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DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.


I'm sure I don't need to introduce South Park. If you've watched Comedy Central any amount of time in the past 18 years, you've at least heard of it in passing. There have been several South Park games, most of them have been, to put it bluntly, awful or unplayable.

The Stick of Truth is neither, which is pretty impressive given its development history. It was developed by Obsidian, initially published by THQ, and eventually picked up by Ubisoft after THQ filed for Chapter 11 bankruptcy. The game was initially scheduled to be released in March of 2013. After the title was acquired by Ubisoft, the release date was pushed back several times, with it eventually releasing a full year later in March of 2014.

What kind of game is it?

The Stick of Truth is a single player RPG, with minor open world elements. You control the New Kid, a 9 year old who just moved to the Colorado town. You can wander freely around South Park and talk to the locals. Many of them will have quests for you to complete, and in between that there is lots of combat.

The combat system isn't a traditional turn based style of RPG, instead it cribs from Paper Mario heavily. You can press buttons just before being hit to reduce incoming damage, and likewise, pressing a button before hitting something increases the damage you deal.

Also it's an incredibly crude and offensive game, which fits given the source material.

Wait, offensive?

Yeah. One of the playable classes is Jew, you run around farting on things and calling it magic, the faction you join at the start of the game is the Kingdom of Kupa Keep, you can beat up vagrants to make the town appear like it cares. And so much more. To say more would be to spoil half of the, frankly, insane poo poo that happens in this game.

:siren::siren: To that end, please no spoilers!:siren::siren: This game won Giant Bomb's "Best Moment of 2014" category for a reason. That reason is massive spoilers.

No talking about spoilers, no black bars, no being coy, no "oh wait till you see this part," nothing!

Also for the sake of sanity, please no socio-political discussions. It's too much of a minefield and this is a thread about a comedy game. D&D is thataway.

Added Aug 18, 2015 - I thought I wasn't going to have to say this, but apparently I do. Please don't be a creepy gently caress.

So what kind of LP is this?

I tried to do it video, but there is so much amazing voice acting that there was nowhere to explain basic mechanics without tripping over the game as a result. So, to that end, I'm doing this as a screenshot LP with optional videos showing off the cool moments. Also gifs, expect lots of gifs.

This LP should also be considered to be extremely NWS. I'm not going to dwell on anything that might come up, but you will see poo poo that will get you fired if you get caught reading this at work.

Part 1 - Making Friends in South Park
Part 2 - Evicting Vagrants
Part 3 - :nws: What the gently caress is Wrong With This Town? :nws:
Part 4 - City Wok and the Tower of Peace
Part 5 - Repping the Row
Part 6 - South Park Elementary
Part 7 - Chickadee-y Has Invited You to a Blood Orgy Next Sunday
Part 8 - The Inn of the Giggling Donkey
Part 9 - :nws: It is Illegal for Australia and Europe to Read This :nws:
Part 10 - Recruiting the Goth Kids
Part 11 - Flag Hunting
Part 12 - The Requisite Sewer Level
Part 13 - New Message from Al Gore
Part 14 - A Super Cereal Update
Part 15 - A Flute is Just What I Need to Play Magical Songs of Enchantment
Part 16 - Somehow that Green Goo Makes Hallway Monitors Even Lamer!
Part 17 - Not Now Dad, I'm Making a Ruler of Darkness Video
Part 18 - BONUS - The Path Not Chosen
Part 19 - :nws: Gotta go to Work, Work all Night. Search for Underpants, Hey! :nws:
Part 20 - Emergency Meeting at the Elven Forest
Part 21 - Meeting the Girls
Part 22 - The ESRB is Going Crazy
Part 23 - :nws: Christmastime is Once a Year :nws:
Part 24 - You Need... A Passport
Part 25 - Blame Canada
Part 26 - Nagasaki
Part 27 - Voila! Bonjour! Merci beaucoup!
Part 28 - The Dark Lord's Fortress
Part 29 - :nws: New Kid Came to the Stomach Dark :nws:
Part 30 - :nws: I Banish Thee from Space and Time! :nws:
Part 31 - :nws: Screw You Guys, I'm Going Home :nws:
Part 32 - BONUS - poo poo I Missed
Part 33a - BONUS - Extra Dialogue 1
Part 33b - BONUS - Extra Dialogue 2

DoubleNegative fucked around with this message at 03:29 on Dec 14, 2015

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DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.


Town Map of South Park, CO.

al-azad describes the development troubles of the Stick of Truth, and shows some of the content that was cut from the final product.

DoubleNegative fucked around with this message at 05:37 on Dec 8, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.


The main menu is oddly low-key. There's a lot of madness to come, so it's a nice way to start things off and ease us in.

Video:

You just know this guy got picked on in school. A lot.



: Deep in the lands of Zaron, the humans of Kupa Keep struggle to stay alive as they are attacked by the wicked Drow Elves of Larnion.

The images have the narration as well, but it can be hard to read at times. So just ignore most yellow text on the images. This animation is remarkably well done, too. Kind of reminds me of the 1977 version of The Hobbit.







I feel I should also warn you that this game can get bloody.


: Darkness falls as the humans beg their King to save them. A noble King, known only as the Grand Wizard.







Eric Cartman is the Grand Wizard of the Kingdom of Kupa Keep. This game is very mature and sophisticated.



: For a thousand years the battle has been waged, with only the bravery of the Grand Wizard to protect his human followers



: But even though the Wizard King is so undeniably cool, the Drow Elf armies continue their attacks. They seek the humans' most treasured relic - the Stick of Truth.





I just can't get over how amazing the animation is here. Seriously, go back and watch the video. Yes, you specifically. Go watch the video.

: But the tides of war are soon to change, as news of a new kid spreads throughout the land.







: In order to save the humans, the Grand Wizard must get to the new kid - before the drow elves can manipulate his mind and USE him to take the sacred relic from human hands.







: For whomever controls the Stick... controls the universe...





Are you guys pumped for an epic fantasy story where we save all of creation from the evil Drow Elf armies? This is South Park, so too bad.



Instead, let's make our original character. Do Not Steal!

Video:



Despite the claims of this sign, we only ever see two bedrooms and one bathroom in our new house. Yes, this is our house. We just moved to South Park.





: Well, I think that's everything.
: We did it, hon, we're really moved in!
: It's a new beginning for us. Things are finally going to be good!
: Do you really think it will be better for ... him?



: They won't look for him here. We just need to make sure he doesn't attract any attention. Come on, let's see how he's doing.



: Sweetie? Hon, you all dressed?



I have no idea why they look so shocked here.

: Hey, champ. How do you like your new room? I know it's a big change for all of us, but ... son, do you ... REMEMBER why we moved to this quiet little mountain town?



: (whispering to MOM) He doesn't remember.
: (whispering back) He doesn't remember at all.
: That's good. That's good he doesn't remember.
: Uh, sweetie, we want you to have lots of fun here. Why don't you go out and make some friends?
: Right, get outside and PLAY, son. Like ... like normal kids.
: We've got some money for you on the kitchen counter, sweetie. Just ... be back before it gets dark.
: (sarcastic) Yeah, we love you too.





Once they leave, we get control of our dude for the first time. The bear tape recorder in the bottom right means the game is saving, while the upper right shows that we, for some unknown reason, just got a windfall of $4.34.



There's a lootable container in our closet. While I'll be showing all that we pick up in this update, I'll be quickly stopping that unless it's something particularly funny or noteworthy.



The baseball cards are in gray text, which means they're vendor fodder. There is an achievement in this game for getting through it not selling anything at all. We will not be getting that achievement.



Out in the hallway, we can go downstairs and get on with the game, or we can poke around and explore our new home. The door next to ours is locked, but there is a bathroom door at the far end of the hall, opposite the stairs.



See all those gold-colored objects? We can interact with anything in that color.



For instance, under the sink we find a disused sponge and a rusted pipe. The bottom drawer has $0.10, so I don't bother getting a screencap.



We can also interact with the toilet.





... moving on.



We'll head left into the kitchen first, where Mom is unpacking.



Let's loot the place. There's $2.00 on the counter, like Mom and Dad promised.





Eye Black is a cosmetic item, while the bag of cheesy poofs is a health restorative. We'll cover health restoratives later, so let's look at cosmetics instead.



This is our inventory screen. We can equip four different types of cosmetics on the right side of the screen. The comb is hairstyles, the glasses are accessories, the third option is face paint, and the mustache is for facial hair. We now look like a nine year old football player.




: Go on outside, sweetie.

If we talk to her again...

: Go look around the neighborhood.

Heading into the living room, we need to be quick.



: C'mon, son. Get out there. Make friends.
: It wasn't a request, it was a COMMAND. Now get out there and make some friends!

Don't talk to Dad twice. He'll boot our rear end out on the street, and then we'll have to go make friends. We want to avoid that, so let's loot the drawer instead.



If we put the wig on and try to leave, Dad has some choice words for us.

: You're really gonna go outside with that hair?
: So you realize that your hair looks like that?



He also gets up to kick us out onto the street if we dick around too much.



Eventually we'll wind up outside, whether by choice or force doesn't matter. Maybe we can try to re-enter.


: Will you go out and be a kid for Christ's sake?!

Right then, guess we're off to make friends.



First, this is the quest log. I probably won't be looking at this screen much. A lot of the quests are really straightforward.



We can't leave to the left. We're a human, and this barrier explicitly says humans aren't allowed past it.



Maybe we can hide in the garage.



Nothing worthwhile on the ground floor, though there is a treasure chest higher up.



For reference, here is what the pigtail wig looks like



and this is the surfer wig.



Both look awful, so we won't be wearing either. I also got tired of the quarterback look and took off the Eye Black.



A little past our garage, we hear sounds of combat.


: You shall die by my warhammer, Drow Elf!
: Nuh-uh!
: I banish thee to the forest realm!
: No way, I banished you first! AHA! You can't hold out much longer!
: Help! Somebody!! I can't hold out much longer!! Heeeeelp!
: Take that, human! Feel my wrath!
: Ow, ow, ouch!
: Yeah, I deserved that...
: Sorry for hurting your sword.

We should probably help that poor blond-haired boy.



: Hey, no fair. That's cheating. I'm gonna tell my mom.



: Thanks, kid. I didn't realize he had a health potion. My- my name is Butters the Merciful. I'm a paladin. I live right next door to you. We should be friends!

Butters then finds and adds us on Facebook.



Then he posts a message on our wall.



I'll transcribe the Facebook status updates to make them a little easier to read.


: Hey everybody! There's a new kid playing with us, and me and him are friends! That way nobody picks on him.

: Now that we're friends, you should speak with the Wizard King! He's been talking about your arrival. The Wizard lives this way. In the green house, over there.



A little further up the street, we find the fabled Kupa Keep. (The garage in the image is locked. We'll get in it later.)

: Hey, where are you from?
: Where'd you live before moving here?
: Do you like Colorado?
: Why are you wearing your hair like that?
: You don't talk much, do ya? That's ok, I can talk for both of us!

Butters likes to talk.





: All hail the Grand Wizard!
: So, you are the New Kid. Your coming was foretold by Coldwell Banker. I am the Wizard King. But the time for talk is not nigh. Let me show you my kingdom.



: Ohh, who's your new friend, Eric?
: Shut up, mom, not now.



Let's see what the nice lady has to say.

: Don't talk to her, she's not part of the game.

Oh ok. We'll just follow him, then.



: Welcome ... to the Kingdom of Kupa Keep!



This is a lovely kingdom.



: Our weapon shop here is tended by Clyde, a level 14 warrior.



: Here you can see our massive stables, overseen by the level 9 ranger Scott Malkinson, who has the power of diabetes.



: And here, of course, is the breathtaking and lovely Princess Kenny. The fairest maiden in all the kingdom. Don't ask why Kenny wanted to be a chick, it's just how he seems to be rolling right now.

Before we talk to Cartman, let's explore his lovely kingdom. First let's talk to Clyde and Scott.


: You may have heard of my deeds at the Battle of Stark's Pond.
: That's the line the Grand Wizard gave me.
: Sorry but the Grand Wizard told me to stick to the script.

: My loyalty is as incurable as my diabetes.
: The power of diabetes is both a gift and a curse. But mostly a curse.
: The Grand Wizard withholds snacks if we talk off script.
: Stick to your lines!! No talking, Scott!

Both Clyde and Scott added us on Facebook.



: Be careful, the Rock of Insanity holds mysterious powers!
: Kay, you're insane now. if you want to be healed, you must gaze at the Rock again.
: Kay, you're healed.
: Kay, you're insane now. ... Kay, you're healed.



: Ah yes, the Pool of Vision. Beautiful, isn't it?
: Do not disturb the sacred waters!
: You're messing with powers you don't understand.
: MOM! The New Kid keeps trying to pop the Pool of Vision!

The script I'm using doesn't have Cartman talking about the pool at all, so this is the only dialog I have recorded.



Next to the pool is a daffodil. We should pick it.



Picking the flower starts us in the middle of a quest! We could have spoken to Kenny to also get this quest. This means that we can start completing quests before we even receive them. This game is awesome in that regard.

On the other side of the kingdom we find more stuff to poke at.




: Ah, you have located the training area, where our massive army learns to fight.



: The Wizard Stump. Perhaps one day I will show you what it does ...
: Some say he who discovers the secret of the Wizard Stump is the master of his own destiny. I figured it out the other day. Pretty easy, at least for me.

Finally, there's a pretty big tower we can climb to look out over the town.



: Behold, the distant realm of Downtown, home of corrupt merchant lords and homeless people.

Additionally, according to the script, Cartman has lines for if you try to leave, and if you just stand around doing nothing.

: Hey, where the hell are you going??
: I know it is a massive kingdom, but you'll learn to find your way around.

Let's go talk to Princess Kenny.



: (muffled speak, requesting a flower)
: (Tee hee hee, I'm just a shy little princess!!)
: (I'd ask if you needed my assistance, but I can tell you don't!)
: (A daffodil for me?? Teeheehee, you shouldn't have.)

Kenny adds us on Facebook after giving him (her?) the daffodil.

: As Court Paladin, my job is to deliver the Wizard King's justice. And his mail.

: Like if you think I am the fairest maiden in all the land.
Scott Malkinson and 14 others like this.
: Seriously, Princess Kenny you don't have to keep posting this.


: I'm supposed to donate most of my allowance since that's one of the rules of being a paladin. Anybody know who I'm supposed to give it to?
: Your King demands his tithe, paladin. Come talk to me.



: You have been sought out, New Kid, because humans everywhere are in great danger. I need something from you and, in return, I am prepared to allow you into my kingdom. I know you are very excited. It's time for your first quest, but first - please tell us thy name.



New Kid is what I typed in. I like to pretend he's a smartass. I'm just going to copy this next bit straight from the script without editing, so you can understand exactly what happens.

: (regardless of what you enter) You entered "Douchebag". Is that correct?
(options: NO or YES)
: (regardless of choice) Are you sure you want to keep the name "Douchebag"?
(options: NO or YES)
: Very well, Douchebag. You will now choose a class: Fighter, Mage, Thief, or Jew.



Naturally, this game has a lot of flavor text for everything, including selecting classes. Also racism. It has a lot of racism and anti-semitism too.

: (when fighter is selected) A fighter has courage, honor, and the ability to kick loving rear end.
: (when fighter is selected and you are black) Black fighter, huh? Pretty scary.
: (when fighter is selected and you are white) A white fighter? Haven't seen a good one of those in a while.
: (when mage is selected) A mage is like a wizard only not as cool.
: (when thief is selected) You look sneaky enough to be a thief.
: (when thief is selected and you are white) A white thief? Never heard of one, but interesting ...
: (when jew is selected) Jew, huh? So I guess we'll never really be friends.

: We welcome to our kingdom Douchebag the Mage!
: Hooray!
: Now, please, go and visit the weapons shop. Procure yourself a weapon and we shall teach you to fight!

We just joined the KKK! :confuoot:

Hey, wait a second...




More flavor text!

: You know what procure means, right? That's Old English for buy. Go buy a weapon from Clyde!
: (if you observe the Wizard Stump) Still haven't figured it out, Douchebag?
: (idle) Don't let it bother you that there is a game to be played.
: (idle) New Kid has checked out everything in my back yard. Hardcore Gamer. Wow.

Let's talk to Clyde and buy our weapon.

: Would you like to see my wares, weary traveler. Perhaps you would like to hear tips and rumors for two dollars?

: (if TIPS AND RUMORS) Don't waste your money on tips and rumors.



Most of the options are self-explanatory. Flair is a catchall for cosmetic items, while weapon strap-ons are something very special. I'll explain them more in-depth later.



The only weapon we can buy right now is a wand. But that's fine, it's a perfectly usable weapon.

: Ah, a lovely purchase.

: Good, now how about you EQUIP your weapon instead of carrying it in a bag where it's completely useless.



Over on the right side of the screen, we can see all sorts of stuff. The = means it's the same attack power as what we have equipped, while the damage range is self explanatory. The x2 means how many times it attacks.

Burning Surge is an equipped effect from the wand. Basically, if we get a perfect attack (I'll explain these shortly) on a target we've set on fire, we get 1PP back. All of that will make sense in a moment.


: Ah, you have procured a weapon. Nice. It is now time to teach you how to fight. I want you to take your new weapon, and, with the bravery of a noble knight -- beat up Clyde.
: What?!



: Kick Clyde's rear end, New Kid.
: What'd I do?!
: I'm the KING, Clyde, and the King wishes to be amused. Go on, New Kid, kick his rear end.

So this is our combat tutorial.



: I'm gonna kick your rear end!
: Clyde, you have to wait your turn.
: That's lame.
: No, Clyde, it's like olden times. You have to wait your turn. Like in the Middle Ages, Clyde! I know it's lame, Clyde, but that's how we're loving doing it. Alright, Douchebag, bash Clyde's face in! Don't be shy.
: (blocking) This is unblockable!
: Come on! Fight!

We stand on the left side of the screen, and our opponent(s) on the right.



Fairly standard stuff so far. Select how we want to attack, and our target.



However, here's where the fun part comes in. You see, South Park the Stick of Truth uses a special combat system. Timed hits.




: Oh hell yeah! Clyde's your bitch!
: That all you got?

Mercifully the game shows you when to hit A. But, because the system is timed hits, you can do badly. If you do so, Cartman will berate you.

: Oh my god. It's Butters all over again. Okay, look. Try putting your back into it at the last possible moment.
: (sigh) Try it again. Focus right before you strike.
: Alright, gently caress it, one more time. You can't possibly be this lame.
: Okay, so you are that lame. Let's just skip ahead.

: All right, Clyde's wearing armor. In order to hurt him, I want you to hit Clyde as hard as you can.





: Oh poo poo, dude, I think I see blood! loving nice, brah! That's exactly what you do to guys with armor like that.

Supposing that you failed to hit X at the proper time, Cartman has more words of encouragement.

: POWER Attack, Douchebag. You need to really hurt Clyde.
: If that was a Power Attack, how come Clyde isn't crying? Let's go!
: Super weak, dude. I don't even wanna think about what I just witnessed. Let's move on.

: Okay, listen up. The key to surviving in battle is not to get hit in the balls. Clyde, it's your turn to attack. Douchebag, protect your balls!



The timing on this is a little more strict. So unlike the previous two, you may not get this the first time.

: Prepare yourself!



: Die!
: Suck it!
: Critical hit!
: This does double damage!

Clyde will randomly say one of these while attacking you.

: Yes!! That's what I'm talking about. Dude, you're already WAY better than Clyde.

Alternatively...

: No, no, I said PROTECT. PROTECT your balls.
: No, that's not blocking, that's sucking. Try again.
: Alright, you know what, never mind about blocking. It's - not that important. Just let them hit you, it's fine.



This line is very important. Unlike Paper Mario, there are no perfect blocks. Blocking will reduce a lot of the incoming damage, though. So you should always try.

: All right. It is time to use your heroic powers. Using your ability takes power points, or PP for short.



PP is just our supply of mana.

: Hehehehe, PP.
: IF YOU HAVE A loving BETTER NAME FOR THEM THEN loving SAY IT, CLYDE! loving rear end in a top hat! I'M THE KING, AND I SAY IT'S PP! Douchebag, use your mage ability to make Clyde pay for insulting the king!



Regular attack is blacked out on the left, so we have to select abilities.



Dragon's Breath is an amazing skill, and only gets better as time goes on. It'll be my go-to ability for this LP for good reason.



Namely that reason.


: Way to wipe that smile off his stupid face, Douchebag. Now ... do it one more time. Finish him!
: What?! I was going easy. Take this!

Alternatively...

: Dude, that was pretty lame. Try it again, dude.
: Do you have some kind of problem with authoritah? Do what I told you, use your authoritah!
: Douchebag, that's not your heroic ability. Get serious.
: Did the loving elves send you? Did they send you to torment me? Let's try something else.

You have to try to not get it perfect with a mage. The timed hit is mashing the poo poo out of the A button. At this point we're left to finish Clyde off any way we choose to.

: Dick!
: Didn't count!
: I dodged that!

Apparently you can also die in this fight. I'm not sure how. If you manage to gently caress up that badly, Cartman has special dialogue.

: Oh my god, you loving died. Okay, I'm going to bring you back to life with this special potion

In my game, this is how Clyde went down:





: HAHA, HAHAHA! Dude that was awesome! You were all like BRAMMGMG! And Clyde was all like "aaghghg, noo"! Hahahaha! Okay, okay. You've proved yourself worthy, Douchebag. Now, come inside the war tent and I shall let you see the relic.



Now, we could follow Cartman, or we could do what we do best. Namely waste time.

: You fight pretty good, New Kid.

: (from inside tent) Douchebag? I ordered you into the war tent, Douchebag.

: I think the Grand Wizard wants you to meet him in the war tent.

Butters also has a bizarre amount of dialogue for looking at stuff without Cartman around.

: (if you observe the Wizard Stump) Boy, that stump's really something, huh?
: (if you observe the Wizard Stump) Why, without the stump I might never have joined up with the Legion in the first place.
: (if you hit the Pool of Vision sign) Careful. The Pool of Vision holds the secret to all our futures.
: (if you hit the Pool of Vision) Aw, come on, New Kid. We'll need that pool when summer comes.
: (if you climb the tower) What do you see? Can you see Heaven, or just houses and stuff?


Anyway, that's all for this time. Next time we get to see the mythical stick of truth. We also get more combat tutorials.

DoubleNegative fucked around with this message at 18:26 on Jul 22, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

CommissarMega posted:

Ooooh, I get it now :downs:


Ah, right then. Let me guess, they can afford proper healthcare or something :haw:

I'm sorry.

They do get a move where you bust out your kung-fu. It's called "Jew Jitsu"

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Leavemywife posted:

God, I feel terrible just asking this, but is there any special dialog from Cartman if you're a black Jew?

Doesn't appear so, no. Selecting the class just gets you the usual "We'll never really be friends" line.






I also took this as an opportunity to go back through and get Cartman's lines about the Pool of Vision.

: Ah yes, the Pool of Vision. Beautiful, isn't it?
: Do not disturb the sacred waters!
: You're messing with powers you don't understand.
: MOM! The New Kid keeps trying to pop the Pool of Vision!

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

mauman posted:

There is a special line for the Jew if you have skin tone "Jersey Tan"



There is so much text in this game you'd almost never see.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
We're back! Let's see what that Stick of Truth thing is all about.



: Well, here it is. The reason why humans and elves are locked in a never ending war. The relic for which human and elf are willing to die... The Stick of Truth.



: Just two days ago, we took the Stick back from the elves. Our kingdom was dying, but now it thrives. For whoever controls the Stick, controls the universe.



: Don't gaze at it too long! For its power is too much for mere mortals to look at!



: Now that you have seen the Stick of Truth, let's discuss your dues. Being a member of my kingdom costs nine ninety five for the first week, four dollars of which is tax deductable-



: ALARM! ALARM! ALARM!
: Someone has sounded the alarm!



: (entering) Alarm alarm alarm!!
: What is it?!
: The elves are attacking!
: Oh my GOD! Defensive positions!



Let's take a closer look at the stick.



Yep. That's a stick alright.



Over here on the other side of the tent is a map.



The red X is on City Wok for reasons I can't begin to fathom. Otherwise, it looks like Cartman's plan is for him and Kenny to attack another house from the front, and Butters to sneak up from behind.

Wait in the tent long enough and Cartman gets antsy.


: (from outside) Douchebag! Come help us!
: (from outside) Help us, New Kid! And don't steal any of my poo poo in there!
: (from outside) Sure wish our new kid would loving help us.
: (from outside) Come on Douchebag! We're waiting for you!!

Let's go out and beat up some elves.



: Man the gate! Don't let them through!



