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Tercio posted:Looks like the Johan symbiote found a new host body. To be fair, the dude is really dumb.
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# ¿ Jun 10, 2015 17:40 |
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# ¿ Apr 29, 2024 22:09 |
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There are two strats that work with Byz most of the time. The easiest is 1.build all the galleys you can until you are at least a bit stronger than half of the Otto's navy. 2. Wait for the Ottos to go to war, where they will split their navy to blockade. 3. Declare war and pounce on whichever navy you think best. 4. Siege and capture all the balkans, waiting them out until you get the maximum territory. 5. Repeat until all the Balkans are yours. The second strategy that is a bit harder is. 1. Hire a diplomat 2. Increase your relationship with Austria and ally with them. 3. Wait until they trust you enough to go to war with the Ottos. 4. Let the Austrians fight the ottos troops. 5. Siege while they slug it out. Both strats rely on the same basic principle, never ever engage the ottos in land combat. Even if you win it will hurt, and hurt bad.
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# ¿ Jun 19, 2015 18:09 |
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The Ottos build a poo poo ton of ships, so good luck with that.
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# ¿ Sep 24, 2015 18:41 |
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Mygna posted:The Ottos were fielding at least 40 galleys five years into the game in all of my attempts, and Tunis would bring another twenty out to play. Meanwhile, your forcelimits are sitting at 18, and you are barely making a profit even without going over them That is actually manageable, as when the ottos go to war they divide their fleet in half, no matter who they are fighting. So if you can beat twenty you can basically keep them in harbor for the rest of the war.
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# ¿ Sep 24, 2015 18:56 |
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Yeah naval blockade hasn't been an effective strategy in a while
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# ¿ Nov 25, 2015 20:55 |
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Odobenidae posted:Jeez, straits are completely useless now. If you can control both provinces connected to the strait you don't need it blocked anyways. There's better ways to nerf byzantium than this. It's not even a good nerf as that stray was basically useless anyway,
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# ¿ Dec 5, 2015 07:34 |
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Strudel Man posted:...does that last guy have an alias? The more important question is, what is it? It is tail something.
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# ¿ Dec 18, 2015 06:02 |
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Man I have been trying to get a Mongol game but it is rather difficult, or I am impatient either or.
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# ¿ Jan 1, 2016 06:42 |
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VDay posted:Oh ok so you literally just decided to make some poo poo up just to complain then, got it. We have known that since before release tho.
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# ¿ Jan 4, 2016 19:47 |
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His complaints are all second hand and speculation, which is basically making poo poo up
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# ¿ Jan 4, 2016 20:48 |
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Nah your just whiny.
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# ¿ Jan 4, 2016 20:52 |
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Fister Roboto posted:My complaints are all firsthand, and I think his assessment is mostly accurate. Well you are just wrong, but not lying!
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# ¿ Jan 4, 2016 21:18 |
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Has that ever been confirmed? It doesn't sound right.
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# ¿ Jan 5, 2016 21:30 |
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The clergy aren't a single entity, more than likely it's just clergy who aren't supporters of the current pope. The real reason is who cares tho.
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# ¿ Jan 14, 2016 05:52 |
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Yeah if you reform a system I doubt you would keep a gamey exploit, let alone expand it.
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# ¿ Jan 26, 2016 10:07 |
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Plus if you have conversion/tolerance national ideas makes it work just like humanism, with a couple months needed to convert.
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# ¿ Jan 30, 2016 22:24 |
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That's weird as when I fight naval battles they are usually decisive. One battle is all it takes to decide controls the seas for all the war.
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# ¿ Feb 3, 2016 08:14 |
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PittTheElder posted:Yeah, the ZOCs are still kinda weird. Especially how shattered enemy armies can retreat right past forts you control, but only sometimes apparently? Yeah but your armies can't, I lost so many men in southern Italy because of that.
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# ¿ Feb 8, 2016 19:28 |
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A Frenchman does seem appropriate.
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# ¿ Feb 11, 2016 01:04 |
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Sperglord Firecock posted:What did you do? Ally Poland and Hungary (if they aren't rivaled) and either wait for the ottos to attack or build up enough favors to call them in.
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# ¿ Feb 16, 2016 02:03 |
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Maybe your wrong tho.
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# ¿ Feb 19, 2016 08:41 |
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That's dumb tho because Poland doesn't border the ottos.
