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Playing through Bulletstorm again. I haven't played it since release and I forgot how just plain FUN it is. Like it really is a game designed around providing a fun experience for the player and I wish more companies would follow that philosophy. Also for the Duke Nukem campaign they literally just dubbed over Grayson's lines with Dukes, so it rarely makes sense and he's usually just confused about what's going on and why people are calling him the wrong name.
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# ¿ Oct 16, 2017 22:36 |
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# ¿ May 13, 2024 11:39 |
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I miss the old systems you could mess around with. I remember I got through most of Oblivion by making a spell that made me invisible for one second. The cost was lower than my regeneration rate, so while I had to spam the button literally every second, doing so would make me permanently invisible.
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# ¿ Jan 9, 2019 20:54 |
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I got through 3.5 of the 4 RE6 campaigns and then just quit. As much as I love every other game in the series, I couldn't do it. Granted I was playing them all on hard mode without a co-op partner so that MAYBE had something to do with it As for the 2 remake, the sound design really is great. I finally have a proper surround sound setup at home, and hiding out while I listen to Mr.X's footsteps go all over the place above me is tense as hell
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# ¿ Feb 5, 2019 17:40 |
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Johnny Aztec posted:A boy can dream: remake Parasite Eve 2 in this manner. Dino Crisis first
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# ¿ Feb 19, 2019 02:41 |
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RyokoTK posted:Hitman 2016/2018 are games with an absolute mountain of PYF little things. If you're sneaky enough, you get a challenge for walking up to the target in the classic Hitman Suit and taunting him (since he betrayed your organization) before killing him. You can also just shoot his replacement heart through the glass and be done. Or there's a handful of ways to get into the room, in which case you can just grab it and toss it in the trash. Or you can hack into the AI that controls the hospital and bungle the operation (which also has its own super-deep easter egg!). That’s also the level where you can summon Godzilla
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# ¿ Feb 21, 2019 06:53 |
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It’s been a while but I’m pretty sure Chrono Trigger at least makes it somewhat clear
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# ¿ Mar 18, 2019 00:19 |
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OTOH with Chrono Trigger, that's a game that's meant to be replayed to try different things/take out Lavos in different eras, so stuff like the chests not being "fair" works from that perspective, it's something new to check next time
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# ¿ Mar 18, 2019 18:39 |
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FactsAreUseless posted:You're half-human and half-machine. Obviously the machines will side with their brother once their masters are dead. The just follow Dr Mcninja rules, once you get to home base you’re free. That’s why they’re snarky later
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# ¿ Mar 29, 2019 23:44 |
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exquisite tea posted:One different thing I always notice in Horizon Zero Dawn compared to other games of its type is how Aloy actually reacts like a human being to NPC dialogue. She'll say she's sorry and show compassion when some questgiver talks about how a machine ripped their entire family apart when in most other RPGs your response options are [GO ON] [PAY ME] I love when games do that. Nothing tops Geralt just getting annoyed at every side quest given to him.
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# ¿ Apr 14, 2019 03:30 |
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I’ve been replaying Arkham Asylum and I really like how they handle the Riddler stuff. You find maps that tell you where to find everything eventually, and each area has a breakdown of what exactly you have and haven’t found, so if you finish the game and are missing one out some two hundred riddles, you don’t need to hunt the entire world, you can look and see exactly what you’re missing and roughly where to find it.
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# ¿ Apr 27, 2019 15:13 |
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I actually didn't mind the Batmobile stuff, though I gave up on getting all the achievements because no way in hell am I winning the races. That said, after playing through Asylum again the combat is sorely lacking. I keep messing up combos trying to do stuff from muscle memory that isn't in the game yet. City and the latter games add a tonne of quality of life stuff as they go
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# ¿ Apr 29, 2019 06:44 |
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GamesAreSupernice posted:I mostly played Rune Factory for the combat, but if it were called Harvest Rune I probably wouldn't have bothered to check it out. Because I'd not expect a game called Harvest Rune to have cool combat. What about Rune Factory screams combat to you? OSHA would shut that right down
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# ¿ May 20, 2019 02:53 |
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RyokoTK posted:Definitely the same for me. The mission stories were such a good way to learn about each level and all the different options and tools at your disposal, and after finishing them I felt very well prepared for going after the challenging stuff like SASO. That’s pretty much what Contract mode is
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# ¿ Jun 10, 2019 03:42 |
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Spoilering images is also a pain in the rear end for mobile users, fwiw. If you spoiler a timg it just won’t be visible ever
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# ¿ Jul 19, 2019 18:50 |
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Clam Chowdown posted:My favorite part of MGSV was beating the poo poo out of the four soldiers that are always there to greet you on the helipad when you return to base before doing whatever I went there to do. Thank you, Boss!
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# ¿ Aug 5, 2019 18:00 |
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Agents of Mayhem got a little samey, but the powers were fun a pretty logical extension of SR4 Also at this point they should put Nolan North as one of the Boss options and make a Troy Baker option. Switch it up
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# ¿ Aug 17, 2019 02:14 |
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Nuebot posted:Five is barely an MGS game, gameplay-wise. Sure you can meticulously plan out a stealthy assault on a base, take down your opponents like a silent, dark predator from the shadows. I had a hell of a time S Ranking that near the last level where you have to work your way through 3 heavily patrolled depots, before I realized the ranks there are based pretty much solely around time and just air dropped a tank in and just drove it straight down the middle, cleared it in no time that way
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# ¿ Aug 18, 2019 23:49 |
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Taeke posted:Are the older ones worth it? I think I've got the first one that starts with you being helicoptered to an underground base in snowy mountains and you do a training mission on a fake boat setting. 2 and Contracts are fun, but very difficult and janky (contracts is basically just a remake of 1 which was pc only) Blood Money is terrific, Absolution is good but a very different style from the Hitman games and probably would have worked better as a new IP.