: Give us the Stick, humans!
: gently caress you, drow elf! Come and get it!



: CLYDE! Guard the Stick of Truth while we defend the fortress!!
: Aye, aye!
: "Aye, aye"? We're not playing PIRATES, Clyde! Douchebag, this is your chance to prove yourself. Hold off the rear end in a top hat elves at all costs!!



: Die rear end in a top hat!
: This elf is gonna gently caress you up!

The elves randomly shout these as they attack.

: (being attacked) God dammit!
: Butters! BUTTERS! You're LOSING! STOP LOSING!
: Bu-but I don't wanna make em feel bad!

: Kick their asses, New Kid! I got your back!
: I swear to God, Scott, if you keep fighting like a pussy I'll come over there and kick you in your diabetic nuts!
: Fight! Fight to the last man! Seriously, you guys!
: No, kitty, fight back! That's a bad kitty!
: Each one of you must fight as THREE of them!
: You're losing to ELVES, for chrissakes!

: (when spoken to) Protect me, Douchebag, for I am the King and the King believes in others fighting for him.
: (when spoken to) Protect your King!
: (when spoken to) I'm gonna come in right at the end and do something really sweet.

So there's three groups of elves to attack. One is attacking a cat, one is beating up Butters, and one is dancing on Scott. Let's go save the kitty first.



: Do it, Douchebag! Kick these elves' asses!



The bowman shoots us and it hurts. A lot.

: You're wounded, Douchebag! Potions will heal you! Here! (he gives you some cheesy poofs)





Cheesy poofs are a small restorative item, which means they restore 40% HP. Most of the time, you'll be fine using these to recover.



: The rules say you can have one potion every turn. I asked for five but this was the compromise.

Here they recover almost all the damage we took from that arrow.



Yes, you read that right. Using an item is a free action in this game!


: This guy's fast, Douchebag. Try to block all his attacks.



: Well, if this job doesn't work out, at least you've got a future as a training dummy. Come on, get it right.
: I said "block" not "get nailed by". Maybe I wasn't clear. Try again.

He attacks twice. The timing is a bit tricky at first, but it's not too bad. You also have to keep blocking until you get the timing right. Cartman won't let you fail out of this one!

: Okay if you block all the attacks you get a counterattack! Look at your enemy on the ground, weak and helpless. Kick the poo poo out of him!!



: Awesome! You kicked his helpless rear end.

Alternatively...

: Douchebag you let him get away! Come on, let's try again.
: Stop fighting with honor and beat the kid while he's down.
: I don't believe what I'm seeing. What was that, mercy? Grow some balls, dude.

: Now finish off these elves in the name of the Wizard King.

When attacking, elves have a lot of things to say.

: Suck it!
: Eat poo poo.
: Take this!
: rear end in a top hat!
: Kiss my rear end!
: Suck on this!
: Feel my wrath!
: In your face!

They also have a lot of things to say if you just stand around in the middle of combat.

: Come on!
: Hurry up.
: This sucks.
: Stop dicking around!
: Let's go rear end in a top hat!
: Wait - whose turn is it?
: You're not waiting on me, are you?
: I have to go to the bathroom.
: We're still doing this, right?
: Man, I could be watching TV right now.

Finally, if you hit an opponent hard enough, or hit them while they're knocked out, they'll get up and run away. Elves also say something when that happens.

: This sucks.

These sayings count across the entire game. So just pick one randomly every time we beat a random group of elves.

Honestly, this is still the tutorial zone, so it's almost impossible to lose this fight. After we win, Cartman seems happy.


: Great job, Douchebag!



We get some things after we win, including a new piece of equipment. The game helpfully equips it for us automatically.



Each enemy you beat also drops random items on death. This is probably the only one of those I'll post. The game will drop healing items pretty frequently, so there's no reason to hoard anything. Use 'em if you got 'em.

Moving on to the next fight...




: You've got this, Douchebag!



See this? This is this guy changing stances. I'll let Cartman explain for me.

: What are you waiting for, Douchebag? That guy's just standing there. Go kick his rear end!



: Haha, hahaha! Aw, man, he was totally waiting for you, dude. You can't just hit him like that. You need to try a different tactic to damage him. Look at that archer, hiding behind his friend like a wuss. Switch to your arrows, Douchebag. Snipe that little bitch.





Let's take his advice and snipe that archer.

: Sweet, now you can hit the guy in the back. Go for the pink mist!



This was a power attack, but it's just shooting the arrow super hard, so no gif. Also the gif would be massive.

:Yeah, bitch! That's what you get for loving with the Wizard King.

You can also ignore what Cartman says and attack the riposting elf.

: Douchebag, use your arrows. Take out the archer. Do what I say or you can't play anymore!



On his next turn, the elf up front changes to reflect stance. Again, Cartman will explain.

: Careful, Douchebag. That guy's ready for your arrows now. You gotta try something else.



The different stances have different animations entirely based on where the other guy holds his weapon. If you're unsure of which one they're using, just use an ability. Moving on to the third fight...

: (after you win the fight) Great job, Douchebag!

: (as you start the third fight) Let's do this, Douchebag.



: Okay, that guy has a shield. Shields are super weak. Just hit them with your simplest hit over and over to wear them down quickly.



: (as you hit his shield) You can't hurt me!

There's some failure dialogue here.

: (if you try to hit the riposting elven sentinel) That's what you get for not listening. That guy is totally ready for you. Hit the shield guy.
: (if you Power Attack) Dude, you don't Power Attack a shield! That's bush league. Just use your normal attack so you can hit him again.



This is why you don't power attack a shielded enemy. Power attacks are single attacks, and oftentimes shielded foes have 2 or 3 layers of armor to peel back.



: (if you hit the shielded elf twice) Hell yeah, that's how you do it. The other elf let his guard down. Now's your chance. Power Attack his armor!



: (if you Power Attack the elf) That's it! Now finish him!

: (if you hit normally) If you don't hit this bitch as hard as you can, her armor is gonna soak up all the damage.
: (if you hit normally) If that was a Power Attack it was the weakest Power Attack in the history of Power Attacks.



Hopefully that wasn't too confusing. To recap...

If you BLOCK all of an enemy's attacks, you get a counterattack.

If an enemy is in RIPOSTE stance, use ranged attacks or abilities.

If an enemy is in REFLECT stance, use melee attacks or abilities.

If an enemy is SHIELDED, use weak or multi-hit attacks.

If an enemy is ARMORED, use a power attack.


Video:

: Drow elves! Fall back! Fall back I say!



: YES! Awesome, dude! TAKE THAT YOU rear end in a top hat ELVES! Better luck next time! NA NA NA NAAA NA! We still control the universe! HA HA HA HA HAAA HA!



: It's gone.
: What?
: The Stick of Truth. The elves got it.
: THAT WAS YOUR ONE GOD DAMNED JOB CLYDE! TO GUARD THE STICK OF loving TRUTH! Clyde... you are hereby BANISHED from space and time!
: What?! No! You can't do that!
: Yeah I can! You're banished, and lost in time and space!
: Yeah! Go home, Clyde!



: You fought bravely on the battlefield, Douchebag.
: Yeah, this new kid may be a douchebag but he sure can fight!
: Shut up, Scott, nobody cares what you think. Anyways, we have a bigger problem now! The Stick of Truth has been stolen, and we must assemble our ENTIRE army in order to get it back.
: But our three best warriors still haven't reported for duty, my King!
: Our newest member can take care of that. Douchebag, I want you to go out into the neighborhood and find my greatest warriors: Token, Tweek, and Craig.



: I am texting their pictures to your personal inventory device now. But beware. The lands outside are full of marauding drow elves, monsters, and sixth graders. Be sure you are well equipped. Now go! And send my warriors here!



: Butters, go with him.

The majority of the tutorials are over with now. There's still a couple, but we're now pretty much turned loose on South Park.



The game helpfully has a fast travel flag right in Kupa Keep. Of course, we don't have any other destinations unlocked so this doesn't help us very much yet. If we talk to Butters while he's at the Keep, he'll say this.


: What, you- you want me to fight with you? Okay!! This paladin is ready to kick some rear end!

Now that Clyde's been banished from time and space, Scott has moved up in the world to shopkeep.

: Guess I'm minding the shop now. You need any weapons or armor?
: How may I be of service?

: (as shop opens) You name it, we'll sell it!
: (as shop opens) Here's what we're selling today.
: (as shop opens) Got some pretty good wares here.

: (when you buy something) Deal!
: (when you buy something) Good choice!
: (when you buy something) A nice purchase.
: (when you buy something) All yours!

: (if you open the SELL tab) What are you selling?
: (if you open the SELL tab) Let's see what you've got!
: (if you open the SELL tab) Got something you want to sell?

He'll pick one randomly when you talk to him.



Now that we're level 2, new items are available for purchase. I buy the lightning wand. It should be noted, however, that you can use any weapon as any class. Indeed, the strongest weapon in the game is a sword. All class determines is what abilities you can use.



You don't earn a lot from selling stuff. Those dimes, nickels, and quarters do add up though!



This is our new wand. It looks like a Tesla coil. Naturally it adds electric damage on top of what it deals as physical, and on a perfect hit will debuff an enemy's attack. In practice, this means that every time you hit someone with it, their attack gets debuffed.



For reference, here's our bow. It fires a volley of three arrows on a regular perfect hit, which makes it perfect for shredding shields as well as apparently armor.



Finally, on level up we earn an ability point. Our choices right now are to level up Dragon's Breath, or the ability we just learned at level 2. I'm gonna max out Dragon's Breath first. It gets really kickass at level 5.



Dust of Dreams is also extremely powerful. It hits super hard and stuns enemies for several turns. In a tough fight, being able to take someone out of combat for several turns can help keep you from dying.



As we gain levels, Dragon's Breath becomes more and more dangerous. Eventually it will be able to end most random battles before they really even begin.

Anyway, Cartman goes to hang out in his war tent. We can bother him in there.



: Are you still here, Douchebag? I told you to go find Token, Craig, and Tweek! Chop chop!
: (if you hit a KFC bucket) Don't touch my chicken!

Yeah, not very exciting. Let's get this show on the road.



: You kids be careful, now.
: My Eric certainly has a lot of little playmates. He's such a friendly boy.
: I've had my problems raising Eric, but somehow he always forgives me.
: I made some powdered donut pancake surprise if you boys get hungry later!

We're now Facebook friends with Mrs. Cartman.



I'm not going to be opening the world map. South park is a small town, and getting out and exploring is half the fun! Also note that we have Butters' house key. We should raid that for things to sell for pocket change.



This is just sitting in the end table next to the couch. If I'm not mistaken, most of the loot shots I have for this update are cosmetics.

Upstairs, we visit Mrs. Cartman's bedroom.


: This is where the magic happens. Last week Cartman's mom was here with a few men having a whole lot of magic. She was doin hand magic and butt magic...



:stare:



:staredog:



:catstare:



Revive potions in this game are tacos.



We also find another awful wig in her bedroom.



This is the Evil Cartman Goatee, which is normally black. I dyed it to match our hair, so now we look like a hippie. Anyway, let's move on to Cartman's bedroom.




: Uhh, this is the King's room. I don't think we're supposed to be in here. What exactly are you looking for?



: (on CARTMAN'S CLOSET) Wow, Eric has a lot of cool stuff!

Each of the main cast members has a closet you can look in with memoribilia of the random poo poo they've done over the years.



Other than that, there's not much in his house. If you mess with the radio in his bedroom, you can hear a couple songs he's sung over the years. Including, yes, that one. (It's not the movie version thankfully.)



Outside the house, we see that Clyde sent us a Facebook message.


: gently caress you, New Kid! Things were fine until you showed up. I'll get you back for this, I swear!

Well that was rude. Let's loot Cartman's garage to make ourself feel better.

Cartman will also now send you a Facebook message if you have all the DLC for this game. Becuase it's just armor and crap I don't want, I don't have it. This is the message he sends, however...


: No way dude, you got all the DLC! loving bullshit, my loving bitch mom only let me get one DLC!
Butters likes this.







That purple bird thing was a Chinpokomon. It's one of the collectibles in the game. I'm gonna try to get all 30 of them. In an astounding dick move, several of them are permanently missable.

: (when you pick up PENGIN) Those are Holy Icons from Orient. Legend has it that he who can collect enough will be rewarded.



Rats serve to block access to areas we shouldn't be yet. Butters also speaks up the first time we approach the road.


: We aren't allowed to go in the street. It's such an open world, our parents don't want us getting hurt!

So let's go down the sidewalk instead.



We meet this red-headed fellow outside of Butters' house.


: The Wizard King says I'm too ginger to be one of the humans, but Paladin Butters lets me be his squire on the sly.
: Paladins seek justice for all races!

Dougie adds us on Facebook. Let's go meet Butters' parents and raid his house for poo poo to sell.



: Behold! The residence of Butters the Merciful!

Talking to his mom...

: Butters really is a very sweet boy. I hope you'll treat him as you would a normal child.
: You'll like it here. The air is fresh, and there's always something to do to take your mind off things you wish had never happened.

Mrs. Stotch adds us on Facebook as well. Butters' dad is a little to the left, next to the stairs.

: Ah, this must be the new kid!
: We're playin, dad!
: Good for you!
: You Facebook me right away if Butters does something he should be grounded for.

: (if you're with Butters) Butters, I hope you're teaching this new kid how to be popular.
: I sure am, Dad!

Mr. Stotch adds us on Facebook, and that pushes us over a threshold.



At 7 friends, we unlock our first perk. Perks are powerful passive abilities that can greatly augment your playstyle.



I took the perk that makes our initial attack more powerful. Other perks include "revive potions revive you and your allies at full health," "you have 20% more health," "you deal more damage to and take less damage from enemies afflicted with <debuff>," and so on.

Anyway, let's go up to Butters' room.




: Welcome to MY room!
: (passing his hamsters) Those are my minions. They help me punish society.

In his dresser drawer, we find some interesting items.



Chinballs are "nice" and all, but the real prize is the Chaos Lair key. It opens up a storage locker that Butters somehow owns.



Our second Chinpokomon is over next to Butters' shelf. We're 6% done collecting them now! :toot:



A lot of the cosmetics you pick up are really awful.



Butters' closet is actually pretty organized.



Over in his parents room, we find a garage key and one of the dyes. I think it was pink. However, there's also a hidden treasure. This mechanic is about to be explained in a minute, but you can use your ranged attack outside of combat to hit things.

In this case we're shooting a jewelry box with an arrow to get the contents.



So yeah, hold LT and you can shoot stuff. In this image there are four things to shoot - the Chinpokomon, the snow bank, the hanging target, and the pile of wood.



10%!



Now that we have a class and weapons, we can ignore this "No Humans" sign. Breakable objects in this game appear cracked and



Occasionally they flash golden. We will need to break a lot of stuff in our quest.



Past the sign is the bus stop area. We find our second fast travel flag here.






: Timmy!

Well then. Let's continue on.



I can't target this snowman despite how much I would like to shoot it.






: These lands hold many dangers, New Kid!
: Yeah, you moved to the wrong realm!
: Nice hair, douchebag.

: (attacking) You're mine now!



This is Fury of the Elves, or Wrath of the Elves. Something something angry elves. The enemy gets free actions just like we do, and this is one of them. He then smacks us a few times.

: You're hurt! This looks like a job for Paladin Butters!





: Hoo, I'm beat. I better wait a turn before I do any more healing.



He actually heals you three times. He can do this once per turn, for free, and it doesn't cost him his attack. For this reason, Butters is probably the best companion in this game. Speaking of his attack...



That looks like it hurts.



Because he's a paladin, his hammer even deals holy damage. I'm not sure on the specifics of what takes extra damage from holy attacks, but the vast majority of enemies in the game do.

In retribution, the rear end in a top hat archer uses barbed arrows that I'm bad at blocking. It makes Douchebag start bleeding.




: Hey look, you're bleeding!





Bleeding is a common and very serious debuff. It's the sort of thing you want to get cleared up immediately. Let's take a look at it first, though.





We're gonna be taking damage after every action and at the end of our turn for five turns. This damage is percentage based, though I'm not sure of the exact number. I do know that at five stacks, bleeding will ruin your day. Don't let it get to five stacks!


: It looks bad. Here, take some of this magic cure potion!



: Make sure you always carry a few potions. Just don't get grounded for raiding the apothecary's pantry like I did.

We can't reach the rear end in a top hat with the arrows, so let's set his priest friend on fire instead.



The game helpfully tells us when an enemy is weak to an element we're planning on attacking with.



It will tell us many times.



This is our Tesla coil's basic perfect attack combo. Despite being outnumbered two-to-one, we still chump these guys.



This also marks the last official tutorial fight. From here on, the game officially starts.



There's a girl sitting on the bench. Let's talk to her.


: Sorry, but we can't be friends until you have more friends.

That's disappointing. But we'll be back later when we have a bunch of friends!



Back behind this evergreen is an easily missable path. The first time I played, I didn't see it until the very end of the game.



Let's celebrate our newfound freedom from tutorials by beating up a group of transients.


: Well there's a professor of astrophysics, there's a professor of neurobiology... Uh that one is a lawyer, I think. He said he went to Oxford.



HOBO: (starting fight) Wha?
HOBO: (starting fight) You hornin' in on my action?
HOBO: (idle) Spare change?
HOBO: (idle) You got any change?
HOBO: (idle) Gimme some change, dammit!
HOBO: (idle) Whatever you can spare.
HOBO: (idle) Just give me whatever you got on you. I'm good for it.
HOBO: (when hit) Hey!
HOBO: (when hit) Wanna play rough, huh?
HOBO: (when hit) That's not nice.
HOBO: (when hit) Aw, come on.
HOBO: (when hit) What'd I do??

No talking head for the hobos, because they're such a bit part that it's not worth even making one. Interestingly, they have more dialogue than Kelly back there, but she's a Facebook friend and so she gets her own icon.

Anyway, these hobos are technically a miniboss encounter. We won't get the quest to take care of them until later, but we'll get credit for clearing the camp this early.



This is the new ability we got for level 2.



On shorter opponents, he nails them right in the groin with that sucker punch.



Two hobos are stunned. The one in the far back was stunned because of another mechanic the game only briefly mentions. If you shoot someone with your ranged weapon outside of combat, they are stunned for their first turn when you initiate combat.

The guy we sucker punch is stunned for, I believe, three turns.



This is one of Butters' abilities. It lets him deal electric damage to several enemies.



See that green ring around the back hobo? That means he will also be hit by this ability.



The first boss turn, and one is stunned and nearly dead, another is half dead and stunned, and the third is perfectly healthy.



He celebrates his health by throwing bottles at us.



On the next turn, the one in the back takes a swig of his bottle of liquid courage. This gives him 24 health back, doubles his armor, and boosts his attack. This is a free action. He spends his turn doing this...



I'm really bad at blocking this attack. I'm really lucky that I blocked the one attack, though. If I hadn't, that hobo would have killed Douchebag in a single turn!



So let's show him our Tesla coil's power attack in response.



Despite the close call, that was not a particularly difficult fight. Locking down two of the three hobos on the first turn really helped.



We find another awful cosmetic item on one of the hobos.



Inside this tent we find lime green dye. Not particularly great rewards, but at least it was fun!


That's all for now! Next time, we start exploring the town in earnest.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Mraagvpeine posted:

Can you get all the perks and upgrade all abilities to level 5?

The maximum level for the game is 15, so you can only max out 3 abilities.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
:nws::nws: THIS UPDATE SHOULD BE CONSIDERED NOT WORK SAFE :nws::nws:

Hello again everybody! Let's continue exploring the town and making friends.



Occasionally as you spawn onto a screen, enemies will try and ambush you. Typically you won't have a lot of time to react.



This does make a perfect opportunity to show off another of Butters' abilities. This is Hammer of Justice.



Pissed Off is a pretty great debuff to inflict. Anybody afflicted by it can no longer use abilities, and can only target the person who inflicted it.

Anyway, when you're walking around, you'll just randomly see elves out and about as random encounters, like the one we just fought. They have a lot of dialogue if they see you.


: (standing around) Well, well.
: (standing around) Dead human walking!
: (standing around) Goddamn, humans are ugly.
: (standing around) Hey New Kid! Suck my balls!
: (standing around) You better keep walking.
: (standing around) Long way from home, human.
: (standing around) Something stinks like human.
: (standing around) Where's your leash, human dog?
: (standing around) Let's go, bitch! You and me.
: (standing around) Come on, give me a reason.
: (standing around) You looking for a fight?
: (standing around) What's the matter? Lost your Stick?
: (standing around) I got a beating with your name on it.

As well as when they become aggressive and try to initiate combat.

: (beginning fight) Elves attack!
: (initiating fight) Die, rear end in a top hat!
: (initiating fight) The Stick is ours!
: (initiating fight) gently caress you, rear end in a top hat!
: (initiating fight) You're a douche!
: (initiating fight) What are you lookin' at, pussy?
: (initiating fight) This elf is gonna gently caress you up!
: (initiating fight) Oh you want some of this?
: (beginning fight) You're dead.
: (beginning fight) You scared?
: (beginning fight) Let's do this!
: (beginning fight) Prepare to eat poo poo!
: (beginning fight) I'm gonna beat the poo poo out of you!
: (beginning fight) I'm gonna beat you like your daddy does.
: (beginning fight) Oh, it's on!

There's even a lot of things elves will say in the midst of combat.

: (WRATH OF THE ELVES) Eat poo poo!
: (WRATH OF THE ELVES) I'm gonna mess you up, dude.
: (RIPOSTING) Suck my balls!
: (RIPOSTING) You're going down.
: (attacking) Suck on this!
: (attacking) gently caress you, rear end in a top hat!!
: (attacking) rear end in a top hat!
: (if hit while shielded) Nope!
: (if hit while shielded) Oh, shut down!
: (if hit while shielded) Nice try, rear end in a top hat.
: (when hit) Ow!
: (when hit) Hey!
: (when hit) Ow, jeez!
: (when hit) Quit it!
: (when hit) Stop it!
: (when hit) Oh, it's on!
: (when hit) Aw! Motherfucker.
: (when hit) That didn't count!
: (when hit) You'll pay for that!
: (being healed with NATURE'S BOUNTY) Awesome!
: (being healed with NATURE'S BOUNTY) Oh hell yeah!
: (if you die) New Kid got pwned!
: (if you die) Oh yeah, you like that?

That's enough optional dialogue for now. There'll be more later.





To tell the honest truth, I captured half of the screenshots in this update a week apart from the first half. So the first part will have a lot of loot shots of awful cosmetic items, while the second half I decided nobody actually wanted to read variations on "ugh another lovely cosmetic item" and cut that poo poo out.

I also feel I should give proper warning. This updated is NWS as all gently caress. Don't read this at work. I'm serious. This is your proper warning. The next image is :nws:.





Let's talk to this girl instead.


: I'm actually faster at Facebook messaging than I am at speaking. Here, this'll just go a lot faster if I friend you.
: ...

: There. This is way easier than talking! Anyway, I feel like you and I have a real connection.

You see that garage there on the brown house? There's a thing in it that you can shoot to make a ladder drop. When I was playing I honestly didn't see it. There is a Facebook friend up there. I'm going to include his dialogue here, and I'll just grab him offscreen.

: Are you new? Hey, that means you don't know anything about me, huh?
: Don't, uh ... don't believe everything you read on Facebook, okay?



Anyway, Craig lives here, and he's one of the warriors we need to recruit. Let's see if he's home.



: Ya lookin' for Craig? Well, he can't play. He's in detention. Something about flippin' off the principal.
: We better get to the other guys first!



This is the house of Kevin Stoley. He's big into sci-fi. That's two transformers in his garage.



As for Kevin, I'm sure you can guess his obsession.



All these underpants are for a quest we get much later in the game.



The weird furry thing on his dresser quivers if you shoot it.



Let's talk to Kevin and see what he's got to say.




: Greetings, human. While I would prefer to explore strange worlds with you, it is illogical to abandon the bridge until the captain returns. ...The captain is my mom. I-I can't go outside when she's not home. But the Federation has an urgent mission for you. A tricorder was left behind on the frozen planet of Hoth. Only it's not a tricorder i-it's my dad's iPad 2. I need you to beam down to Omicron Sector and locate that device before it falls into Klingon hands. I think it fell out of my backpack near the church.
: The Federation is counting on you to find that tricorder!

I'm pretty sure an iPad would stop working correctly if it were dropped on the ground, or in snow. Spoilers, we find it on the ground in a snowbank.



Back outside now. If we destroy this grill, it falls over and catches fire. Pity we can't spread the fire, because that treasure chest looks tempting. Oh well, let's see who lives in House 9770.



