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If this makes it out of beta it's really going to make me glad I never play above Hard and usually just play on Normal
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# ¿ May 19, 2018 07:11 |
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# ¿ May 18, 2024 20:37 |
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Theta Zero posted:Not sure what you're talking about. I do know that blocking takes a bit longer to do now, but it was always definitely worth blocking with your knife, especially on Suicidal where you can die in two hits from a Fleshpound or a boss otherwise. It also knocked you away so you can run to safety as well. To be fair I am a console player
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# ¿ May 19, 2018 17:07 |
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Turd Herder posted:So this is kind of like a COD zombie survival but better balance and more zeds? Some additional pieces of advice; Please take every perk through the tutorial once, as you get a free level for doing so The correlations between the difficulty levels and their recommended level ranges actually does matter somewhat, especially for Suicidal and Hell On Earth Support, Medic, Demolitionist, and Berzerker I'd most recommend to a beginner as the perks to initially focus on Please don't use a perk if someone else on your team is using it(especially if that perk is a Gunslinger, Sharpshooter, Survivalist, or Firebug) If you're playing on a console version than Gunslinger and Sharpshooter will be a fair amount harder to use Survivalist can be fun to use, but if your team is lacking a Support, Medic, or Demolitionist than you should probably pick one of those instead Most flame based weapons in the game can create something called a ground fire, so for many of them(especially for the Caulk'N'Burn and the Flamethrower) you'll want to be aiming towards the ground when using them rather than the head or torso For the first wave or two(especially on the lower difficulties) you'll be mostly wanting to be using either your knife or 9mm pistol to kill enemies as most of the enemies in those waves are really weak, so you'll make more money that way If you have the room and money for it a Medic Pistol is always a good idea for any perk Try to stay relatively close to the rest of your team Don't bother with welding doors unless you are a Support or Demolitionist, unless someone playing as one of those perks asks you to help them weld a door shut
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# ¿ Jun 15, 2018 21:02 |
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LuciferMorningstar posted:Nah, people should play what they want. I mean sure, if your team is clearly missing a core perk (mainly Medic), you should consider being a cool dude and doing that. But a couple of Gunslingers or whatever is fine provided you can click the mans. And I'm definitely not going to complain about an extra Berserker Support or something. If the rest of the team is fine with it sure, but suboptimal team layouts often lead to frustration and failure
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# ¿ Jun 15, 2018 21:34 |
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Vakal posted:The alt fire of the Doomstick is amazing. I still need to try it, only used the fists so far(which are pretty great)
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# ¿ Jun 16, 2018 01:56 |
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Mans posted:lmao if you think 4 supports and 2 medics don't wipe out everything That's kinda the opposite problem with being too optimal, and thus boring
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# ¿ Jun 26, 2018 23:39 |
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Marogareh posted:I need this update to come out on consoles already so I can punch zeds forever. It's been out like 2 weeks
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# ¿ Jul 2, 2018 20:43 |
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Nice that we keep getting new weapons, I just wish we could get some more Tier 1 and 2 weapons, most of the new ones we've gotten have been 3 & 4
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# ¿ Jul 20, 2018 19:54 |
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Anyone else have an issue with the sound randomly cutting out mid game?
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# ¿ Oct 3, 2018 02:06 |
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Abandoned Toaster posted:This latest Gary Busey map seems one of the worst yet. Infinite waves have never been appreciated and they sure aren't now. Lin fought a Suicidal 7 wave for an hour before I convinced her to throw and then she decided to go to bed so... Maybe it's because I only play on Normal & Hard, but I've had no issues with that map outside the fact that Rioters almost never seem to spawn on it, and Fleshpounds are pretty rare on it too
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# ¿ Dec 14, 2018 11:12 |
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Would be kinda fun if they made the class revolve around setting traps, as that's an aspect of the game that is sorely underused
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# ¿ Apr 4, 2019 06:51 |
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Is it just me or does it feel like the difficulty suddenly ramped up on Hard recently, like it kinda feels like something went screwy and switched things to Suicidal(like Zeds are being a LOT more aggresive and heavier in dealing damage than they should be on Hard), it's been like this since they ended the Halloween stuff On PS4 if that matters
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# ¿ Nov 21, 2019 06:09 |
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Theta Zero posted:They did in fact make zeds harder on hard and suicidal. Conversely, I believe they made them easier on hell on earth. Easy is unchanged. Definitely wasn't a good idea
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# ¿ Nov 21, 2019 22:48 |
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Mystic Stylez posted:Anybody here still plays this regularly? I picked this up recently and think it's tons of fun, so I'm looking for people to play with but I'm loving terrible and would most likely have bad ping. Due to the recent changes they made to the game's difficulty(they made Hard difficulty a lot harder than it used to be), I've pretty much dropped the game and the odds are kinda low that I'll be coming back
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# ¿ Dec 27, 2019 23:42 |
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Honestly I'd say just get rid of weight increases entirely, it's a pretty bad idea
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# ¿ Jan 18, 2020 21:26 |
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As far as I can tell sometime around the event last summer they ramped up the difficulty for the entire game to the point where it honestly just stopped being fun anymore
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# ¿ Mar 26, 2020 01:32 |
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Pope Guilty posted:Specifically they made Hard difficulty required for the seasonal goals and pumped up its difficulty. I do not understand why. Yeah Hard used to be a reasonable challenge, now it's just not fun at all to play, and normal is just too easy
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# ¿ Mar 26, 2020 02:30 |
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PMush Perfect posted:Just getting back into this game. Last played a whiiiile ago. Judging by my perk levels, pre-Survivalist. Is the Field Medic meta still LLLLL 401/101, with a potential DBS? Does having more weight slow you down, or is that just my imagination? I like to go right on the one that gives you increased reload and running speed as the left side one is the least essential one, and yes more weight slows you down
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# ¿ Dec 27, 2020 23:00 |
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Good Lord almighty they really need to nerf Matriarch she is ridiculously overtuned, like even on just Hard it's basically a given much of the time that you're gonna wipe on her, between her lightning & plasma attacks being way too strong(basically able to drop someone almost instantly even if they have full health and armor), her having ludicrous amounts of health(not to mention being way faster than she has any right being), and her whole gimmick of summoning ludicrous amounts of EDARS she is just not fun at all to fight
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# ¿ Jun 26, 2021 08:34 |
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girl dick energy posted:1) Try to make sure you always have something to hide behind or loop around. She takes after her father and has a big wind-up, visually and audibly, before she unleashes either ranged attack. Surviving plasma, especially, is about breaking LOS as soon as possible. 90% of the time on Hard and Suicidal, the people I see getting whomped are caught out in the open. To be frank most maps have little to no good cover to hide from that drat thing, she's just a badly made boss
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# ¿ Jun 26, 2021 10:26 |
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# ¿ May 18, 2024 20:37 |
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I mean if they went to the trouble of ousting him as CEO I imagine they're going to try and get rid of him as a co-owner too
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# ¿ Sep 8, 2021 01:04 |