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Captain Oblivious
Oct 12, 2007

I'm not like other posters

A 50S RAYGUN posted:

i play this game a decent amount and i am not even close to approaching anything resembling running out of content.

I've been in a hotel with Literally Nothing To Do except play FF14 while I'm stuck in a bureaucratic limbo since early release, play way more than anyone should, and my To Do List is still a mile long.

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Captain Oblivious
Oct 12, 2007

I'm not like other posters

Blockhouse posted:

FFXI fans are fundamentally broken inside

I feel bad for truly oldschool MMO fans because they pretty much can't derive joy from games unless they're as obtuse, tedious, and player hating as humanly possible.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Adventure Pigeon posted:

I enjoyed oldschool MMOs a lot and have some nostalgia for them, but I've moved on and appreciate the many sensible mechanics and quality of life improvements that newer MMOs offer. Does this make me a well balanced human being or a poorly balanced MMO fan?

Moving on is a good sign. It's one thing to have played and enjoyed those games when we were young, dumb, didn't know any better and the genre was uncharted ground.

But holding to them like an article of faith years later probably indicates brain problems.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Gil is for being outrageously pretty, having cute pets, and steroid abuse when raiding.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

SirPhoebos posted:

After getting through Ramuh with only 2 wipes, are there any serious roadblocks before I get to 3.0 that I should know about.

Speaking of macros, I had bit of a :smug: moment when I managed to survive a 1HKO and saw the healer's quickrez macro go off.

Chrysalis and Steps of Faith. You've still got a good chunk of questing left.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

SirPhoebos posted:

10 hours?! Holy poo poo now I understand why people are complaining about the 3.0 stuff being locked behind the MSQ.

Out of curiosity, was the 2.3 story written before or after the Furgeson rioting? I got to imagine there were some hilarious posts about SE being "insensitive".

Long, long before. 10 hours is probably an exaggeration but you do have a ways to go. Ramuh is 2.3 if I recall and you still have all of 2.4/2.5/2.55

Also I'm not sure why he mentioned the first three hard mode primals cuz I don't think they're mandatory for anything?

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Boten Anna posted:

That's the one about building up Mor Dhona with the refugees right? Pretty sure it was before. Regardless, Ferguson is neither the first nor the last time That Kind Of Thing happens in human history nor that there will be a fictional representation of it.

I think they're more referring to the Ala Mhigan refugee riots.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

SirPhoebos posted:

So how are Kefka and Cloud of Darkness coming into FFXIV? Is Gilgamesh running a travel agency now? Or do we just not know yet?

EDIT: One detail I like is how all the new content (and not just the latest Primal fight) are integrated into the story of each patch, although I can imagine depending on how someone levels a new character it can produce some weird moments:

Scion: Hey, this new rogue discipline sounds mighty interesting, you should check it out!
*Lvl 50 Ninja player nods enthusiastically*

Same way Ifrit and Ramuh are in this game. They're simply new spins on old characters in an Eorzean context.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
It's a shame because Ravana and Bismarck are a study in tokens done right whereas this is just fuckup city.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Furnaceface posted:

Wait, Ultros shows up in this game? Yay. :3::cthulhu:

Also, now that I finally got a chance to make characters on Excalibur, I have no idea what to actually play. I got both Rogue and Archer to 20 on another server and didnt really enjoy either so Im thinking of giving Marauder a try. Spellcasting looks like a giant pain in the rear end and appears to have the most ability bloat so Ill probably avoid those classes at all costs. I guess my biggest question is can I avoid tanking as a Marauder?

Spellcasting isn't fundamentally different or anything. This isn't Everquest. They're just abilities with cast times.

And no. Marauder/Warrior is a tank, period.

Edit: Casters also have the same amount of abilities as everyone else sooo :psyduck:

Captain Oblivious fucked around with this message at 21:14 on Jul 9, 2015

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Furnaceface posted:

Well boo, I liked the idea of swinging a big fuckoff axe around without any care or responsibility. :(

You misunderstand my issue with casters in this game, its that Im very against the idea of having to macro macros and set up anything more than a single hotbar to play. Really its just :effort: on my behalf but whatever.

Macros are pretty worthless as a rule, because they're far slower than using your abilities manually, and it's literally impossible to play any class in this game using only one hotbar. You have a lot of misconceptions.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

KaneTW posted:

hahahahhahhahahahahaha.

no.

