondo, since it's also fairly short, has a surprisingly endearing silent protagonist, was released on Playism a few years after the original Japanese release... I really liked this Stuck on the secret boss though. He spams 40 damage seal attacks like an rear end in a top hat and my max HP is below 100 (Do the steaks stop appearing after you get a certain number or just once you get past a certain point in the story? Cause I don't have any way to raise my max HP anymore). Even worse is when he does that HPMAX/2 move which basically lets him two-shot me. Should I be using Frozen Yasha or something?
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# ? Aug 29, 2014 05:21 |
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SSNeoman posted:I really liked this Glad to hear it! (Helen's Mysterious Castle spoilers follow) The main thing to remember is that most of his attacks ignore defense (at least, the ones he used against me), so it's best to use the Wing Guard right before he seals you, since it's not much use otherwise and it's fast. The best weapons are the Longbow SS, Longsword SS (it powers up a lot from +9 to SS--it's a little weaker than the Dragon Sword, but it's faster and has better defense), and Thunder SS. The Frozen Yasha could theoretically be useful, keeping him from healing when he starts his second phase, but Curse puts you on a time limit, so I don't recommend it. You got the +stat items to SS, right? The blacksmith can level them, even if you can't; they each have a +1 and SS form. The +attack item goes from +1/+2/+4, while the +defense one goes +2/+4/+6. The -Wait shoes can't be leveled. Einander fucked around with this message at 05:42 on Aug 29, 2014 |
# ? Aug 29, 2014 05:37 |
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More Helen spoilers: I actually took the dagger instead of the bangle, so I didn't bother to level it at all I also didn't bother with the robe since I figured I could always just use my shield and metronome more effectively. I do have the speed shoes though. I replaced the Wing Guard with the Reflect Shield, but I might put it back on since that 12 wait is murder. I also found that you can reduce Seal turns with the metronome. And yeah, both my Dragon Sword and Longsword are at SP (or SS). I usually carry HealSP, ThunderSP, Wrath of ZeusSP, the Demonbow, the metronome and speed shoes. Come to think of it, I never bothered with the other healing spell either. I think the blacksmith stops forging stuff once you hit the final boss events though Not that it matters much, I have EXP to spare. Seraphic Neoman fucked around with this message at 06:20 on Aug 29, 2014 |
# ? Aug 29, 2014 06:15 |
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I've beaten the game already, but I can't find this secret boss that you two are talking about, can I get a little help?
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# ? Aug 29, 2014 10:57 |
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Eh, I can post this without spoilers. Once you beat the game, head to the area you start at. Then head around the lake that's below the house and left into the trees. pic: http://imgur.com/4RZTiqS Seraphic Neoman fucked around with this message at 12:56 on Aug 29, 2014 |
# ? Aug 29, 2014 12:44 |
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SSNeoman posted:Eh, I can post this without spoilers. Once you beat the game, head to the area you start at. Then head around the lake that's below the house and left into the trees. Thanks for the help, I had forgotten that bit of the credit sequence since I didn't find anything there after starting a new game. I beat the secret boss by using the longbow when he used the corrosion defense, and the Frozen Yasha until he used his powerup+healing move to prevent all that damage from being undone. After that I switched between using the longsword when I could, and the longbow + wing guard when he was about to seal a move, along with an occasional heal.
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# ? Aug 29, 2014 13:29 |
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Huh, I didn't know about that boss either, and all my saves from my normal runs have been replaced with speedrun attempts (my PB right now is 36 minutes, but I can do a lot better). Can you still power up passive items after beating the floor two boss? Also, how do you get the Freezing Yasha? I just got yelled at by Undead Knight when I tried to nab it.
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# ? Aug 29, 2014 23:39 |
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Heavy neutrino posted:Can you still power up passive items after beating the floor two boss? Also, how do you get the Freezing Yasha? I just got yelled at by Undead Knight when I tried to nab it. Apparently not! I can't seem to invest exp in them. Which kinda sucks Yasha's post-game only. You'll see it as you head towards the post-game area. It's a big "notice this" moment when you see it because it'll be surrounded by light, sparkling and everything. Games > Let's Play > If you take on the mantle of the [Helen's Mysterious Castle Megathread]...
