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Neddy Seagoon posted:There's something else in the level prior to that you missed; You can't move your partner's belongings - He was probably a controlling dickhead. And the diploma has one spots where it fits. Above the toilet. Such a perfect insult to injury moment. Although I think the game kind of ruins that great moment for itself later on: It wouldn't have worked out between them even if he'd been the most accomodating guy in the world. I thought in retrospect it came across a bit like setting up a villain just for the sake of having one.
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# ¿ Jan 27, 2022 13:09 |
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# ¿ May 16, 2024 14:27 |
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I was wondering why the aim was so jittery in Astral Chain until I realized it has gyro aim
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# ¿ Feb 19, 2022 11:37 |
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Whereas this is a clean arse gamepad https://twitter.com/RetroVidGaming/status/1495464695683244035?s=20&t=I0X0-2MZfKcpyzXX0Cg9nA
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# ¿ Feb 21, 2022 22:39 |
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wouldn't be the first terrible transformation in the series
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# ¿ Mar 13, 2022 00:13 |
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SkeletonHero posted:Can you recommend some? My time is valuable so I really need something that will let me get huge and finish in under five minutes.
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# ¿ Mar 31, 2022 06:34 |
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credburn posted:I was really grateful that in Burnout Paradise you can turn off the awful EA TRAX DJ or whatever it was called. There were two songs out of the seventeen or whatever that I actually wanted to listen to, and you could choose what songs played so... all engine sounds for me.
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# ¿ Apr 16, 2022 22:40 |
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# ¿ May 17, 2022 11:47 |
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Captain Hygiene posted:Building music complexity over time is always neat. I think the first time I noticed it was the Yoshi's Island map theme, which adds in new instrumentation every time you beat a world. Took a long time to notice, but it was awesome when I finally did. e: the Link's Awakening thing is made all the more impressive because they had to distribute eight instruments and their parts among only four sound channels. My Lovely Horse has a new favorite as of 10:46 on Jun 7, 2022 |
# ¿ Jun 7, 2022 10:43 |
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I always feel like audiences are making 1000 times as much of a thing out of it as the game itself.
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# ¿ Jun 8, 2022 06:18 |
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Y'all got some pretty wacky notion of where pornography begins
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# ¿ Jun 8, 2022 18:01 |
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Didn't specifically Platinum's TMNT game get delisted quite suddenly back in the day, too?
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# ¿ Jun 16, 2022 21:16 |
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I cannot overstate how precisely Psychonauts 2's linking figures of speech, visual metaphors, gameplay mechanics and actual psychological concepts hits the This Is So Exactly My poo poo center of my brain.
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# ¿ Jul 4, 2022 10:01 |
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I think Def Jam was built upon the engine of those AKI wrestling games, wasn't it?
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# ¿ Jul 15, 2022 15:43 |
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I chuckled pretty hard at Stray starting more or less the same way as Secret of Mana.
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# ¿ Jul 20, 2022 08:03 |
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I'm guessing the Punch-Out thing is less a hidden mode that was intended to be played and more of a development tool to enable testers to jump to any fight, or two testers to check any individual move, but pretty neat that someone found it after almost 30 years.
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# ¿ Aug 9, 2022 09:46 |
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Randalor posted:How do you have a stealth section in a game about naval combat?
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# ¿ Aug 16, 2022 09:36 |
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Randalor posted:I guess what I'm saying is make an option mission where it's less a stealth mission and more an episode of Scooby-Doo where you play dress up as the ghost of the week. Cause if not what have they even been doing
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# ¿ Aug 16, 2022 15:20 |
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Arachnophobia mode should add spiders if anything. Big Head mode doesn't decapitate everyone.
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# ¿ Aug 17, 2022 09:08 |
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"The fantasy setting is actually the aftermath of the collapse of a highly technified civilization whose remnants the inhabitants don't fully understand and treat as mythology" is pretty much one of the essential elements of Final Fantasy.
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# ¿ Jul 13, 2023 20:30 |
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I've got a lot of little things I love in Final Fantasy XVI but the littlest thing is probably how they replicated and included all the classic PS1 era summon animations.
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# ¿ Jul 17, 2023 08:42 |
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In Final Fantasy V items and spells that cure petrification also instantly kill stone enemies like living statues. There's a particular area where you run into groups of 4 or 5 of them that is the designated job grinding area as they give you a lot of Ability Points for little effort.
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# ¿ Jul 19, 2023 11:44 |
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Oxxidation posted:it looks loving awful (eye searing bloom everywhere), it controls like you’re immersed in mud, the combat is flashy but weightless and there’s nothing to distract from it, the writing and dialogue is auto-complete levels of laziness whenever it’s not going full Whedon
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# ¿ Aug 27, 2023 23:44 |
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Zero_Grade posted:The HD remaster of the original Katamari Damacy (titled KD Reroll) is a delightful update. It preserves all of the goofy, nonsensical charm of the original and the simple graphics actually look great when upscaled. Turns out rolling mundane objects up into stars is just as fun as when it was released. Bonus: a friend of mine says his kiddo finds it positively entrancing.
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# ¿ Aug 29, 2023 10:45 |
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She grew up entirely alone and shunned by her peers and interacting with a device 24/7, the metaphor is thick enough to cut with a knife
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# ¿ Sep 14, 2023 08:33 |
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I still say they should have put the whole of DQ in as a minigame.
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# ¿ Sep 18, 2023 05:56 |
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This was such a great detail before they decided to draw attention to it in the following games and made it a whole thing
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# ¿ Dec 12, 2023 09:43 |
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On a similar note, I always thought that while the idea of playing an intro mission as the boss and then settling on their appearance and voice was smart, Saints Row 3 kinda spoiled it when the boss' voice in the intro mission was clearly Troy Baker voice, voice processor or not. Although it is a very good voice option throughout the game.
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# ¿ Dec 13, 2023 09:08 |
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The same thing happens in Conker's Bad Fur Day I assume the vibes are different in BG3
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# ¿ Dec 20, 2023 14:56 |
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I assume, but with all I'm hearing about BG3 it's a bit of a tossup.
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# ¿ Dec 20, 2023 16:17 |
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It's really good. Better than Streets of Rage 4 for my money.
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# ¿ Dec 31, 2023 10:00 |
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Eh, keep going if you're into it already. 0 originally came out after 5, I think.
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# ¿ Mar 18, 2024 06:47 |
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Kiryu maxes Strength and Charisma. Kasuga only maxes Charisma.
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# ¿ Mar 18, 2024 09:36 |
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The key aspect of Yakuza is that Kiryu approaches serious crime plots and family tragedies with the exact same determination and seriousness as helping a granny cross the street or winning a toy car race, and not so much out of any moral position as he simply genuinely doesn't understand the difference.
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# ¿ Mar 19, 2024 16:41 |
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It's a "drawing away from the scary thing, almost running but frozen in shock" pose.
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# ¿ Mar 20, 2024 07:20 |
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Man the old Yakuza games just had their own vibe. LAD is very good but not quite the same.
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# ¿ Mar 21, 2024 10:38 |
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# ¿ May 16, 2024 14:27 |
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In Kiwami 2 I once gave a guy the giant swing move and when I let go he followed the trajectory right down a nearby set of stairs. It was poetic. They couldn't even have made a canned heat move animation that beautiful.
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# ¿ Mar 21, 2024 21:21 |