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Macaluso posted:I was under the impression that the Nazi simply found it before the Allies did. The Da'at Yichud technology was never meant to be used by anyone on any side in the first place. The super-technology that enabled them to build the super soldiers, battle robots and the moon base was derived from Da'at Yichud magi-tech, but the supernatural stuff seems to exists independently of that. Seems like the Allies would try it when thing got desperate.
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# ? May 18, 2015 15:57 |
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# ? May 18, 2024 09:13 |
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Patch dropped:quote:Wolfenstein: The Old Blood
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# ? May 18, 2015 20:17 |
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Just finished my playthrough. Verdict: Eh, it was alright. Not as good as The New Order, and the zombies proved seriously unfun to fight when they finally showed up. I'm glad they lightened up the tone so it wasn't QUITE as far up its own rear end as TNO is, and the gameplay hasn't changed all that much so it's still as good as it was before. This does, however, mark the second consecutive time they give you a sick-rear end full length double barrel shotgun in the intro and then you never get to use it again, which is a grievous mistake. I got it for 20 bucks and I'd say it was worth that but only if you really liked TNO, obviously.
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# ? May 19, 2015 02:15 |
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Kopijeger posted:The super-technology that enabled them to build the super soldiers, battle robots and the moon base was derived from Da'at Yichud magi-tech, but the supernatural stuff seems to exists independently of that. Seems like the Allies would try it when thing got desperate. I always thought Deathshead managed most of the super soldier tech on his own personally. Speaking of Deathshead did anyone get the vibe that he was the one actually running the whole Nazi shibang post-war? I mean, he did provide the tech that won the war for the Nazis.
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# ? May 19, 2015 02:21 |
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Macaluso posted:I was under the impression that the Nazi simply found it before the Allies did. The Da'at Yichud technology was never meant to be used by anyone on any side in the first place. However, in TNO when they're entering the underwater repository, it's mentioned that Da'at Yichud did try to arm the remaining Allies towards the end, but it was too late to stop the Nazis.
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# ? May 19, 2015 02:51 |
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Maybe I missed it somewhere, but does TNO ever explain why the Da'at Yichud people made the technology in the first place if they didn't want anybody to use it? It just seems a bit counter-intuitive is all I'm saying!
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# ? May 19, 2015 02:55 |
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Klaus88 posted:Wait until we meet the fearsome resistance leaders Malcolm X and Reverend Martin Luther King Jr. This would lead to its own problems considering the problems that America is having back at home that J. actually brings up in TNO.
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# ? May 19, 2015 02:55 |
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CJacobs posted:Maybe I missed it somewhere, but does TNO ever explain why the Da'at Yichud people made the technology in the first place if they didn't want anybody to use it? It just seems a bit counter-intuitive is all I'm saying! It's a meditative exercise. An act of worship. They consider creation and learning an end in and of itself, and that it's the highest form of communion with God. Set and Karoline argue about it at one point.
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# ? May 19, 2015 02:57 |
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Klaus88 posted:I always thought Deathshead managed most of the super soldier tech on his own personally. Speaking of Deathshead did anyone get the vibe that he was the one actually running the whole Nazi shibang post-war? I mean, he did provide the tech that won the war for the Nazis. One of the more "delightful" facts about the Nazi state was that its internal structure was so consumed by power struggles and personal fiefdoms that you can literally imagine anything happening after a victorious WW2 and it's just as plausible as anything else you can imagine. They make the Russians look like the masters of limited, rational government. I read Deathshead as having established a state-within-a-state in TNO. He isn't actually the Führer, but anybody who wants anything done in the Reich has to go through him. He controls the technology on which the Reich's prosperity is based, he has industrial and commericial interests on every Nazi continent, and I wouldn't be surprised if he uses the SS as his personal military force (akin to SHIELD, but with more ethnic cleansing). Someone earlier in the thread put it best: in TNO, Deathshead is the only man on the planet who can tell Hitler to gently caress off.
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# ? May 19, 2015 02:57 |
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Xenomrph posted:I must have missed that bit of propaganda, when did that happen? Are you trying to imply that BJ wasn't a murder-happy zombie during the events of TNO?