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# ? Aug 29, 2014 23:48 |
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SSNeoman posted:I really liked this I forgot to address this in my last post, but the steaks stop happening once Helen learns to read, which happens when you uncover the shortcut from the second floor magic furnace to the starting area... which is optional. This leads to the somewhat amusing situation where you can die to the Hero and Ardis will cook you a steak and calmly walk out the front door even though he should be on his rear end about to be executed. Event flags!
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# ? Aug 30, 2014 00:00 |
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Totally okay with Helen's Mysterious Castle talk in this thread, by the way. This LP's over, in the middle of working on that story info post. Something people who read the Rondo of Swords LP may find interesting: here is a stats compilation post, looking at how the cast members would do against a single opponent in a one-on-one fight. Some of the results are predictable in light of the game mechanics (Serdic is a god, bad things happen to most of the mages), but the interesting thing is that the author appears to have numbers I didn't, so there's actual calculations of critical and dodge rates. I'm a little skeptical of some of them (really not buying Owl getting over 100% critical rate, considering how little he seemed to critical even as a Strider), but others make sense (MC serves as a multiplier on gained OB/EXP). Plus, Laser Pope reference. It's probably a total coincidence but it still makes me happy. Edit: ...oh, wait, the author PMed me a little while back. I guess it's not a coincidence! Cool. Anyway, back to Helen. Heavy neutrino posted:I forgot to address this in my last post, but the steaks stop happening once Helen learns to read, which happens when you uncover the shortcut from the second floor magic furnace to the starting area... which is optional. This leads to the somewhat amusing situation where you can die to the Hero and Ardis will cook you a steak and calmly walk out the front door even though he should be on his rear end about to be executed. Event flags! More precisely, you can unlock Literacy (the most powerful skill of all!) when you enter the second floor. If you've seen the scene with the Undead Knight, you can head back and talk to Ardis. Einander fucked around with this message at 00:20 on Aug 30, 2014 |
# ? Aug 30, 2014 00:15 |
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Einander posted:More precisely, you can unlock Literacy (the most powerful skill of all!) when you enter the second floor. If you've seen the scene with the Undead Knight, you can head back and talk to Ardis. That's probably it. If you just rush straight ahead and beat the boss, the game will overwrite the area's state, and the flag that stops steak-cooking never gets switched, leading to amusing situations. That said, this game is pretty drat fun to speedrun. It's a blast coming up with edge strategies to defeat early bosses with as little health and firepower as possible until you can save up the 169 experience required to forge the LongswordSP, which you use to steamroll through the rest of the game.
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# ? Aug 30, 2014 00:29 |
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So, a bit more Helen's Mysterious Castle talk. Does anyone know what the 'interesting surprise' is that's mentioned in the Creator's Voice section of its playism page? Might be the hairband and clogs, which are both good for challenge runs. The game gets surprisingly challenging early on when you're down two inventory spots and everything is slower. Also it's pretty funny if you go into that area while Ardis is still around, and I've found out that you can entirely skip helping the blacksmith's wife if you already know the secret to getting into the Demon King's Castle.
Cirina fucked around with this message at 01:45 on Aug 30, 2014 |
# ? Aug 30, 2014 01:42 |
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I got through the secret dungeon tonight (thanks for pointing it out -- I never would have guessed) and beat the boss in the lamest possible way (setting up an Invigorate loop as if it was the Wiegraf battle in FFT). Can someone tell me what the various reading material in the secret dungeon says? One room is a library, and the boss leaves a note after you beat him, but I rushed through the game to get to it and skipped learning how to read. Oops. By the way, Einander, you should write up a thread in the main Games forum about Japanese indie games that are worth playing. There's definitely some gems out there like DKC, Helen's and One-Way Heroics.