Well to be fair that used to be true before Enochian

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Furnaceface posted:

This is what I needed to hear. I really like this game but its still super confusing when youre new, especially what each classes role and play style actually is. :shobon:

Red class icon means DPS. Blue class icon means tank. Green class icon means healer.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

God yes

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Blockhouse posted:

apparently the ixal have new dialogue after you go to azys lia

I was wondering if they'd acknowledge that we found their mythical point of origin.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

If you investigate the signs in Fractal Continuum and put it together with the folklore of the Ixal, the origin of the Ixal becomes clear. The floating continent they believe they came from? The one that's too high up for even conventional airships to reach? It's Azys Lla. The Ixal are escaped Allagan bio-engineered servants who's wings have degraded due to genetic instability. The Iksalion mobs in Fractal are proto-Ixal.

Likely the progenitors of the modern Ixal escaped the Azys Lla facility during the fall of the empire

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Fister Roboto posted:

Some of the crafting quest cutscenes are pretty good. WVR and GSM stand out in particular.

Post-50 Alchemist is basically CSI Eorzea and you're the crime lab.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Malloreon posted:

I think finding/creating a party for DD first room spam is more efficient than NThanalan fate spamming for these levels.

Room spam was nerfed in 3.0, as I recall.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Mazed posted:

Not sure if this ever really made the rounds at all, but I found something neat in the art book that came with the HW CE that tickles the nostalgia fancy, though is probably to be expected with a certain trio of significant statues that have featured prominently in Heavensward stuff.



Ultima Weapon? Not quite. Look at the tail, and especially the horns.

FEEBLE CREATURES, GO!

Please please please let there be a remix of his theme music in an eventual boss fight :iia:

Captain Oblivious
Oct 12, 2007

I'm not like other posters

SirPhoebos posted:

Was 2.55 a full length patch?

Why wasn't it called 2.6 then?

It was a big patch from a story point of view but didn't have the content to be labelled 2.6

Captain Oblivious
Oct 12, 2007

I'm not like other posters

ilifinicus posted:

I will be very surprised if it is intended to be able to get the full amount from the lowest tier collectability

It's been doing that literally since Heavensward launched. It's not remotely new, and I assumed they wanted to take the Crystal market out of the hands of those who have the easiest time benefitting from it: Bots.

Niton posted:

It's definitely not intended - as your collectability increased, not only did the rate you got clusters go down (because of Aethersand, naturally), but the amount you got went down. The clusters themselves are intentional, but not the volume (which might be 10x intended, if regular Moraines are anything to go off of).

This isn't quite right either. Higher collectability replaces the clusters with Aethersands, the volume of crystals stays about the same. Crystals are the standard of crafting in Heavensward, with shards being basically irrelevant now. You can either go for the aethersands, which are key to 1* and presumably red scrip mastery recipes, or go for crystals and clusters. It's a tradeoff.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Fat_Cow posted:

So to make peak amounts of gil/easy collectible crafts should I finish my Culinarian or give Goldsmith a shot?

You don't have Carpenter at 50. You pretty much need to fix that because Byregot's Blessing is essential.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Doublestep posted:

i mean you use blessing on goods anyway but if it's worse after 6 rip

It's 150% Efficiency + 10% per IQ stack instead of 100% + 20% per IQ stack.

So yes at 6 stacks Byregot's Blessing pulls ahead by a substantial margin and never looks back.

Captain Oblivious fucked around with this message at 16:41 on Jul 15, 2015

Captain Oblivious
Oct 12, 2007

I'm not like other posters

MG42 posted:

Realized you can wear Disciple of the Land/Hand on every class.


What Egi have you been using for the current endgame content?
Ever since Radiant Shield got buffed, I've been exclusively using Ifrit.
I like the higher damage and aoe abilities for add heavy fights.

Haven't really used Garuda since Heavensward, but I suppose Tri-Disaster and Contagion have nice synergy.

Contagion still makes Garuda the better choice most of the time to my knowledge. Ideally you should be using Tri Disaster and Contagion every time you enter Dreadwyrm Trance to milk that 10% damage boost as much as you can.

Contagion+Bane is also very potent in add pack situations.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Ciaphas posted:

I'd use Ifrit even if it were a little bit worse because I can't be assed to manage Contagion :v:

Put the ability on a hotkey. It's that simple.

You should be doing the same with Radiant Shield if you're using Ifrit.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Mordiceius posted:

Ugh. The level 58 gathering leves are in the hinterlands. :negative:

Why on earth are you bothering to do gatherer leves post 50

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Nostalgia4Infinity posted:

I've been working my way through the hard modes to unlock HLDR and good lord, the music in these dungeons is fantastic.

This is why I have very little sympathy for people who whine about the quest wall or unlocking HLDR/TR whatever. Oh no! This MMO has too much content!

