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CuddlyZombie posted:Do you guys have a recommended set of keybinds for the (new) OMP-i pack? Unbind everything except vanilla, rebind as you need it. To unbind, click a bind then press Esc.
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# ¿ May 17, 2015 21:53 |
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# ¿ May 14, 2024 03:45 |
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TheresaJayne posted:Metal Blocks never seem to melt either, you need to split blocks into ingots to make them melt. Huh? The smeltery melts alumite blocks just fine. Which metal blocks does it not?
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# ¿ May 20, 2015 14:19 |
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Reason posted:Why do I have to pick my resource pack every time I start up in OMP-i? Piggybacking on this, any idea why people are CONSTANTLY getting timed out while playing on StealthArcher's OMP-i server? It's getting ridiculous. I'm getting time out disconnects every 5 minutes or less.
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# ¿ May 23, 2015 22:15 |
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Lizard Wizard posted:This is possibly a silly question, but what do the stats in Agricraft MEAN? From the official FTB wiki entry, quote:There are three stats in AgriCraft: Growth, Yield, and Strength. Growth is how fast it matures, Yield is how much fruit it produces, and Strength is how resistant it is to Weeds. I've never seen any weeds though.
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# ¿ May 23, 2015 23:28 |
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Cicadas! posted:I didn't know Big Reactors brand reactors exploded. They don't afaik. I'm guessing the guy used a creative builder wand to surround it with obsidian tnt. Or a wand foci of equal trade and replaced the reactor walls...
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# ¿ Jun 14, 2015 01:53 |
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How do I get the blightfall-saves-v2.1.0.zip file? It's been stuck at 0% for the past hour now.
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# ¿ Aug 16, 2015 03:51 |
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Ambaire posted:How do I get the blightfall-saves-v2.1.0.zip file? It's been stuck at 0% for the past hour now. I left it to try to download overnight and it failed to do so. Can anyone upload the save file somewhere? Edit: I deleted the existing file in the cache folder and it finally downloaded. Nevermind. Ambaire fucked around with this message at 13:50 on Aug 16, 2015 |
# ¿ Aug 16, 2015 13:36 |
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I just discovered an easter egg of sorts in Blightfall 2. There's a reason why they have the option to get a Big Reactor and only that... A hint Search the space ship from top to bottom. Secret revealed Look behind the door that is marked Fuel Storage.
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# ¿ Aug 17, 2015 18:22 |
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Ok, so I get how to purify the land, but how do you purify the ocean (and all the tainted caves under the ocean)? Just not worry about it? Do the purify quests only track tainted land masses? Because I'm looking at this purify swamp bay quest and it's 80% water...
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# ¿ Aug 19, 2015 23:18 |
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There is something seriously wrong with silver ore generation on the Blightfall map. I've managed to get up to Orichalcum mining level but still haven't found any silver at all. And I somehow managed to get through the diamond tier without unlocking the diamond section of the Mining and Resource book. Whoever is in charge of the mod, could you please make it so if I unlock a higher tier in the book, it also unlocks all lower tiers? Thanks. Edit: Found some adamantine earlier when I couldn't mine it, just made an adamantine pick and unlocked Atlarus, but still can't see where to mine diamond. Edit 2: VVVVV I know where to find diamonds and have found quite a few; I was just using them as an example. Thanks though. Also in the diamond level material section is cinnabar, ardite, and a few other metals all of which definitely have custom spawn zones and I can't see them. I made a TiCon invar pick for diamond level, tried dropping and picking up an invar ingot a few times but it did not unlock the section of the book. Does not make sense. Ambaire fucked around with this message at 04:12 on Aug 20, 2015 |
# ¿ Aug 20, 2015 03:45 |
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Is there a quicker way to figure out how to connect two aspects for research notes besides using this site and plugging them in for every single one? This isn't exactly intuitive.
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# ¿ Aug 21, 2015 04:17 |
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SugarAddict posted:OMP Sigma But I highly suggest you remove a bunch of useless mods from it and update others if you plan on playing solo. Isn't Morph the one that lets you transform into mobs you kill? That's an amazing mod and you should never remove it. Or is it one of those edge cases where Morph is another mod and the Morph thing is named differently?
