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Here's a mostly built airship. I didn't get to the finer details because I built it on a friend's server and now it's down for a couple weeks while he's on vacation.
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# ¿ Jul 8, 2015 22:50 |
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# ¿ Apr 28, 2024 18:31 |
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Anyone else notice the ducks occasionally quacking like a human? I think they snuck that in this patch.
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# ¿ Jul 21, 2015 07:42 |
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Internet Kraken posted:
I've seen this happen with floaty grosses and those larger wraith things during the solar eclipse, too.
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# ¿ Aug 10, 2015 05:55 |
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They definitely need to put in something that makes teleportation less wire placement intensive. I'd like the game to just place the wire itself after I put down the teleporters, using all the wire I have on me. I don't care how the line is placed or if it crosses other wires, that would be such a huge time saver. Whatever else they add, I hope they give some in-game reasons to do them. I never do engineering anymore that isn't a stone door or a life/mana statue for my arena.
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# ¿ Aug 17, 2015 14:49 |
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Katsuma posted:I honestly had no idea that's what the Blood Moon was supposed to represent until this very moment. Blood moons throughout history have been seen as bad omens/signs of the apocalypse. I assume that's still the point, but now that I bothered to read what npcs have to say during blood moons, I see the double entendre.
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# ¿ Sep 10, 2015 22:17 |
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dis astranagant posted:Apparently 1.3.5 had to be broken up into smaller parts and there's been some hints at a 1.4 expansion with "a form of creative mode" later down the line. I've been wondering how they can keep pushing out content without charging for it. I bet that's why they've been sitting on Terraria 2 for so long. No need to sink the ship if it still floats.
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# ¿ May 14, 2017 01:13 |
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I think we all knew Otherworld was destined to be poo poo, one way or the other. It was really obvious how weird that first iteration looked and it seems like they still couldn't shake off that weirdness the second time around. Good on Relogic for dropping it. Meanwhile, still no info on Terraria 2. Makes me wonder how badly Otherworld dragged it down.
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# ¿ Apr 14, 2018 02:46 |
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I don't think I could get into Terraria again without friends. Every time I get to the post-wall content single player, I give up at some point because it gets too grindy. Having even one other player makes things go much faster.
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# ¿ Apr 17, 2018 02:16 |
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I wouldn't mind breaking up the world into more explicit zones, like how Dragon Quest Builders did it. Having different materials and goals in each chapter made it more interesting.
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# ¿ Apr 19, 2018 02:14 |
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I wouldn't be surprised if this was a humorous lead-in to NPC management, like providing functioning toilets. That toilet clearly isn't hooked up to a sewer line or placed above a pit like an outhouse.
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# ¿ May 23, 2018 22:27 |
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Something I wished they did for large worlds (or any multiplayer world really) is allowing multiple npcs with multiple no-spawn bases. Having everyone together in one place is fine but not having the option to spread out feels limited.
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# ¿ Jul 14, 2018 22:30 |
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It's kinda funny how so many people's first playthrough of this game end up going with the "huge chain linked to a floating island" theme.
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# ¿ Aug 8, 2018 03:49 |
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I also want Terraria 2, if only because a game like this deserves a better engine and easier modding.
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# ¿ Feb 20, 2019 09:09 |
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Being able to blend biomes from one to another should've been better emphasized in terraria. Keep the ocean water filling hell mechanic and create a new hell ocean biome with unique creatures and items. Have the mushroom biome meet both for a truly bizarre biome, or have the biomes fight with each other over dominance like with the hardmode biomes but more blatant and active. You could even do away with hardmode and just use the blending of biomes as a difficulty curve.
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# ¿ Nov 11, 2019 18:44 |
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It's traditional that any DBZ mod for any game also has to be overpowered.
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# ¿ Nov 22, 2019 01:33 |
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Wish it was a month sooner so I can really enjoy it during the outbreak, but I'll take it.
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# ¿ Apr 14, 2020 00:22 |
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The hard part of base building is the first couple nights. You just don't have enough NPCs to stop the undead from spawning and have to waste your time waiting until morning. Once you get over that hump you can go spelunking at night without too much interruption.
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# ¿ Apr 23, 2020 06:54 |
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Given the first, third and fifth place finishes, I think we can say with certainty both the community and the developers are very horny.
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# ¿ Apr 28, 2020 11:29 |
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It kind of is a hard act to follow and what they've said about terraria 2 so far doesn't sound like it's going to be revolutionary. Character progression and how you get loot will be different. Infinite biomes is kinda meh, you can already get enough out of large maps or making multiple maps. I don't think anyone's going to care about game lore, especially with the terraria team so used to adding literally whatever they want that looks cool. I don't really know what I would want out of 2 that I don't get out of the first. More mod friendly at least? Like, maybe a mode where you can make a platformer/metroidvania by disabling building and focus on combat or puzzle solving.
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# ¿ Apr 29, 2020 11:16 |
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The town thing is a great idea, but now I just want some useless npcs to hang around and fill out these scattershot towns.
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# ¿ May 2, 2020 18:10 |
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Remember when the player character sprites were obviously copied from ff1? You can still see it in the zombie sprites.