:catstare:



This is the Community Center. There will be more to do here later on in the story. Yes, that is a Chinpokomon in the fence back there, and no we can't reach it yet.



Another screen to the left is the school. This is actually the first dungeon of the game, but we can't go in until we find the three warriors. If you look in the background, you can make out the fence leading to the loading dock has a golden handle. Let's go investigate.



These are the goth kids. Remember that they're here. From the left, we have Pete, Firkle, Henrietta, and Michael. We can't do much with them just yet.


: There's this cool old dude who sells clothes on the other side of town.
: You're not goth! Where are your cigarettes?! gently caress off!
: Enjoy your popularity and one point nine children and your 401k, conformist.
: Find your own pit of despair. God!

: I see only death and decay. You are a rotting corpse to me.
: We are all dying from the moment we are born.

: Oh please. What goth kid walks around in THOSE clothes?

: If you're looking for smokes, the sixth graders are always hanging up near Jimbo's Guns.
: You think that's all it means to be goth?! You don't even have coffee!
: We don't hang with conformists, go get the stuff to look like we do.
: Go conform somewhere else, kid.

Some of that is quest related dialogue for later in the game, but meh. Firkle is kinda cute at least. He's the tiny kindergartner goth kid in the background. Something about his widdle vowice spouting lovely poetry is adorable.



Anyway, just past the school we find the edge of the map. All these signs are warning us about the forest. We can't get in yet because of a partially visible mass of rats, but the forest is a really dangerous place to be. The enemies inside are really strong, so we'll be avoiding it as much as possible.



The town of South Park, for the purposes of this game, is laid out in three distinct rows. Most of the houses are on the bottom row. We're now on the second row where the majority of the businesses can be found. We'll cover the top row next time, but it has still more businesses.



The generic sunglasses are one of the few cosmetic items in the game I genuinely like.



It's hard to make a nine year old look badass, though.



Over to the right we find a split path.



If you break the pile of wood and follow the path back, we find this little hiding spot.



Some girl stashed her backpack back here, and we just looted it. Remember this is back here, because a quest we run into later on will have an objective in this little hiding spot.



Kevin mentioned that he dropped his dad's iPad near the church, so let's go find it.



The shot is super small to show you the iPad, but this is to the right of the church, behind the lone tree closest to the fence.



Past the church is the police station. We can bust open the first car's trunk, but all that's inside is a strength potion I doubt I'll ever use. Inside the station we can find a bunch of South Park's finest.



Over behind the redheaded sergeant, we can find some neat loot.



I swear that Breathalyzer looks like a car battery with a tube attached to the negative terminal.


: Nothing ever happens in this one horse town. Except for hippie infestations ... cat piss huffing... guinea pig attacks...
: ... robot dinosaur attacks, huge bouncy testicle fads, New Jersey invasions, towel technology wars, pee tsunamis...
: ... accidental toilet deaths, crack baby basketball leagues, rifts to the realm of the ancient ones, jizz drinking scams ...

: We've been getting reports of a bunny rabbit running around people's yards. I'm gonna check it out.

: I like a kid who lets his actions speak for him.
: Not now, kid. I'm on a case.
: I don't even like donuts, that's the sad truth.
: Best thing about being a cop is that people have to respect your authority.



Left of the lobby we can find the lockup.

: Come on a quieter day, I'll take you on a ride-along. I'll be way more careful than I was with the last kid.

: You don't talk, huh? Me neither. That's why they won't let me out.

: Hey, kid. Find the key and bust me out of here.



Upstairs in the station we find more stuff to poke at.



Like the evidence locker, which is to the right.



If I'm not mistaken this is #5, which puts us at 16%



Okay, this loot has a lot of stuff in it. Bling is our first piece of armor, while Buckyball Magnets are our first armor accessory. So...





Bling increases money gained by 5%. I'll never use it. I don't show them off here but the Buckyball Magnets, if we could equip them, also increase money gained. I also take this opportunity to customize our armor some.



Much better!



Left of the staircase we can find some callbacks.



The police aren't looking very hard if they can't find Damien. He's not exactly hiding very well. We'll find him later.



The equipment lockup is, well, locked. So we have to sneak in. If we shoot the right side of the trophy shelf, it falls over.





I'm honestly kind of disappointed we can't loot some gear from in here. A nightstick or riot shield would be kind of neat to run around with.





The jail cell key unlocks Romper Stomper's cell. I completely forget to do this until later. Whoops!



It's also time for a change away from that beard.



Pressing A here will unlock a shortcut. We can't do anything with that weird device up on top of the station yet. But the shortcut affords us easy access back when we can!



Now time to show off weapon stickers.



You can apply and remove them at will, allowing you to customize your weapons to your liking. I'll show off how you can really snap the game in half with this in the next update. For now, an extra five damage on a melee attack is pretty nice.



Better weapons and armor have more slots for stickers and accessories.

Anyway, on with the game.




: Oh what sad times these are when the nation's youth run around in dungeon clothes playing the games of Satan. Young man, if you really want power there is only one thing you must do. Find Jesus. Find him, and when you do, return to me.
: Find Christ, my son, and you shall be greatly rewarded.
: The Lord shall make Himself known when He chooses to reveal Himself. But He will only reveal Himself to those who wish to find him.
: Sometimes the Lord can be found in the most surprising places. Keep looking, my son.

Well, the most logical place to start looking for Jesus is at the church. Let's start there.



: (Tee hee hee hee)





: You found me! Tee hee hee! Next time finding me won't be so easy!



:toot:

Let's go talk to Priest Maxi and see what he has to say about literally finding Jesus.



: Do not despair, for many find Jesus only to lose Him later. But the soul that does not abandon its search will surely be rewarded with His company. Remember that.

Okay, let's try again. Back to the church!



: (Tee hee hee hee!)

It's not immediately obvious what you have to do here, but you can interact with the spotlights.



You can also hit the overhead lights. If you look really closely, you can just barely make out a golden highlight on the light switch.






: Well done, my son! I hope you didn't peek! Remember, I will always be at the side of those who have found me. You can call me once per day with this. But I can't help against bosses. They're scary. Come find me again for another.



The combat in this game is incredibly easy, so you almost never need to use summons. The fights where you would want to, they're unable to be used. Oh, and Priest Maxi and Jesus both add us on Facebook after we unlock the summon.

In case we come back to Jesus after using his summon, but before a day has passed, he has some dialogue for us.


: Sorry, I can only help you once per day. It's not like I can be everywhere at once.

: Guys, your heart is the first place everybody looks. I'm not going to hide there. Give me some credit, okay?



We can poke around in the priest's office.



:stare:



:3: He has a tiny little mitre.




: Now that you have found Jesus, He will always be with you.

: I'm glad that you found Christ, my son. Be ye ever vigilant, for He may be found in the unlikeliest of places in times of need. I found Him in my chimney once.
Jesus likes this.

So over past the priest, we can see some bullies harassing a little girl. You can also click the video to see the cutscene and accompanying fight. Highly recommended, if only to see just how fast paced the action is.

Video:

: Give it back! Give it back!
: Why don't you make us?
: That's MY Justin Bieber toy!
: Not anymore, it's not!



: Aw, did baby lose her toy?
: Come on, you guys!
: You gonna cry?
: It isn't yours!
: What are you gonna do about it?
: She's got nothing.
: Maybe I'll just break it in two.
: No, don't!
: Do it. Let's see its insides.

gently caress bullies. Let's intervene!



: Who is THIS?



: Beat it, kid, if you know what's good for you.



Despite being awful bullies, these are still little girls. As such they are barely more difficult than a random encounter. Can't Touch Us is their only ability of note, and it just adds four armor. Wow. :geno:

If you somehow gently caress up badly enough to get a game over here, these girls have special dialogue for you.


: What a little pussy.



You have to be really bad at this game to lose to this fight, so you will almost never see that dialogue.



: You LIKE beating up on GIRLS??



: Oh, I hope they didn't break it. (she pulls the cord) Oh, whew. Hey thanks ... I owe you one kid

The first time I played this, I thought there would be consequences for beating up on a group of girls. There are none. We actually get rewarded by Annie adding us on Facebook!

: That was so amazing, what you did for me. I won't forget it.



There's a Chinpokomon in a tree here. There's also a couple backpacks over on a pathway behind Priest Maxi. Neither has anything worth mentioning.



Let's go bug Mayor McDaniels in city hall.




: I want you to know that I'm very sorry about Butters. Just in general.



: Hey, kid, maybe you can help us with something. All these homeless people in South Park are making us look like a cold and heartless town. If you could go and beat the crap out of all the bums and vagrants, they'll leave town and it'll restore South Park's reputation as a compassionate community. Ya gotta get every single one of those bastards, okay? Chop chop!

: We still have hobos, Kid. Come back when you have solved our little "problem."

We can't finish this quest today. If I remember right, there's 7 camps we need to bust up. On the first day we can clear, I believe, 3. Maybe 4.



Let's keep moving on.



I feel kinda out of place doing this LP, because I don't recognize so many of these callbacks. I'm not a superfan by any stretch of the imagination. But it's a testament to how well made the game is that it's enjoyable despite not understanding the references.

Anyway, Butters also has a lot of things to say while you're walking around town.


: Sure is a lot of walkin'.
: We must get back to the quest at hand, my lord!
: To get the Stick of Truth we must recruit the warriors three!

: (standing around) You want my number? Oh, okay.
: (standing around) Yeah, after people hang out with me for a while they usually end up texting or just looking at their phones.
: (standing around) Well you don't have to tweet me, I'm right here.
: (standing around) If you're texting your friends about this game, tell them it's good.
: (standing around) Is Douchebag your real name?

Expect to hear the first three pretty often.



The first door is locked, so let's go in the post office instead.




: GET ON THE GROUND AND SHUT UP OR YOUR BRAINS ARE GOING ON THE loving WALL- Hey Vince, how's it going? Just showing the New Kid around today.
: Hey Butters! Sweet kid.

: I'd love to chat, but you're unpopular.

Like several of the other girls in the town, Lola won't be friends with us until we're more popular. So we'll have to be back later. But before we leave...



One of the mailboxes over on the right is unlocked.



There's also some stuff behind the counter.



Oh hey, it's Stevie Nicks. What's she doing crammed in a treasure chest?



We should deliver this to Mr. Slave. We'll be by his house in a few minutes.



I'd comment on how dirty the quest name sounds, but knowing this game I'm pretty sure it's intentional. Anyway, let's go unlock the news office and poke around in there.





We can't interact with the broken heat register. Not yet at any rate. We can, however, talk to Esther.


: They're gonna interview me for a piece on youth narcissism. I can't wait to read about me!
: Maybe they'll put a picture of me in the article too!

We're also now Facebook friends with Esther. Until later, that's all we can do in here.

The guy at the desk just has generic townie dialogue. I'll... cover that later. There's a metric fuckton and a lot of it is dependent on what day you're on. So it's just easier to post all of it then.



Now that we're friends with Esther, we also get our second perk.



Hopefully we won't be needing to use too many revive potions, but being able to revive someone at full health will be invaluable all the same.



Mrs. Biggle is an easy-to-miss Facebook friend. It's really easy to mistake her for a random townie. On the upside, she doesn't move from that spot until you talk to her, so it's not like you can miss becoming friends with her.


: You must be in our little Bradley's class. I know everyone thinks their child is special, but I REALLY think he is.
: Have you met my daughter Henrietta? She thinks she's a vampire, but I'm sure it's just a phase.



This screen of the town has Tom's Rhinoplasty and the bank.

: Well hey Officer Buttbaby!
: That's Buttbrady! Wait...

: I'll be watching you, New Kid. On Facebook! I hope you post a lot of cat pictures.
: Hey, New Kid!
: Have you seen my hat?
: You're pretty small for a grown man.
: Report any suspicious activity to the police. That's what I do.
: Okay people, nothing to see here. There's a much better view down that way.

: DeeR Dairy, 2day I maid frenz w/ a new kidd. He waz reelee niCe. I hope he likez me 2.

:unsmith: Officer Barbrady IS pretty nice. Let's check out the nose job joint because the big tower is locked.



Oh my. That's a lot of pictures of the Hoff.



Over on the far side of the clinic, we can raid a drawer and find a key. I didn't realize this while recording, but the key unlocks the big tower next door. Just another thing to add to my list of poo poo I need to do the next time I record.

For the record, the script I'm using has this to say about the business office:

quote:

BUSINESS OFFICE

(there is nothing in here. what a WASTE)

So presumably there's some cosmetics inside, or a random reference.



Back to Tom's Rhinoplasty. Let's talk to Mrs. Marsh.


: Oh hello, are you interested in some rhinoplasty? Here's a brochure with all of Dr. Tom's rates.

: Back again, I see. Let me show you our brochure.

: (after you buy something) I'll add you to our email list. Sometimes we do two-for-one specials.
: (when you buy a procedure) Oh, yes, that would look great on you! Alright, go on through. Door to your right!
: Oh go on through the door to the right. Doctor Tom will get you all fixed up.



There's special dialogue if you spend $175 to buy "The Hasselhoff." I'll be showing that off much, much later. You know, when I actually have that kind of money to burn.

If you buy an accessory, Mrs. Marsh adds you on facebook. What the game calls accessories, I call cosmetics. There are dozens upon dozens for sale, and each costs $2.00. Coming through to clean this shop's inventory out will set you back between $50-$100.



Moving on, the bank is next to Tom's Rhinoplasty.




: Okay this is a stickup!! Put all the money in a bag or I'll loving kill each and every one of y- oh hey Laura, hey Benny how's it going? Just showing the New Kid around ...
: Hi Butters!
: Good to see you too, Butters, thanks for checking in.



: Welcome to the Bank of South Park. Would you like to invest money with us today?
: (if no/ you don't have 20 dollars) Sorry, kid. Come back when you have some money to invest.
: (if you invest 20 dollars) Wise move, young man, and a bold first step toward your financial future. We'll just take that money and employ significant leverage using computer-assisted high frequency trading and index fund rebalancing to buy ahead of certain stock movements AND it's gone!
: (if you invest 20 dollars) A smart choice, kid. First thing we'll do is take that money and invest in a Colorado tax-free municipal bond fund and then give the dividend to my buddy at Goldman Sachs who'll give it to his buddy at JP Morgan who has a LIBOR-adjusted cross-currency obligation AND it's gone!
: (if you invest 20 dollars) You're obviously an experienced and sophisticated investor so let's just take that money and put it into a secure and qualified account and it's gone!

This isn't a scam, we can get this money back at a later date. But $60 invested is the point where the reward stops growing. Oh and for the sake of reference...



Let's just move on.



This screen will be incredibly important later on in the game.


: Generally wanna stay outta there if you're a fetus, yeah.



: Hi, did you accidentally get someone pregnant?

I'm using the generic woman townie face here. It's the woman named "Admin" behind the counter talking.

Outside, we can see a girl hiding behind the abortion clinic. Let's go talk to her.


: Let's just keep this between us, okay? Because we're such good friends!
: Hey, how was your weekend? That's SO great! Kay, later!

Indeed. Well, we're friends with Millie now. The last thing of interest on this screen is the photo dojo.



: Hey, you're a pretty good looking kid. You ever think about modeling?

The door to the back room is locked until much later in the game. We'll be back then.



There's not very much on this screen, but it does signify that we're next to the playground.



Speaking of which, here we are. There's a few generic kids hanging out, but we're more interested in the far side of the basketball court.



See that little kid peeking out from behind the pole? He has a quest for us.




: Come play hide and seek with us. You're it!

Those six kindergartners are now spread all throughout the town. We'll happen across all of them in the course of finishing up everything. We've actually already passed several of their hiding spots.



Finally, at the far end of the playground, we find the domain of Maplebeard the Pirate King.


: Avast there, matey! None shall pass!
: I am a pirate king!

We can leave off the bottom of the screen here to put us one screen to the right of Kupa Keep. Instead, we're going to continue our journey to the right.





We've already found the first little kid! This is Sally.




: Billy tried to steal my hidey spot, but I made him go away.



I wonder whose house this is. It could only be one of two people in the town.



This next dialogue you only get if you come here before picking the package up at the post office. I've never seen it because I always take this route through the town.


: Hey kid, can you help me? There was a mix-up at the post office and they accidentally gave me a package for Ms. Cartman. Any chance you can go to the post office and pick up mine while I drop this one by her house?
: I guess Ms. Cartman and I like to shop at the same places.

After we deliver the package to him...

: Thanks, Kid! My night is looking a whole lot better now. Here, if you ever need my help, use this! I can't help with any really tough fights, though. I don't want to get a fissure. Come back and find me if you want to call me again. But give it a day. I go to a lot of parties.



Mr. Slave gives us another summon item to use. I'm pretty sure there are four summon items, and we can get three of them basically immediately from the start of the game.

If we use the summon item and come back to talk to Mr. Slave, he has this to say.


: Come back tomorrow, sweetie. I'm all booked up today.



This is one fancy as hell bedroom. There's nothing worthwhile in here though. If you squint, you can make out a duffel bag behind the changing screen. All that's in there is a torn condom and some pocket change.

Back outside, let's go to the house next door.



:dogbutton:

What the gently caress is wrong with this town?



The horsefucker is so busy with his hobby that he can't even fix his garage door. So we can't loot it for goods either.



But on the upside, we're 2/3 done with exploring the town.

Next time we learn how to break the game, so stay tuned!

DoubleNegative fucked around with this message at 05:02 on Jul 30, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Fister Roboto posted:

All you really need for a map is a street map of scenic Fairplay, Colorado.



Holy poo poo. The likeness is uncanny.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Starhawk64 posted:

You are going to show them off though, right?

Of course! Even if it's just a "summon showcase" thing where I run through what all of them look like after picking up the last one, I'll show them off.

Colgate posted:

Always be using items. It doesn't interfere with attacking, and unless you're chugging the Ultra Speed Potions, they're not all that expensive to keep a supply of. Those are like $15.

Yeah, this. The Stick of Truth is a really good game to disabuse you of item hoarding tendencies. The most valuable items are probably the bottles of water, and they're also one of the most common drops from random encounters. You don't even need to use items to heal up after an encounter, because leaving combat fully heals your team.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone, welcome back. Today we're gonna finish exploring the majority of the town.



This guy is one of the few bums that we can't kick out of the town. He's actually a merchant, and one of the most convenient ones. Typically whenever I run low on bottles of water, I come to this guy.





The equipment he sells isn't very good.



One of the goth kids, I think it was Pete, talked about the cool homeless guy on the far end of town. These cosmetics make us look like a goth kid. Take a wild guess what we're going to have to do in the future at some point.



Like I said, he's one of the most convenient merchants to quickly access. Kupa Keep's store is just as convenient, but I forget that it's there. Every time you come to this screen (which is surprisingly often) you see this guy, so he tends to stick in my mind more.



One of the weapon sticker he sold was this thing. Adding extra Gross damage is really helpful.



This is the other weapon sticker he sold.

Gross damage is one of the status effects that I haven't covered yet. In fact, if I'm not mistaken, it's the last status effect we haven't covered. It causes moderate damage at the end of an enemy's turn, and prevents them from healing. Furthermore, if an enemy tries to heal and is Grossed Out, they take damage instead.

Status effects tend to be how you win in the harder fights in this game. All of the damage effects stack with each other, so it's not uncommon to have an enemy be afflicted with every debuff, taking hilarious amounts of damage. Stun them and... well, you get the idea. I would like to note that we can now deal all three damaging status effects.



Oh well. This is a "watch tower" according to the elf at the top. So let's deprive the elves of territory.







The game isn't completely broken yet, but we're about 80% of the way there.



He takes 39 tick damage from the bleed effect. We're kind of powerful now.





Correction. We're kind of powerful now. Dragon's Breath can now hit multiple enemies per cast.



Anyway, a little to the left is the U-STOR-IT building.



Inside we find this switch which opens the gate outside. There's also obviously an item cache behind the swinging gate, but it's apparently locked.



The Facebook message from Officer Barbrady I showed off last time. This screenshot was mostly to show that the gate outside did indeed open.





There's three storage lockers we can open back here. Two of them are locked, but we have the key to the third one.



In here a recording plays. The script says it's Professor Chaos, but... c'mon, it's Butters.


: HAHAHAHAA! You have tripped the mighty CHAOS ALARM and now the earth shall be destroyed in 10 seconds! 10... 9... 8... 7... 6... 5... 4... 3... 2... 1... BLAMO!



: And now all of these lights and electrical equipment you see are ON and will never be turned off!! Draining the Earth's entire power supply and plunging humanity into a deep cold darkness. Without light or heat or computers or power, humans will be left to fend for themselves against the beasts and the elements! HUMANITY BE DAMNED!! HAHAHAHAHA!

: Wow we must have stumbled upon the secret and cool lair of a super evil super cool super genius.
: (if you break a cardboard box) Hey! No reason to break his nice evil genius things.



On the far side of the Chaos Lair we find "General Disarray." He adds us on Facebook if we talk to him. This is obviously Dougie, but I'm not gonna complain that we can double dip for a friend perk.

: Dougie spoke of you and says you'd make a worthy ally.
: Professor Chaos left me here to keep changing the light bulbs until the Earth's energy supply is drained.



Just to add extra insult to injury, we now deal more damage to (and take less damage from) enemies that are bleeding.



The wall behind Dougie has Butters' search for who the mysterious "Mysterion" is. It's Kenny. :ssh:



There's not a lot to do in here, sadly. The Chinpokomon was on top of the air duct.



Speaking of air ducts, we can walk into this one.





The Red Cross badge is another piece in our "snap the game in half" kit. Anyway, that's all we can do in the part of town, so it's time to head left.




: Psst. Pssst, hey. Over here.

Is that the wind blowing? I swear I heard something over here. Hey random lady, did you hear anything?

: I heard City Wok is serving Mongolian food now.

Guess not. Oh well. Tweek Bros. Coffee sounds like somewhere we're likely to find Tweek.



: Welcome to Tweek Coffee. Coffee made with ingredients supplied by local organic suppliers. It's local coffee. Brewed locally. Tweek? TWEEEEK!!



: (from behind door) AGGHHG!
: Have you picked up the fresh local ingredients?
: (from behind door) AAAHGHGH NOT YET DAD!!! I'M STILL TRYING TO DO ALL MY CHORES!
: Well hurry up, son, the family business is relying on you!
: (from behind door) AHGHGHGHGH!!

: Hello there. If you're looking for Tweek, he's in the back room, unattended. Unattended, like a pristine meadow known only to the wild horses that graze there. Would you like to try some coffee? It's fresh, like a sun-dappled cornfield ready for harvest.
: You know, here at Tweek Brothers, we believe in using homegrown labor. That's why our son toils in the back all day. Sure we could hire workers, but I guess we just care a little more.
: Which of our local coffees would you like to try?



Tweek Bros. Coffee is the only place you can buy the Speed Potion Ultra. Be sure to buy one. $15 is really expensive at first, but doing so is the only way to become Facebook friends with Mr. and Mrs. Tweek. This is something I didn't know until just very recently.

: That purchase qualifies you to be a friend of Tweek's coffee online. As a friend of Tweek's, you'll receive fresh, homegrown emails. Then we'll sell your information to local spammers. Sure, we could sell it to one of the big national spammers but... I guess we just care a little more.

: You should try some coffee. It gives you that edge you need to stay focused at school.



In the back room we find Tweek.

: AHGHGHGH! How am I supposed to do all this?! There's no way, man! Starbucks has like eight employees! Here it's just me!! GAHGHGH!!!
: More coffee!! Need more coffee!! AGHGHGH!



: What's this?! AH!! NOW?!?! The guys need me now?! Oh there's no way man! I have WAY too much to do! HOW AM I SUPPOSED TO DO ALL THIS?! Wait - YOU! Could you go get the four o'clock delivery for me?! If you do I can finish here and then - and then I'll still have time to play! PLEASE! Would you?! It's at Kenny's house - like always! Y-you give them THIS - They'll give you the delivery!

: I can't play until all the work is done! If you get the delivery for me I can finish here!
: The delivery is at Kenny's house! AHGHGHGH!!
: The secret ingredient, man. From Kenny's place. Hurry!
: Oh Jesus!

Jesus. He needs to switch to decaf. We'll put that on the back-burner for now. We have a town to finish exploring.



: Psst. Pssst, hey. Over here.

There's that noise again. I swear it's the wind. You guys hear that, right? Am I going crazy, or is it just the wind?

For reasons obvious to anyone who's played this game, I'm putting off Al Gore's sidequest until later.



This guy's still working the ticket booth in 2014? He was working in there in 1999 when the first Asses of Fire came out.