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# ¿ Aug 22, 2015 13:32 |
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SugarAddict posted:I get sick of having to transform back into a Steve? after I kill something and I get transformed Directory: Modpack\config\Morph.cfg Lines 162-166 code:
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# ¿ Aug 22, 2015 22:12 |
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If I'm a weirdo who actually likes vanilla minecraft rain sound, can I just go into my Blightfall mod folder and rename the two betterrain jars to .jar.bak and they won't be active anymore or is it more complicated?
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# ¿ Aug 24, 2015 20:26 |
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Humans Among Us posted:You can destroy Liquid Flux by dropping and immediately picking up lava from a bucket. Also works on ceilings! You can also clear it by placing any block and removing it. Just drop sand on all the liquid flux and shovel it up.
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# ¿ Aug 25, 2015 21:41 |
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Reason posted:So I stole all the liquid yellorium from the jaded, set up a thing so I could put it into a smeltery and it won't come out as ingots or blocks so I'm stuck with a million buckets of yellorium in my smelter with nothing to use it on yay. Cheaters never prosper. Joking aside, I did some digging and it appears you need the Thermal Smeltery mod installed to allow yellorium blocks/ingots from the smeltery. Since a config option for that mod is "B:"Allow Yellorium to be casted into the casting table/basin."=true". So if you really want to use that, you can install that mod. I just copied the ThermalSmeltery.jar and cfg files over from my OMPi install and it works. You will need 1000mB of yellorium per ingot though and I don't know how to fix that.
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# ¿ Aug 27, 2015 13:55 |
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Taffer posted:Give in and steal parts from the one on the ship. It also has a nice surprise in it. If it's the surprise I'm thinking of, you can only make use of it by adding the Thermalsmeltery mod.
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# ¿ Aug 28, 2015 21:23 |
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Mr Scumbag posted:Then I must be doing something wrong. It took me over six hours of constantly harvesting 21 trees with a crook to get three ingots to make a bucket with. It wouldn't have been so bad if it weren't for the staggeringly low droprates for things in sievs. Also, I was getting gently caress all saplings to compost. I installed this pack to take a look, and I agree with you... all you start with is one tree and a dirt block, no bone meal or watering can so you're at the mercy of the RNG for tree growth. This does not look like much fun...
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# ¿ Oct 3, 2015 06:52 |
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Been playing the Space Astronomy pack on Curse for a while, and earlier the game crashed while I was down near bedrock. When I entered my world again, I lagged (seriously wtf, it's single player I shouldn't be able to lag) through bedrock and died in the void, and then I discovered that keep inventory was not on. What the loving christ. That is such bullshit... I just added the keep inventory mod so I don't have to go through that again. It seriously should be enabled by default...
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# ¿ Oct 4, 2015 01:14 |
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What veinminer config option do I need to change so I can vein mine moon turf, dirt and rock? Along with other planet materials as well. I'm playing the Galactic science pack again and I figured I could speed it up a bit without actually 'cheating'. Edit: Unless it goes strictly by ore dictionary names, and moon turf/etc don't have oredict entries that I can see. Ambaire fucked around with this message at 15:28 on Oct 8, 2015 |
# ¿ Oct 8, 2015 15:24 |
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Fortis posted:You can add whatever, you just need to know the full ID name of the block. You can use NEI to dump all item and block ID names. Heh. After taking a look at that file, I realized that moon turf etc are already in veinminer, but I need to use a pick instead of a shovel or open hand. At least I know how to let me vein mine turf with a shovel now, thanks.
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# ¿ Oct 8, 2015 15:57 |
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For Galactic Science, how am I supposed to get rubber / rubber tree seeds? I just realized I have a way to crush cobble into gravel before getting off the Moon using the Electrical Age 50v macerator, but I don't see a way to get rubber... Edit: Also, COWS! Ambaire fucked around with this message at 15:50 on Oct 9, 2015 |
# ¿ Oct 9, 2015 15:48 |
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Wolpertinger posted:Did you make an airlock or something so the cows could survive in there? And where'd you get the spawn eggs? I got the spawn eggs from the quest reward bags. I just plugged the room with moon turf. Also, shortly after this I decided to make my first star... which promptly exploded and killed me and destroyed EVERYTHING in that room. It's equivalent to a few TNT at least. Star generator gone, everything. So I ended up deleting the map. Maybe I'll try another go at it in a few weeks.
