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Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Leal posted:

Wasn't it (or still is) possible for a loving ghost to send hitmen after you, and their letter will literally be signed "Ghost"?

I never got one signed "ghost " but I definitely had some from people that I killed.

One of the things I didn't like about the new Fallouts was that Wild Wastelands and Bloody Mess were perks. Those should just be options in a menu, not something you'll have to sacrifice perks for.

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Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
gently caress Yeoman Chambers. Bitch you had one job so why are all my space fish dead?!?

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

EmmyOk posted:

XII Is criminally underrated though and I am holding off on a new playthrough for the inevitable HD re-release! One thing I didn't like though were the guns. They never missed but they were all so weak or at least compared to the available weapons of other types.

I loved 12 too but I hated that you couldn't invert the y axis in your controls. As someone who always plays inverted it was incredibly hard to get used too.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
Can anyone explain to me why the gently caress Marle who only uses ICE MAGIC is shown casting a FIRE SPELL on the box cover for Chrono Trigger?

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Captain Lavender posted:

I played and beat Legend of Heroes: Trails in the Sky a while ago and really like it.

I just downloaded the sequel, Second Chapter which came out recently. This game has the ability for you to load your save file from the first game. By then end of the first one, my equipment was like: God Staff, Valkyrie Breastplate, poo poo-Stomper Boots, etc.

This game starts the very next morning from the first one, and here's my equipment:


I get why the game has to do this; but I let out an audible, "God-DAMMIT".

Still good games.

This always bugged me about the God Of War games. Each sequel had to find a more outlandish way for Kratos to lose his powers and weapons From the last game and start out a completely powerless chump.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Nuebot posted:

I kind of wish games would just stop with the fall damage or give you more reliable means to negate it. I get that ~Realism~ and all, but why does falling from four feet take half my health, and six feet kill me in like half the games I play these days. Forcing me to run down things the long way is boring, especially if I just had to climb a tall tower and now I have to climb back down it.

Shadow of Mordor did this and it was great. Instead of having to crawl down a tower for 5 minutes just jump off the top and sprint off into the next pack or orcs.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Action Tortoise posted:

I tried to stay pacifist until Maliks chopper crash.

I don't think the original DX really gave a poo poo if you went lethal after Paul goes rogue.

Is this even possible in a non lethal run?

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
I think a more accurate name for the Witcher would be " The herb gatherer who occasionally fights monsters".

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
The more of the Witcher 3 I play the more I wish I could swap out Ciri for Geralt. She seems like a way more fun and engaging character than Geralt.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Lord Lambeth posted:

Ciri is the exact same character with boobs though.

I've only played 3 or 4 of her levels but her moveset is alot more fun and she seems more friendly and outgoing where Geralt just gets grumpy about everything when he's not loving every witch/barmaid/princess goat.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Krinkle posted:

In Darkest Dungeons, and I just got it today, I tried doing an easy fishman dungeon and got three fights in a row where I was surprised and my ranks got shuffled and everyone got murdered while I tried to move my can-only-attack-from-the-front guy back to the front and my can't-heal-from-the-front guys to the back but they can only move a certain number of spaces and the turn order they got called in means everyone pushes each other out of the way and nobody gets where they need to be. And now they're gone forever. ANd I knew they were going to die, I knew once they started dying I had no hope, but there's no "gently caress this, gently caress you, go ahead and kill them see if I give a gently caress" option. I tried quitting and reloading but it made me go right back into that doomed fight and spend another five minutes watching them follow the fighter into death and completely fail to attack now that there was no longer a back row to use their skills from.

That's all I want. A surrender button. Is that so much to ask? I don't even want to go back in knowing there's no way to give up once it's hopeless.

God this would be great. In FTL it was great to be able to jump away if poo poo got a little to real. It really added to the tension when you knew you were just hosed and had to wait and pray they didn't blow your engines or kill your pilot before you could escape.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Thin Privilege posted:

Thing dragging that game down was that I finished it in 4-5 hours.

