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Wait a goddamn minute. Does the Blank Card work on the Chaos Card?
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# ¿ Nov 11, 2014 21:36 |
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# ¿ May 14, 2024 19:00 |
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Fans posted:I finally beat it by getting the Piggybank and the Coin Operated Earthshaker which just let me clear rooms with ease. I did end up with orbiting tears which were a pain until they got powerful enough that anything in the room died in seconds, mom was a piece of cake. Welcome to the actual game
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# ¿ Nov 11, 2014 23:17 |
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On the topic of no-win states, I recently encountered a room on the first floor with enemies I was literally unable to hit without using a bomb to clear up an obstruction. I would have been able to hit them with regular tears, but I had Technology. I was lucky to have bombs, because if I hadn't I would have had to reset.
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# ¿ Nov 12, 2014 05:36 |
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Pixeltendo posted:The four horsemen horses This would make attaining Meat Boy/Bandage Girl somewhat harder, good job. You know what'd be cool? If all of the items in the game were put into tiers, not with a Special Item-esque mechanic that makes you metagame when picking up any given item, but with a Luck-based mechanic where a higher Luck stat makes you more likely to get better items.
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# ¿ Nov 12, 2014 19:31 |
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Fiend Computer posted:Man, it makes me sad that Cain is the worst non "bad on purpose" character now. Neah, I think that prize goes to Lazarus.
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# ¿ Nov 12, 2014 21:31 |
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I just realized what a great first-floor item Kamikaze would be for The Lost.
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# ¿ Nov 13, 2014 22:27 |
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watho posted:Wouldn't using it insta-lose the run or am I missing something? Exactly. It'd also be nice if The Lost consumed Eden Tokens.
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# ¿ Nov 13, 2014 22:30 |
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Cryohazard posted:I love curse of the blind because it's a massive middle finger to the old D6 devil deal meta. Hell, it's a massive middle finger to the D6 altogether; I love it. Personally, the only curse I really want to see tweaked is Curse Of The Maze. It'd be way more fun if the chances of a door taking you in the right direction were much lower. I'd also enjoy a curse where rooms simply don't clear, so if you reenter a room you've already been to, it has enemies in it again - but each room can only drop consumables once.
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# ¿ Nov 14, 2014 01:34 |
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Rocketlex posted:Y'know, speaking of curses, I can think of more curses that would be interesting. You could even theme them after the Sins. More curses is always nice; the sin theme works well. It also reminds me of my idea for an alternate form of Greed, Avarice, which also spawns in shops and has a sprite similar to Greed's but on a noose (as the shopkeeper sometimes is). I also had an idea where, much like Greed is more likely to spawn based on your shop and money-based behavior, the other sins would also change their likelihood based on your behavior. Gluttony becomes more likely to spawn based on your consumption of red hearts, for example, while Sloth becomes more likely to spawn based on how long you're taking on floors.
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# ¿ Nov 14, 2014 06:17 |
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Wait 'til they patch out the Monster Manual's creation of meat cubes/bandage balls and you'll have to get a floor one Book Of Revelations and a long series of coinflips.
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# ¿ Nov 14, 2014 07:18 |
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Ghost Head posted:Does guppy's collar work the same way? Reviving with 1 heart is a pathetically dumb idea for an item unless it's like Lazarus where you revive immediately in the room. I believe you revive with 1/2 heart filled but all of your heart containers.
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# ¿ Nov 14, 2014 19:50 |
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Well, it's better than Foodfight...
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# ¿ Nov 15, 2014 22:02 |
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TheModernAmerican posted:Guess who was really smart and picked up Loki's Horns with Ipecac? I didn't know Stan was in this game!
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# ¿ Nov 16, 2014 00:46 |
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Alkydere posted:Kind of like how Azazle does technically work with range upgrades? This would explain why Number One ruined an Azazel run for me.
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# ¿ Nov 17, 2014 17:01 |
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Lowen SoDium posted:Is there any item or item combo that can increase Azazel's range? Number One certainly effects Azazel's range. Oh - and if you want infinite range, be sure to pick up Technology!
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# ¿ Nov 17, 2014 21:19 |
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I seriously feel like "Cursed" needs a couple of sequels. One where you have to go to Satan instead of Mom, and one where you have to go to Satan instead of Mom and don't have the Map, Blue Map, Compass trio to start off.
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# ¿ Nov 18, 2014 01:15 |
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Alkydere posted:Hahaha, Credit Card + Blank Card. Free shops and devil deals FOREVER! Wow, just like a real credit card!
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# ¿ Nov 18, 2014 07:00 |
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RatHat posted:I don't know about anyone else, but guillotine gives me a headache trying to aim the rotating head. Imagine how much harder it'd be if "up" always meant "away from your body", "down" always meant "towards your body", "left" always meant "ninety degrees away from the line between you and your body one way", and "right" always meant "ninety degrees away from the line between you and your body the other way". implement this in 1.03 please edmund
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# ¿ Nov 19, 2014 00:29 |
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BJPaskoff posted:I got Ipecac, then Soy Milk, and then picked up Proptosis. I went from a constant stream of exploding tears to the attack buttons making my face explode. Nothing shot out even a pixel; pressing the attack button just caused an explosion centered directly on Isaac's head. +Pyromaniac
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# ¿ Nov 19, 2014 19:31 |
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Tollymain posted:the way i see it either you bring the tear to the enemy or the enemy to the tear Oh, yeah, Magnetic Tears, those goes well with Ludovico.