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# ¿ May 10, 2020 23:08 |
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I'll definitely start a new character and world since my most recent are a few years old. Doesn't look like my old circle of gaming friends want to host a multiplayer server so I'll probably look for a goon world soon.
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# ¿ May 14, 2020 05:51 |
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I thought journey mode was going to be bunk but it turns out I like collecting things without having to worry about death. The only hard part is flexing my creative nugget as I try to be biome efficient with my NPCs. There seems to be both a biome preference and a neighbor preference and if I go full biome specific there are going to be a couple neighbor haters.
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# ¿ May 17, 2020 05:21 |
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Whoever created the new dungeon trap is a huge dick.
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# ¿ May 19, 2020 11:24 |
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That torch luck poo poo is dumb and probably stopped me from finding goodies in the ice and desert biome early on. Oddly doesn't seem to effect the dungeon or hell much, I found all the goodies in those. Also I think there's a meteor in the cavern layer of my map somewhere.
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# ¿ May 20, 2020 06:46 |
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Sailor Dave posted:Edit: Also yeah it seems weird that if Red really doesn't like people using torches where they shouldn't be, why didn't he just make it so that holding shift places the correct biome torch instead of making you shuffle your inventory around whenever you go to a new biome? Was just about to say this. The solution is so simple, just convert regular torches to their biome specific one as you place them. I think it says a lot about Red's prickly personality that he would choose to punish most players for not conforming to his aesthetics than finding a more rational and painless solution.
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# ¿ May 20, 2020 17:56 |
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Gobblecoque posted:Dang. Entered hardmode and two of my villages get abandoned from the burst of corruption. I'm glad I didn't tick my offline world into hardmode yet for this reason. I feel like I need to rearrange my villages from their utilitarian boxes into something less prone to hardmode difficulties.
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# ¿ May 22, 2020 07:48 |
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Is journey mode research character based? Because maybe we could have a vault map with everything in it so I can drop in and copy things I can't get without grinding a lot/starting new worlds.
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# ¿ May 24, 2020 09:22 |
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Trickyblackjack posted:I wish bosses had a 100% chance to drop their trophies. Why don't the devs want most people to show off that they beat a boss? What a weird decision. That's kinda been this whole game's post-release development really. When you add new content on a "is this cool or not" basis, you tend to forget practicality.
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# ¿ May 26, 2020 13:07 |
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Cool trick: Put on some flower/fairy boots, find/carve some flat grassy space in the jungle, walk back and forth cutting down grass for easy jungle grass seeds (they're low drop chance and need 25 for research). Sadly doesn't work on underground mushroom grass.
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# ¿ May 27, 2020 00:48 |
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CheeseSpawn posted:A bit late to the thread but if still need it or anyone else. I thought seeds had randomly generated loot until I saw these videos. Now to go looking for a few more seeds that have what I need!
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# ¿ May 30, 2020 18:43 |
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I'm glad there are other people besides me who are so busy building things, they haven't bothered with hardmode yet.
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# ¿ Jun 4, 2020 01:09 |
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What was once Red's illogical personal crusade is now a joke boss with a nice reward. This team knows how to make lemonade out of lemons.
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# ¿ Jun 4, 2020 23:34 |
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I spent a couple hours building and when I was done, found that terraria dumped a bunch of copies of my single player world into my recycle bin. That's kind of weird.Mill Village posted:Im using the wrong torches everywhere and Im still getting great loot. Yeah now that you aren't penalized for using the wrong torch I seem to have filled out most of my accessory collection going through the ice and desert biomes again.
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# ¿ Jun 5, 2020 08:04 |
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SirSamVimes posted:Torch luck wasn't even affecting chest loot, just enemy drops iirc. I think you may have misread, the compass and depth meter were missing from my collection until I did a second pass after the torch change in the ice biome. Also started getting banana splits from the underground desert when I wasn't getting any before.
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# ¿ Jun 5, 2020 10:37 |
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uuuugh I just need one more pink petal to research and complete all my dyes, but cacti take forever to grow and a dozen new maps yielded no petals upon creation, there's no reason for this to be so hard to find
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# ¿ Jun 12, 2020 13:47 |
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Pre-hardmode bases, with some remnants of my previous utilitarian/commie boxes still around. Flying aircraft carrier Floating upside-down evil pyramid Jungle tree Water temple Hourglass on a snow cloud An eyesore
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# ¿ Jun 14, 2020 06:26 |
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I can understand not wanting to cheat if it's your first or second time. If you've sunk 500+ hours before journey mode became available, cheating feels like a relief.
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# ¿ Jul 21, 2020 00:15 |
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haha sdmg go brrr
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# ¿ Sep 25, 2020 09:11 |
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# ¿ Apr 28, 2024 18:31 |
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Zereth posted:Having multiple planes/worlds in one "world" would be nice. Like, the ability to go to the (blood) moon for example. It'd also help with the way all the biomes are crammed into not quite enough space, which gets real bad if you mod in new biomes. I was thinking of something like this, but with a bit more of a metroidvania flare. Breaking up the zones presents more interesting opportunities to build things as each zone gets its own biome/block types and story goals. You can also find secrets in older zones once you get the new materials and such. I suppose an overarching zone-contaminating biome can still be a thing, but managing that is more busy work than fun.
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# ¿ Oct 26, 2021 12:26 |