: I wish I had some friends.
: Ha! As IF you could see this movie!
: It's like you are stalking this movie.
: I was your age like a million years ago.
: The answer is no, you cannot see this movie.
: Have fun NOT seeing the Terrance and Phillip movie!
: Seriously, I don't even remember being as young as you.
: This movie is really sweet, too bad you guys can't see it.
: I liked The Stapler. I thought it was some of Rob Schneider's better work.
: How does it feel to totally not be able to see the new Terrance and Phillip movie?
: It's like totally awesome to be mature like me and not immature like you twerps.
: Walk by as many times as you want but you are never getting into THIS mature-rated movie.
: Hey you kids wanna see a movie? Oh that's right, you can't, cause it's rated R and it's too mature for you.
: Nya nya nya nya nya. You have to prove your maturity to see this movie and you can't because you are not of sufficient age.

Wow. gently caress this guy.



Too bad he's so interested in his phone that he just missed us sneaking into Asses of Fire 2.




: I am Damien, the Antichrist, the Son of Satan, and I have never witnessed a thing as hideous and vile as the one you mortals call Rob Schneider.
: Your blood will slake the thirst of a thousand fallen angels if you post anything motivational, or lame, or wimpy on my Facebook page.

I told you guys the police weren't looking very hard. Of course, it could be argued that Damien is being punished already. The theater is endlessly playing previews for Rob Schneider movies. We're also now Facebook friends with Damien.



There's a few items in here. If we want to get the item behind all these breakable chairs, we need to enter from here.





The Action Hero Badge gives us some PP back when we kill something. That's all we can do in the theater, so back out we go.



Wow. gently caress that guy. Seriously.

Something I haven't mentioned yet is that you can fart on demand. Just press up on the right thumbstick and you will fart. I think it's time to get some revenge.

The Chinpokomon, by the way, was on top of the ticket booth.




: Ah, god! There's no ventilation in here!

:mmmhmm:



Up this street here we can find the last few screens of town.



I forget if the game ever explicitly tells you or not, but the last of the warriors we need to track down, Token, lives in Dark Meadows Estates. Let's see if the guard will let us in.


: This is a gated community, sir. We do not allow in the riffraff. Move along sir.

Well that was rude. Let's see if we can talk things over...



: If you try again, I will pepper spray you back to the Stone Age.

: I warn you, sir, I have five years training at the mall. Move along, sir!
: Sir, I'm a professional security guard. It is impossible to get past me.

Let's just move on. We'll come back to get Token later.



: HAHAHAHA Dude someone just posted a video of you getting pepper sprayed! Hold on I gotta watch that again. AHAHAHAHA it's even better when you know what's coming!
Butters and 3 others like this.
: Jimbo's Guns carries a selection of gas masks that render pepper spray totally useless as a self-defense. Come visit.

Jimbo's Guns, eh? Let's go see!



Also time for another change-up. We're wearing 80s Action Hero shades.



On the next screen to the left is the mall. We can't go past the gate. This screen will be more lively later on in the game. Moving on...



:stare: What happened to City Sushi?



The Tower of Peace is a little to the left of City Sushi. If you look in the lower left corner you can see a small child poking her head out from behind the fast travel caption.




: I couldn't decide where to hide!

Now that I'm thinking about it, let's go round up some of the hiding kindergartners.



Back on the second row, I neglected to mention that we could crawl into the open manhole.



We'll extensively cover the sewers later on, but on this first screen we can see one of the children hiding behind a pile of garbage.




: Filmore told me to pick that spot. Pretty good, huh?



Jenny is hiding behind a tree near Stark's Pond.



: This place is dark and scary. What if you never found me?

That's 2/3 of the hiding children. We'll get the last two later on. For now, the Tower of Peace screen has one more location to visit.



City Wok.



I mean Mongolian Wok. I guess.




: Goddamn Mongolians...
: (if you try to talk to the elf kid) Hey, no fighting in here!

I'm not going to type the awful racist accent he uses. Just mentally substitute the letter "r" for the letter "l" in Mr. Kim's speech and you have it. He also slurs the name of his restaurant as "lovely Wok."

Video:

: Hello, welcome to City Wok! Take your order, please!
: Only thing we serving today is Mongolian beef. Mongolian beef so good, oh I just LOVE it.
: Oh, hello Mongolian!





: (whispering) Shh... Mongolians are watching. They conquer me last week. Act natural.
: Oh yeah, Mongolian beef, mm, so tasty, right? Wow...
: (whispering) It not tasty at all! It gross! Don't eat it! You eat Mongolian beef, you poo poo your pants for five days!
: (waving) Hello, Mongolian!





: (whispering) Please, you gotta help me out. The Mongolians all live like rats in the Tower of Peace next door! I'll keep the adults occupied here. You go top of tower and beat up all their kids! Beat up all the Mongolian kids! Then Mongolian think this neighborhood not a safe place. They move away! Go! Go! Beat up the little Mongolian kids!



: (waving) Oh, hello Mongolian!

Sometimes there just are no words.





The last screen of the town has Jimbo's Guns and the bar.


: Who, Wha-?? Hey, I guess I hit it a little hard at the bar this morning... Thanks for waking me up, kid. You on Facebook?
: poo poo, I got to get to work!

We're now Facebook friends with Kenny's dad. Let's go into the bar.





I lost count. How many are we up to now? Anyway, Skeeter has a quest for us.


: Well, well, you supposed to be some kind of knight of the round table? Welcome to Ye Olde Skeeter's tavern. Tell you what, good sir knight, I got rats in the basement. Big uns! That's why I got stuck with her majesty's goddamn health code violation. You think you're a real dungeon dweller, then go clear out them rats outta my basement. Well, what are you waitin for? Make loving haste.

: You kill any of them rats yet?

We're a real adventurer now. We've been sent on a quest to kill rats. The basement is right over there, so let's take care of it now.



The basement is pretty dark, but you can see a couple of the rats hanging around. They appear to have dorsal fins.





It turns out that rats have a debilitating weakness to both being set on fire and to being smashed with a hammer. Yes, Butters hit the thing so hard that it stopped existing altogether.



This basement also lets me demonstrate a neat mechanic we won't be introduced to for a while. See that jar of moonshine I have targeted?



If you stun a rat on top of the spilled moonshine (after you shoot it naturally) and then shoot the neon sign...



You take out one of the rats in the resulting surge of electricity. You even get full experience and item rewards for doing so!

Cutting out the rest of the basement because it's just two more battles with rats that end on turn 1...




: drat if you ain't a noble knight after all. Alright kid, here ya go.



: We don't take kindly to your type around here. Except you. We like - we like you.
: Them rats got what was coming to em. I had you figured wrong, kid.

We're also now Facebook friends with both Skeeter and the Bartender. But the real prize are the bar darts. These things are incredibly nice.



Look at the innate bonuses over on the right. Really high damage, you fire three projectiles randomly, bleeding, and increased damage on perfect attack. We can make them better.



Each enemy now hit by a dart is afflicted with two stacks of the bleed debuff. If there's only one target, then they will get hit by all three darts. A full five stacks of bleed sounds really nice for one turn.


: Now that the rats are gone the roaches are breeding unchecked. Guess we shouldn't have hosed with mother nature.
Bartender likes this.

Into Jimbo's Guns we go.



: Well hello there Jimbo and Ned!
: Well! What brings you here today? Business or pleasure? Or vengeance?
: Vengeance!
: You've come to the right place.

: Howdy there! Haven't seen you before. You must be the new kid that moved to town - and you're into huntin', huh?! Well, my boy, you've come to the right place! South Park is chock FULL o' things to shoot that would delight ANY taxidermist, survivalist or weekend animal death enthusiast! Ain't much I can sell to a minor - thanks to the stupid Democrats - bu-but if you can prove yourself a REAL hunter I might be able to get you some better stuff. You should buy a copy of the Hunter's Guide to South Park Wildlife! This book thingy here!
: The Guide to South Park Wildlife is everything a hunter needs to know about the beasts of Central Colorado. Got some things for sale might help your hunting. Interested?



This is a game-spanning sidequest. We can get a start on it now, but it will be an incredibly long time before we can finish it.



We should also buy this while we're here. We are gonna need this soon I suspect.





We can very nearly afford these. The katana and the crossbow are the two strongest weapons in the game. It's a pity we can't actually equip them until the end of the game. Some day... :allears:


: You remind me of a guy I served with in Nam.
: Remember you can legally kill anything in self-defense.
: Do you need to borrow my voice box?

: Shot and killed any of them animals in the Wildlife Guide? I'll make it worth yer while!

: Don't think you're going to have an easy time finding those beasts I told you about, New Kid.
Ned and 2 others like this.
: Remember - those bastards will only come running if you offer 'em something they can't resist!
: Oh, that's right! You'll have to use one of the items I gave you to tempt them out!

We'll start on that later. First, though...



Because it's an easy sidequest, let's go evict the Mongolians from the Tower of Peace.



When we enter, this kid hits his gong and the stairs raise. We're also thrust immediately into combat.





One round of darts later and you can see just how insanely broken bleed damage is.



Butters' lightning attack can very nearly one shot these guys.



Up on the next floor we can set off fireworks. There's another fight, but it's just as easy as the first one.



But the reward is amazing.



It has the same damage range as the darts, but deals extra fire damage? Sign me up! Of course I also apply the toothpick to it, so it adds bleed damage as well.



If you walk through this hole, you can grab a hanging key.





But you shouldn't also forget the Chinpokomon.



These are in the little toolbox on the left side of the tower.



Yet another piece in our "break the game in half" kit! This is an armor accessory.



We need to be level 4 to properly break the combat. We'll make do until then.




: Oh boy, a door puzzle!



It's not a very difficult puzzle. The piece is hanging over to the right.





Slot it into place...



Shoot the dragon's eye and the door opens to the roof.


Video:



Um...



Err...



Boss fight time! The video link above has the fight in all of its glory.



The Mongolian Horde has 509 health. That is a lot more than anything else we've fought up to this point!



I set them on fire and apply three stacks of bleeding with the bow.



They retaliate by shooting flaming arrows at Butters.



Then on the second round of combat I shoot with a bow again, giving the boss a 5 stack of bleeding. That tick damage is a killer!





Let's go back to Mr. Kim for our reward.




: Mongolian beef smell like Lionel Richie's rear end in a top hat.

: There you go, kid. All the City chicken you can carry. You do good work. I'll help you gently caress up Mongolians any time you want. Not bosses, though, they too tough. You call me with this. I give you one per day.

: Sorry, you can only summon me once per day. Or else who's gonna sell this City Beef? Come back tomorrow.

Yeah, we just got our third summon item. Just one more to go and we've got all of 'em!



:toot: Time to break this sucker wide open.





Look at those patches and think about how we can attack. We can now cast Dragon's Breath indefinitely and will heal ourself whenever we do so. There is armor we'll get later on that makes this kit even more absurd.



Speaking of Dragon's Breath, now whenever we cast it, all of our abilities get even stronger.

Let's go find some elves to make friends with.



Your eye is probably drawn to the right side of that image with the very large numbers coming out of that elf we just set on fire with our bow. But look over top of Douchebag. See those green 10s? Yeah, we just healed ourselves for 30 damage just from shooting arrows.



Hey Mr. Security Guard, I want a rematch!

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

mateo360 posted:

I think you have this backwards. You started on the bottom row where most of the house are.

I went back and fixed this in the previous update. I blame writing my updates in the middle of the night.

SonicRulez posted:

Why do you include a screenshot of dialogue and then also type out the dialogue with one of the talking heads? It's redundant.

Honestly? Because I forgot to turn off subtitles when recording, and I'm not going back to re-record three hours of footage, then recapture some 460+ screenshots just to cut out the subtitled dialogue. The screenshots with redundant dialogue on them are mostly to give context to what's happening while the characters talk.

ZRM posted:

It helps on mobile, cause the subtitles are tiny. It's helpful to me.

Also this too.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
I think it's nigh about time we kick start this game's plot, don't you guys? Let's do that. This also gives me something to do instead of watching a boring, commentary-less, speedrun.

I swear, if you're going to play Pokemon Blue blindfolded, the least you could do is talk about it instead of asking for total silence. Anyway...



Last time we gained infinite power. Let's go abuse that power.



Talking to the security guard prompts him trying to mace us again. It doesn't work this time!


: What the gently caress? Oh NO!



We're thrown into a battle with an overweight idiot. He has some special dialogue, but this is also about the strength of a random battle. The only attack I've ever seen him use is him trying to taze you. If you fail to block that, then you get stunned for a few turns.

: (idle) Hey, what are you doing?
: (idle) Let's move this fight along, sir.
: (idle) This is private property, sir.
: (idle) Sir, you are making me late for my Elk's club meeting.
: (idle) Sir, I have taken a three hour combat workshop in the deadly arts.
: (dying) Move... along.



This is wildly exciting, I know.





Two updates ago I complained about there being no nightsticks as weapons. Despite having recorded this section in one giant three hour block, I had honestly forgotten about this "billy club" weapon. It's not very good, so we're not going to use it.



Before we talk to Token, let's raid his garage. Up on the second floor of the garage, we find something I've been waiting on.



That Friar Cap is one of the better early-game armors. The set it's part of is particularly awesome.



It has "Gain 1 PP when healed" innate. This is something of a theme with the armor set, as you'll come to find out soon.





I think this is 8 or 9? We're still on target to collect all of them, so no worries yet.




: Yeah?



: Can I... help you?



: What's this?...Oh, the elves took the Stick again? Hang on a second.





: Thank you for thy message, traveler! I shall make haste to Kupa Keep! (walking to the right) Mom! Can you drive me to Eric's house?

We're now friends with Token on Facebook, and that's the first of the wayward warriors finally collected.



: Move along, sir. I can't look at you without feelings of deep personal shame.

Getting your rear end kicked by two nine year olds will do a lot for your humility. Now, there's one last part of the top row of town we haven't yet explored.



: Asses of Fire 2 is out, guys. They spent 250 million on it, it's gonna be awesome.
Butters and Craig like this.

Last time we talked to the shop bum, but the screen continues to his right.



: My class is Healer. You can't just change it to Blacksmith, Cartman.
: Don't fight it Token. You're born a Blacksmith. I just look at you and I think Blacksmith, you know? Not sure why.



You can climb up into the back of this U-STOR-IT truck. The staircase of boxes is supposed to be a hint you can do this, but it can be easy to overlook.



Three homeless people were hardly a challenge and that was two levels ago, so I want you to imagine just how difficult this combat encounter was. It wasn't.

There's also a dye you can pick up in the little treasure chest above the homeless person. It's like orange-gold or something.



Anyway, the final screen of the top row is over here. Just wander up this path.



This is the home of that insane redneck farmer. You know, the one that killed Scott Tenorman's parents.

As of the time of this writing (4:30 AM on August 1, 2015) that episode isn't available for streaming on that website. But I included the link for reference's sake all the same.



The fifth kindergartner is hiding over to the left.




: Aww you founded me.



Jimbo didn't give us a very good explanation on the hunting quest, but one of the things we need to hunt is a cow. So, let's attach the bell he gave us to this fencepost.



Like so.



Oh look, there's our cow prey now.

Now, I gotta warn you guys. This is a very difficult fight and it took me several retries before I got it just right. So scroll down once you're ready to see the strategy I used to beat the cow.








































Sorry, I couldn't help myself.



Now, if you remember two updates ago, I told you that you could leave to the south off this screen and it would put us pretty close to Kupa Keep.



Right now we're one screen to the right of Kupa Keep. You may recall that there was a swarm of rats preventing us from coming this way initially. Right in front of us is Francis, who has some dialogue.


: My frost giant is invincible.

If you break his snowman...

: You have slain the mighty frost giant. I stand in awe of you, hero.
: I continue to admire your awesomeness.

He friends you on Facebook!





There are 121 friends in the game, so we've got quite a ways to go. Yes, several of them are permanently missable as well. Oh, and our ranged damage is now more awesome than before.



This must be Kyle's house. Strange that we haven't seen him or Stan yet...


: Welcome to the neighborhood!
: Hey, if you ever wanna sue anybody, you can come to me first okay?
: You ever wonder what it'd be like to be a dolphin? Just... doing flips, eating fish, not a care in the world?

: Just landed a new celebrity client. I can't reveal her name but let's just say she's a 300-ft tall robot dinosaur.
Randy likes this.
: Come on, one hint.

The Broflovski house and garage are both locked, so we can't enter them yet.



However, the Marsh garage is not secured at all. Time to get to looting!



We'll equip these later, but this is another nice piece of armor. If I recall, it has a thorns effect.






: Well this is Stan's house but he isn't here right now.

: Hey guys, grab a beer and join me for SportsCenter.
: Oh, Stan's out playing that game too. I wanted to come but he wouldn't let me so I'm drinking beer instead.

Douchebag is pointedly looking at the floor and not at Randy Marsh's awful flabby hairy body.





Stan's room, ladies and gents. If we try to look in his closet...


: I'm never coming out!



More underpants for our weird collection.



This is laying on the floor in front of his toybox. Those arrows are actually directions to something that I never found the first several times I played this. I guess I never put 2 and 2 together.

That's all there is in Stan's room, so let's see what's next door.








: Who the gently caress are you? I'm gonna KILL YOU, turd!

The game then kicks us out of her room. So let's visit the master bedroom across the hallway, I guess.





I think this is the fourth pair we've found.



So how DO you kill that which has no life?



Moving on, let's head left.



We're back at Cartman's house. While we're here, let's do something I forgot to do earlier.





They wouldn't have been of any use to us earlier.



Over at the bus stop, let's talk to Kelly again now that we have a bunch of friends.


: Hey, you're getting popular. I need to get in on that!
: Keep getting more popular, New Kid. Don't let me down.

We need 26 friends for her to actually notice us. You may also notice that I put the goatee back on Douchebag. I'm preparing for something we're about to do in a minute.



First we need to travel back to the police station. If you fast travel from the bus stop, you get this cutscene.


: Ooh fast travel Timmy.



: I could swear Romper Stomper had a couple more years on his sentence, but you DO have the key...



: Thanks. Now finally I can go see a Disneyland that hasn't been snuck into prison in some kid's rear end in a top hat.
: Get out of here and leave me alone, pervert.

We're friends with Romper Stomper now. :confuoot:

Anyway, the duffel bag in his cell had the item I needed.



We look pretty badass. Kind of familiar... hard to place, though.



Yeah, kind of like Heisenberg.



Before I forget, let's return Kevin's dad's iPad.


: Well done! The galaxy is in your debt. Let it be known that I have been... and will always be... your friend. On Facebook.
: Live long and prosper.

Kevin Stoley is now our Facebook friend!

: Greetings, human. This is an incoming transmission from the U.S.S. Kevin. We are currently orbiting Earth and are prepared to provide photon torpedo support. Kevin out.
: Okay, seriously, Kevin. There are no loving spaceships in Zaron. Okay?
: It's just humans and elves and they don't have loving phasers, they have swords and arrows.
: Forgive me, admiral. My Vulcan half does not always prevent me from doing illogical things.



We get a new ranged weapon from Kevin.



Meh. I'm honestly not sure what use slow has as a debuff. I played through this entire game, start to finish, last night and got slowed several times. It doesn't cause tick damage, so my best guess is just that it makes you move later in the turn order?



I didn't see it at the time, but there's a Chinpokomon behind that pile of wood. There's one more screen in this part of town.



We also look a lot less badass now. I didn't think to grab a shot, but all the armor does is add some defense and give us the thorns effect. I'm not sure I want to know why a sock is tied around the rope belt.



Anyway, we need to go across the tracks to the poor side of town.



We need to go to Kenny's house.




: What? Oh this isn't for me. This is for the nice people who are renting the guest house out in the back.



I stand corrected. We need to go to Kenny's garage.



This is the whole reason I pretended we look anything remotely like Heisenberg. This is for an achievement.


: Yeah, yeah. We got the package for Tweek Coffee. You got the envelope?

: Uh, these witch doctors must be cooking up a secret potion. I wonder if it's a healing potion...
: These guys might be scientists...





: Hey... that's not the usual kid that picks up the package.
: Huh? Oh poo poo. It's a COP!!



You see, we're here to beat up people who have a meth lab in the McCormick Garage, and the game has an achievement for doing so while wearing a bald cap and the evil cartman goatee.



: (idle) ain't got all day, pig!
: (idle) Are you gonna arrest me or what?

The game thinks this is a boss fight. These guys are slightly upgraded hobos that get the first attack in on you.



I only saw one attack of note, which was this...



I even captured the projectile flying through the air. That lady threw a molotov at Butters with predictable results. That is to say, Butters went down like a sack of potatoes. However, this gives me a chance to show off how revive potions work!



You just kinda hold the taco aloft and your companion is jerked back to consciousness like a puppet on strings.



They go down pretty quickly after that. Now, if you look just over Douchebag's head, you can make out flames. That's actually an environmental hazard, and it will damage you if you run into it. So we have to take the long way around.





Destroy the roof here and you can climb out of the house.





There's a treasure chest up here.





This club is just as good as our tesla wand, and gets extra damage on a perfect attack. Sounds like a good weapon to use for a while!





The quest item we need is here on the shelf.



And awful armor we'll never use is the only thing in the chest. The flames are turned off by the valve, naturally.



This tutorial message was supposed to pop up before this point.



Let's go visit the McCormicks.




: Oh hey, you're the new kid! My sister the Princess texted me about you. She thinks you're cute.
: My sister Kenny doesn't need protecting, but watch out for her anyway.

I'm still honestly unsure if Kenny is just roleplaying or actually has GID, but I'm gonna err on the side of caution here and just refer to Kenny as she until further notice. We're also Facebook friends with Karen now.



Speaking of Kenny, this is her room.



Butters doesn't have anything to say about Mysterion's costume hanging in Kenny's closet.



Over in the kitchen we can talk to Mrs. McCormick.


: Sorry to hear about the renters. Usually they're real fun and energetic.
: If you see Kenny tell him to pick up some dinner on his way home. Not them fancy Toaster Strudels though, just regular Pop Tarts.

She also adds us on Facebook. Anyway, that's enough of that. Let's head back into town.

But first...



Beating elves up never gets old.



Anyway, I can never remember where the last kindergartner is hiding.



As a result, I never think to look in the bank because there is so little do to in here.




: No way! How did you find me?



That makes 6, so let's go get our quest reward.



: You found all of us! You win!

All six of the kids we found add us on Facebook as a reward! :toot:

: I'll hide better next time.
: Hiding is fun!
: You won't find me next time.
: I'm not hiding at the pond again.
: We can play again later right?
: Next time YOU can hide.





Looking back, I'm surprised it took me this long to get this perk. Fire damage is gonna be our best damage type for most of the game.

Anyway, that's almost all of the side business we can accomplish now, so let's go finish Tweek's delivery and get on with the plot.






: You did it! You got the pickup! Oh thanks, man! DAD!! I finished my work can I go play?
: Where's today's delivery?
: Right here!



: Hmm, yup, that's good poo poo. Alright, Tweek, you can play for a little bit. But be home before dark or you'll be grounded. Grounded -- like the fresh grinds of our all-organic Tweek blend, made with ingredients from local tweakers.
: Thanks kid. I gotta go get changed then I'll meet you at the kingdom!



We're 1/3 of the way to the level cap and we haven't really even started the story yet. Don't worry too much, though. The game may be incredibly easy, but everything levels up with you.



Dragon's Breath is now incredibly badass, and will only become more valuable as the game wears on. I don't want to give too much away, but encounters get decidedly less friendly later on. Heavily armored enemies might have 20 armor right now, but by the end of the game, we'll be dealing with foes that have quite a lot more.



THIS is what I've been waiting on!



Let's set up our broken patches...



and marvel at the innate regeneration on the armor. Yes, the regeneration replenishes our stock of PP with that patch.



Now look at the gloves. That tiny regen of 5 per turn is suddenly restoring 40 per turn. Our hat also has the "gain 10 HP when you deal damage" armor patch. So every time we use Dragon's Breath, our PP bar is fully replenished and each tick of damage restores 35 health.

The game's difficulty? It is officially snapped in half.



Naturally we need to rep the Row while we run around in South Park.



But first, I promised plot.


Video:

: All soldiers reporting for duty, Grand Wizard!



: Nice work, Douchebag. Now all my men are here and ready to fight for the - wait a minute, where is Feldspar? Where's my level twelve thief?
: Hey yeah, where's Craig?
: He's in detention.
: What?!
: He flipped off the principal, so he's in detention again.



: Oh my God... If they've locked away our thief in detention we have no hope of getting back the Stick of Truth. We have to break him out!
: Agh! No way, man, last time we broke Craig out of detention we ALL got in trouble!
: Getting into trouble is a risk that Douchebag is willing to take! You have to break out our thief, Douchebag. But don't worry, I will not let you go unprepared. I am going to teach you how to use magic. Meet me at the training barracks. It's time for you to learn 'Dragonshout.'