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# ? Aug 30, 2014 05:50 |
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Heavy neutrino posted:I got through the secret dungeon tonight (thanks for pointing it out -- I never would have guessed) and beat the boss in the lamest possible way (setting up an Invigorate loop as if it was the Wiegraf battle in FFT). The books in the optional dungeon are from the perspective of the evil mage that commissioned the monsters, describing the monsters in the optional dungeon. It turns out that they're all rejected experiments, due to each of them having one major flaw; the Ahriman was there to watch over them, and is the only "real" monster on the island, in that it was never created by anyone. And yeah, that thread sounds like a good idea... Demon King Chronicle is the only game of the three I found, and only then because Irisu Syndrome was recommended to me before that. (And because I happened to look for other games by that studio just as the game came out in English. I picked a good time to look upstream, as it were. Also, play Irisu Syndrome.) It'd probably be best to narrow it down more than "Japanese indie," but I think "foreign language indie RPG" is still a pretty big category. Anyone have any recommendations?
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# ? Aug 30, 2014 07:17 |
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Thanks for the recommendation for Helen's Mysterious Castle. Definitely worth $2 for the ~10 hours or so of enjoyment I got out of it. I never managed to find the speed shoes, but I took down ahriman using Yasha/ThunderSP/Spike shield and liberal use of the metronome.
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# ? Aug 30, 2014 17:07 |
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You can find the Speed Shoes at the Demon King's Castle, in the room with the colored doors. Leave the room from the right side, heading toward the throne, then reenter, go through the upper blue door, then enter the green door.
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# ? Aug 30, 2014 18:02 |
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Heavy neutrino posted:Huh, I didn't know about that boss either, and all my saves from my normal runs have been replaced with speedrun attempts (my PB right now is 36 minutes, but I can do a lot better). 36 minutes is actually really good. Best I've seen for the game was a TAS on Nico at 36:22.42 Link: http://www.nicovideo.jp/watch/sm24183555(Requires Nicovideo account)
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# ? Aug 30, 2014 18:17 |
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Valkama posted:36 minutes is actually really good. Best I've seen for the game was a TAS on Nico at 36:22.42 Link: http://www.nicovideo.jp/watch/sm24183555(Requires Nicovideo account) I end the game without going for the extended ending, so I'm actually not even close to this (I imagine it's an extra 10 minutes). He shows off some pretty cool stuff, though -- how did he walk through that goblin in the room where you get Thunder? That said god drat nicovideo sucks. You have to pay for a premium account to timeshift through a video?
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# ? Aug 31, 2014 00:06 |
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(Helen's Mysterious Castle) I think I may be missing something. The rooms in that hoarder guy's place seem to correspond to a floor each, but there's a blank space for the 2nd floor that is the same as the other spaces for chests. I already have the Flanberge, Large Bowgun, Kite Shield, Wrath of Zeus, and Quick Heal. Plus I got Burning Wrath, but it seems to be in the 1st floor room. Anyone know what weapon/item I may be missing and where to find it?
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# ? Aug 31, 2014 09:15 |
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Kaja Rainbow posted:(Helen's Mysterious Castle) I think I may be missing something. The rooms in that hoarder guy's place seem to correspond to a floor each, but there's a blank space for the 2nd floor that is the same as the other spaces for chests. I already have the Flanberge, Large Bowgun, Kite Shield, Wrath of Zeus, and Quick Heal. Plus I got Burning Wrath, but it seems to be in the 1st floor room. Anyone know what weapon/item I may be missing and where to find it? Read the book on the bookshelf inside Helen's house. It's a pretty crappy spell, though.
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# ? Aug 31, 2014 12:28 |
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Heavy neutrino posted:Read the book on the bookshelf inside Helen's house. ...Right. I'm in the second floor room with all the books, which was my guess for what it was referring to. However, I couldn't find anything. Does the bit about wanting to see Helen's smile have anything to do with it?
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# ? Aug 31, 2014 13:56 |
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Look a bit more carefully for a hidden passage.
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# ? Aug 31, 2014 13:58 |
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Oh, man, I thought I'd already looked everywhere. Even bumped into the walls and all. But it looks like I missed that one exact spot (I even bumped the walls in that corner, but not that one). Anyway, crappy spell get! Seriously, the wait on this thing is murder. The completionist in me is satisfied, though. Thanks for the help!
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# ? Aug 31, 2014 14:05 |
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That story info post is coming eventually, right?