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# ¿ Oct 10, 2015 18:37 |
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Regarding Galactic ScienceWolpertinger posted:Have you tried mixing Carbon and Hydrogen into Butene? (C4H8) I'm pretty sure it's a better fuel than all its components added up, but I'm not sure enough about how fuel math works (and can't find anything in the visible cfgs) to 100% confirm it. Don't do this. One of the minechem quests has you making Methyl Methacrylate, (CH3)3C2O2 which gives 27000RF per item in a stirling generator, and cellulose is C6H10O5, so you can make a stack of the former with a stack of cellulose with a stack of carbon, hydrogen, and two of oxygen left over. McFrugal posted:Did it have a 0 RF capacity or something? They're only supposed to explode when they run out of RF. It's the star core you make with the nether star. I laid down around 30 netherrack in the oxygen room, set it on fire, put the star core in the middle and ignited it. After some flashy effects and the star core consuming all the fire, it started emitting rays of light then went BOOM. After I got back, it had indeed made a star; and destroyed everything including the star generator so unless I felt like going into creative to fix stuff I was over. EricFate posted:I have not, but I will look into it. A lot of the other things which seemed like they might be improved fuel sources ARE in fact improved fuel sources -- but cannot be burned as fuel in any of the first tier generators. They're stable unstable ingots and don't explode. EricFate, have you ever crafted stable nuggets or done the pseudo-inversion sigil crafting chain? Also, regarding materials shortages, do all of the storage and iron/diamond upgrade quests you can. The upgrade quests give 10 upgrades for the one you make, which turn into about 66 iron ingots, and 22 diamonds for an investment of 6 ingots and 2 diamonds. Don't forget you can decompose the minechem microscope for a shitton of silicon dioxide for making glass or gravel. Don't decompose the sorting chest variants, turn them back into a regular chest then decompose. Has anyone figured out how you get rubber in this pack? Ambaire fucked around with this message at 16:33 on Oct 11, 2015 |
# ¿ Oct 11, 2015 16:27 |
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EricFate posted:I should probably tear out the infrastructure I built to complete the 5x compressed cobble quest and the quest that required a crap-ton of compressed carbon-nanotubes, and re-purpose it to support my steel habit. You do know that 27 C64C64C64C64 makes a diamond block with 80k RF, correct? And you did read my post regarding stack of cellulose equals stack of Methyl Methacrylate which gives insanity RF? Also, how did you deal with the silicon shortage? Ambaire fucked around with this message at 17:36 on Oct 11, 2015 |
# ¿ Oct 11, 2015 17:33 |
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EricFate posted:Methyl Methacrylate requires the turbine generator. When I throw it into my Stirling Generator it does nothing. I just went into creative to test it and it works fine for me.
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# ¿ Oct 11, 2015 18:23 |
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Threep posted:In the meantime, I saw this HQM addon and immediately thought of your woes. And from Lorddusk's comment, it looks like he's angry that someone dared to make his mod easier to use. Unless I'm blatantly misreading that. EricFate posted:I threw one stack on my Polytool for the effect, the rest just gets routed a trash can.
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# ¿ Oct 11, 2015 18:38 |
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SugarAddict posted:Has anyone uploaded "banished" to technic? I will not download the curse launcher. The minecraft curse client isn't like the wow curse client; it doesn't have any ads and I have had zero issues with it.
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# ¿ Oct 31, 2015 15:54 |
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Been playing the latest iteration of Ompi for a few days, and while it's quite fun with all the new mods, any mob wearing anything more than iron armor is completely invincible except to Ticon rapiers. Any idea which mod in this list is causing this behavior? I made a Lumium crossbow a few minutes ago, 13 heart attack with Manyullyn bolts, and it does not damage Crimson cult knights at all. In fact, it heals them. Nor zombies wearing osmium or glowstone armor. They're also immune to my 10 heart cleaver. Edit: Also, NEI item subsets are all greyed out and unclickable. NEI works fine, and I tried reinstalling the pack but did not help. Everyone on the server seems to be having this problem. Ambaire fucked around with this message at 00:43 on Dec 27, 2015 |
# ¿ Dec 27, 2015 00:39 |
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I started playing Baby's First Space Race, and the Hipster Torches quest in Bear Grylls isn't completable. I cooked the stone but it's still making TiCon stone tool rods. Edit: .. this pack has some interesting mob mods. Just ran across a legendary slime that dropped a division sigil...