Before we go learn magic, there's more optional dialogue with everyone here.

: Can't talk! Need to practice! AAAGH!!

: At first I didn't want to join the KKK at all, but the Grand Wizard made some really good points.

: Welcome to our base. All are welcome here. Even those with chronic medical conditions.
: Just because someone has diabetes doesn't mean they can't be a productive member of society.
: Princess Kenny says she may be a beautiful seductress, but she can fight, too.
: My job is to clean up all the cat poop.



: You fight well, Douchebag, but to truly succeed in combat you must learn to harness the power... of your farts. Farting on an opponent at precisely the right time is key to battle. I shall show you how it's done, but FIRST, you must take the Gentlemen's Oath. You must promise to NEVER, EVER fart on anyone's balls. Okay? Farting on an opponent is necessary, but farting on someone's balls is NOT COOL. Do you understand? All right, then, let's begin your training.



: To conjure Dragonshout, you must first clear your mind and take in a deep breath... through your butthole. Like so. HRRNNGGHH!! Then... let it rumble inside you... and... DRAGONSHOUT!!



: I'll show you one more time. Suck it in...



: Let it rumble...



: DRAGONSHOUT!!



: Now you. Ready? Dragonshout!

One complaint you see a lot about this game is the tutorial for farting. It bears little resemblance to the actual controls for the farts later on. So for now you just need to follow the instructions explicitly. Don't do anything until the prompt tells you.



First you hold it in by holding down on the right thumbstick.



Next you let it rumble by using the left thumbstick to find the frequency where your controller vibrates. Hold it there until the next instruction appears.



Finally you press up the right thumbstick.



Cartman has a lot of failure dialogue, but it's a huge pain to get it. Every time you fail the inputs, you have to watch him do it again, complete with tutorial prompts.


: (if you fail) C'mon, you have to trap the air. It's like a fart, but in reverse. I'll show you one more time.
: (if you fail again) Don't be polite, dude. Just let it rip. I'll show you one more time.
: (if you fail again) Whoa, don't leave the air trapped inside! That poo poo's dangerous - people die like that. I'll show you one more time.
: (if you fail again) No, no. That was like a DragonPEEP. You gotta let it all out. It's a mighty roar! I'll show you one more time.

He also has encouraging words while you practice.

: (holding left thumbstick) Find the frequency!
: (at the frequency) Hold... hold!!

Moving on...



: My god that was... incredible. A man could live a hundred years and never again witness a spell so... boisterous. Could it be that the prophecies are true? Could it be that the Dragonborn has come at last in our hour of need? Now let us try your skill on a REAL opponent. Hey, hey, Princess Kenny, could you come here a sec? (giggling) Shhh, don't tell him. Okay. Just real quick, Princess Kenny. Sir Douchebag wants to show you something. All right, you two - SPAR! Sir Douchebag, show Princess Kenny the magical powers I have taught you.



: (if you fail) Douchebag, don't get all shy on me now. Show her the trick!



: HA! HAHAHAHAHAHAA!! THAT WAS loving HILARIOUS!! HA HA AHAHAHA! DUDE THAT WAS loving AWESOME!! (wiping away tears) O-okay, good job, Sir Douchebag, that was sweet. Thanks, Princess Kenny. That's all for now.



: (muffled) gently caress you, rear end in a top hat.



: Haahahaha! Okay, but dude, seriously remember, don't EVER do that on someone's balls. Okay, seriously. You have mastered Dragonshout. From now on it will be easier for you.

Dragonshout has two uses that aren't immediately apparent. Firstly, it clears swarms of rats away, so now there are very few barriers in our way. Secondly, it can be used to spread flame. You'll see I mean next time



: Kenny will assist you on your quest, Douchebag. Now go get Craig while I rest and relax upon my throne.
: (in the tent) I'm counting on you. Get Craig back here alive.

Kenny is now available to use as a combat buddy! :toot: She's an archer, and can debuff enemies as well.



I also take this opportunity to replace the gross element on our beatstick with fire.



I think we're ready to go rescue Craig.

Next time we go to the first dungeon of the game.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
I decided to update early because I had this ready. :toot:

We're also near the end of the footage I have recorded, so after the upcoming dungeon there won't be any more subtitles on the images.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. Today we're going to tackle the first proper dungeon of the game. Are you excited? I know I am. Let's hop to it!



The control pad is a pretty handy tool. Each direction corresponds to a different menu shortcut.



Here we can see Princess Kenny's profile page. We'll use her the majority of this upcoming dungeon, so that'll be plenty of time to cover what she can do.

But first, I believe last time I made vague promises about showing you how farts can clear barriers.





It's obvious the game intends you to open this treasure chest right at this point in time. It's right on your way over to the school and contains valuable mana restoratives. In this game, snack foods restore health, energy drinks restore PP, and mana is restored by... well, a large variety of foods. Pictured here are buffalo wings. You can also drink apple juice, eat cauliflower, burritos, or a whole glazed ham. Basically all the gassy foods.

You don't want to eat too many mana restoratives, however. I'll show off why in a different update.



So, let's see what Kenny can do. Her basic attack is to shoot with her bow.



A simple enough action command.



And pretty decent damage!



Royal Kiss both deals damage and applies the gross out debuff.



The timing is a bit finicky on this.



As such. Kenny got grossed out from the kiss. Though on the upside, we made the elf puke.




: You need my help, you give me call. I'll be all over your enemies like smog on Shanghai.

While it's a tempting offer, we'll be just fine without his help. These upcoming fights aren't very hard still.

Well then, shall we go to school?







poo poo. Looks like Mr. Mackey is in charge of the detention.


: Craig... Craig this is DETENTION, mkay, stop looking at your watch because you are here for THREE HOURS, buddy! Mkay!



: Whatever.
: Don't think your friends are gonna come bust you out this time, Craig!
: My name is Feldspar and I'm a level six thief and the humans will soon rescue me from this tower.
: No, your name is fuckin' CRAIG TUCKER and you're in DETENTION! Now start doing your homework! Mkay I've got all the doors SEALED and I've got hallway monitors working overtime - nobody is gonna save your rear end today, Craig, mkay?!

Elves sneak up on us after we look in the window, so here's Kenny's next ability.













I knew I should have taken the Rat Swarm ability. It looks so useful in practice.



lovely Dishonored jokes aside, let's get to it.




: Excuse me, but school is OUT and no students allowed on the premises until tomorrow at 7:30 am.

: I warn you! Stay away from the doors! One step towards those doors and I will be forced to write you up!

The hall monitor also has dialogue for if you approach the doors or even talk to him.

: You are in breach of school law and must be punished.

I don't do either. I shoot his rear end with the bow and then smack him with a stick.



Before I show off Kenny's Charm ability, all these hall monitors we're about to fight have idle dialogue.


: (idle) You're a bad seed!
: (idle) Make my day, kid!
: (idle) I see we are all at a stalemate.
: (idle) Let's see what you've got!
: (idle) I am just itching to use this referral slip.
: (idle) They're gonna eat you alive in detention.

So... Kenny's Charm ability... Yes I'm stalling. You'll understand just why in a minute. Anyway, the Charm ability is the kind of thing you only use once. Like ever. All it does is debuff an enemy's attack.



I'm pretty sure just by virtue of having made that gif I'm now on like sixteen different government watchlists.

Anyway, the ginger goes down pretty fast after that so let's cut to the end of the fight.




: Officer down, officer down! Send backup!



: I repeat, officer down! All hallway monitors to the right hallway!
: Oh, god dammit!



: Heeeeere they come.
: They aren't gonna GET you, Craig! You're not getting out of detention!
: I'll be out of here in ten minutes.

: Mmmrmph mmrmm mphrm mmm mrm. Mmmphmm mmmrmmm mmrphmm mm mmmrmm mmphmmm mphmmm.
: Careful, Douchebag. This dungeon holds many secrets. For centuries, these halls went unmonitored, but then the evil Overlord Mackey rose an army of gingers to protect his precious after-school detention. Now these minions lurk the halls terrorizing and suspending the innocent.

Occasionally your companions will comment on various things. If Kenny's dialogue is remotely intelligible, I'll post it. Otherwise it'll just be a bunch of "mmmphmmm"s and that's not really readable. Anyway, after that little interlude we're free to loot the place. We find a new weapon attachment!



This adds 20 gross damage on hit. So it replaces the fire effect on the beat stick.



Like so.



We can also find this trophy case on one side of the main entrance. If I had thought about it at the time, I'd have also grabbed a shot of the display on the opposite side. It'll be something I grab next time I record. I miss several obvious things in the school, so I'll double back into it to grab everything I missed.


: I forgot to mention that the school has gingers on hall monitor duty. If you get bit, you're already dead so don't come back here and infect the rest of us.

The only unlocked doors are over to the right hallway.



: (pushing over chairs as you enter) Intruder alert!
: Initiate security protocol!

: poo poo, more of them! See if there is a way to take them all out at once.

: We've established a perimeter.
: Come quietly!
: Hands where I can see em.
: Throw down your weapons!
: You lawbreakers make me sick.
: You're just making it harder on yourself.
: Turn back. We've got a roadblock set up.
: Every step you take is another ten demerits.
: Hostile action will be met with force and referrals.
: Counselor Mackey has issued a warrant for your apprehension.
: You'll never escape the long arm of Counselor Mackey's justice.
: The school's locked down! You've failed.
: (if you shoot down loudspeaker) You missed!

This is why you never give 9 and 10 year olds a modicum of power. It goes straight to their heads. The ginger on the far side of the image is pushing the table over.



A lit cigarette is falling onto the stack of papers.



Oh no, a fire! We'd be remiss if we didn't put it out.



That's how you put flames out, right? By farting on them?

For what it's worth, the basement door is locked. We'll be back here much later in the game and we'll have to go that way then.






: You're not gonna get through this door. Mkay. You might as well give up because I have hidden the key somewhere and you'll never find it in my office. Aw, dammit... mkay.

Is it kind of weirding anyone else out to hear Mr. Mackey dropping blue like that? I mean, he did once sing a song about abstaining from cursing. So to hear him cursing like a sailor is kind of messing with me.



: There's another one of those soulless bastards. Take him out.
: (in front of MACKEYS OFFICE) He-he said the gold key's in his office.

: (in front of MACKEYS OFFICE) (The gold key is behind that door.)

: (if you try to open MACKEYS OFFICE) Aw, we can't get in without the silver key.
: (if you try to open MACKEYS OFFICE) (loving bullshit!)

This is the official introduction to killing enemies with the environment. From here on, every dungeon will have several opportunities to do so. There is never a downside, so why not?

For instance here, the game wants you to shoot down the hanging fluorescent light. I'm also not sure where else to put it, so here's a bunch of dialogue from the hall monitors.


: (initiating fight) Where's your hall pass?
: (initiating fight) Unauthorized pedestrian!
: (beginning fight) Your referral is as good as written.
: (beginning fight) I like my hallways CLEAN!
: (being hit) I'm taking fire!
: (being hit) Help!
: (fleeing) We're overrun!
: (fleeing) Standing down



Anyway, while we're here, let's try and blend in some.

: Legend says there's a sixth grader hall monitor who has a ZILLION freckles and a clipboard made of human bone. They say he has a freckle for each kid he's suspended.



As we come into this hallway, we can hear something behind the faculty lounge door.

: Search him!
: No... NO! Get away from me you freaks!
: (if you try to open door) (We'll need the brass key in order to open this door!)
: Come on, we gotta find the brass key!



: The protector of the brass key will never surrender!



Because this game is a Paper Mario-alike, that means that our companions can also do special things outside of battle. It's not as easy to tell who to use where, though. You just kinda have to use a companion and if they're not right, they'll give you a hint on who to use.



: (if you don't point at anything) Why, that'd just be silly.
: (if you try to command him) I- I can only heal, y-you need someone who can charm.
: (if you try to command him) Well I'm flattered you thought of me, but I-I wouldn't even know where to begin!
: (Your word is the command, my lord!)
: (This is a job for Kenny! Helloo! Over here big boy!)



: Oh wow! Boobies...



: Must have... must touch... boooobies...





Clocking someone in the head with a mirror has got to hurt.



We can enter the room on the left. There's nothing in it.




: Why do dungeons even have these kind of stupid rooms where there's nothing to do?

It does add some flavor to the world, but this is pretty boring as far as pointless rooms in rpgs go.



Anyway, there's some gingers over to the right. One of them has the brass key we need!



The sparkle is your clue. Also the fact that the Bull-etins board is hanging askew.





Two with one blow is pretty good!


: Hey gingers! Your hearts are as black as your noses are brown!
: You can take the brass key from my cold, dead hands!



This fight is pretty neat as far as subtle tutorials go. In the hallway we knocked out two of the gingers with a bulletin board, and in the fight the two gingers are now in a KO state. The third one, by the way, is dazed because I shot him with an arrow.



: More officers down! We're taking heavy casualties out here!



: Dammit, you hallway monitors need to stop playing around!
: He's got the brass key! He's some kind of Dragonborn!
: Now, look, this is detention time, not time to play Dungeons and Dragons! And besides, he's never gonna get inside here because to open the door, you need the gold key and the only way to get the gold key is by getting the silver key, mkay, which even if he HAS the brass key, he still hasn't made it past the boss level. Mmkay.



Well we do have the brass key now at least.



One of the gingers has a dodge ball we can pick up.



This doesn't look very good. I don't know, because I've honestly never used it. It might be a lot better than it appears, but I still prefer the Mongorian Bow for its guaranteed three hits. That's triple bleeding!



The brass key opens the faculty lounge.



This one cigarette is going to start a chain reaction that allows us to clear every fight in here without ever putting ourselves in danger.


: He's here! Guard the key!



The cigarette is shot into the fireworks box.



Fireworks fly around wildly.



One hits a ginger and takes him out instantly.


: Forget the key! Protect the front lines!

: Wow, lucky there was a box of fireworks just sitting there.



The other one comes to hide under the precarious stack of books. They "accidentally" fall on him after being shot with an arrow.



Finally a Dragonshout clears the other two gingers in the room.



Why the gently caress is there a... you know what? I don't care.

Anyway, we need to swap to butters for this next part.



You can see he has a natural ability here called "Born Victim." It's a pretty neat way of making him the tanky partner.




: (Oh man, that kid needs some HELP!)
: That kid looks hurt pretty bad.

We tell Butters to use his comforting pat on this poor tortured boy.





: Thanks, I thought I was a goner! There were too many of them. They were too strong, their hair too red... Maybe you can take this silver key and find the gold key. You can succeed where I have failed! Free Mackey's prisoners!



Let's finish our going undercover. Now we look just like one of them.



:stonk: What the gently caress. This is making me cringe just looking at it. gently caress. God.

WHY IS IT IN THE TEACHER'S LOUNGE?

Let's leave before my head explodes from the what-the-gently caress meter maxing out.



Mackey's office is our next destination.


: I sure hope the gold key is in there or else the quest for the silver key has been all for nothing.



: Be careful, Douchebag. This is Mackey's lair. One wrong step and we could end up in detention!

The only worthwhile loot in here is the gold key.



: (The gold key! Now we can go rescue Craig!)
: The gold key... no human has ever laid hands on it before. Let's hope it holds the power to unlock the cafeteria door.



The video link below has the boss fight as well.

Video:



: That's far enough, intruder!



: Where's your hall pass?



I'm pretty sure this is the only boss title card in the game. :allears:

: No hall pass? Then it's time to write you a referral.





: Oh, yeah, that's the boss. Good luck fighting the boss, mkay. You still think this is a game, young man?



: (beginning fight) Deadly force is authorized! (two other MONITORS join him) Raaargh!
: (idle) Ten demerits!
: (idle) Stop this tomfoolery!
: (idle) Not in my hallway!
: (idle) This is going on your permanent record.
: (idle) I'll see you hang for this, New Kid.
: (idle) You young punks, always thinking you're above the law... of the hallway.
: (idle) I didn't work my way up through the bus patrol to answer to you, cur!
: (idle) Trespassing in the school's halls is tantamount to trespassing in the office of Principal Victoria herself!
: (NO HALL PASS, NO MERCY) You brought this on yourself!
: (NO HALL PASS, NO MERCY) I'm gonna scare you straight!
: (being hit) Assault!
: (being hit) Lawbreaker!
: (being hit) How dare you!
: (being hit) Counselor Mackey shall hear of this!

Presumably the NO HALL PASS, NO MERCY condition is an ability this guy shows off. This fight doesn't last long enough to see it, and in the play-through I did last week he was stunned the entire duration of the fight.



He hits reasonably hard, so you want to lock him down.



Alternatively you want to set him on fire. There's a lot to see in this image, so take your time. For instance we healed like 350 damage, he took 92 fire damage, we melted off 10 of his armor points, and our abilities now hit harder.



Red Death From Above is just one of his lackeys tossing sports balls at us. If they connect they cause bleed, so be sure to block.




: Use your power on him! Hurry!











Like the tutorial said, farting interrupts channeled spells. In this case, we interrupted his "NO HALL PASS, NO MERCY" ability. I looked it up on one of the wikis dedicated to this game, and the ability simply hits both members of your team and inflicts bleeding if not blocked. If you fail to interrupt the attack, Butters has some helpful words.

: Oh no, he cast his spell! We gotta stop him next time.

He also has another ability that I have never seen and until two minutes ago didn't know even existed. It's called "HE'S CALLING YOUR PARENTS" and it's an instant game over condition. It's also a two turn charge up, so you have no reason to ever let it cast.

: (HE'S CALLING YOUR PARENTS!) That's it! I'm notifying your parents.
: (THE PHONE'S RINGING...) It's ringing!
: (NOW YOU'RE IN FOR IT) Hello? This is the captain of the South Park hall patrol. Let me tell you what your son has been up to...
: (on your phone) That's it young man. You are grounded!
: Justice is served.

Really though, this fight is not hard at all even if you don't have all the patches and accessories I have equipped.



Douchebag also has a new ability. He got it at level 6 and it's really fun.



It hits the entire screen...



It also looks like it hurts a lot.



The fight's over when the boss dies. His minion just sits there staring at us in abject terror until the fight fades out.



This unlocks the locker directly behind us. I'll unlock it next time I record. If I remember correctly, there's a Chinpokomon in the locker.








ALL: Yay!



: drat YOU CRAAAAAIG!



: Thanks for busting me out, kid. Who are you? (pause) What's your name? (pause) Oh well, I'm heading to Kupa Keep. See you there I guess.

Craig adds us on Facebook. :toot:



And that marks the end of the first dungeon! Next time I'm gonna round up all of the stuff I missed and then we'll be able take the Stick back from those dirty elves.

Stay tuned.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone! Today's update is going to be mostly catching up with odds and ends. I turned off subtitles before recording this, so there won't be any more tiny yellow text on the images.

Let's get started.



There's a couple things I missed in the school.



I don't remember Pip dying, but it's still nice to see the school memorializing Mrs. Crabtree, Ms. Choksondik, Chef, Pip, and boy-with-orange-hair. (One of the 10,000 South Park wikis tells me the boy's name is Gordon Stoltski.)



The key to this locker was dropped by the boss we just defeated last time.





The Mace of Restoration is a really nice upgrade to our board-with-a-nail-in-it. It's an upgrade that doesn't last very long, though.



The last thing in the school that I missed is up in this broken ventilation grate.



My guide to the Chinpokomon claims you can't get this one until later. It fell out of the duct after I opened the ventilation register, so who knows.



This is in the garage of the house where the naked lady shut the door in our face. I mentioned this boy's existence several updates ago, and showed his dialogue then. However the chest next to him has some goodies too.



We have strictly better stuff now, but this where the last of the Druid set is.



We found this key in Tom's Rhinoplasty, and it opens this building. There's nothing inside but a generic townie and the following items...



Meh. Moving on...



Aw hell. Why not?




: Don't worry, I'm not here to hurt you.



: It's me! Al Gore! You know, Al Gore! I'm super important. All right, look - I've detected some very strange activity in this area. I believe we are dealing with... MANBEARPIG!




: Yes, THE ManBearPig. I know you're scared but I need help. Take these and place them in the locations specified on the ManBearMap. Pig. And NOW I'm going to make you my friend on Facebook. This is VERY prestigious. You have my email now but don't give it out to ANYBODY. I'm super cereal. Hurry! We must know if ManBearPig is here or not!



: Come back when all the sensors are in place. EXCELSIOR!

We're now Facebook friends with former Vice President Al Gore. Why do I have a feeling I'm going to immensely regret helping him?

: Hello, my young friend! This is Al Gore! That's me, in the big profile picture! I am talking to you now.

Let's just move on and try to not think too hard about what we were asked to do.



: conspiracy articles "how do you know if you're being followed" "listening devices" "who to trust" "parents in on it?"
: AHHH! I didn't mean to post that! HOW DO I DELETE IT??????

Seriously, that kid needs to switch to decaf.



So let's go into the forest.



First things first, do not go into the forest if you don't know what you're doing. I have a specific destination in mind, so I know where to go. However, this forest is a traditional Zelda Lost Woods style forest. It's a maze spread across three or four different screens.

If you wander around enough while lost, eventually the sun will set and your parents will come to "rescue" you. When they find you, you get grounded. This functionally just respawns you at your house, though I'm unsure if it counts as a day passing for re-acquiring summon items.



These wolves are the other reason you do not enter the forest unless you know what you're doing.



This was a blocked attack. They are a random encounter that hits even harder than the first real boss of the game. (Bonus points if you can spot the continuity error.)



This is an attack you absolutely need to block. The timing is weird, because the block indicator doesn't appear until the wolf finishes humping your face.



See that "screwed" debuff? That's the South Park equivalent of the Doom debuff from Final Fantasy. Be sure to use a bottle of water if you get hit by it. I think it gives you 2 or 3 turns before you die.



This is the last thing those wolves can do. Yeah, they can spawn more of each other. You presumably could use this knowledge to grind to level 15, but why would you?



28 experience is not a lot for killing four wolves.



More damage from our dust of dreams punch is gonna be pretty handy as the game wears on.



Anyway, remember a few updates back when we saw Stan's invitation to a blood orgy? The arrows pointed out Right, Up, Right, Down, Right. Those directions are the specific exits we need to take in the forest to reach...



This glade.



Aww, how cute.




: Look at this, y'all. A New Kid's come into the forest to have his soul saved!
ALL: Yaaay!
: If you want your soul saved, all you gots to do is accept the one true Lord as your personal savior, and renounce all others as false idols.



: (if you RENOUNCE) But you GOTS to take the Lord into your heart if you want your soul saved!
ALL: (if you RENOUNCE again) Awww.
: We will pray for your soul every day

But who would renounce The One True Lord? Let's accept their offer.

: You're saved! Praise be to Satan, your new dread master! Now we can all be friends on Facebook.
ALL: Yaay!
: Hail Satan!

Hey wait a second...



: Soon will come the End of Days when our dark master will boil the oceans and lay siege to the gates of Heaven.



We just got 12 facebook friends for accepting The Dark Lord Satan into our hearts. I'm not sure how to feel about that.

Also because the game only ever has like three of these cute little Satanists talking, here's all of their facebook faces and names.


Beary:

Rabbity:

Skunky:

Beavery:

Mousey:

Squirrely:

Deery:

Woodpeckery:

Porcupiney:

Foxy:

Chickadee-y:

Raccoony:



Finally, the perk we got for making friends with woodland creatures. A free attack up for using any item? Sign me up!



On the way out of the forest, we find more wolves. I think I took this shot to demonstrate how out of hand their calls for help could get. I think at this point I've defeated three more that were driven off.



Anyway, the forest has only one way out: go south, south, and south. No matter where you entered the forest from, you always come back out at the farm.



For the past several combat images, you may have seen my mana bar has warning stripes and a danger sign. Well, what happens if you use a mana restorative when you're maxed out?





There are several achievements for pooping yourself. This game is very mature and sophisticated.



Let's see what one of our new friends has to say.


: Having moments of doubt. If Satan exists, why does he let good things happen to good people?
Deery and Rabbity like this.
: Now cheer up, y'all. If he didn't give them hope, how could he ever crush their dreams?

: Chickadee-y has invited you to a Blood Orgy next Sunday.
Beavery and Woodpeckery like this.



: Craig is now single.
: Aww, sorry to hear that, buddy.
: Thieves work alone. She was holding me back.



I forgot something back at the farm. We're up on top of the barn next to the weather vane. This is one of the spots that Al Gore wants us to tape a monitor.



The second spot is up on top of the meth lab's roof.



Over to the right of the meth lab, we can find one of the bums we missed in our initial pass.



The mace of restoration seems to have the generic three hit combo.



Finally, there's a Big Game Hunter spot right here as well.