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# ? Oct 2, 2014 18:11 |
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http://www.novacrystallis.com/2014/10/nomura-is-harnessing-his-burning-anger-into-kingdom-hearts-iii/ Life imitates art.
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# ? Oct 3, 2014 06:42 |
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"That's deep stuff." "I haven't put that much thought into it." (Compiled thread posts) Helen's Mysterious Castle Einander posted:Finally, for everyone in the thread... If niche Japanese RPGs with unconventional systems and surprisingly cool plots are your thing, you should all consider getting Helen's Mysterious Castle. It just came out this weekend! It's even more directly comparable to DKC if I drop the common threads to Rondo, since it's also fairly short, has a surprisingly endearing silent protagonist, was released on Playism a few years after the original Japanese release... Glass Fragments Valkama posted:I for some reason did decide to total all the glass fragments you can get in chests in the game a while ago and it was 111. That's a nice 42.2% of all chests. Early Starcaller Valkama posted:If you're interested in breaking the game a little bit there is a fun thing you can do with the Starcaller. You see the way the game works is once you defeat the hero it changes a variable in your save file that allows you to open up the door to the Starcaller. So if you play through the game without saving you can get the variable triggered then open up a save file near the beginning of the game and have the Starcaller unlocked. Now enjoy crushing everything in your path! (Disclaimer: you have to beat the final boss first so that requires two no save playthroughs) Names Valkama posted:Also for Camil's name, she actually is named after the Camellia flower in Japan. It's just an instance like Rudolf and Randolph where naming someone after something in Japanese involves taking characters from it's name. This can create whole new words and change names significantly to the point of it's very hard to figure out the origin without being told it. Oddly enough the Himari(Camil) wordplay isn't even the worst bit of wordplay in the game. Valkama posted:(On a little note I'm not very good in Japanese myself I've just done way to much research on this game) Valkama posted:To expand a bit on naming in general I'll pull up the names of the heroes and such. Summary of Events Valkama posted:Well Ares's friend Harold was on his death bed and decided to write a story. He didn't exactly know what to write about so Ares helped him out. Unfortunately Harold died before he could finish the story. Years later Camil is asked by Ares Will if she will finish the story for him/her. Camil in the end of the game creates the ending as we see in the final battle and even throws the book into the river as Ares wanted to do. There is still a bit of information only available in bonus content but that's the main idea. Harold and the Final Battle: Keldulas posted:Man that final battle is really something. I do like that it didn't end up being revenge writing, but just fantasy indulgence. Harold didn't necessarily want to be evil or the villian, he just wanted to be able-bodied and capable of fighting in an epic battle. The simplicity of that is pretty poignant. EagerSleeper posted:Aaron Aaron has always been an interesting character to me in that he’s a character meant to be a bit like an audience surrogate. He’s really interested in what’s going on in the story, but his flaw is that he’s getting the wrong message from it than what was intended. Instead of the recognizing Aries was amazingly skilled with even a crappy longsword, he assumes the sword is magical. Dr Pepper posted:One thing interesting about this game is how darn hopeful it is. The Blue And Red Books Einander posted:In addition to what Valkama wrote... Here, have a text wall, because the game did something clever again. Heavy neutrino posted:Adding to that, when you buy "the final battle as planned" from His Memory (Harold's?), Camil steps into the blue story -- Harold's story, outside of her own. That's why her name changes to Sera, the Rat Slayer becomes the Dragon Slayer, and the random Will Stone she found and had no clue about in the slightest becomes the fully fleshed-out Ritzea. The Hero's Companions Tallgeese posted:Also... you didn't point out that Alma is on the name of Mole's sword. Mole is Millianis. He either named the sword after Alma, or Alma made it and put her name on it (thus also explaining who the weapon Amaryllis belonged to). His Memory Valkama posted:I was never able to come to a solid conclusion as to who the "His" in his memory is referring to. There are a couple people I've thought of but none really have solid proof. Harold makes the most sense thematically, as his memory contains everything you need to have the true final battle. Zelphie makes a bit of sense because of the three doors at the ending. Another idea is that it belonged to Aeritz. He would have seen Zelphie's