|
I accidentally ran a vanilla observer game last night (meant to test a mod but forgot and didn't notice it wasn't on) which ended up with the Ottomans well-off (they even controlled Rome!) and Russia having nice borders. Maybe that game was just lucky or something? It's kind of tempting to just run vanilla observer games every night for like a week, take shots of the map at the end and then overlay all the results and see what the most common elements are.
|
# ¿ Jul 12, 2015 20:46 |
|
|
# ¿ May 2, 2024 00:36 |
|
You know, might be good if some of these options had some alternative penalties for folks who don't have the relevant DLC.
|
# ¿ Aug 7, 2015 05:41 |
|
How can I best coax rebels to actually progress and take over more provinces? I had revolutionary rebels pop up in the 1600s, and the game told me that if they won, they'd turn my realm into a constitutional republic. I've got Common Sense but haven't played as England yet, so I haven't yet gotten to play with Parliamentary mechanics. I really want to check them out and I guess a constitutional republic would be a good way to go about that, so how do I get those rebels to do things?
|
# ¿ Aug 8, 2015 16:35 |
|
Node posted:I haven't had a single Thirty Years War happen since Common Sense came out . I miss them. Catholics always severely outnumber the Protestants.
|
# ¿ Aug 11, 2015 06:01 |
|
Alans, they mercenaries of unmatched skill. Ofaloaf fucked around with this message at 04:13 on Aug 12, 2015 |
# ¿ Aug 12, 2015 04:10 |
|
Contingency Plan posted:Does anyone have a suggestion what to call my Ottoman eastern america colonial nation? Garbî Ülkesi, if you can fit the appropriate marks in? I don't know Ottoman Turkish, but that old Ottoman map of North America that's been floating around on the net recently had the English colonies as İngliz Cumhurunun Ülkesi, “The Country of the English People” with Google Translate telling me "Ülkesi" was the "Country" part of that name. They also had the Western Sioux on the map as Siyu-yu Garbî, while the Eastern Sioux were Siyu-yu Şarkî, so I'd guess that Garbî means (or meant, if the Turkish language reforms did something later on) "Western".
|
# ¿ Aug 22, 2015 23:17 |
|
God help me, I'm being triggered.
|
# ¿ Aug 23, 2015 03:27 |
|
Oh my god I don't think I've looked at MEIOU & Taxes since it was first released for EU4. and check out all their Native Americans in North America! The one upshot is that I recall in EU3's MEIOU, England started off culturally in the Occitan group, and they seen to've dropped that now, at least. On the other hand, they don't seem to have done much to colonial regions to offset all the extra provinces they've added: although they did add, for some odd reason
|
# ¿ Aug 23, 2015 05:39 |
|
Wiz posted:Caliphornia You forgot Allahbama.
|
# ¿ Aug 23, 2015 18:25 |
|
Fintilgin posted:But then you inherit their colonial nations which are the wrong color. Every CN should be a distinct color on the map which contrasts sharply with all its neighbors, even other CNs of the same parent country.
|
# ¿ Aug 27, 2015 03:31 |
|
Transmetropolitan posted:I never tried a game as something like the USA or Brazil. End-game will probably involve invading Europe, so that might be fun
|
# ¿ Sep 4, 2015 18:04 |
|
Wiz posted:I posted a dev diary about Horde features in the secret new expansion we're working on. I'm looking forward to Protestant Syncretism.
|
# ¿ Sep 24, 2015 16:15 |
|
Parliaments are tolerable as a bigger country if you cheese it a bit and make sure to assign seats to low-development countries. The cost of swaying MPs varies with the development of provs, so while a high-development province might require, I dunno, 40 dip points to sway, a low-development province will ask for 4.
|
# ¿ Oct 13, 2015 14:08 |
|
Bavaria is light blue in Victoria/2. This is just the prep work to make it easier to convert EU4 to V3.
|
# ¿ Oct 30, 2015 20:29 |
|
Poil posted:Brittany has a colony in South America. It has +35 settlers from technology, -20 from treaty of tortillas, -30 quarantine for a total of -15 growth but it's still growing quickly. Is the AI cheating with the colonist percentage? It's growing like crazy.
|
# ¿ Nov 22, 2015 18:18 |
|
Larry Parrish posted:I don't get why they hate Byzantium so much anyway. It's not like it was ever particularly easy to play as them. It's fun to play as the Romans. But the start keeps becoming more and more of a ridiculous old-Albania tier pile of garbage to play through Replace "Romans" with "Nazi Germany" if you go to the Hearts of Iron boards instead.
|
# ¿ Nov 25, 2015 22:30 |
|
It's not explicitly said in the patch notes, but American culture also got revised with 1.14. I know this matters to a lot of you, so it seemed important to draw it to your attention.
|
# ¿ Dec 3, 2015 23:24 |
|
I think the cossacks might have gotten a little too enthusiastic about Catholicism.
|
# ¿ Dec 18, 2015 04:26 |
|
Node posted:What this guy is saying, forever. You are doing words wrong. Sorry you can't appreciate sophisticated pluralii, scrub.
|
# ¿ Dec 19, 2015 00:26 |
|
kharaa posted:e: perkoinen?