This is hardly a miniboss fight, so no video. Though I can show off Butters' last attack.



Each of your buddies has one ultimate attack in addition to their regular two. Butters' ultimate unleashes the power of Professor Chaos.











He stomps in on the screen like he's trying to appear big. It's absolutely adorable. :3:







The Professor Chaos attack uses one of five different attacks.

Life Drain: Causes a lot of non-elemental damage to every enemy and heals both Butters and Douchebag for 100% of damage dealt.

Chaos Cloak: Gives both Butters and Douchebag 9 shields of defense. This stacks with any previously existing shields of defense.

Chaos Blast: (This is the one we got in the image) Butters blasts the enemy with a non-elemental fireball attack, causing high damage.

Hammer of Chaos: Butters summons a gigantic hammer and smashes every enemy with it. This stuns all enemies on the battlefield for several turns.

Chaos Storm: This shoots up to five random targets with electric damage.



Just showing off the heavy strike here because the dog is gonna be defeated regardless.



Finally, clear across South Park over at Stark's Pond, we can put up the last ManBearPig sensor. Let's return to Al Gore.






: Good job, Junior Al Gorean! With all the sensors placed I can get a reading on my -



: I knew it! These are definitely hot ManBearPig readings! Come with me. I must put this data in the DataManBearPigBase!



I feel kinda bad for him. I don't think he has many friends.



His DataManBearPigBase is over in the storage lockers.




: Uh huh... Hmmmm... This is VERY interesting! The sensors have picked up ManBearPig underneath the ground of South Park! If you know anywhere you can get underground, go there at once and run this Defilibrator!



: Back again Junior Al Gorean? Have you found somewhere in the sewers to put the defilibrator?

We'll have to put this on the back-burner. We need to be able to explore deeper in the sewers before we can put the defilibrator on something.





More friends and more perks! We've got more than 45% of all available friends in the game. Being able to shrug off debuffs sooner than normal is always a good thing. I'm not exactly sure how this interacts with the Screwed debuff, though.



One last Chinpokomon before we report back to Kupa Keep.




Video:

This video has most everything through the rest of the update. It's just plot and magic training, though.



: Gentlemen, thanks to the new kid, our entire army is assembled! It is my belief that the new kid deserves to rank up in level.



: To honor his efforts, he will no longer be called "Douchebag." New Kid, I hereby dub thee - SIR Douchebag! Congratulations.



:toot:



: But now it is time for us to take back that which is rightfully ours. A carrier raven has come with news that the Stick of Truth has not yet been taken to the Elven Forest. It is in the possession of... the Bard.



: *gasp* The Bard?!
: Oh God! Not the Bard!
: The Bard is a level ten Drow Elf who can use magic to enchant and destroy his enemies!



: Are you ready to continue your training? Then make haste to the training grounds.
: The Bard has no honor.



Every time you gain a new rank, the game upgrades your starting armor, makes it a little flashier, and makes the bonuses on it a little better.



The wand seems nice, but we won't be using it. We're about to get something that deals a shitload more damage.



We won't be able to make something as utterly broken as the Friar armor with fire healing, but we can approximate it while still staying kickass.



I did a play-through last week that sold me on using the Buckyball magnets. 10% extra money adds up pretty dang quick.



We can refill our PP bar by using Dragon's Breath. And while we get some health back, we won't be able to face tank anything in the game anymore. Part of me is kind of disappointed, but there's no point in showing this game off if all I'm going to do is use a cheese strategy.



Anyway, let's go see what Cartman wants to teach us.




: I'm going to teach you how to use a RANGED magic attack. It's not easy, but being able to cup a spell from a distance can save you in battle. Allow me to demonstrate.



: HYAAA! Let me show you one more time. Watch closely.







: HYAAA! You see how it works? Now you try. Way back from where you're standing. Cup the magic, throw it at your opponent.

: (if you fail) No, no that's not it. Try again! Let me show you one more time. Watch closely. HYAAA! You see how it works? Now you try. Way back from where you're standing. Cup the magic, throw it at your opponent.



The process of casting Cup-a-Spell is exactly the same as Dragonshout. At least here. Out in the game proper, the only thing you need to do differently is actually aim it. It's probably the best go-to fart for this reason.







The tutorial timing is a little more forgiving, however.




: Yes, YES! But now let us see how you fare against a REAL opponent! Hey- hey Malkinson! Malkinson, could you come help us with something? (giggling) Shh, shh don't tell him this is gonna be sweet.

: Yes?
: Oh hey, Scott, could you um, spar with Douchebag real quick? He's gonna try out a new move.
: En garde!



: Now, Douchebag! Cup a spell!

: (if you fail) Come on, Douchebag, you let it slip right through your fingers. Try again.





: Aghgh! AHGHGGHHG!



: HA! HAHAHAHAHAHAHAA! DUDE THAT WAS SWEET! YOU THREW THAT poo poo RIGHT IN SCOTT'S FACE! Hahahaha. All right Scott, go back to your post. Thank you. Hahaha.



: Use it wisely in battle, Douchebag. And never on a man's balls.



: If the carrier ravens are correct, the Bard is hiding out at the Inn of the Giggling Donkey. We must find him before he's able to take the Stick back to the Elven Forest.



: LET US FIND THE BARD AND BRING HIM TO JUSTICE!
: MAKE HASTE TO THE GIGGLING DONKEY!



Before we join everyone at the Inn of the Giggling Donkey, let's talk to Malkinson. He's got some new stuff for sale.

: Douchebag, you'd better stock up on some powerups and potions. The Inn of the Giggling Donkey is a dangerous place!



Reminder that the wand we just got deals 16-22 x3. On its best possible series of hits it deals 66 damage. This sword on the other hand... At its absolute worst, this weapon deals 170 damage with its two hits. That's one hell of a difference! For this reason, this nice little thing will be our go-to weapon for the forseeable future.



Scott is the only vendor at this point in the game that sells mana restoratives. I buy as many as I can carry all of them.



Finally, we give our new bling-sword a patch that adds 10% additional damage on a perfect attack. If my math isn't wrong, that's 17 additional damage in the absolute worst case scenario.

Despite how overpowered we may seem right now, we've got some tough fights ahead of us. But we can handle them.



Let's recover the Stick of Truth!

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Blind Sally posted:

it's great. it's the best overdosing and you get an achievement for doing it multiple times.

Not only for doing it multiple times, but also for doing it in a boss fight!

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Carbon dioxide posted:

Two questions:
If you keep fighting those dogwolves in the forest, and they keep calling friends, do their corpses just keep stacking up?

I don't actually know if their corpses stack up. Those fights are not ones you want to prolong for obvious reasons. Those dog-wolves do not gently caress around! Though I guess it would be a good place to get the Avenger achievement.

Carbon dioxide posted:

Is it really spelled like that?

According to google the spelling is "Defibrillator" but Al Gore says "defilibrator" :shrug:

C-Euro posted:

When I last played Terraria there was a cooldown period in between potion consuming, at least for health potions. I haven't played in a while so I don't know if it's still around.

Terraria's potion sickness just prevents you from consuming another for a minute after. It's also kind annoying if you're fighting bosses. :argh:

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. This is going to be a weird update. I'm also going to preface this with something that might stand out, a content warning. Usually you'd think that clicking on a South Park thread would be content warning enough, but the punchline to several "jokes" in this is "lol rape." Consider yourself properly warned.

This update is the longest one in the LP yet by a fairly wide margin. But it does take us to the end of Douchebag's first day in South Park. Are you guys ready for some poo poo to go down? Let's get the Stick of Truth back!


Video:

: There it is. The Inn of the Giggling Donkey.



: Paladin, are you sure the Bard is hiding out in there?
: That's what Twitter says.



: CARRIER RAVEN, Butters!
: So-sorry, that's what the carrier raven says.
: Craig and Token, guard the back door. Butters, Kenny, Sir Douchebag... let's go inside.





: Stay close, Sir Douchebag. The Inn of the Giggling Donkey harbors the scum of all Zaron.



: A glass of Meedlewine, please.
: No Meedlewine today, only Fairy Ale.
: A pint of Fairy Ale, then.



: So... has uh... anyone seen the Bard lately?







I never understood this trope, to be honest. Someone asks a seemingly-innocuous question and everyone in the bar turns to glare holes through them.



: A cup of Fairy Ale isn't much if not accompanied by some bardic poems and songs.





: Sure he's here, all right. He's got a room down in the cellar.
: Ah, and I shall pay handsomely for his services.



: Sir Douchebag.



: Butters, Douchebag, go down and flush him out. Princess Kenny and I will be waiting here to murder him. Remember, the Bard can use songs to enchant. Don't let him get to you.





Our mission seems easy enough. We just have to find this Bard and drive him to where Cartman and Kenny are waiting. I do like the spooky ambiance of the basement. There's absolutely nothing down here and the lights are off.

: Flush the Bard towards us. We'll do the rest.
: You think the Bard's really down here?
: I think I hear him.
: Hello?



If you look very closely at the edge of the above screenshot, you can make out the silhouette of the Bard.

Video:







: Oh Jesus, it's the Bard!



: Prepare for battle, w-w-w-weaklings! Elves, fall in!





: DOUCHEBAG! IT'S A TRAP!





: You should have never come here, h-humans. I am a level 10 bard, and with my lute I shall power up my elven guards with magical songs of encha - with magical songs of encha-cha - with magical songs of encha-chaaa... mag... magical songs of enchame-me-me...



The game actually popped up the "Hold to Skip" dialogue. Jimmy will keep stuttering over "magical songs of enchantment" until you skip, too.

: With magical songs of encha-chaaaa... mag- magical songs of enchame-me-me... with magical songs of encha-chaaaa... (this continues unless you skip)
: (after you skip) Magical songs of enchantment.





: (standing on a box in the background) There once was a maiden from Stonebury Hollow. She didn't talk much, but boy did she swallow.
: I have a nice lance that she sat upon. The maiden from Stonebury who was also your mom.

Jimmy isn't much of a fighter, but he's a very powerful bard. Each turn he'll alternate between the two above verses while granting the elves fighting for him a powerful buff.









Oh and just for the sake of edification...



Look at that damage. That was one swipe of the sword in its two-hit combo. :allears:


: Wow, what a butt kicking...





: Get down there and finish them off. I will protect the S-Stick of Truth.





This is pretty easy, truth be told. We can take out all of these elves without ever going into combat.





First off, a very important tutorial. See this cracked lantern? We can cup-a-spell at it. Unlike the tutorial we did last time, all we need to do is hold down on right thumbstick, aim with the left, and fire by pressing up in right thumbstick.



For precisely this reason, cup-a-spell will be our go-to spell for 90% of the game.


: Hey, Sir Douchebag! Up here!



Shoot the window to let Craig in and he'll take care of the remaining elves. Kinda.



He knocks over the blender, which catches fire. He also falls off the shelf and hurts himself.


: Ow! My ankle! I-I think it might be broken.
: Maybe I should take a look at it.

: Ah, gently caress me.

: My ankle. I-I think it's twisted. You guys go ahead. I'm done for.
: Happy to heal the thief but I need your command, my lord. That's how the game works.



Butters takes care of the injury...

: Thank you, noble paladin. My wound is healed.
: Can you get us upstairs? I think they locked us out.
: Nothing a level twelve thief can't take care of! You guys go ahead.
: Come on, let's get out of here.
: You guys go ahead.

First, we have a strict "no survivors" policy. As such...





:siren: Be absolutely sure you kill this non-hostile elf! This bow is permanently missable if you do not smack him!



It's a pretty nice bow, too. Guaranteed critical damage and three hits. Perfect to cause a little bleeding. Let's go help Cartman now.




: For the elf king!
: AHGHGH! Someone help!
: That came from the kitchen!
: Come on, the Wizard's in the kitchen! We gotta help him!



: Take that!
: Pathetic.
: Die Wizard!
: This is awesome.
: Elves are better! Say it!
: I saw him move! Keep beating on him!
: Not so tough when you get ambushed, huh?

This fight is nothing special at all. I would skip it completely had something interesting not happened.



A few updates ago I was saying how worthless the frost status is. I was wrong in my assessment. Most bosses aren't immune to frost damage, and being able to delay their turns is pretty handy. Anyway...




: Your word is the command, my lord. Shall I heal the king, my lord? Or maybe let him suffer just a little bit more?

If you're curious, you can beat the downed Cartman with a stick, and he has special dialogue if you do! That video also briefly showcases one ability of the Jew class, if you're interested.



: (coughs) His powers were too strong - the Bard. He's up in one of the rooms.







: (coughs) They took Princess Kenny! They took her upstairs. I'm sure they're going to rape her. Don't let them rape Princess Kenny! Myehhh...



Well poo poo. Let's go rescue Princess Kenny. Oh, and if you try to loot Cartman...

: I'm not dead, you can't loot me yet.



: The Wizard King is done for! Take out the New Kid while I go upstairs and make contact with the King of Elves.



: You're not getting past us, fucker!

: We should give this inn a really mean online review after we're done killing everybody.

Time to thin the herd some.



You can either fart on the candle or knock over the shield. Both will get rid of the spikes.


: HELLO?!
: Use your magic on the front door, Douchebag!
: HEY OPEN THE DOOR!
: SOMEBODY DEAD BOLTED THE DOOR YOU GUYS!
: YOU GUYS?? HEY!
: LET US IN! WE CAN HELP!

We aren't going anywhere unless we blow the door open, so...





: For the KKK! (he breaks down a barrier in front of you) C'mon, quick!
: Don't let em get to the tower!
: It's too strong, man! WE'RE GONNA DIE IN THIS PLACE!
: Keep hitting it! I think it's starting to give!



: Protect the Bard!
: AGH!
: This could be a while.



This is a miniboss encounter, and it's the first one that's actually kind of tough. This anti-magician has more health than anything we've seen so far and his sword is on fire.





He also has an attack called Berserker Rage where he beats the ever-loving poo poo out of someone. The attack is not interruptable. Though I did discover after some testing yesterday that the anti-magician is not immune to Pissed Off, and will stop channeling his spell if he's so afflicted.

Anyway, the fight is pretty generic once you get past how hard he hits. Just apply debuffs and it's otherwise business as usual. A lot of health means he takes more percentile damage from bleeding and burning.




: Where's the King?
: He's over there! He's hurt bad!
: Good thing my medicine skills are plus four!
: We'll revive the Wizard! You guys get upstairs



We're at the tail end of the first day of the game and we're already nearly halfway done with leveling up. Oh, and see that Wood Elf armor on the right? The set it belongs to is ALSO permanently missable.



A ready source of defense down is really handy!


: No hurry, Douchebag. The Princess is just being raped.
: I know you want to get the most out of this game, but our friend is ge-getting raped.
: Make sure you check every nook and cranny, they're probably just still raping her.

:cripes: I know I shouldn't expect better from South Park, but come on...

Anyway, there's optional dialogue in the kitchen.


: He's lost a lot of blood! Almost three packets.
: What if he DIES?! It'll be ANARCHY, man!
: We've got this. You have to save Princess Kenny.



Jimmy's bedroom door is locked, so we have to go into his parents room instead.

: (bed creaking noises) (HEEELP! Someone SAVE me!)
: We gotta get to the Princess!
: (gasp) Wait a minute! Listen! They're raping the Princess RIGHT NOW. We have to bust in there!



That animation is positively adorable.



: He's keeping her prisoner!

We can't get up on the bed. So let's set off a chain reaction.





: (when you knock down the lamp) Ah, poo poo!
: (when you break a table leg) Good thing Jimmy's parents are out of town.

:stare: Yeah, good thing indeed. We've completely ruined Jimmy's house.





We use the ceiling lamp's cord as a zipline and knock the elf out.






: Princess Kenny! How badly did they rape you?!
: (shrugging) (It wasn't that bad.)
: (trying to open JIMMY'S ROOM) I can't get through! The door appears to be enchanted so I can't turn the knob!





: YOU CAN'T HOLD THE DOORKNOB, BARD! THAT'S CHEATING!



: Yeah, I can. I have the Stick of Truth which means I control the universe, and I say holding the doorknob is okay.



: UGH, can he do that??
: He has the Stick of Truth, he can do what he wants.
: DAMMIT! There's GOT to be another way into this room!



: Hey! Let us up!
: (in attic) You're not getting up here! The ladder's up here with me. And I'm sure as poo poo not coming down there.
: The Bard must face judgment for his crimes!
: It seems we are going to need the charms of a lady.

If you try to use Butters on the ceiling elf...

: The power of healing is no good here, instead we need the charms of a lady.

: I won't be denied! Not when I'm this close!

: The Bard has no honor.

: We should try the attic! It's our best shot!

So obviously we need to use Kenny to charm the elf down.





: Well, lookie what we got here! I'm coming for ya, baby! Oh, yeah!



: Ohhh, those are some big ol' bitties... Man oh man...
: (giggles and knocks him out)



: Good job Princess Gone Wild. Double D buddy powers.
: Dumbass, we're waiting for you to go up the ladder.



: (This is no place for a lady!)
: Aw, even the attic's crawling with stinky old elves. (quietly) I bet they like it up here cause it's like, it's like being in a tree.

: Stay sharp!
: No one gets through. Bard's orders.
: I didn't even know inns HAD attics.
: It's too dusty up here. I TOLD the Bard I was allergic.
: I heard the Bard knows a song that can make them lose control of their body.

: (Look! A gong!)
: Dibs on hitting that gong!

There's a specific sequence you can blow these flames up in to avoid fighting up here. There's one over to the right offscreen. Hit it first, then the lantern next to the rat, then finally the candle down below. It will drive one of the elves to curl up into a ball next to the Chinpokomon.



I didn't do that. Anyway, be doubly sure to grab this Chinpokomon. It is yet another permanently missable collectible.





These gloves are also permanently missable.



This chest stored on a rickety metal shelf will allow us access into Jimmy's room.




Video:

This video has the cutscene and accompanying boss fight.





: You've nowhere to run, Bard! Give me the Stick of Truth.



: Take it from me if you can, W-Wizard King. Step forward now, and fulfill your de- de- and fulfill your de-de-de... Step forward now and fulfill your de- Step forward now and fulfill your de-de... your de-e-e... your deee... Step forward now and fulfill your de-de... Your de... Your deeee...



: (when you skip) Step forward now and fulfill your d-d-d-destiny!



: You are no match for a Grand Wizard!
: The Stick belongs with us! And I shall use every bardic power in my class to keep it from you!
: Fine. You wanna throw down, brah? Kick his rear end, Douchebag.



: Who is Douchebag?
: That's Sir Douchebag to you! And he is about to teach you some manners, Bard.



So. Jimmy. He's the final boss of the first day.



He has more than three times the health of the miniboss below.



Get rid of his rat helpers and he's not very hard at all. You don't want to let your guard down, however.



He'll bust out a lullaby randomly. If you don't pass the QTE, you get put to sleep for several turns.


: Sleep now, the whip-poor-wills are d-dancing. Gently now, put your m-mind to rest.
: Close your eyes, no more thinking 'bout - thinking 'bout t- troubles. Sleep now with J- Jesus, for you are blessed.



: Wow, what a terrific target.

I'm pretty sure your companion always falls asleep. We'll just cure Kenny and show off her ultimate attack.























The unicorn adds a stack of bleeding to everything it hits.



Kenny is pretty great at adding a bunch of debuffs. The above is the result of a kiss.

Before we continue, Jimmy has some attacks I never saw him pull off in this fight. He has a channeled attack, for instance.


: (SONG OF PROTECTION) This will be my g-greatest performance.
: (when JIMMY does SONG OF PROTECTION) He's gonna play the brown note! Block it out!

You can't interrupt this attack. At least not normally. Jimmy puts on a mask that gives him immunity to magic for the duration of the channeled spell. If you want to interrupt him, you need to throw a water balloon at him, which purges all of his buffs, including immunity to magic. Only then can you interrupt his attack.

This means that you need enough mana to cast Dragonshout (40) before he starts channeling the spell.

If you fail to interrupt Jimmy, he plays a flute and you have to block four or five attacks in quick succession. Each attack you fail to block drives up your mana gauge, eventually maxing it out and causing you to suffer an embarrassing accident.


: (after JIMMY does channeled attack) He's out of breath, get 'em!





: The Stick is ours!
ALL: Yay!



We're given the opportunity to loot Jimmy's room. There are two pieces of permanently missable equipment in here. One is this cap...



The other is one of his crutches.


: Find his running shoes. Just kidding.
: (when you talk to him) Ready to leave, Sir Douchebag?

: (if STAY HERE) Okay, but hurry up. This inn is no longer safe for our kind.



Before you leave, be sure to give the entire inn a once-over and ensure you haven't forgotten anything.

Video:



: The Stick of Truth is back where it belongs!



: Great job, men! Douchebag, for your heroic deeds and valiant self sacrifice at the great Battle of The Giggling Donkey, I hereby make you an official member of the Kingdom of Kupa Keep. Welcome to the KKK!



Butters is genuinely happy for us and everyone else is like "jesus christ that kid is hosed up."



: It's getting late. The Grand Wizard needs to go night-night.



: Okay, Mom, thanks for pointing out bedtime for everyone.



: It's a school night, hon. You and your little druid friends need to-



: WE'RE NOT DRUIDS, MOM! WE'RE loving WARRIORS AND WIZARDS!



: Oh, that's it! You're going to bed. The rest of you better get home too.



:stare: Holy poo poo, I've never seen Liane Cartman stand up for herself before. For bonus fun, look at how scared Eric is.



We'd better get home, too.



It's really pretty at night, but it's not easy to get shots of. If you take too long getting home, your parents come to find you and you get sent to bed anyway.




: It's late, hon. Your parents will be worried.



Yeah, let's avoid getting grounded.



: Well, there he is!
: You make any new friends, sweetheart?
: Nothin' to say, huh? What a surprise.
: It's late, sweetie. Go on up to bed, and I'll be up there to say goodnight.

Bizarrely, the script I'm using doesn't have this exchange in it. Instead it has the following...

: There you are, we've been looking all over for you! Do you know how late it is? You are grounded!

: Now I want you to go to bed and think about what you've done.

Either way, we wind up in our room. Though I prefer the nicer outcome.



Let's get in bed and go to sleep.




: Goodnight little man. I hope you're as happy as we are. Everything is going to be better now that we're in this quiet little mountain town.







Goodnight, everyone. Time to go to sleep.

Next time? Hahahaha. :getin: :unsmigghh:

DoubleNegative fucked around with this message at 21:33 on Aug 11, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

paragon1 posted:

I'm pretty sure you can actually wait Jimmy out and he will finish.

I think there might be an achievement for doing it both times?

You have to wait out Jimmy's stuttering in a sidequest coming up. It's an unskippable cutscene and it's more than a full minute of him struggling with "magical songs of enchantment."

No achievement for waiting out his stuttering here, though. At least not on PC. Though that does remind me that I should work on getting the last four that I'm missing on Steam.

Blind Sally posted:

I swear Cartman had more dialogue if you continue to try and loot him--or am i misremembering?

I tried looting him several times and all I got was "I'm not dead."

Neige posted:

As a min-maxer who already completed the game, I'm rather disappointed that you didn't fart on the burning bard. You can even fart in the middle of an attack string, you know? That's why I prefer "magic" upgrades over attack upgrades, since most of the times you'll be slinging spells as a mage.

I've never really used farts all that much. Too many things you'd want to interrupt are immune to magic. And, for the most part, random battles can be ended inside of two turns by just using your strongest attacks and abilities. Also the first time I played I didn't realize the mana bar didn't refill on its own, so I never had the resources to use it. By the time I realized my mistake, I was at the end of the game.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Broken Loose posted:

If you beat the poo poo out of him while he's laying there he has more dialogue.

Once I have a few free moments I'll go and record beating the poo poo out of a downed Cartman. I've got a save just before that point.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Broken Loose posted:

If you beat the poo poo out of him while he's laying there he has more dialogue.

Cartman's dialogue if you beat him with a stick. Also included is a fight with three dudes.

Jimmy also has dialogue if you smack him with a stick, but it's nowhere near as funny as Cartman's impotent rage.

DoubleNegative fucked around with this message at 21:34 on Aug 11, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
:siren::siren: THIS UPDATE IS EXTREMELY NWS DO NOT READ THIS AT WORK YOU WILL GET FIRED :siren::siren:


Video:

Of course it wasn't going to be as easy as just going to bed.





This is the town of South Park. Nothing is ever easy.









Are you guys ready for the real final dungeon of the first day?



It may seem like I'm jumping between shots too much. Between each shot, Douchebag blacks out and wakes up again.