sadness, his heroism and his Starcaller at first hand. My only problem with this really is it doesn't make too much sense to assign such an important role to Aeritz. Einander posted:Aaron Aaron explicitly says "her" in reference to Sera, so I'm pretty sure Ares is female. I'd have to see the Japanese to see if that was gender-neutral originally, but considering that there was enough effort put in to ensure that Kumo's references to Ares were gender-neutral, I suspect that Ares is supposed to be female... Especially since Camil and Nana, the stand-ins for Ares and Sera in the two recreations of The Chronicle, are both female. So I'm very sure that Ares is out. Valkama posted:While Sera is female it's always possible Harold just wrote Sera to be different gender than Ares. While it is certainly heavily implied to be female Ares's gender is specifically never stated. I do think it works better if Ares is female which is why I've never been able to come to a full conclusion. Torokasi posted:It's possible that Zelphie is related to the mirror somehow, but I just can't make myself see it as anything other than Harold's since the known thief didn't bring the mirror to the island and Aaron Aaron's "habit" of selling things that used to belong to others on the island narrow it down to basically only Harold as a potential target, offhand? Hitlers Gay Secret posted:What if His Memory was Harold's, making the last three doors famous things about Zelphie? His sword must've been known across The Continent. Einander posted:[To Torokasi] EagerSleeper posted:This game has been a lot about people being able to identify with characters in stories. I especially like how Kumo was enthralled by the Demon King Chronicle's chapter about the white whale symbolizing weak-willed goodness (even if there was a reason for that since it was based off of his and Aeritz's inability to kill Zelphie). EagerSleeper posted:OK, there’s a lot that I don’t remember after so long and so much, but I’m going to try and theorize based on what stuck out to me. Laylaria Dr Pepper posted:Though, I still have no idea what on earth was Laylaria's deal. Valkama posted:My interpretation of Laylaria is she had a pretty lovely life which is why she escaped to the island. Unfortunately though she was never able to find the ending to her own story. Because of this she hates stories. She would go out of her way to sneak into peoples rooms and destroyed their stories and chucked them into the hole in the ground because she hates them so much. Einander posted:
Valkama posted:(I don't recall if you bought this or not)Aeritz's sword is also in Aaron's shop Einander posted:The game conflates stories and lives, so I think Laylaria is essentially supposed to be a mirror to Aaron Aaron. Aaron Aaron can't write stories and admires those who can. (Harold, and possibly Camil, judging by the "only you can finish this" at the end.) Laylaria can't "write her own story"--or, worse yet, has no story to write--and loathes those who can and do. Feldherren posted:Regarding Laylaria, is it possible she's a Native, or related to one? Or just knew more about the history of the Island? She doesn't like flowers, and she doesn't like rats. Einander posted:It's more likely that she'd hate flowers and rats if she wasn't a native. Remember, The Disease affected both The Continent and The Island, but there are still flowers on The Island, while they've been totally wiped out on The Island due to fear of the rats that carry The Disease. And when rats (and only rats) carry an incredibly lethal plague, anyone that eats them regularly is going to be viewed as crazy at best and downright suicidal at worst--as the upcoming update shows, The Disease hasn't been totally eradicated. EagerSleeper posted:Why is The Coward a Coward? She killed Aeritz because he had just managed to muster up that inner courage he needed to leave the Nest (hohoho, see what they did there?) and return to the mainland. He had just conquered his inner problems and was ready to go be all heroic, a bright light which only illuminated all the cracks inside Laylaria’s person, so she did what she made sense for her to do when confronted with someone who is a living embodiment of someone who was ready to tackle life: by getting rid of him just like everything else. If she could’ve dumped him in the Hole with the rest of the chronicles, she probably would’ve. The Disease Feldherren posted:Were we ever told what the disease actually was? A disease that just kills people and a disease that makes everyone insane and try to kill everyone else has more or less the same effect in the end. The latter is treated as scarier, though. Zombies, rage virus, et cetera. Einander posted:We don't know exactly what The Disease does, but... Remember, every single enemy in The Disease area is called "Deformity," and just about every other non-Story enemy is a normal animal. The Disease, meanwhile, has hydras, horrible shrieking butterflies, poison bears, giant dragons, weird bird things, and cave goats. So either The Disease warps people and animals