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Necro. Love my necro team.
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# ¿ May 18, 2024 18:39 |
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I'd be happy with any of the top 3. All three are interesting teams.
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Save that dough.![]()
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+MA because fast wolves are the best wolves.
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Block and Block No opinion on the dog's name.
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I agree with the principle, but Lon Chaney is the clear choice. His hair was perfect.
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Save for another Ghoul.
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Wait, why am I voting for good decisions I play this jerk later. I need to rethink my voting strategy.
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GNU Order posted:I'm not going to veto any team that is reasonably within my TV but I can't promise that I won't fall asleep in the middle of commenting on a dorf match. While this is true, it's still boring as hell. It also relies on AV7 not being steel, which is laughable.
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Narahari posted:The best reason to play campaign is you can get your 3500 tv murder chaos and have all the fun murdering paper dwarves you could ever want. +str block piling on claw mighty blow jump up chaos warriors are slightly anti-dwarf. That's not AV 7, that's AV 6. AV 7 continues to be steel.
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Steelpudding posted:Losing to a human opponent is better than winning against an AI opponent. True story. Stop playing the "campaign" and start doing blood bowl for real. Seriously. Playing against the AI will teach you lots and lots of really bad habits.
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Mighty Dicktron posted:If the chance ever comes up, I'm developing a gimmick Chaos team. I registered to play at least. The gimmick fits the poster's name fairly well. It is fantastic.
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Jump Up and keep the liability.
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AJ_Impy posted:Jump Up, let's build ourselves a murderwight. We need a PILIN AWN dog, too. Neither of them is nearly rowdy enough.
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Mighty Dicktron posted:The end result here is whether or not you're a funhaver. Funhavers would choose pass. I don't know, murder can be pretty fun.
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Mighty Dicktron posted:See, taking Pass doesn't make the Wight any worse at murder and Jump Up just means that they're marginally better at murder (and better at running.) Since Pass opens up more play options (and therefore plays to show the audience,) I think it's more fun. It also adds more flexibility to an already flexible team. Hm. I'm not changing my vote in order to avoid annoying bookkeeping issues, but Pass definitely has it's merits.
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Congo you are the worst person.
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Goddamn. I was kind of looking forward to doing the mirror match soon, guess that's not happening!
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PotatoManJack posted:gently caress Dwarves - 120k down the drain 120k down the drain so far. We still have a second half to get through.
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CongoJack posted:
I can hurt orcs. On average, an orc team is going to suffer more casualties and knockouts than dwarves. A lot more. They're also easier to maneuver around. They have far less block, and they don't start with tackle. Yeah, they have some ST4 players, but those don't start with skills. They also have the capacity to be fun, unlike dwarves. Goblin Stunty and TTM shenanigans are fun, and orcs can do them. Hardly the race's fault if players don't take advantage of fun.
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MRLOLAST posted:4 min is better. No rush and just press turn when you are done. Something like setting up tricky crowds and chain pushes demands a little bit more time. You just don't have a proper appreciation for rowdy dogs whirling their shirts around their heads before murdering half/all of your team.
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tlarn posted:Realtalk, I thought the picture for the second half would have Those are the same thing.
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Guard will be more helpful in the recovery game, and this is befitting Doctor Wight. Stop rolling skulls, I need you to get within 50 TV of 1410.
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Duuk posted:Until she gets block, you should do your best to score with her. Multiple Block Assassins are hilarious and if you ever get the chance to field one, do it. You'll be able to gently caress up stabs twice as often!
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Sair posted:Passing is for weaker elves. DE are meant to bash. Assuming they're not up against a bashier team, then it's Elfbowl all day erry day.
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Pavlov posted:Which is why I'm so sad cyanide have put in Khorne instead of Slann. Slann has such a great mix of hilarious bullshit and crippling weaknesses. For those who don't know, Slann are a bunch of frog people who all start with leap and very long legs, which means they can all leap as easily as they can dodge. Most of them have agi 3, and the only re-rolls that can affect leap are team rerolls and Pro. Yes, it is perfectly legitimate to get Pro on Slaan linemen. I would play nothing but Slaan. Leap is the most fun skill.
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jBrereton posted:Shadowing for our MA9 player, please. I'd vote for shadowing as his next one, but if he can just be punched off it's not as useful. Block WRESTLE KING OF SKILLS for the zombie. I'm tempted to say kick, because it's useful, but wrestlezombies are really frustrating. Bladewolf for the new puppy.
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Prav posted:If you had voted to dismiss Flesh Prince he'd still be alive. Just as planned. ![]()
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Diving Catch and Flolem
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Buy a Flolem, get Kick on the MVP stealing bastard.
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Flesh Gordon gets my vote.
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TheMcD posted:Could you even see the neckbeard under the actual beard? This is Cyanide we're talking about- they'd find a way to clip through.
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Save Money Someone has to be the voice of reason.
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Jade Star posted:Eh, I seem to do well on the team building side of the game. When actually in game... Well... Jade Star posted:
Aaaaaaand that's why.
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GNU Order posted:I wish I had the foresight to screen cap my triple skull. Actually, I wanna say I've gotten two of them, one in FUMBBL and one in Cyanide. Fixed that for you.
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madmac posted:Flesh: Pay the Block Tax and get it out of the way. This.
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Name that ghoul A Cheerleader
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Everyone dies on the pitch.
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We should wait and see if we get a trophy zombie. There's still the second half.
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# ¿ May 18, 2024 18:39 |
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Neruz posted:Block B/W R it is.
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