Someone was complaining about Shipping Container Simulator in GTAV a while back. I just remembered there's a mission where you literally have to wear a janitor suit and mop the floor. Janitor Simulator. I personally think it's hilarious and kind of fun but... Janitor Simulator. Then there's the Yoga Simulator mission that can go gently caress itself because not only do you have to actually DO the yoga, the mission is also 15+ minutes long.

Also this probably makes me an rear end in a top hat but Amanda's lisp drove me nuts.

I wonder how Rockstar decides who gets to code the jet fighters and who gets stuck modeling mops

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

ro5s posted:

This is especially bad when you accidentally end up having a ~15 year old girl as your true love because she's got a quest chain.

I ended up marrying the " mustards warts all camp go wrong" shop keeper because apparently everytime you buy something his affection meter goes up.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Olaf The Stout posted:

This but mixed with the nemisis system. Endless robust personal shanties. Via hireable bards.

This makes me want a Shadow of Mordor/ 8 Mile mashup where you go around finding out your oppenents weaknesses then challenging them to a rap battle.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Krinkle posted:

There was a well in the center of town. I had a ton of souls on me and didn't want to spend or lose them yet. I figure: Let's jump down the well. If I succeed and there's some bullshit down there, I can always teleport home. No problem. If I die horribly, my souls will be safe at the TOP of the well, the last piece of solid ground I touched before dying. No risk!

I very nearly almost died from the first drop. Wow! I drank up to full and died dropping to the 2nd furthest down platform.

Now my souls were on that first platform halfway down the well and I have got to go get them. Okay well I know it's possible let me just jump down there. And die. They took that 2% off my life and that was the 2% that kept me alive the first time. Huge souls cache lost. Perfect logic every step of the way, it was safe as houses, but I never took into account what happens if I partially succeed, and I didn't know about the health decay.

This is your own fault for thinking you should jump down a giant pit while you have tons of souls

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Dr Christmas posted:

Dawn of War 3 was just announced, and as with every Warhammer game, it comes the favorite little that they've included that you didn't expect them to, and the thing they didn't include that's dragging it down.

In is case, sweet, you can build Imperial Knights! But aw man, only three races until they make an expansion.

God this is so dissapointing. Why are they only able to make 40k games with Space/Chaos Marines and Orks? Throw in some 'Nids at least and some god drat Necrons. As boring as the Tau are I'm glad they are at least branching out a little bit. It would be nice to play some Necrons without having to wade through the river of fedoras and BO at the Warhammer store.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
I could be remembering it wrong but couldn't you lock on to mimics in DS1 and 2?

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Action Tortoise posted:

Laurentius was in the Depths, so you had to get past at least Capra Demon if you're going through the normal path. Quelana was in the swamp but I don't know what triggers her appearance.

I think the earliest you can puromancies is if you can get into Blighttown the back way, kill Quelanna and buy a pyromancy glove and some basic spells but I never tried it.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
The thing that dragged Shadow of Mordor down for me was the LOTR setting. I'm not some sperg who gives a poo poo about canon it's just that they didn't really do much with it. Did it need to be a LOTR game? Just make up some bullshit setting with a wall and some rear end in a top hat orcs. If they are going to use it they should have gone crazy with and let us play as Feanor or that guy who hosed Morgoth then died on werewolf island.

Also gently caress those dogs that can somehow scale 100 foot tower walls .

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Xoidanor posted:

Whomever decided that troop transports in Stellaris should not only be literal paper ships but also completely impossible to protect without absurd levels of micromanaging is a loving sadomasochist. Oh you won the offensive war in 2 seconds flat because your fleet is 3 times the size? Sorry, your troop transports decideded to hike (my god this game controls on the galaxy screen) and died 2 seconds into the battle. Have fun spending the next 5 years building new assault troops, slowly merging them from all across the map and having them sniped by the AI because they had no escort. Oh wait, no they get sniped even if you have an escort because they enter the battle right along with the other ships.

Why is this even a thing??

If you lose a battle does your fleet have to retreat a ridiculously far distance away? I always hated that in Crusader Kings 2. You lose a skirmish in Somerset and find your army has hosed off all the way over to Poland sometimes.