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# ? May 19, 2015 02:58 |
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Klaus88 posted:I always thought Deathshead managed most of the super soldier tech on his own personally. Speaking of Deathshead did anyone get the vibe that he was the one actually running the whole Nazi shibang post-war? I mean, he did provide the tech that won the war for the Nazis. It's heavily implied in one of the cutscenes in the London Nautica mission that all of the Nazi Supertech came from Da'at Yichud, all the way down to the super concrete that's falling apart everywhere, which is what leads the resistance to go get Seth. CJacobs posted:Maybe I missed it somewhere, but does TNO ever explain why the Da'at Yichud people made the technology in the first place if they didn't want anybody to use it? It just seems a bit counter-intuitive is all I'm saying! Seth's conversation the first time he's in the resistance bunker, he says something along the lines of developing the tech is communing with God. The act of developing it is an act of worship, basically.
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# ? May 19, 2015 03:00 |
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Night10194 posted:It's a meditative exercise. An act of worship. They consider creation and learning an end in and of itself, and that it's the highest form of communion with God. Set and Karoline argue about it at one point. ImpulseDrive posted:Seth's conversation the first time he's in the resistance bunker, he says something along the lines of developing the tech is communing with God. The act of developing it is an act of worship, basically. Oh, alright. I was busy picking up toys like a hoarder and/or paying attention to Fergus loving around in the robot suit so I think I kinda zoned out. I haven't tried The Old Blood's challenge map stuff yet. Is it just survival mode? Or is there more to it? I have one near the middle that I never unlocked even though I beat the whole game so I'm a bit confused as to how I missed it.
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# ? May 19, 2015 03:00 |
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CJacobs posted:Oh, alright. I was busy picking up toys like a hoarder and/or paying attention to Fergus loving around in the robot suit so I think I kinda zoned out. There is the part where you have to make a choice to save one of the characters. If you go one way, you get one challenge map, if you go the other way you get another one.
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# ? May 19, 2015 03:07 |
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ImpulseDrive posted:It's heavily implied in one of the cutscenes in the London Nautica mission that all of the Nazi Supertech came from Da'at Yichud, all the way down to the super concrete that's falling apart everywhere, which is what leads the resistance to go get Seth. Yeah, but deathshead already HAD functioning super soldier tech in RtCW, presumably before they dug up the Da'at Yichud tech , and most of the Super Soldiers are running on plain deathshead tech. I figure it's only when the wars over that he gets around to improving the Supersoldiers.
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# ? May 19, 2015 03:07 |
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blackguy32 posted:There is the part where you have to make a choice to save one of the characters. If you go one way, you get one challenge map, if you go the other way you get another one. Ohhhhh, okay. I suppose since you go a different route when you save the character I didn't save (or rather, didn't know I could save) you unlock that map instead. Well time to replay the game then!
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# ? May 19, 2015 03:08 |
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Klaus88 posted:Yeah, but deathshead already HAD functioning super soldier tech in RtCW, presumably before they dug up the Da'at Yichud tech , and most of the Super Soldiers are running on plain deathshead tech. I figure it's only when the wars over that he gets around to improving the Supersoldiers. I don't think the game ever really pins down when Deathshead found that cache, but there's a lot of similarities between the super soldiers and the robodogs, and I think there was something somewhere in the game that implied the tech for the dogs definitely came from the cache. Edit: if not from the game. then I think from the posts made by the 3d artist guy who worked on the game in one of these threads...
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# ? May 19, 2015 03:12 |
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ImpulseDrive posted:I don't think the game ever really pins down when Deathshead found that cache, but there's a lot of similarities between the super soldiers and the robodogs, and I think there was something somewhere in the game that implied the tech for the dogs definitely came from the cache. I assumed Helga helped find the cache, considering her ancestor won battles with loving laser cannons in the 10th century and she had Da'at Yichud artifacts in her office. I figured King Otto found a cache and she helped locate some of it from his notes as well, the monster was just an additional, hidden vault.
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# ? May 19, 2015 03:16 |
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The Old Blood is set just before the prologue of The New Order, so it's very likely that the Nazis already have the cache.
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# ? May 19, 2015 03:16 |
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SirSamVimes posted:The Old Blood is set just before the prologue of The New Order, so it's very likely that the Nazis already have the cache. And as the ending reveals, "just before" isn't even an exaggeration, it literally ends at almost the exact moment before TNO begins.
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# ? May 19, 2015 03:20 |
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Night10194 posted:I assumed Helga helped find the cache, considering her ancestor won battles with loving laser cannons in the 10th century and she had Da'at Yichud artifacts in her office. I figured King Otto found a cache and she helped locate some of it from his notes as well, the monster was just an additional, hidden vault. Helga's from TOB, right? I haven't had the opportunity to play that yet. 38GB is a bit of a pain in the rear end to download in one go, and there's not a physical PC version available. I own it on steam...just haven't found the time to download.