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# ¿ Sep 1, 2019 22:51 |
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We found the old Goosebumps game at the thrift store and tried to play last night, took about 20 min to figure out how to set it up and then the game itself is pretty boring.
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# ¿ Sep 2, 2019 22:06 |
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I really liked Outer Wilds but man the achievements really killed it for me. Landing on the Sun Station is one of the hardest things I’ve done in a game
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# ¿ Oct 2, 2019 04:56 |
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The Colorado revisit in that Virus pack was pretty fun, that was a good fix to it
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# ¿ Oct 5, 2019 22:28 |
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Inspector Gesicht posted:The worst thing about the Riddick universe is that it has to revolve around Vin Diesel. I heard that the last Riddick movie had three scenes where they assert than Vin Diesel's character is straight. Vin Diesel taught Dame Judy Dench how to play D&D he gets a pass
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# ¿ Oct 19, 2019 18:14 |
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On that note I like how the Far Cry games give you achievements for getting MOST of the collectibles. You rarely have to hunt down every single thing, it'll usually be something like 80% and it's so much more enjoyable since you can do most of them just getting through the games
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# ¿ Oct 25, 2019 18:54 |
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Is there an at all convenient way to use bluetooth headphones on an Xbox? Hellblade's on my list but the only good pair I have are my Bluetooth Bose ones
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# ¿ Oct 31, 2019 04:22 |
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food court bailiff posted:Resident Evil 7 spoilers about the Baker family: Play the No Hero DLC
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# ¿ Nov 9, 2019 03:53 |
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MiddleOne posted:Really wish Ghost Trick would get a rerelease for the Switch and PC or something because it's just the best. It did come out on iOS I think recently
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# ¿ Dec 3, 2019 07:13 |
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Phy posted:Yeah, I shot one and I was like "I cannot tell my wife what I just did." I remember when my wife walked in while I was hunting an orca in Black Flag, that was an awkward thing to explain
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# ¿ Dec 7, 2019 03:32 |
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Necrothatcher posted:Loads of traditional family names are job titles in the real world though. Potter, Cooper, Hunter, Butcher etc And, you know, Porter
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# ¿ Dec 7, 2019 18:34 |
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E:nm wrong thread
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# ¿ Dec 7, 2019 18:40 |
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Morpheus posted:Any game like this that has an achievement where you essentially have to ignore half of the game's mechanics sucks. I mean, the achievement sucks, the game can still be fun, but yeah, it leads to a lot of people trying to get it then not realizing the wild poo poo you can do. And then there's the No Powers Run achievement in 2, even more fun.
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# ¿ Dec 12, 2019 18:59 |
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I do like how it's entirely possible to get through Dishonored without killing a single person, that was a neat change
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# ¿ Dec 12, 2019 21:19 |
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Speaking of bioenchanted, I've been playing some old games from my backlog and found a few things I like in an old physics puzzler called Quantum Conundrum. It has some warts for sure, but John De Lancie does the vocal work and makes for a good mad scientist, and one thing I really liked was how when you die, instead of the usual tool tips, this one gives you Things You Will Never Experience, and most of them are normal things like "getting your licence" or "learning how to shave". It's so weirdly dark and funny.
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# ¿ Dec 13, 2019 15:01 |
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Werong Bustope posted:Somewhere out there there's an alternate timeline where everything else is the same but the sole mission of Outer Heaven is just to collect one of every animal on earth so Big Boss can eat it. And I wish that that's the timeline we got to play. That’s the platform the real Big Boss set up, Outer Markhor
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# ¿ Dec 20, 2019 20:18 |
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Zinkraptor posted:SO:TL is a game so thoroughly tied to its genre that it's tough to bring it to another unless you're talking in a very vague "we take the things you do in sandbox games for granted and they're kind of hosed up" sense - which could work better were it not for the fact that the Far Cry writers think they are way smarter then they are and keep trying to be subversive in their own clumsy way. Spec Ops had a huge advantage in that military shooters were all the exact same because everyone wanted to be CoD, which meant that there were a lot of very similar plot beats between them all and very little consideration to their ramifications. The Far Cry 5 ending was a pretty clever twist at least
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# ¿ Dec 29, 2019 02:37 |
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More like oldprostateless
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# ¿ Jan 4, 2020 00:59 |
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I picked up Fallen Order and I really like having the context button be mapped to the right stick like this. It's nice to be able to open a chest without jumping a few times first or taking cover behind it
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# ¿ Jan 8, 2020 17:41 |
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Phy posted:Can't remember if it's specifically a sewer level, but Skyrim had the flammable gas pockets. The Bethesda Fallouts did too
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# ¿ Jan 9, 2020 00:41 |
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orcane posted:That's the proper way to do these jokes IMO and I wish more games did that. See now, if only you'd designed Yooka Laylee instead of the people who did.
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# ¿ Jan 10, 2020 00:58 |
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What’s that other time manipulation 360 FPS? I remember being mediocre but it was a near launch title E: found it, Timeshift Opopanax has a new favorite as of 03:18 on Jan 18, 2020 |
# ¿ Jan 18, 2020 03:14 |
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# ¿ May 13, 2024 11:39 |
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Yeah there’s a reason it’s considered the spiritual successor to Goldeneye
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# ¿ Jan 18, 2020 20:25 |