Also why is it so hard to get Satan to bang your wife in CK2? I've done all I can but nothing seems to tempt him.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

NotAnArtist posted:

I'm playing Darksiders 2 and the Kingdom of the Dead is just such a bland, boring area that's essentially a grey wasteland. I know it's a barren lifeless land, but every dungeon is just so generically ''ruined castle'' that it feels phoned in in comparison to the lush area you previously explore. The fact that the camera is garbage and the mini map lacks a North orientation makes exploration super frustrating at times.

In addition to that I thought it was really weird that your character, Death, didn't know about the The Kingdom of the Dead and no one in the Kingdom cared that the personification of Death just showed up.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

MysticalMachineGun posted:

Smouldering Lake drags down Dark Souls 3 - it's an optional area but it's one that's fairly easy to reach if you take a turn at essentially a two pronged fork in the game.

I guess it's designed to test the player but it does so in the cheapest way possible for Dark Souls. You start by getting sandwiched between a giant laser spitting worm and a giant ballista that will shoot you with giant bolts, three at a time relentlessly. There are certain cover positions but not that many. Sure, you can kill the worm but upon entry you can do nothing about the ballista. And if you run away from the giant worm? Giant crabs instead rear end in a top hat.

So then the giant ballista blows a hole in the floor. Hooray, right? Wrong. Instead it's tight corridors full of pyromancers and Oolacile looking motherfuckers who have a "jump on your head" unblockable attack that was taking my level 55 guy down in two hits.

I haven't reached the boss yet but I'm sure that's as much of a kick in the dick as the path to shut off the ballista (it's full of enemies that can turn you to stone and swarm you).

ETA: I know the Dark Souls games are challenging, but it's usually in a way that can be overcome with patience and timing. Getting swarmed by multiple enemies while a giant cannon shoots your face off is not challenging, it's bullshit. There's no skillful way to handle that situation.

If you run past the giant lightning worm towards the fog gate there is a little beach that you can hang out on where the worm can't physically reach you. You just have to dodge it's lightning breath and the giant Aveline Ballista will take it out in 3 or 4 shots.

I agree that starting this generation the Souls games have leaned too heavily on the " You can't stand still in this area because you will be blown the gently caress up" levels. Bloodborn had the gatling gun guy, the Amygdala lasers and the frenzy castle. Dark Souls 3 had Smouldering Lake, the giant archer in the Undead Settlement and a few others. It's a pretty lazy way to cover up an underwhelming area. Most of the areas you can neutralize the threat ( You can turn off the balista in Smouldering Lake fyi) but by the time you do get them to stop you've most likely explored everything and gotten all the items you would want.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
Pontiff Sulyhvan can suck a big fat bag of dicks too.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
I think some of the placement of FF7 mini games are a little off. Like it's weird to have a fun, action packed snowboarding minigame 10 minutes after your girlfriend was brutally murdered in front of your eyes.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

FactsAreUseless posted:

Crypt of the Necrodancer is not only a neat rhythm game with a cool concept, it's one of the best dungeon crawlers I've ever played. The actual roguelike elements of it are really, really well-designed.

Not to mention the soundtrack is loving amazing.
https://www.youtube.com/watch?v=ZqJfqIwpXZ8

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Polyseme posted:

Never played the standalone version, but I play far too much Warband. Ultra-restrictive POV is the only way to play. If that game had sight-restricting helmets, I'd be more into it. Somehow.

Content: More games need to fully commit to helmets and such, like Metroid Prime or SW: Republic Commando. It's not just for my immersion so much as the added consideration of fending something off only to be left nearly, but not completely or uselessly blind for a second or two because of how I did it.

edit for tone: Not enough games do this, and that drags them down.

Bioshock 2 did this and I thought it really added to atmosphere, but it was optional.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Tiggum posted:

One thing that irritates me about Skyrim is how tiny all the cities and towns are. It would have been way cooler to have fewer of them but make them bigger, so it doesn't look like the capital city of this large nation has a population of about fifteen. You're obviously still not going to get anything like realistic sized cities, but they could have done better. Same goes for all the caves and fortresses and stuff. Make fewer of them, but make them better.