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# ? May 19, 2015 03:28 |
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Klaus88 posted:Yeah, but deathshead already HAD functioning super soldier tech in RtCW, presumably before they dug up the Da'at Yichud tech , and most of the Super Soldiers are running on plain deathshead tech. I figure it's only when the wars over that he gets around to improving the Supersoldiers. CJacobs posted:Just finished my playthrough. Verdict: Eh, it was alright. Not as good as The New Order, and the zombies proved seriously unfun to fight when they finally showed up. I'm glad they lightened up the tone so it wasn't QUITE as far up its own rear end as TNO is, and the gameplay hasn't changed all that much so it's still as good as it was before. This does, however, mark the second consecutive time they give you a sick-rear end full length double barrel shotgun in the intro and then you never get to use it again, which is a grievous mistake. I got it for 20 bucks and I'd say it was worth that but only if you really liked TNO, obviously.
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# ? May 19, 2015 03:36 |
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Xenomrph posted:While it's true that RtCW had supersoldiers, it's not a huge stretch that TNO retcons it so those supersoldiers were originally sourced from that tech I guess. The sawed-off is not the same thing at all and is way less cool, it's the principle of the thing dammit
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# ? May 19, 2015 03:40 |
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Wait, in the prison you can shoot the generators and take them down that way? Sonufabitch. I really want to replay TNO but could not stand these enemies - http://wolfenstein.wikia.com/wiki/Super_Soldier the big fat fucks with the helmets singlehandedly caused me to crank the difficulty down two notches on the level that's like a large warehouse where you have to make it to a train or some such nonsense. No idea the laserkraftwek could do much damage... I generally would try and pull out the rockets and fumble around with the weapon selection screen.
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# ? May 19, 2015 03:48 |
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^^^^^^^^^ if I remember right, dual-wielding the Marksman rifles in "Moonraker laser rifle" mode would mess them up, too.CJacobs posted:The sawed-off is not the same thing at all and is way less cool, it's the principle of the thing dammit Speaking of shotguns, I kinda wish the Shockhammer from TOB was more than just "the automatic shotgun from TNO, reskinned, and without the awesome and hilarious ricochet shells". Like yeah the auto-shotgun was fun as heck, but I was hoping to be able to knock Nazis off their feet with a Doom-style pump-action or something. Likewise, it felt a little bit out of place seeing VTOL drones in TOB. Still an awesome game, mind you.
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# ? May 19, 2015 03:50 |
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When have the super soldiers NOT been tremendous fuckers in every aspect? In other news I found out you can hack the turrets in the prison control room if you've saved Fergus.
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# ? May 19, 2015 03:51 |
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Xenomrph posted:What are you talking about, sawed off break-action double-barrel shotguns are automatically cooler than non-sawed off break-action double-barrel shotguns. See also: Doom II, Doom 3: Resurrection of Evil Update on this grievous misgiving: The first challenge map takes place during the intro, and therefore the shotgun you get is the double barrel one from the intro! So it's slightly less grievous than I thought, but I still really wish the TRUE moral choice in that chapter of the late game was whether or not to saw down the double barrel.
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# ? May 19, 2015 10:14 |
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CJacobs posted:Update on this grievous misgiving: The first challenge map takes place during the intro, and therefore the shotgun you get is the double barrel one from the intro! So it's slightly less grievous than I thought, but I still really wish the TRUE moral choice in that chapter of the late game was whether or not to saw down the double barrel. Yeah, but wasn't the barrel all hosed up and bent meaning he HAD to saw it off? Also, I have never liked sawn off shotguns for some reason. Usually because they are less accuracy and and in every game I play, I favor accuracy over every other stat in my guns.
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# ? May 19, 2015 10:23 |
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It's probably more likely that Deathshead had the conceptual idea of the supersoldiers already and possibly had a few already, but it was only access to the cache that allowed them to become viable. Stuff like them having hard-connected power supplies then moving to self-contained power could have come about from them gaining a better understanding of the technology that they had found. I'd imagine it be the equivalent of us finding some sort of alien technology on Earth now. it could be many, many years before we even figure out what the hell it does and how it does it depending on how far removed it is from our own knowledge.