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# ¿ Nov 20, 2014 06:55 |
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Do the multi-shot items (20/20, Inner Eye, Mutant Spider) still not synergize with each other? Internet Kraken posted:Beans! wouldn't be half as bad if your space bar item didn't recharge so slow. You spend so much time just walking around doing nothing. Yeah, it should really be more like the Candle recharge in the original Binding Of Isaac. TBH, I don't really understand why the Battery is even needed for the challenge; Ed said that the Bean would have Candle-like recharge, and the only thing like that in the final game is the goddamn non-damaging Butter Bean. SuccinctAndPunchy posted:The feet also apparently don't deal contact damage, very useful This is also very useful because if YOU have contact damage, you can kill Satan by running into his feet after they stomp.
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# ¿ Nov 20, 2014 17:11 |
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emanresu tnuocca posted:9 times and then. So disappointed about this; I was looking forward to this synergy giving you a potentially absurd amount of lives.
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# ¿ Nov 20, 2014 21:35 |
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Kurtofan posted:No, it flips a coin every time you die. Is it a straight-up coin flip? I got it into my head the other day that the Luck stat effected your chances. But anyway, my point was that I thought that your average number of lives would increase drastically if you also had Dead Cat, because you got nine chances to fail the coin flip, but according to the post I responded to, it only starts flipping the coin on your last life. Che Delilas posted:
Get a Hanged Man card.
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# ¿ Nov 20, 2014 23:10 |
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As a general rule, interpret 1 or 6 die rooms as "free Bob's Brain plus minimum stats".
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# ¿ Nov 21, 2014 19:46 |
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Just one-shotted Isaac in my first fight against him. Thanks Tammy's Azazel Head.
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# ¿ Nov 21, 2014 20:29 |
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It's only a stupid solution if you don't want Meat Boy and Bandage Girl to be stupidly hard to get. Also, maybe I'm wrong, but isn't Meat Boy buffed in Rebirth, so he's more worth it? It'd be hilarious if Horsemen had, like, a 1% chance of dropping Dr. Fetus and Epic Fetus.
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# ¿ Nov 22, 2014 02:09 |
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RatHat posted:??? can also pop up right underneath you, it's really bullshit. You gotta keep moving to make sure it doesn't happen. That's an item called the Ankh and it's supposed to happen. If you hadn't picked it up, you just would've died. It's for the best.
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# ¿ Nov 22, 2014 07:38 |
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R U A Wizard should correct to I Found Pills. Paralysis should correct to Telepills.
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# ¿ Nov 22, 2014 22:40 |
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I feel like a more "in-the-spirit-of-Edmund's-vision" solution to the "people scumming for Holy Mantle or 9 Lives with The Lost" problem would be to make those items not work with The Lost at all. That or a repeat of the Eden Tokens mechanic. Maybe you need to defeat Mega Satan for a Lost Token? That'd at least give Mega Satan more of a purpose.
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# ¿ Nov 23, 2014 00:40 |
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That's a shame, I assumed it was like Mom's Knife+Brimstone, and hemorrhaged bombs.
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# ¿ Nov 24, 2014 19:15 |
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Kanfy posted:Speak of the devil, the very next item I find after making that post is Dr. Fetus. Wait, bomb items effect Dr. Fetus? . I thought the removal of those synergies was the biggest nerf made to the item.
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# ¿ Nov 24, 2014 20:12 |
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I'd figure Sad Bombs+Dr. Fetus would revert to whatever you had before Dr. Fetus, if only for the Mega Satan-oneshotting goodness that would be Sad Bombs+Dr. Fetus+Brimstone.
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# ¿ Nov 24, 2014 21:22 |
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AndroidHub posted:Just another night of praying for the sweet release of death to liberate me from playing the lost... You'll get that sweet release many, many times if you play as The Lost.
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# ¿ Nov 26, 2014 07:22 |
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Unrelated, but ever since classic Isaac, I've always thought the most necessary gameplay change is making the gaps act as instant death for non-flying characters, rather than as walls. Please implement Ed
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# ¿ Nov 27, 2014 22:58 |
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Crotch Bat posted:That's an awful idea based on how knockback works in this game. Would instantly render many rooms more dangerous than the enemies it contains and toss the balance off the game's axis. IDK, then maybe make it an option on the options menu if it'd really piss that many people off.
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# ¿ Nov 28, 2014 05:23 |
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Manatee Cannon posted:Please stop giving me health ups as the Lost game, thanks in advance. Prefer health ups to Ipecac, though, TIA
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# ¿ Nov 29, 2014 04:12 |
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Logan 5 posted:If you think this is the worst change from the original, you clearly have not tried playing as the Lost. Ohshit, can you improve your Lost chances by getting 18 Lives?
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# ¿ Nov 29, 2014 08:32 |
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dis astranagant posted:Sadly, I'm pretty sure sad bombs only fire normal tears, albeit big ones. Feel free to prove me wrong. There are at least some abnormal tears that work in conjunction with Sad Bombs. Ipecac, for example. Also, if Sad Bombs fire regular tears instead of Brimstone, then what the gently caress is the reasoning on not synching with Dr. Fetus, to let you shoot unlimited Tear-producing bombs?
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# ¿ Dec 2, 2014 05:53 |
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It just occurred to me that if The Lost got a Holy Mantle/Cursed Skull combo he'd pretty much have a free victory. Unless a Holy Mantle depletion doesn't count as a hit for the purposes of Cursed Skull.
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# ¿ Dec 2, 2014 17:14 |
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# ¿ May 14, 2024 19:00 |
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For a balanced devil deal, picking up Dark Bum should give you three empty heart containers, and take a red heart away from you.
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# ¿ Dec 3, 2014 20:04 |