Also I want to stop here and address you, the reader. Hello. Are you from Australia? If so it's illegal for you to read this next part. Instead I want you to click on the link I've buried in the next image and watch that video instead. Once this video is done, just do a Ctrl-F for "AUSTRALIA" and join the rest of the world on the other side.


























Are they gone? Good.






: Uhh I'm having the dream again... mkay... this is dreamy...

I should probably warn you guys this update is really NWS. There are a lot of shots of people being probed rectally. Violently so.





: What's... happening?





: Aaah... Oh Jesus... JESUS CHRIST! Oooho, could we try the big silver one again? Oooohhh!!







I briefly considered making a GIF of these next two scenes, but then I realized that was probably a really bad idea.



You can understand why, I hope.







That black dildo probe looks a lot bigger than the white one. :ohdear:



If that image doesn't make you involuntarily clench your butt cheeks, then you are made of stronger stuff than I am.





The explosion broke the probing device, and the probing table.



Uh... not gonna pull it out?





You know, that really has to hurt. :stonk:


: Is this your first time getting probed?



: Yeah, it's a pain, but this is the kind of stuff you put up with living in a remote little mountain town. At least we don't have to deal with traffic.



: Hey, you broke free! Kid, you have an incredible control of your rear end in a top hat. Get me loose too!



So the giant black dong stuck in Douchebag's rear end lets us teleport. But first...



Much better. Now, look around. See that device on the wall? We've seen them all over South Park.




: Wow, look at that! You must have broke off part of the probe and now you can control it with your sphincter muscles. Pretty cool.







: I'm surrounded by some kind of force field. Go find a way to shut it off. When you break me free I can show you how to get off the ship!

There's a chest over next to Randy with some new equipment in it.





We look so ridiculous. It does add 10% to weapon damage, though. So it is really useful. Randy also has some dialogue if we speak to him.


: Man I'm gonna be sore tomorrow.









I guess he doesn't want us going over there. Okay, sure. Let's go investigate that other room instead.





Not very much in here. Except for that tape recorder in the background. It has an audio log for us to listen to.


: Uh, hello. Is this recording? If you are hearing this I've been taken hostage on some kind of alien ship. The aliens did - unspeakable things to my rectal cavity. But I've broken free. I'm so scared and alone. I must find a way off this ship. Oh god, they're coming! Why am I standing here making an audio log?? I don't have time for this!! Leave me alone!

I hope he got away. Anyway, let's go make some intergalactic friends.







That took care of one of the aliens. Also you can probably infer that we teleported with the probe. There'll be a lot of that from now on.



I meant to show off the aliens here, and what they can do.



It, uh, didn't pan out.





This weapon is not good at all. Almost no enemies on this alien ship stand in a row, so you don't get the penetration benefit.




: Oh hey, there you are. Oh, yeah. Yep. That's the lambda containment block. Take that elevator next to you. The probe in your rear end in a top hat SHOULD interface with it.







The alien ship is a very short dungeon. There are seven rooms in total, and we've now been in nearly half of them.

: Great, you're in! You're looking for a security console. Should be one above you in Probe Maintenance and another below you in the Atmospheric Processor. Yeah, I know this stuff. Can't remember which one you want, though. Been a while since I did this.



The alien set is permanently missable. That includes the gun we found upstairs.



This central platform controls the platforms above and below us.





We also have several opportunities to take out enemies in here. Their loot also gets destroyed, but they're only carrying generic trash and health restoratives.



Another audio log is down here.


: Day 2... so hungry... I've searched for food but the only thing I've found are other people's annoying useless audio logs. Why did they bother when they clearly were in terrible danger? Each audio log I find is more irrelevant and boring than the last. I must keep looking for a way to survive.

There's no way this is not poking fun at Mothership Zeta.



We can drop an alien to its death with this blue switch.



And over to the left, we can trip a switch that...



Brutally kills another alien.



Moving on...


: Great, you're there. See if you can free me from that console. Probably not, though, it's incredibly advanced alien technology... no way some kid could work it.



First let's get this loot.



As the icon may suggest, this deals shock damage. Aliens are weak to shock damage!


: Score! Aliens HATE electricity!



To rescue Randy, we need to play Simon.



We need to play it twice. It starts off really easy.


: (when you make a right move) Keep going, I think you're on to something.
: (when you make another right move) I knew I could trust you. Keep it up!
: Uh, I'm still stuck. Better try the other console.

Of course, you can also fail this. If you do so, Randy gets violently probed.

: (if you mess up) There! I think that's -- ooOOH NO NO THAT DOH NO THAT KILLS! SWITCH IT BACK SWITCH IT BACK!
: (if you mess up again) NO MORE! NO MORE! PLEASE! You- you're gonna have to find another way.
: (if you mess up again) YAIEEEIII!! Oh god no, no! Shut it off!!
: (if you mess up again) AAAUUGHGH NO! Not that way!!

For his sake, try to not mess up.



: (if you go back to the console, he gets probed) AHGHGHGH! Why? WHY?!! NOOOO! Go find another way!
: (when you teleport back to the main platform) Okay, let's try the other console. God, I hope this works.

There's an audio log on the platform above the Simon game.

: Day 4... I've looked everywhere but can't find anything to eat... or a clue to get me off the ship. Just more audio logs. They're everywhere! For some reason, I listened to every minute of every one of them thinking there'd be some useful information, but it's like they're just FILLER! USELESS FILLER... THEY'RE FILLER THAT'S DRIVING ME TO MADNESS!



Up top we can smack the lone surviving alien in the room.



He doesn't live long enough to do anything.



Another audio log over to the right.


: Day 7... Okay, I DID find one audio log that was mildly amusing. A woman trapped on this ship left an audio log about some papers she had left in an alien cabinet and she told me the code was 776. That was kinda cool because I didn't know the code before that. Though when I opened the cabinet there was only some kind of power up I didn't really need.



: Oh god. Oh god I got an itch. Oh god that is the WORST! Agh. AGH!



Oh, poo poo. I forgot. Uh, time to talk to you guys directly again. Hello reader! Are you enjoying this? Um, if you're from anywhere in Europe please raise your hands.

Uh hi... yeah... listen, um, you reading this far? It's kinda also illegal. So you need to click on this next image and watch the accompanying video. When you're done just Ctrl-F for EUROPE. Yeah, in all caps just like that. We'll be waiting for you on the other side!


























Are they gone? Good. The rest of us in... I guess the Americas and Asia? We'll continue onward.


Video:

The first round of Simon is pretty easy.

: There! I think that - ARGH! You've gotta be close... Come on... Try again!

Regardless if we mess up or succeed, he gets violently probed.



See where it looks like a long press? That's the button flashing so many times in one second that it was impossible to capture how fast it flashed. There is no way we can hit all of those buttons. As such...




: AAAUUGH!! O-Okay... Next time's gotta be the charm... Give it all you've got!



I feel like this one should almost be doable. It just flashes by too fast to reliably input. Kind of like the last Blockhead in Okami.



: YEEAIIII!! You've got to keep trying! I believe in you!



I think we can handle that.



: Okay, that one doesn't work either. Head back towards the elevator.



: Okay, I didn't want you to have to do this but there's one more console you can try in that room across the bridge. The alien who works there is REALLY tough so be careful and remember to use electricity.



So there was a broken monitor in this room. In my flailings, I accidentally hit it. Twice. If you don't mess up like I did, you can take out two of these three aliens before the battle even begins. On the other hand, this lets me finally show off what these guys can do. You know, for the last group of them.



The naked aliens can, as a free action, apply a 3-strength shield to anyone.





Space Rage always catches me off guard. I try to block as he starts the attack instead of when the shield appears. As a result, I tend to take a lot of damage from it.



Naked aliens can also spend their turn healing their comrades. This "space medicine" is really powerful. It dispels all debuffs and heals the target for more nearly 100 damage.



They can also mind blast you three times. The miniboss's last action is to toss a grenade at us. So watch out for that.



The gloves are the last part of the alien set. Be sure to grab them!




: Hey, that did it! The force field's down. Come on back and we can get outta here.



: Smitten on a Saturday night, feeling alright, feeling okay, la-do ...

Hey, that pit wasn't open before. Let's go explore!



: Success! I found something that looks to be food! It's some sort of green, fluorescent goo... I'm- I'm gonna have to try and eat some... It's not so bad. It's tangy and nutty, would probably go well with a- l- w-hey, what's happening to me? What's it- (speaking German)

Oookay... Well, our audio log friend is hiding over here. Let's beat him up.





He's a regular hobo, like the kind we beat up earlier. Explaining exactly what else he is massive spoilers and as such I will not show off too much. Though you can look at him and see that he's obviously dead. Yeah, he's a zombie.





This tinfoil hat drops when we beat him. This is the only place you can get this item, so be sure to grab it.




: Great, you made it! Okay, use this panel here and we can all go home.

Back in the starting room we can release Randy. After one more (easy) game of Simon.


























AUSTRALIA & EUROPE rejoin us here.


: Ah! Oh! Oh you did it! Thanks, kid! I don't know who you are or if you're real, but consider me... your friend.



: Until we meet again!

With that, Randy adds us on Facebook! :toot:



We'll need this crystal in a minute, so grab it.




: Hey, there's an elevator in the hallway to the right of the room we were trapped in. You can get out that way, but I might have broken the elevator when I used it, so you'll have to fix it first. Sorry about that.



First, be sure to loot this chest. It's the only place to find this, also permanently missable, melee weapon.



It's okay. I prefer the raw damage that our sword can deal, though.



Put the crystal in the door and use the probe to activate it.



This is the last room of the ship. See that tiny item on top of the monitors that I'm targeting?



Yeah, kind of a dick move. Well then... time to move on to the real final boss of the first day.


Video:

The video link has the boss fight if you're into that sort of thing. It also has the cutscene after the boss.









We're not gonna get very far until we take out this shield generator.



These guys also hit really hard.



With the generator down, the bosses don't have an automatic defense buff.





That's not to say they aren't dangerous. This fight can be difficult.



They do eventually fall.











Ever get the feeling that you probably shouldn't have done something?







Yeah, same.







That can't be good.






The phone says "Confidential Not Available" on the display.






: Yes? ...At what location? How many people in the town? ...Get in there and cover it up. This could change everything. (he hangs up and talks to a GUARD behind him) Get everyone moving. We've got another UFO crash.

See you guys next time for the start of day 2.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

GilliamYaeger posted:

Huh, that's odd. I could have sworn that the hobo zombie dropped the broken bottle weapon...

We'll find that a little later on, in a location we have yet to visit.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Neige posted:

Fart on the burning bosses already!!!

I record gameplay in chunks. So the first 6 or 7 updates all had yellow subtitles because I recorded those all at the same time. Likewise, I recorded everything after the school up through the alien ship at the same time. So I haven't actually had the opportunity yet to record farting on a burning boss. So just sit tight and chill. I'll show it off the next chance I get.

paragon1 posted:

The various Bioshocks, Alien:Isolation, Watch_Dogs, The Talos Principle...

Yeah, it's not a reference to any one game, I would think.

The reason I thought it was mothership zeta in particular was because of the similar circumstances. You're kidnapped by aliens out of the blue, taken to their mothership, and experimented upon for no clearly discernible reason. Though thinking on it a little more I think Blind Sally has it right, and it's just a jab at audio logs in general.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.






Hello everyone. Welcome to Douchebag's second day in South Park. Seems like it's awfully late in the morning, though. I hope we're not late for school.



Some of the animations in this game are pretty adorable.



I guess that answers the question of if last night was a dream. Though I have serious questions about how Douchebag got back to his bed after that awful crash and explosion.



I briefly consider assigning the upgrade point, but decide against it. There's nothing right now I really want to upgrade, and I'm itching to try out the new Funnel of Frost ability.


: Thanks again for getting me out of there. I tried to tell them to stop, but I'm just too polite.

: Hey, New Kid! Thanks for playing with us yesterday. It was really fun! Hope you'll play with us again today!
Token and Craig like this.



: Good morning, champ!
: GOOOD MOORNING.
: Ugh.
: School's been cancelled for a few days, sweetie. Go check it out on the news!

: Looks like you have a couple days off school, honey. More time to meet some new friends in the neighborhood.
: Come on, honey. It's a whole new town. Go outside!

: That's worse than before! You look like a girl!

I have no idea what you need to do to trigger this response. In all the times I've played through this game, I've never seen it happen, and my script just throws it in there without comment. :iiam:

: C'mon, son. Get out there. Make friends.
: Maybe you could try calling one of your friends today on your new phone! Just- just a thought.

While we're here, let's talk to mom and dad.

: You can't expect me to pat you on the back just because you've made a few friends. As soon as you have a LOT of friends, then I'll be proud.
: You're really gonna go outside with that hair?
: So you realize that your hair looks like that?
: C'mon, son. Get out there. Make friends.
: Hmm. You're not as ugly as I remember.
: Son, I'll give you twenty dollars if you talk right now.
: Go play with your new friends today.

After saying the last bit, dad adds us on Facebook! The script claims that he only does so after you beat the main plot, but I've been able to get it to trigger on day 1. I think you need somewhere north of 50 friends before he'll add you, though.

: Oh, look, you've made friends! I'll be your friend too, sweetie. It'll make you look popular.
: Go look around the neighborhood.
: Go on outside, sweetie.
: Watch out for strangers.
: I hope your new friends are well behaved.

Mom adds us after the first line. But we're now Facebook friends with both of our parents! :toot: I think that puts us at 58? That's nearly half of the available friends in the game.



When we try to leave the house...


Video:

: AGHGH!! MY GOD!! They came outta nowhere!



: There was a huge earthquake and then, and then there was burning in my yard! Didn't you hear about it?! It's all over the news! Here look!





: ...and that a large earthquake and several fires in the South Park area last night woke many residents from their sleep. Here with a report is a midget in a bikini.



: Tom, government workers here are assuring everyone nothing out of the ordinary has happened. They claim that the only reason huge tents have gone up to cover this area is to mask the construction of a new Taco Bell which will open sometime later this month.



: Thanks, Midget, I do love me some Taco Bell. The mayor of South Park states that last night's tremors and fires are under control and that hopefully schools and businesses can open again soon.



: It's horrible. You don't understand. The elves... THEY TOOK THE STICK! And it's BULLSHIT, because that is TOTALLY CHEATING! We specifically said no trying to take the Stick at night! Elves are DIRTY LITTLE LIARS! And we have to lay waste to their ENTIRE BASE! You have some incredible quality to make friends quickly, Sir Douchebag. I'm sending you on a quest to go out into the lands of Zaron and recruit a whole 'nother FACTION to Kupa Keep. Find the goth kids and give them this letter.



: Get them to join our kingdom and we shall lay waste to the Drow Elves once and for all!



: loving cheaters...



Goth kids, huh? Sure, we can do that.

: I was just coming over to see if - well, if you wanted to come play with us again.

Try and tell me that Butters isn't condensed :3:

Anyway, we'll get to the goth kids in short order. In the last update, which you may or may not have been able to legally read, we acquired a movement ability.



You can see the "new Taco Bell" in the background. It looks an awful lot like a crashed spaceship, but that could just be me.





We also get a chance to raid Jimmy's garage.



I've never actually used the Jester's Cap. It's not part of any particular armor set, just one of the many random hats you'll get. If you haven't done so, you still appear to have a chance to raid Jimmy's house. I'm not sure exactly when, but his front door will eventually be blocked off with police tape.



Over next to Kevin Stoley's house...



We can beam into the upper room of that locked house.



This patch returns 2PP when you deal a ranged attack.



When reviewing my recording for this, I realized that I missed a collectible outside of the community center. We'll be back for it eventually.

Anyway, the Goth Kids are in here.


Video:



: Who's that?



: I think it's that new kid people are talking about.
: Beat it, New Kid, this area is strictly for goth kids.





: What's this?



: "Join the Kingdom of Kupa Keep to battle the wicked elves. All recruits welcome."



: Sorry, Frodo, we don't play Dungeons and Douchebags.
: Yeah, beat it, New Kid.



: Aw, come on, let's do it. We never do anything.
: No WAY! We can't do what this kid asks us to do! He's a conformist! Look at his clothes and his hair!
: Yeah, tell you what, New Kid. Get the right clothes and some cigarettes and coffee and then talk to us again.
: Yeah, if you wanna prove you aren't a conformist then you need to look exactly like we do. Then MAYBE we'll consider hanging out with you.

:ironicat:

Right. Our next stop on the re-tour of the town is Stark's Pond.



See that probe way off in the distance?



Yeah, it's kinda important.


: Hey, if 20 people like this post, some site said I'll win a free iPad!
Randy likes this.





Raise your hand if you were expecting to see Santa hacking into the police database.

: Ho ho ho! Well looks like you caught Santa checking the police database to see who's been naughty. You wouldn't tell on Santa would you?
: I hope you haven't been farting on anyone's balls. That would be very naughty.

:toot: We're now friends with Santa!



The Demon Sticker adds 20 damage to attacks, while the Samurai patch gives you 10 armor.



Way over on top of the bank we can find a series of probes.



Enemies that spawn on top of the bank, at least in my experience, tend to be more difficult than others. Luckily there's only one occasion you will ever need to go up there: this one.



This is the next set I'm going to be equipping. I didn't really experiment with armored, well, armor until I did a play-through as a warrior, and it was pretty nice.



I'm sure you all have noticed this cracked window. Let's break it.



Hey, a probe!




: Wow, breaking and entering! That was awesome!
: I hope I can destroy property someday.

Douglas is pretty difficult to find. It's not immediately apparent that you can beam into the building. There's also a chest over to the right, on top of the Photo-Dojo.



The Snowflake patch adds 2PP each time we deal frost damage. This is just as absolutely broken as the fire patch we found a few updates ago.



The next probe is way over here, above Butters' storage locker.





That's 2/3 of the Squire set.


: Hey, I tried to send you a link to a clip of a rabbit playing with a cat, but it's not working. It's pretty cute. You should look it up later.



The last piece is up here, above Token's house.



See the cracked chimney on the left? Beam up to it and smack it. There's a chest inside.



The Wooden Grip is also really nice. It adds 80 damage to any attack. However, we need to be level 10 to even equip it.



We look kinda dumb, but we have a small measure of armor now. If we continue on as a heavily armored battlemage, we can get some really nice armor soon. It has, I believe, somewhere north of 90 armor.



This took me a while to get a proper capture of. I had a lot of difficulty with the timing, and I can't really explain why.



The idea is you're supposed to release A the second the hose starts to vibrate. Also look at how many times we deal damage (and heal ourselves). This move is really nice.



Now that we're (mostly) done exploring around with the probe, let's make ourselves look more goth.



Well that's handy. $16 is pretty cheap for story-required armor.



Mmm. Taco Bell.



We could approach the crowd, and it would show us a cutscene. But right now there's no reason to care. Besides, we're on a mission to recruit the goth kids.



That looks suspicious.





It kinda looks like a Pansage, only less dumb.




: (6th Grade Leader) Last cigarette. You guys got more?
: (6th Grader w/ Blue Cap) Yeah, we just stole a fresh pack.
: (6th Grade Leader) Not the girl kind again.
: (6th Grader w/ Blue Cap) Yeah, they're slims. Smoke two if you're such a big man, rear end in a top hat.
: (6th Grade Leader) (when you pass) Get lost, kid. We're trying to smoke here.
: (6th Grade Leader) (when you talk) Take your stupid hair and leave!

What kind of insult is "take your stupid hair and leave"? I was going to anyway for story reasons, but these guys need to be taught a lesson in general.



: (idle) I got all the time in the world, bitch.
: (idle) Make your move.
: (idle) Stalling won't save you.



The battle goes as well as you'd expect. We're armed with weapons. They're not and they've been smoking.





One of them was even nice enough to donate his lighter to our cause. This adds 25 fire damage on hit. It feels like we're forgetting something. What was it?



Oh right, coffee. Dark roast in particular.



Well let's get some.



$1.00 for a cup of coffee is pretty good, especially from Tweek's Coffee.



Alright let's re... turn... Uh, hi guys.


Video:

: Hey there he is! New Kid!

: New Kid, the Elf King has requested your presence. You can either come quietly or you can fight. But I warn you, fighting this fight at this point in the game is a complete waste of time and you might as well skip it and just come with us.

Well he does make a good point. Let's go quietly.

: You chose wisely, New Kid. Come with us.

Yeah right. Let's throw down. I can take all four of you!



: There is NO WAY you can win and fighting will be a complete waste of time. Are you SURE you want to fight?





: (sigh) Okay, let's get this over with...



This is a perfectly normal random encounter, there's just four enemies. We fought this exact same group at the start of the game when had a lovely weapon and abilities. We're now kitted out in some of the best poo poo you can have at this point in the game.



Guess how it goes.



This next bit happens regardless if you win or lose that fight.


: We tried to warn you it was useless but you just had to go and try and fight.



: Let's go.





















In case anyone was wondering where Kyle and Stan were. Of course it makes sense that Kyle would be leading the faction that opposes Cartman's.

: So... you're the new kid everyone is talking about. What's your name?



: He doesn't talk, Elf King, he thinks he's hot poo poo or something.



: You're playing for the wrong side, dude.



: What did Wizard fatass tell you? That we broke the rules and took the Stick last night? He's lying.



: Cartman is the one you should be fighting against. He's hiding the Stick -- which is cheating -- and acting all betrayed and sad to get you to recruit more people for him.



: We tracked a Twitter raven who says you are currently trying to recruit the goths for the Wizard. Go recruit them -- but bring them to US. Then we can ransack Cartman's stupid kingdom and get the Stick back once and for all. I'm trusting you to do what's right.



: And kid... if you betray us, we'll tell everyone you're a butthole.



: I am sending our best ranger to help guide you. The Bard is also at your disposal now.
: Don't let Cartman use you.

Until further notice, there are no more random encounters in the town. We can also call on both Jimmy and Stan as combat buddies. Both are really useful to have, especially Stan who can hit multiple targets with his massive sword.



So now that we've got the Elf Kingdom open to us, let's poke around. Several sidequests open up and we can access their vendor. So let's start on the far left with this dirty kid. His name is DogPoo.




: The humans have raised banners around town, claiming elf territory for their own. So sayeth the Well of Insight. Plus it's all over Twitter. The Well says balance can be restored only if a Chosen One were to gently caress up their banners.
: These human banners are dark tidings. Will no one break the poo poo out of them?



The final Timmy flag is in the middle of Kyle's backyard. When we find it, we get Timmy as a facebook friend.

: Our king may trust you, but that doesn't mean I have to.





This "wand" seems pretty nice. Innate frost damage is pretty handy. I don't use it, though.



We can get something right here that has a hell of a lot more raw damage and deals bleeding on each hit.




: Any ally of the Elf King is an ally of mine. And my shop is open to you.
: We elves craft the finest poo poo in the land.



:stare: Yeah, this poo poo's pretty good.



Yeah. This poo poo is really good. Four hits means four stacks of bleeding on one target!



The armor is also pretty nice. The Woodsman set is pretty heavily armored.





Finally the new weapon attachments. They're kinda really good too.



Our new sword is on fire and adds a stack of bleed on perfect attack.





Our new bow hits really goddamn hard and adds 4 stacks of bleeding on perfect attack.



Finally, Jimmy and Stan both have quests for us to complete.




: You know what every good bard should have? A flute. If I had a flute, I could play f-f-fantastic melodies. If I only had a flute. My Facebook says the rancher might be selling one. You know where the ranch is? I'd love to see if I can buy that flute.
: Hey, you wanna go to the ranch? Maybe I can finally get that - get that flute.
: Perhaps you would like the services of a level ten bard? I am a m-master in the art of songs and jokes. There w-was a f-fair maiden from S-S-Stonebury Ha-hollowwww. I'm your hu-huckleberry.



: All is lost. My contacts, my maps, my friends list. All taken from me by the She-Ogre. She has no soul. You will help me battle the She-Ogre and reclaim my iPhone? Perhaps you ARE one to be trusted. Very well. Let us end this.
: Need my help with anything?



Well guys, we're now at a crossroads. On one hand we have Cartman and the KKK. He befriended us and has been, if nothing else, courteous.

On the other side we have Kyle and the Drow Elf Kingdom. From the start, his Elves have been harassing us at every turn. He also threatened to tell everyone we were a butthole if we didn't join him. But he also called a temporary truce and put his best warriors at our disposal.


So who do we side with?

That link, by the way, is to a poll. You should probably vote in it. Voting will remain open until 19:00 (EST) on August 19th, 2015. That's three days from now, after I post the next update.


EDIT Aug 19, 2015 - 19:13 PM, EST.



We're siding with the elves.

I'll still record whichever side doesn't win the popular vote. We'll just see what happens with them in a bonus update after the end of day 2. So don't worry about missing out on anything.