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# ? May 19, 2015 10:27 |
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CJacobs posted:Oh, alright. I was busy picking up toys like a hoarder and/or paying attention to Fergus loving around in the robot suit so I think I kinda zoned out. Yeah, it was a neat little bit of backstory, because of course the first thing you yourself are going to ask is "why the loving didn't you guys ever use any of this stuff?". It's a neat little conversation between Set, Anya and Caroline. Anya totally gets what Set is saying, but Caroline is just utterly confused about why they'd make all this cool poo poo and not use any of it. There's a lot of fun little story and details you can find if you explore the base and talk to everyone. There's a few cutscenes you get if you go to sleep on the normal bed that I didn't know about until near the end of the game so I only encountered one
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# ? May 19, 2015 12:46 |
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blackguy32 posted:Yeah, but wasn't the barrel all hosed up and bent meaning he HAD to saw it off? Yeah me, too. I favor accurate guns and high mobility; if you really need a sawn off, then you are either cornered, or you let them get too close. I did most of my zombie killing with the assault rifle, headshots at medium range are just too easy. Tap, tap, down they go.
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# ? May 19, 2015 13:05 |
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I wish BJ didn't jiggle around so much every time you move anywhere. One of my big complaints for TNO that somehow seems to be worse in The Old Blood is that it's really hard to hit poo poo while moving because BJ just refuses to hold his aim steady while you're in any kind of motion. I mean I can't really blame him because he's lugging around a knife, two pipes, two pistols, two assault rifles, a sniper rifle, three shotguns, five grenades, six throwing knives and a flare gun... but still, the camera can be a bit nauseating sometimes. edit: And he's doing all that without a shirt for most of the game, too! Don't ask where he keeps all that stuff, you don't wanna know!
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# ? May 19, 2015 13:14 |
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Squashy Nipples posted:Yeah me, too. I favor accurate guns and high mobility; if you really need a sawn off, then you are either cornered, or you let them get too close.
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# ? May 19, 2015 14:33 |
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I found that the sawn-off accidentally fired twice way too easily, which is annoying considering the long reload animation (and the fact that the reload mash perk doesn't seem to do anything aside from wearing out my R key).
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# ? May 19, 2015 14:37 |
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RiotGearEpsilon posted:The fact that the zombies are priority targets for non-zombie Nazis adds an interesting element to the firefights, as well. This was pretty cool, but is also my one minor nitpicky complaint about the game: the game does suffer from the problem that many others do, that when there's more than one "enemy faction" or what ever you want to call it, they're all immediately gunning for you. Like in GTA where you'd be getting shot at by gangs, the police would show up and would start shooting at you too. I'd be trying to stealth, kill a nazi, he'd reanimate then get attacked by the other nazis in the area and then they'd sound the alarm, using psychic powers to know where I was hiding. Just a minor AI nitpick and it only happened a few times, but thems video games!
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# ? May 19, 2015 15:25 |
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Yeah the zombies kind of ruin the stealth in the endgame which sucks, especially because you don't know whether or not they're going to reanimate. You can prevent it if you explode the enemy's head, but you can't do that with the silenced pistol if they're wearing a helmet.
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# ? May 19, 2015 15:27 |
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I feel like a greedy bastard for even thinking it after 2 awesome releases so close together, but has there been any talk/news yet of a full sequel? I'm looking forward so hard to blowing away Nazis on a Venusian floating city and wrecking their orbital laser.
Der Luftwaffle fucked around with this message at 01:09 on May 20, 2015 |
# ? May 20, 2015 01:06 |
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Der Luftwaffle posted:I feel like a greedy bastard for even thinking it after 2 awesome releases so close together, but has there been any talk/news yet of a full sequel? I'm looking forward so hard to blowing away Nazis on a Venusian floating city and wrecking their orbital laser. This expansion is a two parter so we'll see more soon
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# ? May 20, 2015 01:12 |
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echronorian posted:This expansion is a two parter so we'll see more soon Where did you hear this?
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# ? May 20, 2015 01:13 |
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Billie Jean Blazkowicz blowing away the Boys from Brazil with Caroline in Power Armor and Anya the General. Make it happen, Machinegames.
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# ? May 20, 2015 01:14 |
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# ? May 18, 2024 09:13 |
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echronorian posted:This expansion is a two parter so we'll see more soon I find this hard to believe as the expansion ended just before the very beginning of TNO.
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# ? May 20, 2015 01:17 |