into monsters, or it's a metaphor and it does the last metaphorically (like a rage virus, yes), or it's a metaphor and and The Disease does horrible things to its victims. EagerSleeper posted:Now, what certain sections of the Disease symbolizes I have no idea beyond ‘it was bad,’ or what some of the sudden scene changes that happened in the final dungeon meant, I have no idea. But I do like that in this world, where magic is a skill that actually exists, a problem that exists in our mundane world too, disease, manages to be the thing that has ruined so many lives. That really made me empathize with the fears and pathos of everyone in the game, and only whenever it comes do I remember that these traumatized people trying to make it to a better place in life can also raise walls of fire from their hands. This game is a labor of love, and really hits that fantasy-but-real feeling pretty good. Timeline Feldherren posted:Do we know how old Randolf is? Or, rather, how much younger he is than Nana. Would three years after Aeritz tried to fight over the book be around when Zelphie beat the woman who was probably Randolf's mother (and, if Nana is his sister, Zelphie's daughter or daughter-in-law) to death? That sounds like either an early insane act, or maybe something that set it off. Einander posted:Randolf is born after her grandfather very neatly beats Nana's friend to death. I'm guessing he wasn't showing signs of his illness before then, or else she probably wouldn't have dared go meet him. Nana's said to be three when Aeritz steals half of the Chronicle, so if Randolf's born just after Zelphie's illness pops up, then she's about six years older than Randolf. Valkama posted:Camil is 21. (the above post was edited after Valkama's comments below, so subsequent comments may not map exactly) Einander posted:Three issues with the timeline: Tallgeese posted:Yeah, the "20 years before Zelphie became the Hero" makes no sense. Valkama posted:I just read the original Japanese text. The little parentheses seem to say "Zelphie Eluonto took until 20 years to be called a hero"(Correct Tallgeese) I need to just read the original text when making theories from now on. After The End Valkama posted:As far as Nana's grandpa goes we don't exactly know what happens with him. He could still be ruling the continent with an iron fist or he might have been slain by someone eventually or just died of old age. We can only hope for the best. Einander posted:On the topic of Zelphie Eluonto... Valkama posted:One thing probably worth mentioning about the 1 dollar art work is that the creator released it on April 1st claiming he was making a sequel. Regardless I'm pretty sure the person Nana is rolling around in the wheel chair is the boy in her story. Einander posted:See, I'd agree if not for album03 in said art pack, where the person with the long hair looks a lot older than Nana or Randolf--his hair is clearly gray. Plus, if he's the boy from Nana's story, then Randolf is the one who rescues him from the dungeon, and that doesn't seem right. That's not how stories like that work. Valkama posted:My interpretation is the person in album03 and the guy in the wheel chair aren't the same people. "Very slowly punching a book to death" Valkama posted:Also Einander great LP, looking forward to cave chronicle. One thing that you might not be aware of though is the book in fact is not invincible! If you use your bare hands and have over 500 attack you are able to damage it. It's a fun little challenge. You get nothing out of it though except you can skip the later phases of the boss. Einander posted:
SSNeoman posted:Edit: that's the best mental image: Camil training up in using swords, some of which were willed into existence. Then she straps them on her back, yells "gently caress you, book!" to buff up and then punches it in its dumb face. Cover. Whatever. GilliamYaeger posted:Very slowly punching a book to death - Lets Play Demon King Chronicle!
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# ? Nov 12, 2014 01:00 |
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I was waiting for Rondo of Swords to go up on the LP Archive for motivation, but it seems the archive hasn't updated in a couple of months... So I decided I'd just do it right before my next one started. So now the Saga Frontier 2 thread is up. It's a game I love dearly, and I hope anyone who enjoyed this thread will enjoy it too--it's a large part of why I've LPed the games I have.
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# ? Nov 12, 2014 01:02 |
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# ? May 18, 2024 03:18 |
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If it hasn't been said already, thanks for the let's play! I never would've gotten to know such a unique work of love/game, and also have won a new avatar without you! I might check out playism for the other games created by this studio if other games promise this sort of quality. Once again, thanks for the fun!
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# ? Nov 15, 2014 07:11 |