Pretty much every post launch dungeon except maybe Copperbell HM is some shade of fun.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

SirPhoebos posted:

So what's up with giving PLD a healing spell? In case someone really wanted to pretend they were playing WoW?

The original and most iconic Final Fantasy Paladin, Cecil, had white magic.

Anything to do with Paladins in FF is usually some kind of homage to Cecil and this is no different

Captain Oblivious fucked around with this message at 19:09 on Jul 16, 2015

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Belzac posted:

Or you know...the Warrior of Light. You know...the first FF hero. Remember that Paladin is an English thing and the job is Knighto in Japanese.

Final Fantasy was pretty inconsequential as a series sales wise before 4. 1-3 are fairly irrelevant in the overall gamer consciousness.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Mr. Nice! posted:

And that's why 14 just had an entire raid series based on ff3.


Knights/Paladins have had healing magic since day one. It's ways been a thing.

FF14 is a love letter to the entire series but if you think they're trying to appeal to peoples nostalgia for FF1 by giving Paladin healing magic you're out of your mind.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Belzac posted:

Hey dummy. It's not the Paladin, it's the loving Knight.

http://finalfantasy.wikia.com/wiki/Knight_(Job)

Have you ever stopped to consider why it's not Knight in the English translation?

Or did you just hear about the Job title in the tongue of glorious Nippon and your critical thinking shut off there

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Belzac posted:

I don't care what the localization team was thinking when they made the Sultansworn KNIGHTS into Paladins but the design team that makes the game calls it Knight and it greatly influence what skills they design for it. They might not even know that it's called paladin in English.

If you've ever read anything Koji has written about the localization of this game you would know that is not the case. The localization team is fairly involved with the writing process and the Japanese script is not always the original. This makes it hard to make any serious claims of the authenticity of one over the other. Knowing this it is hard to envision Paladin versus Knight being anything but a conscious choice. They did not do it for shits and giggles, they did it because they know what game has weight in the English speaking world. It isn't FF1, 2 or 3.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Space Mako posted:

Fernehalwes gave a few hints about it on the forums. Sasamo seemed to have been a sister to a past Sultana and may have plotted against her? She was said to have had an unconventional punishment. I'm assuming that punishment was the stairs.

Bet they went all Cask of Amontillado on her.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
The JP team cannot fail, it can only be failed. Notice me senpai

-Noted weeaboo Belzac

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Desynth is back with a vengeance :shepicide:

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Dr. S.O. Feelgood posted:

Those were all private rooms, which are essentially your only option. All the houses have been taken for some time and from what other people have told me they can't add more otherwise the servers will implode or something. So I wouldn't count on new housing anytime soon.

The opposite is true. They've stated an intention to add new housing rather soon, most likely first they will add new districts to existing housing zones.

This suggests they either have a solution, or are finally close to a solution, to the crippling backend issues holding housing back.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

I don't really see the problem unless you have aspirations of doing literally everything. Specialize, and it's fine. :shrug:

It's just not practical to omnicraft this time around unless you have literally hundreds of millions of gil.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

seorin posted:

The problem is it goes against what we were expecting based on what YoshiP said their goal was:


Except now it takes about as much time and gil to max out a single crafter as it did to max out all of them in 2.0, so anybody who couldn't omnicraft before can't even do one class now.

You don't need 100% top of the line gear to craft everything in the recipe list in a given craft :ms:

And even if you did spend tens of millions of gil to max out the gear on every single craft specific gearset, you still wouldn't be able to HQ everything consistently because starred crafts have a vastly reduced chance of Good and Excellent procs, which is meant to be overcome using the Specialist action Heart of the <Class>

Captain Oblivious
Oct 12, 2007

I'm not like other posters

seorin posted:

If you really believe you're going to be able to craft everything (even within a single craft) without getting at least red scrip gear, then nothing I can say will help you understand why people are upset at the new craft grind.

You're right, you can't persuade me. Because numbers don't lie, and it comes down to simply this:

Chimerical/Serpentskin gear is more than enough to HQ everything up to 1* crafts. 1 and 2* crafts aren't practical to HQ without Heart of the <Class>. You can attain the minimum reqs to craft 2* items with a single piece of red scrip gear and minimal overmelding.

Do the math ya dingus.

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Captain Oblivious
Oct 12, 2007

I'm not like other posters

Vermain posted:

Is there a "best" set of gear for Spiritbonding in HW for the purposes of making gil? Should I just grab the i115 set and fully bond that?

You can't spiritbond for level V materia yet so no.

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