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# ¿ Feb 24, 2016 23:45 |
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Giving players any control over generals is a terrible, terrible idea. The system works fine as is.
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# ¿ Feb 27, 2016 01:27 |
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Really all the system you wanted does is make the game easier. Which the game doesn't really need that. It's already not a difficult game. Increasing the cost just isn't enough of a counterbalance.
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# ¿ Feb 27, 2016 18:44 |
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Mans posted:the objective of game mechanics are to introduce logical and meaningful decisions to gameplay to make it a better game to play. Paradox isn't a company that cathers to hardcore grognards who aren't satisifed until you need to dig your own potatoes one by one to supply your army during a campaign. Also EU4 is no more inexcessible than three was.
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# ¿ Feb 28, 2016 02:26 |
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Prester John isn't medium easy. Also to this point no mechanics have been added that make the game harder that I know of.
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# ¿ Feb 29, 2016 05:35 |
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Bort Bortles posted:This would be a nice change. Players will either complain because it's not effective and makes the game tedious, or complain it's to effective and gets in the way of their map painting simulator.
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# ¿ Mar 2, 2016 22:29 |
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But....but the cheevos.
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# ¿ Mar 9, 2016 20:20 |
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Regencies are fine tho.
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# ¿ Mar 9, 2016 20:53 |
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Rakthar posted:What do you like about them? I don't like them, I just don't dislike them. They honestly don't come up enough to care.
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# ¿ Mar 9, 2016 21:06 |
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I hope they never "fix" regencies.
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# ¿ Mar 9, 2016 21:12 |
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I don't give one solitary gently caress about cheevos so meh. Also regencies have never effected my choice of gov type, as I play monarchies exclusively.
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# ¿ Mar 9, 2016 21:19 |
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Bort Bortles posted:You have a very good point, and I am self aware enough to know that I have been a little bitchy lately. I was super pissed when a mechanic I was unfamiliar with derailed an achievement run I was doing (supporting a vassal's independence does not generate a Call To Arms - you simply end up in the war. It was a bad way to learn, I reacted poorly, and I posted about it) Someone has to act as a counterbalance to yours.
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# ¿ Mar 9, 2016 21:45 |
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Really they should add more to regencies. Your king gets sick? gently caress you regency till he recovers.
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# ¿ Mar 9, 2016 21:59 |
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Yashichi posted:I hope you never "post" again. But someday you will, and I am confident regencies will be changed as well. Nope. Luckily most things people suggest aren't going to be implemented because they are terrible.
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# ¿ Mar 10, 2016 05:30 |
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Yashichi posted:I didn't even suggest a change! You're in such a rush to fill the thread with useless contrarian bullshit you didn't even bother to comprehend what you read. Many mechanics in the game have changed for the better since release and I'm sure Paradox will do something interesting with regencies eventually. What are you talking about. I never said you did. I wasn't the one in a rush to post it seems.
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# ¿ Mar 10, 2016 05:49 |
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I am not being contrarian, have ever considered you may be wrong?
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# ¿ Mar 10, 2016 05:50 |
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I have no issues with anyone posting here and am just doing the same thing you are so i don't see your issue. I don't really care if you all like or disike a mechanic it's not a popularity contest. Besides the thread is fine as long as it's not discussing changing game mechanics.
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# ¿ Mar 10, 2016 06:05 |
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Oh you don't know what contrarian means, that makes a lot more sense. Also no one has constructively posted about regencies. It's repeating "I don't like it" over and over again. Realistically you can't fix regencies without adding a regent character which goes completely against the design of EU4 as its not a character based game like CK2. This problem arises out of any attempt to fix this problem outside of cutting it completely. That is why it won't change there is no good way of fixing it without neutering it to the point of pointlessness. Like a lot of thoughts posted here on game mechanics it's half baked at best.
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# ¿ Mar 10, 2016 06:40 |
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# ¿ Apr 29, 2024 22:09 |
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420 Gank Mid posted:I think a lot of good and constructive ideas have come up on the topic 1. You can't mitigate the penalties as the issue most take is the no war thing which is pretty binary. 2.this doesn't really do anything besides effectively eliminating regencies in an over complicated way. 3.this doesn't have much to do with regencies.
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# ¿ Mar 10, 2016 07:07 |