This always bugged me in SNES era JRPGs. You'd got a castle and meet the King, but what was he King of? There was like 1 town with 6 people in it. What kind of tax revenues can 1 inn, a weapon shop and a potion maker generate ?

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Slime posted:

I'm willing to bet that this is because the code that checks to see if your weapon should receive damage is being triggered multiple times as it moves through a corpse/ally.

It is. I once broke a 100% whip in 2 hits because each section of the whip counts as a hit, the killing blow was enough to shatter it.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
I'm loving Dishounoured 2 but the character models look really weird when they are dead. The arms aren't proportional to the body, they hang almost to their knees and their hands are bigger than their heads. When ever they end up rag dolling they look like that Ronnie Cox puppet at the end of Robocop.

https://www.youtube.com/watch?v=Ip7GGf2_b6Y

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
Uncharted 4:

So Nathan has a grappling hook that he uses all the time in this game. This is fine, but when he first uses it is in a flashback to when he and his brother Sam were kids, and Sam is teaching him how to properly use it. So he's known how to use a grappling hook this entire time, but just busts it out now? I can think of a million times in the past 3 games when a grappling hook would have been incredibly useful.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

EmmyOk posted:

I'm playing Alan Wake and it's basically Twin Peaks as written by Stephen King which is very much my jam. The game is broken into episodes and every episode ends with a big event or moment while a song plays over it, just like a real TV show. The subsequent episode even starts with a flashback of "previosuly on Alan Wake" and clips from the episode you just played. I actually like this set-up but the problem is that the game doesn't let you save and quite between episodes so you always have to sit through the end of one episode and then you're straight into the flashback of the events you just played through. It's really weird and dumb.

I really like Alan Wake but it was always weird to me that there were so many stadium lights hooked up to generators in the middle of the woods.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Convex posted:

The thing dragging Far Cry 4 down for me is I spent dozens of hours on FC3 and it just feels like the same thing again but somehow much less interesting. I hope FC5 goes back to the tropical island holiday type environment.

They would never do this in a million years but I hope the next Far Cry is set in the Hollers of Kentucky or the Appalachian mountains in Virginia. Really any run down white trash spot in America. You play a Sociology PHD candidate studying the declining birth rate or someone trying to set up a free needle exchange clinic when you get kidnapped by a bunch of neo nazis and alt-righters, and you have to fight your way out. "The Resistance" could be a Planned Parenthood or a bunch of middle school science teachers trying to teach evolution. Instead of blowing up weed plantations you burn down fentanyl pill mills and all the outposts are neo nazi compounds. It would finally make sense for some random wandering merchant to have an RPG, a g-36 and thousands of rounds of 7.62mm ammunition. Think of all the factions you could fight. The KKK, neo-nazi's , college republicans and dudes taking over a bird refuge because Obama.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Sunswipe posted:

I've seen people complain about New Vegas cutting you off from quests as a result of your faction choices because it means they can't see everything on one playthrough. Maybe it's just because I'm a cheap bastard, but I always figured it was a good thing if a game had more than one run's content in it.

Being able to do everything in a single run can create some real weird situations. In Skyrim you could finish the Dark Brotherhood quests and kill the Emperor, then immediately go and join the Empire's Army.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy
I love Dishonored 1/2 but all the character models look like they're wearing flesh colored hulk hands.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Away all Goats posted:

Total War: Warhammer is a really good and fun game.

Finding out that a lot of units (like elite variants of units, and some key units that shore up weak points in certain faction's armies) require you to purchase DLC is not good or fun.

In fact, it leaves a bad taste in my mouth reminiscent of when they released a buggy and barely playable game called Empire: Total War, didn't really fix anything, and a year later released a very similar game but separate game called Napoleon: Total War.

They are just replicating the real world Warhammer, where the more money you spend the better units you get! I'm honestly surprised they didn't make all the units gray, then charge you extra for GamesWorkshop approved color files.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

TOO MANY GOBLINS posted:

My PS4 is a refurbished second-hand one, I have either hard drive issues that require fixing in Safe Mode or the console just randomly spitting out the disc without me touching it pretty frequently :confused: I have no idea why

I have a first generation PS4 that did the exact same thing, what ended up working was taking the little piece of rubber underneath the eject button out. Turns out a little piece of the rubber kept setting off the eject sensor. Hasn't happened since.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Action Tortoise posted:

I picked up Dark Souls again a while back but put it back on hold during the Capra fight.