|
# ¿ Dec 19, 2015 06:03 |
|
Fintilgin posted:Okay, I hosed up here. Non 8 bit river map? It would consistently generate a 'randomized' actual New World, where North and South America had random climates and province names, but historical shape. Sadly, it wasn't 'useful', as most of the time it would plop my custom tiles smack dab in the middle of North America. (Excuse the crater map, it was in rough draft state here) And remember, river maps are in indexed mode. What program are you using to work on your tiles?
|
# ¿ Dec 21, 2015 06:34 |
|
Fintilgin posted:EDIT: Also, why the hell do I need to count my land/sea tiles myself? Isn't this why we made computers?! Of course, you'll still have to list the RGB values of each sea_province individually, but at least you'll get your count quickly that way.
|
# ¿ Dec 21, 2015 16:46 |
|
Koramei posted:This is looking pretty good but what's up with the blobby sea tiles? all the Paradox tiles are like that too, it looks really incongruous compared to the tiles in the rest of the game. quote:I'm glad you guys are working on new tiles though. I like the foundations for the new Random New World, but the lack of variety and the fact nearly all of them are small meant I turned RNW off again after like 2 games. Ofaloaf fucked around with this message at 19:13 on Dec 21, 2015 |
# ¿ Dec 21, 2015 19:11 |
|
Lori posted:
|
# ¿ Dec 23, 2015 03:30 |
|
A Buttery Pastry posted:Speaking of goon mods, I've finally sorta finished my own. Or at least made it functional enough to release. I rebalanced the development of the entire world according to their historical values, added a system for dynamic population and economic growth, as well as an administrative system to deal with the fact that China now has over 9000 development. (Though China is just the hardest hit, every state will feel its effects, unless you decide to disable it at the start of the game.) Plus a few other things which you can check out by following the link if you want to.
|
# ¿ Feb 1, 2016 21:49 |
|
Colonial range guy has given me just the reach I needed to start my colonial empire in several games. He's the best.
|
# ¿ Feb 5, 2016 20:51 |
|
PleasingFungus posted:I wonder if you could make decent continents by zooming way in on real islands and then tweaking them a little. Geography is fractal, right?
|
# ¿ Feb 8, 2016 22:50 |
|
pointsofdata posted:For me it was the point where i realised i would need to make like 500 individually rgb coloured provinces and link them up in a text file which did it. code:
code:
|
# ¿ Feb 8, 2016 23:10 |
|
pointsofdata posted:Surely you need to name the provinces etc code:
|
# ¿ Feb 8, 2016 23:18 |
|
Fister Roboto posted:This game really makes me wish I had taken some of those European history classes they offered in high school and college.
|
# ¿ Feb 16, 2016 21:50 |
|
YF-23 posted:Are there any plans to at least rebalance monarchies so they're not downright inferior government forms at least? I personally don't mind regencies, but monarchies have a lot of downsides where other gov forms feel like they only have perks.
|
# ¿ Mar 10, 2016 13:00 |
|
DurosKlav posted:What the hell is the crazy rear end story behind this completely ridiculous image? It's a little thing called history, look it up sometime. Jeez.
|
# ¿ Mar 20, 2016 02:47 |
|
The Gooniversalis mod is fun, but there's a few weird bugs (or intended things maybe?) here and there. Notably, why is constitutional monarchy unlockable at the first admin tech? It feels cheesy to get a parliament in the 15th century.
|
# ¿ Mar 27, 2016 01:19 |
|
Ah, fair enough. On an even more minor note though, why was Occitania removed/never implemented? I just did an mp game with some other goons, and noticed Toulouse's flag was different, dug through the mod's files and there's still a few traces off Occitania there but nothing that can actually show up in-game.
|
# ¿ Mar 27, 2016 02:24 |
|
Fister Roboto posted:Ottos got a massive stealth buff:
|
# ¿ Apr 7, 2016 00:41 |
|
Konig posted:I just realised I have no idea why the paradox forums love Byzantium so much beyond "they're an empire". Does anyone have an explanation?
|
# ¿ Apr 25, 2016 11:32 |
|
Flip Yr Wig posted:I swear to got monarchs better get portraits in this DLC. Koramei posted:All I see us getting with this is every single Asian/African/Indian country having about 3 portraits to choose from between them. Please no.
|
# ¿ Jun 30, 2016 18:30 |
|
Chickpea Roar posted:And a ton of extra useless blue stuff.
|
# ¿ Jul 26, 2016 22:14 |
|
quote:Rights of MAN, YES !!! TAKE THAT FEMINISTS!!!
|
# ¿ Aug 19, 2016 16:06 |
|
|
# ¿ May 2, 2024 00:36 |
|
Poil posted:That only works for monarchies, not for theocracies and not for republics. And only for as long as your dynasty lives. Queen dies with no heir? Too bad, hope you're not playing iron man. Making women more of a thing for republics would mean rewriting/tweaking the election events, I think, along with redoing a bunch of country files to cram in more feminine names (unless you're okay with women leaders in a Republic of Spain being named only "Ana" or "Maria Teresa").
|
# ¿ Aug 22, 2016 13:48 |