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# ¿ Jan 12, 2016 04:51 |
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When using NEI on a server that has Mekanism, is there a way to make it stop showing the thousand (exaggeration) different possible things you can stick in Mekanism portable tanks? I just want it to show one portable tank, empty; this would make it so the mekanism category would fit on one page instead of three.
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# ¿ Jan 16, 2016 19:37 |
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Ambaire posted:When using NEI on a server that has Mekanism, is there a way to make it stop showing the thousand (exaggeration) different possible things you can stick in Mekanism portable tanks? I just want it to show one portable tank, empty; this would make it so the mekanism category would fit on one page instead of three. And also does anyone know why NEI item filtering is completely greyed out on OMPi but not on Disasterpiece Theater. I asked a couple pages ago but I guess either noone saw it or noone knew why. There's gotta be a rational explanation besides 'lol that's just OMPi', right? OMPi left vs DPT right I checked the config but nothing stood out.
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# ¿ Jan 17, 2016 06:00 |
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fondue posted:For the Thaumcraft experts here; are my pedestals too low? Wait, you can do them like that? I always thought the pedestals had to be on the same level as the altar...
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# ¿ Jan 20, 2016 21:03 |
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Glory of Arioch posted:Power storage is really only available in Mekanism's storage cubes or whatever they're called. If you've got a recent version of Regrowth, there should be quests for them once you unlock the Mekanism quest line. Meskhenet posted:The induction matrix cube? because gently caress that. I did that on the goon server with project E. Think i blew about 30mill emc just on the gold. The literal Mekanism Energy Cubes that are named just that, which were used to craft the induction matrix cube internals.
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# ¿ Jan 22, 2016 20:49 |
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Meskhenet posted:Yes im aware of these. I made about 1750 of the basic ones on an emc server. That poo poo wont fly in an un-automated regrowth setup. Dumb question, but you are aware that the energy cubes can be used for energy storage, right? I mean, you may have never used them as energy storage before because server admins say not to since they're laggy or used to be laggy, but they're not *that* hard to make and you can upgrade it as you get better materials. I can't imagine you'd need much more than one or two on regrowth.
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# ¿ Jan 23, 2016 06:51 |
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Or, depending on the location of your ME controller blocks, you could just do a bridge of those from inside to outside; they can be up to a 7x7x7 cube.
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# ¿ Jan 24, 2016 19:26 |
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Cryohazard posted:.. useful banished info You didn't mention the ninja skeletons that teleport into your base and two-shot you.
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# ¿ Jan 30, 2016 23:15 |
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Rocko Bonaparte posted:I'm trying to set up a tutorial turbine reactor in the BFSR tutorial world, and I'm finding myself struggling to remember what numbers work well. I'm not trying to be perfect here, just pretty good. A rule of thumb I had was that one reactor of XYZ dimensions, cooled with just water, would roughly power 4 turbines each having the same XYZ dimensions--slightly throttled to keep the spinning speed at a multiple of 900rpm. By 'cooled just by water', do you mean water inside the reactor instead of liquid ender or whatever? Because iirc from testing, that's worse than just air. You can use destabilized redstone for a cheaper coolant. Unless that got changed in the year since I did those tests.
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# ¿ Feb 1, 2016 02:57 |
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Rocko Bonaparte posted:I've never quite seen super slow turbines before. I filled the top level of the steam reactor with liquid ender, made all the connections, and let it go. It is only producing 200.0 mb/tick of steam. It's just stuck there. According to the Big Reactor simulator, I should be producing, like, 60 times that amount. It's full of water and steam. What? Since turbines don't have overspeed failure yet, you could keep the flow rate near 2000mB/t and have the turbine spin at 3600 rpm for quite a bit more power. Or double the coil blocks.
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# ¿ Feb 1, 2016 06:07 |
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# ¿ May 14, 2024 03:45 |
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Glory of Arioch posted:you don't even need to use tessaracts for turbines, just make the inlet and outlet ports of each turbine touch a corresponding pair on the reactor physically I assume you use the accumulator just for the initial filling with water before you turn the reactor on, correct? Because if the water and steam reservoirs both get filled completely, steam production goes way, way down.
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# ¿ Feb 1, 2016 18:58 |