I know how to fight him, it's just having to retrain myself to his reads and remembering how to consistently dispatch the dogs first.

You can skip him if you took the Master Key as your starter gift, just go into blightown the back through the Valkey of the Drakes.

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Inspector Gesicht posted:

I'd kill for a videogame-adaptation of Joe Abercrombie's Best Served Cold. You try taking revenge on the seven dudes who wronged you while at the same time have to contend with your own treacherous band of killers.

:neck beard: Morveer :neck beard:

After seeing the trailer for the new Shadow of Mordor I can't help but think the biggest thing holding the series back is that it's a Lord of The Rings game. I'm not some Tolkien purist, I just think it's very limiting. All you really have are the standard elves,dwarves,and humans. I'd love to se it as it's own fantasy setting that they can do what they want .

Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

swamp waste posted:

The Binding Of Isaac runs are too long and too random. I hate to say it cause it's part of what appealed to me about the game at first, that there was this insanely sprawling christian guilt hell world that could turn out TOTALLY DIFFERENT, EVERY TIME

But the reality is that you;ll probably end up either too weak to stand a chance or too strong to give a gently caress, and that has largely been decided before you do anything. Smartly, they included stuff you can do to load the dice, like the angel and devil rooms. But those have a much narrower range of items, so most successful runs end up with some variation of flying / brimstone / knife / Guppy.

All of which are fun, but there's a ton of other cool stuff in the game that you hardly ever see, and also a lot of crappy items that aren't real interesting competing for RNG space with the good ones.

The latest expansion was pretty bad too. You could tell they ran out of steam with the last one because the only ideas they could think of were " this item is just like item X but it activates when you get hurt" and portals that spawn infinite amounts of enemies. The new "Chapter" is just one giant level that has random rooms and the boss is just a pallete swap of every other boss in them game except he can teleport anywhere on the map with no way to dodge.

There are waaaaay too many useless items. You could cut out at least 50 items and not even notice. I know not every run can be a Guppy Brimstone run but there's nothing worse than being on the womb with 5.0 damage because all the items you got were beans and soy milk.

The Devil/Angel room system is a great idea on paper but in reality there is no reason at all to even try for Angel Rooms unless you're trying to get to Mega Satan. The way it works is if you don't take damage you have a chance at the end of a floor to get a Devil or Angel room to spawn. The Devil Room has very powerful items but you have to permanently trade health for them. The Angel rooms have much better items and they are free, but they have less than half the chance of spawning and even if they do more than likely you'll just get 3 spirit hearts or a permanent heart, so it's rarely worth the trouble.

I think that's the biggest problem with BoI, there are lots of ways you can go, but there's no point in doing most of them because there are way harder and nowhere near as fun, so every run becomes " Devil Room-Cathedral-Chest".

Now if you'll excuse me I have to go get " Real Platinum God" for the second time.

Your Gay Uncle has a new favorite as of 22:17 on Jun 26, 2017

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Your Gay Uncle
Feb 16, 2012

by Fluffdaddy

Yardbomb posted:

Scholar of the First Sin is fun stuff, people gripe about it being "romhack difficulty" or something but man, not even trying to brag but I did my first playthrough of it with power stance fist weapons, the thing ain't that hard if you just go in knowing to put a deal of points into ADP, you do that and there you go, all you need is dodge timing again and you're set.

It's also great for people who have already played "vanilla" Dark Souls 2. It was like a remix with all the new enemy placements and tiny environmental changes, like a bunch of hollow soldiers endlessly attacking Giant Trees or all the Heide Knights actually being in Heide.


One of the biggest things dragging it down was the NPC quests where you had to try and keep NPC's alive in a boss fight to advance their stories. Smelter Demon and Last Sinner are tough enough without having to keep that idiot Lucatiel alive through the whole thing.

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