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The biggest thing that will hold SE back in the end is the same thing that had made it really interesting, it's adherence to realism at any cost. I love SE's mining and physics and upcoming planets, but StarMade's weapon/shield systems and actually having AI to fight makes it more enjoyable I think.
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# ¿ Jun 7, 2015 17:38 |
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# ¿ May 16, 2024 04:20 |
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QuiteEasilyDone posted:Does this mean we'll be able to reenact the historical document "The Core?" Better stock up on hotpockets in that case. They help me concentrate.
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# ¿ Jun 12, 2015 06:01 |
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Maybe water will be a new resource, like oxygen, and you need to keep big tanks of it, that can be breached.
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# ¿ Oct 18, 2015 18:29 |
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OwlFancier posted:One would wonder what the point of interior turrets are if they can't target human sized objects. Are boarding drones a thing yet?
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# ¿ Oct 18, 2015 21:44 |
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McGiggins posted:That's a good point, I thought the spiders were smaller than they were but I just took a second look at that shadow. Does not compute.
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# ¿ Oct 19, 2015 03:53 |
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frank.club posted:I played it for a bit. Pushed a cart around and then a man came and killed me. I think this should be the OP.
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# ¿ Oct 20, 2015 18:57 |
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Mercutio Martino posted:Oh same here. Crack a moon in half just right so that the pieces still maintain orbit, give it a cool atmosphere. This is literally how planetary rings are made.
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# ¿ Oct 21, 2015 06:04 |
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I don't think they'll actually simulate an orbiting moon ripped apart by tidal forces and become a ring, but they've got asteroids and planets, why not arrange them in a ring like shape?
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# ¿ Oct 21, 2015 06:38 |
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Evilreaver posted:I'm still going nose-first at 300 m/s, I'll just have two large hydras on the nose too. Up until they model G-forces anyway Why not just turn the ship around and use the main thrusters to slow down?
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# ¿ Oct 24, 2015 05:32 |
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Neddy Seagoon posted:How the gently caress did I manage and miss noticing this for so long? God, what a piece of poo poo ship you have there. I suggest you blow it up and start a new one from scratch with properly aligned lights.
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# ¿ Oct 29, 2015 05:13 |
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GotLag posted:Hadn't thought of that, but I run everything I possibly can in windowed full-screen anyway because I have multiple monitors. Windowed fullscreen always works just fine for me, it just goes in the primary monitor? Edit: Oh, duh. I thought you said you can't use windowed full screen due to multiple monitors. Reading comprehension, who needs it? counterfeitsaint fucked around with this message at 04:28 on Nov 3, 2015 |
# ¿ Nov 3, 2015 02:51 |
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Mister Adequate posted:I've been trying to think about how to build a borehole miner or something similar, but I came across a better solution: Build a ship that is big enough to just devour an entire planet. No, no, dig UP!
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# ¿ Nov 11, 2015 05:59 |
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I haven't played this game since before planets, but I decided to try out the planets. Started survival on the earth like planet, barely 10fps, the steady steam of drones start messing up my single turret, I manage to dig up a handful of resources, either the conveyer system isn't set up right or I can't figure out how it works, keeping the one turret repaired is a full time job since I have to manually move poo poo between the refinery, my inventory, and the assembler, I can't seem to salvage anything from drone wrecks except iron, turret eventually dies. I decide to try attacking instead. Only 6 minutes of fuel, shot down on the first pass over, ejected, turned on jetpack and dampeners, didn't slow down in the least and died. I give planets a 2/10. The spiders are okay looking I guess.
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# ¿ Sep 22, 2016 04:44 |
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Bondematt posted:Do you have a conveyor block somewhere in that setup? You just need one to run a whole connected conveyor system, but the conveyor block itself gets overlooked a lot. I didn't build it, it was the started base from the first custom world. One would assume it came with a functioning conveyor system, but maybe that's assuming too much.
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# ¿ Sep 22, 2016 21:13 |
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I couldn't find any actual starting material, which was surprising. My inventory had only tools, and the entire base inventory had only fuel and bullets. There's some nearby deposits underground, but that was it.
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# ¿ Sep 22, 2016 22:39 |
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My understanding is that multiplayer is broken and I should stick to single player, is that correct?
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# ¿ Sep 23, 2016 03:49 |
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Spookydonut posted:I still don't understand why anyone would ever use wheeled vehicles
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# ¿ Oct 18, 2016 20:04 |
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Holy poo poo I thought this game died in development hell, but here you fuckers are building custom made three stage rockets and cluster bombs.
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# ¿ Oct 24, 2017 03:59 |
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Rhjamiz posted:So Empyrion is pretty good right now, after a few hours anyway. It's a lot more satisfying in a survival sense, and has actual enemies! Empyrion is like if SE tried a little harder to be an actual game instead of just a physics simulator.
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# ¿ Dec 1, 2017 21:39 |
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Neddy Seagoon posted:
You should call that the Picard-1
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# ¿ Feb 22, 2018 22:23 |
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# ¿ May 16, 2024 04:20 |
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Cup Runneth Over posted:These are great design choices, all except for, checkerboard? Seriously? To be fair, it is literally made to be a finish line.
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# ¿ Jun 7, 2018 00:43 |