DoubleNegative fucked around with this message at 00:14 on Aug 20, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
That's Chris Donnely. He showed up in the second update, leading the attack that stole the stick.



He's also the permanently pissed off one on the right.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Mraagvpeine posted:

I think we should at least see Stan and Jimmy in action first before a decision can be made.

Don't worry 'bout that. We'll have use of all four of our companions up until the minute we make a choice about which faction to back. The next update is gonna have us fighting with Stan, and I'll show Jimmy off in a Very Special Update on Saturday.

For those of you curious about the polls, right now joining the Elves is leading with 68% of the votes. Staying with the KKK is trailing with 32% of the votes.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Spermy Smurf posted:

I voted for KKK because I want you to try to get to second base with the Princess. No idea if you can, I just believe the 10 year old's tits deserve more screentime.

:dogbutton:

Let's... let's not do this. Please?

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
With 19 hours to go, the polls are currently at 136 to 64 in favor of Kyle.

So if you guys want Douchebag to back Cartman, 72 of you better hop in and vote before 7 PM!

I'm about to record the next series of updates and I feel pretty comfortable recording siding with Kyle.

I was good and stopped recording just before the decision point. In the incredibly unlikely event that Cartman takes the lead, I can show that off instead of siding with Kyle.

DoubleNegative fucked around with this message at 07:33 on Aug 19, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.


We're siding with the elves.

Reveilled posted:

The last update said the other path would be in a bonus update at the end of day 2.

Yeah, this. I'll show off siding with Cartman after we finish Day 2.


Anyway, I'm sure you all are wondering where the update is. Well, I'm incredibly behind today. The first chance I had all day to work on the update was an hour ago. So expect the update sometime tomorrow instead. We're going to do the game's sewer level.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. Today's update is actually gonna be a lot shorter than usual. This is because I don't want it to go excessively long like the past several have been.

So Saturday will be the sewers I promised. I know you're all devastated that we're not going into the game's sewer level today.



So one complaint I have about this game is how it handles saving. It only ever saves at checkpoints, even if you make a hard save. So in this case, everything from after we talked to Kyle until the end of the last update wasn't saved.

It's annoying but not too bad. The game auto saves every few minutes at least. So in the rare occurrence that the game crashes, you're only ever out of a few minutes of progress.

Anyway, the reason I took the above shot is because that's all the junk we've been carting around for the past while. I mentioned before that there's an achievement for not selling any junk you pick up. It's easier to do than you might think. However, there is also an extremely rare bug involved with it.

You see, the last Chinpokomon in the game is in the final dungeon, which you can only ever get into once. Nobody quite knows why, but if you haven't somehow gotten rid of any junk, the game will rarely freak out and simply not spawn the last Chinpokomon. This happened to me in the last play-through I did. It was kind of annoying.

If you're going for the "don't sell any junk" achievement you should, sometime in the first or second day, store all the crap you've been collecting in your toy box.

Anyway, that's enough of that mini rant.



I also finally decided on the final build we're gonna be using. Three points in Funnel of Frost, and then I'm gonna max out the last ability we haven't unlocked yet.



Over at Kupa Keep I also buy this really kickass armor. We can't use it yet, but soon...



I also found this at the Drow Elf kingdom. I can get behind those stats. That extra 100 fire damage is particularly nice.

Anyway, on with the show.



As you may have inferred last time, the Drow Elf kingdom is indeed in Kyle's backyard. It also makes that map we saw in Cartman's war tent make sense.



Well, kinda. I still have no idea why City Wok is a target.



There's not a lot to do in Kyle's house.





We can get the last pair of underpants in his room. We've officially completed a quest before we were even given it! :toot:



We can also find Kyle's reading material on his desk. You have to hand it to the artists here, they really did a good job capturing the lovely cover art style of these types of books.



Finally here's Kyle's closet. Not sure what I was expecting, but a gigantic Chewbacca mask wasn't it.



The only other thing of note was some adoption papers in his parents' bedroom.





The small magnet is a 20% increase to money gained. Pretty useful!



We also have this thing as well.



Last time, Stan asked us for some help against the She-Ogre. So let's go take care of that.






: Nothing can prepare you for this battle. If I die, tell the guys I fought bravely.





: Down on that side is where my parents sleep, and across from that is the cave of the She-Ogre.







: Give me back my iPhone, demon!



: You little TURD!
: I've brought help! Let's see you try and take us both!



: AARRRRGHH!





: Your days are numbered, She-Ogre!

Shelly is a bit of a step above the other minibosses in the game. However she doesn't have any armor or defenses. So instead of take this seriously, I'm gonna show off what Stan can do.



His free ability is Marked for Death.



A little damage and a free defense down debuff is pretty good.



Discus of Might is better against groups, because it can bounce around.







All of Shelly's attacks are a variant on being on her period. Each one also adds a stack of bleeding. I'm pretty sure bleeding also adds to her damage output, but whatever.



Stan's basic attack is a pretty impressive swing. It hits everything on the same row as the target, so it's really strong.



The last ability Stan has (for now) is Whirlwind Slash.







The Red Death is just Shelly beating the poo poo out of someone with a lot of hard to block attacks.



Each hit inflicts defense down, which can easily create a bad situation.

She didn't use it in my recording, but I've also seen her use a "cherry bomb" attack. It's literally her pulling a bloody tampon out and throwing it at someone. It inflicts a fuckton of damage and grosses them out. The less said about it, the better.



Finally this is for Neige. He's been begging me to fart on a burning boss for a while now. So here you go, buddy. Also take a look at all those debuffs on Shelly. I'm seeing slowed, pissed off, 5 stacks of bleeding, attack down, defense down, grossed out, burning, and stunned. I'm pretty sure that's every debuff in the game a player is capable of inflicting.




: Take mine iPhone again, and I shall bring justice swifter yet.



: Get... out... of my ROOM, TURRRD!



: I bow to you, ogre-slayer. I'm glad to call you friend.



: The She-Ogre is no more! All elves can walk the land of Larnion safely once again!
Kyle and 9 others like this.



If we go back up to Shelly's room after we kick her rear end...



: You're still a turd, but at least you don't hit like a girl.
: You just got lucky, New Kid!

We're Facebook friends with Shelly now. :confuoot:



Next on the list of things is to destroy a bunch of banners around the town. Looking at them, I'm inclined to say we made the right choice to side with the elves. There's no way any organization with that banner isn't evil. This banner, by the way, is in front of Kevin Stoley's house.





I missed this cute little guy in the roundup from the last update.



The next banner is over near Stark's Pond.



And in front of the Church.



The last two are all the way on the other side of town.





Finally over at Jimbo's shop we can turn in two of the big game hunter quests.


: Nice work! I remember when I bagged my first dog.
: This one's real personal for me and Ned. Well, we lost half our unit to a farm cow when we were stationed in Hanoi. Far as we're concerned you're a drat hero, kid. We're both proud to know you.
: I have no words.
: I can't wait to see what you kill next!



Jimbo has some pretty nice swords. I really like this longsword for its reach ability.



On the other hand, the crossbows are massive disappointments. They deal a lot of damage, but they aren't as good as regular bows. We will not be using them.



You might expect fire and ice damage to cancel each other out, but they stack quite nicely. Though enemies don't take tick damage on turns that they skip due to being slowed.



And here's where we're breaking early. The sewers aren't very long and are pretty straightforward, but I really don't want to deal with another 100 screenshots on top of what we already have. So I'll see y'all on Saturday for part 2!

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. So where were we?



Ah, right.



I normally don't like to split updates like that, but not doing so would have officially made it the longest one yet at 147 screenshots, before adding portraits and commentary. That also would have taken somewhere on the order of four or five hours to type up.




: Sparky just took a poo poo that looks EXACTLY like Cartman's head.
Kyle likes this.

Anyway, welcome to the sewers. See the grate on the left? There are a lot of those down here. Most of them are full of random garbage.



I can't find a link to it online, but an episode of the Drew Carey Show ended with the joke. "I'm gonna go buy us a couple of Golden Globes." Apparently they're common enough in South Park to be common trash in the sewers.



The sewers have a minor gimmick. See this torrent of waste water? You can shoot the red valve just above it and it stops the flow for a short time. The yellow valve on the far side permanently turns off the flow.



Over here you can find a random generator, which seems as good a place as any to tape the "defilibrator" that Al Gore gave us. Doing so makes a rat spawn and come over to attack.



It's the exact same type of encounter we found under the bar and they die approximately as quickly.

If you continue around past the wall we can continue on.



Christmas lights? Who would live in a tiny house in the sewers and string up Christmas lights? Actually, one of the random townies has an answer to that.


: I swear I heard a voice coming up from the sewers. It said something like "Ho-dee how."

Does that sound like someone you may know?



Don't forget this little guy hanging out behind the bars we raised with that switch.


Video:

: Howwwwwwwwwdy ho!!!





: Gosh thanks for comin to visit - but here EVERY DAY is Christmas! So when I say 'Howdy Ho!' you gotta say 'Howdy ho, Mr. Hankey!' Give it a try! 'Howdy Ho!'





: Hmm, guess they let anybody down in the sewers these days.



: Who's at the door? Is that the guy with my pills?
: No, it's not anyone with pills for you, darling, okay.



: I called that motherfucker three hours ago!
: This is my lovely wife Autumn. She celebrates Christmas with vodka and muscle relaxers.
: And here every day is Christmas! Wait... where the gently caress are my kids?
: What do you mean where are the kids, you were supposed to be watching them out back, Autumn!



: No! They were being watched by the baby sitter!
: THE BABY SITTER QUIT FOUR MONTHS AGO WHEN YOU THREW UP ON HER!
: DON'T YOU loving YELL AT ME!
: DON'T YO- Excuse us a minute.





Their argument continues, muffled but perfectly audible.

: DON'T YOU EVER EMBARRASS ME IN FRONT OF A STRANGER LIKE THAT!
: YOU'RE DRUNK! YOU'RE DRUNK, AUTUMN, AND YOU DON'T KNOW WHERE YOUR KIDS ARE!
: gently caress YOU! THEY'RE YOUR KIDS TOO, YOU PIECE OF poo poo!
: NO, gently caress YOU, AUTUMN! gently caress YOU!





: Howdy ho! Uh, listen, I gotta get my wife some help-





: Could you go look for our children? I sure would make it worth your while. There's Simon, Amber, and Cornwalis. Tell them their father wants them home right away.
: (from the house) MY BABIES! BRING ME MY BABIES- (vomits)



: YOU'RE A loving TRAIN WRECK!

I really liked Mr. Hankey better when he was a sly reference to Michigan J. Frog. Oh, and for the sake of reference, here's the episode where Mr. Hankey made his debut.



Can't really blame Stan for pointedly staring at his phone.


: (muffled) YOU PUT THAT VASE DOWN!
: (muffled) PUT THAT VASE DOWN!
: (muffled) THAT'S AN EXPENSIVE VASE!





This sewer pipe discharges its disgusting liquid on set intervals. So you have to wait for it to finish and then very quickly run through. Even a second's hesitation when it finishes means you won't make it through.

Honestly, this is the worst part of the sewer. There are several grates like this, and being hit by the sewage will damage you and push you back enough to make it annoying.




: Help!
: Hey, over here mister! Please get me down! I'm cold and hungry and I stink like poo poo!

Being held in place by a torrent of cold, raw sewage is probably way up there on the "gently caress my life" scale.



The valve on the left is the one that turns off the pipe draining onto Amber. The valve on the right turns off one of the two pipes to our right. It lets us access a treasure cache with absolutely nothing worthwhile in it.








: Thanks, mister! I wish I had a safe and warm environment in which to thrive, but I don't so I guess I'll go home.



Spot the homeless man, win a prize. That marks camp 4 of 7 dispersed.



Past the vagrant, we find another red valve. This turns the pipe into a timing puzzle as well. Also I want you guys to take a good look at this screen. Look over at the right edge of the screen. See what looks like a solid wall?



You can walk behind it. When I first played the game, I didn't realize you could walk back here for a very long time. I was especially annoyed because three sidequests have objectives back here.

Heading up first...



You can see our next hunting target in the wall. Leave some cheese on the pile and...



Look on the far left of the image, down next to the "item removed" text box. That's our next hunting target.



Here's a better look. It's a dick mouse. It lasts two whole turns.



Climbing down the ladder we can find another one of Mr. Hankey's kids and a camp of homeless guys.


: Santa Claus is on his way. Load of goodies on his sleigh. He'll dump them all on Christmas day. And I'll say "Howdy Ho!"

We beat up the homeless guys, which makes the fifth cleared camp. I also like the "poo poo show" sign. It's a cute touch.



: Thanks, kid! My drunkass mom sent me to get more eggnog and i got lost! See ya!

: Cool, I'm dressed up down in a sewer looking for pieces of poo poo.
: (I hope we can find those little poo poo nuggets!)
: Hope we can find those little poo poo nuggets!
: Hope we can find those n-nuggets!



Rescuing Cornwallis and beating up the homeless dudes gets us level 10. We're 2/3 of the way to the level cap! :toot:



GilliamYaeger asked about the broken bottle weapon in the thread. This is that weapon.



It doesn't deal a lot of raw damage, but you can throw it four times, and each hit deals one stack of bleeding and inflicts grossed out. Naturally I felt the need to attach a toothpick so now it deals two stacks of bleeding per hit.



Finally, Funnel of Frost gets even more kickass than before.



This is the ladder that prompted my rant above.



Douchebag is standing in front of a golden valve. When we turn it, it not only disables the sewage flow, but also lowers the water level.



As such. We've now got a shortcut back to Mr. Hankey and the surface. But we can also continue on now to the right.



But first, we can find a dirty toilet plunger and Mr. Twig.



I remember using this for a while on my first play-through. It's alright. Though I like my broadsword better.



The sixth camp of homeless guys is on the screen to the right. He jumps up out of the garbage when we approach.



And this marks the first opportunity to show off the broken bottle weapon. Everyone is grossed out and has at least two stacks of bleeding. The guy in the far back has four stacks of bleeding because he was hit twice.



Moving on...



Not very much on this screen worth noting. Though on the far left...



We can find Simon, the last of Mr. Hankey's missing children.


: Shoo you rat bastards!
: Help! They're after my nut!

We can kill these rats without even getting into a fight. Just run up and smack 'em. Though when we do so...



: Uh oh! You made their mama angry!



That is a lot of opponents. Though this does give me a perfect opportunity to show off the ultimate ability that mages get.



Pyre Ball.



Stan may have cleared out some of the opponents for us, but no matter.



It's a really good ability and it will only get better after we stuff a bunch of points into it.




: Thanks so much, mister! I was afraid those rats were gonna get me and I was gonna end up a floater!



In the Terrance & Phillip lunchbox nearby, we find a butane torch. It adds 50 fire damage on attack. It's kinda really good. We're also now Facebook friends with Simon, Amber, and Cornwallis.



This switch briefly opens up the grate on the far end of the platform. The sewer pipe in front of us is also timed, so you're going to lose some time waiting for the liquid sewage flow to end. The timer is pretty strict, but as long as you move quickly you can make it.



The timed grate hole pops us out on the left of where we climbed up into this room. The switch opens a shortcut back. The exit we're looking for, though, is on the far right.



It deposits us out down here, next to the final homeless camp to disperse.



See?



Throw this switch and we have a shortcut back to Mr. Hankey. Turn the valve in the back and it turns off the sewer pipe. See what I meant about the sewer level being really short?



Anyway, we've rescued all three of Mr. Hankey's kids. So let's go talk to him.




: Howdy ho! Thanks for finding my kids! Thank the nice man, nuggets!
: Thank you!
: Anytime you need my help, you just call on me and I'll be there as sure as a poo poo on a Sunday! Howwwwdy Ho!





: Except against bosses, of course. I might have poo poo for brains, but I'm not stupid. And I can't help you more than once per day. Just like I can't help anyone who won't help themselves with rehab.



Mr. and Mrs. Hankey add us on Facebook. Let's just move on.





Do you guys hear something? It sounds like rhythmic chanting. Let's climb down and see if we can hear it better.



But first, there's a backpack with these inside.




: Crab people, crab people, tastes like crab, talk like people.

Crab people?

Riiiight. Well he's pretty isolated back there, so we're perfectly safe for now.



We get ambushed by bats at some point. There is absolutely nothing noteworthy about them because they're really weak.



Guinea pig costume?



:swoon: Oh my god that is adorable.



Anyway, it's here that I get tired of using the broken bottle and switch back to the recurve bow. Though I also make some modifications.



I think they're ultimately for the better.



Also more cosmetic stuff. The exoskeleton patch adds 15 armor to any suit of armor. It's pretty good if you like armor. Armor.



Finally this is on the far right side of the cave. This is yet another place we can hunt an animal for Jimbo.



In my haste to get the drop on the bat, it got the drop on me.



This is one of the only attacks it got off. Being able to heal for a quarter of its health would be a bigger deal, except we can deal so much more than that in a single turn.



And now that we're level 10, Stan has access to his ultimate ability - Way of the Sword.



It only hits one target, but that doesn't matter at all. It's still really good.





Looks like he sets enemies on fire with his awesome swordplay.



This is the other attack the Fruit Bat got off. The defense down didn't matter at all because I killed the bat before it could attack again.



I'm tired of the sewers. Let's get out of here.



Much better. See you guys next time when we make a massive mistake.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. We're past the sewers and we never* have to go back in there. As far as sewer levels go, that one was positively mild. All the same, there's still relief at being done with it.

* (There's a Chinpokomon we can't get in the sewers until the very end of the game. There's also some minor loot hidden behind another traversal power we don't have yet. Though I can offscreen all of that.)



We've finished three sidequests, and made pretty good progress on a third. The fourth will have to wait for a bit. Let's start with Jimbo and make the rounds from there.








: That mouse was making us all look bad. In more ways than one eh, Ned?
: Speak for yourself.

: All right! Looks like that bat's sucked its last fruit!

: I can't wait to see what you kill next!

I feel I should mention, that Jimbo is giving us armor patches and weapon stickers with each bounty we turn in. So far none of them are worth mentioning. If I'm not mistaken, this current crop got us a sticker for a small amount of armor piercing, and a sticker for a minute amount of gross damage.



Next up is City Hall, to turn in the "evict the homeless" quest.




: Thanks, kid. Your work helping with the homeless of South Park will never be forgotten. Here's your cash.
: I don't wanna hear about your problems until you're eighteen, kid.

Complaining about the amount of money we received for beating up homeless people is kinda hosed up. But on the other hand $15 feels a tad on the low side.



On the other hand, we now have 70 Facebook friends.



It took a while to decide on this perk to take. None of the ones remaining were particularly appealing. I took bonus melee damage solely to make a boss fight in the distant future less of a pain in the rear end.



Back in the Drow Elf kingdom...




: Our territory is restored. I am honored to friend you, Dragonborn.

: gently caress YOU for smashing all my loving banners, rear end in a top hat!!! That's what I want you to tell the guy who did this, once you catch him for me.

: Hey if you're selling any pills let me know. I don't care what kind.



I know I'm going to regret doing this.



Every fiber of my being is screaming at me to not turn in this quest.






: Nice work! I will let you know of any updates on ManBearPig. Make sure to share the news on Facebook. I am super cereal.

: Keep an eye out for ManBearPig. I'll contact you on the Internet when I pinpoint his exact location.

That wasn't nearly as painful as I was expecting. Now let's check the quest log.



Yeah, that looks much better. Let's go pretend to be a goth kid.

(I'm really trying to waste time and get the last bits of XP before level 11. Spoilers, I don't succeed.)



Now if I remember correctly, they wanted us to look suitably goth.



lovely clothes? Check. Emo haircut? Check. Awful gothic styled glasses? Check. Pedophile facial hair? Check. A raging case of acne? Check and check!

Yeah, I think we look suitably goth. Also, is it just me, or can you all just feel the grease and oil coming through that image?




: Oh joy, it's Butthole the Barbarian from the Dungeons of Dumbass.
: You got to admit he looks better.
: Yeah, he's almost a goth.
: Being goth isn't just how you dress, it's a frame of mind. It's time for you to prove that you go against society's rules.
: Yeah.
: There's a big PTA meeting happening right now at the community center. You need to walk right into the middle of that meeting and tape this sign to their table.



: Yeah, THAT will prove your individuality.
: Go on, beat it. And don't come back until you have a picture of that sign taped to the PTA table.

: Go about your questing, hobbit boy.

: Go take the picture, jerk!

: Are your hobbit ears failing you? I gave you your quest.

: Bug off!



Not staying in those clothes a second longer than I have to.



: I think MBP is outside my secret base RIGHT NOW. Either that or a street sweeper.



Yeah, I don't care.

: Uh, yeah, have fun in there, I think I'll wait it out.
: (I'm not loving going in there. I'll wait out here.)
: No offense, but there's no point in both of us being grounded. I'm staying outside.
: Good luck in there, Douchebag. You're a braver man than I.

Video:



Douchebag with his gently caress the Conformists sign is kind of adorable. It's also peak South Park.



: It isn't right, I tell you! Out of nowhere this huge Taco Bell is being built, and now our children are missing precious school time!



: Parents, we've been assured by the builders that they are working to fix whatever problems they've encountered and school should be able to resume soon.



: Resume soon?! Who do they think they are? They think we're gonna see a Taco Bell as being more important than our kids' educations?



: What if it's not really a Taco Bell we're dealing with? Thank you for coming, New Kid. Everyone, this is the kid whose family just moved to town.





: We've become very close friends. His name is... what's your name?





: Well anyway, this child and I witnessed something last night, and I'd like you to hear his story. Go ahead, kid.





: Tell them, you know, about all the-- go ahead. Tell 'em. Tell 'em that stuff.





: This is a waste of everyone's time! If the PTA isn't going to do something about Taco Bell taking over then the rest of us parents will!
ALL: YEAH! THAT'S RIGHT! Let's go!
: COME ON!







: "gently caress the Conformists" Why? Are they a good lay?

: Why don't you exercise your free speech at home, little boy?



Oh no, it's started.



I knew we shouldn't have!



Now we're not safe!







GOD HELP US ALL!












Sorry about that. I'm not sure what came over me.


: Don't be screwing around in here.
: Hey, quit screwing around.
: You're always screwing around.
: Don't you know what happens when you screw around?



: This is a PTA meeting, young man, be on your way.

: I saw you on the ship. You have pretty good control over your rear end in a top hat.
: I don't blame you for not wanting to talk about it, but people need to know what's going on.



Make it stop! Mr. Mackey has a sidequest for us.



: I used to have a bad hoarding problem, m'kay, but I got past it. Now I can just throw things away. Would you mind throwing this away for me? I just need it thrown away somewhere very specific. I'll show you on your map. M'kay thanks.
: All purchases go directly to supporting the PTA, m'kay.





I've never actually used either of these weapons. I honestly usually forget that this shop even exists. The Batdadarang seems pretty nice in particular.



There's also this ugly-as-gently caress armor. Anyway, the story won't continue until we approach the PTA's table with our sign. The video I linked above also contains this cutscene.






: Look, I know how you're feeling, ok? But this isn't gonna solve anything. We've got to get inside that "Taco Bell" and find out what's really going on. Help me with that and I'll help you with this.



: I saw you on the ship - you have pretty good control over your farts. Meet me in the bathroom. It's time for you to learn some REAL power.



:mad: Dangit. Can there be one story quest we do that isn't ridiculously circuitous? Anyway, time to walk into the bathroom, alone, where a grown man is waiting to show us something.





: I can tell you have potential, but you are undisciplined.



: Let me show you what I mean. Come at me. Try and fart on me. Come on!







: (if you fail) Kee-ya! You call that farting on someone? You missed by a mile. Try again!





: Hai-CHAA! See that? Your fart's over there somewhere. Didn't come close.



: So... what do you do when people can block your farts? You must learn to control your farts to move and release at a specific time and place.



: I am going to teach you a fart called... The Sneaky Squeaker. It will become your greatest ally. Don't believe me? Try and block my attack.

















: You see that? I distracted you. Distracting your opponents is key to battle. Look, let me show you again. Pay special attention to the viscosity.







: Okay, you try. Make your fart detonate behind me.

Each successive fart tutorial is less and less useful. A lot of folks have trouble with this one. As always, the key is to follow the prompts explicitly. Don't act until you see the tutorial at the top of the screen do so.



First you hold down the right thumbstick.



Next you find the frequency and hold it. The fart ball, that tiny green blob, will travel well past Randy. Don't worry about this, it's supposed to happen. A lot of people, myself included, tried to detonate it early. Why did I do this? Because I was listening to Randy. I was trying to detonate it when it was behind him.



Instead you're supposed to set off the fart way the gently caress over on the far left side of the screen. See that green spot on the ground? No? Well it's there. The fart ball is on the far left. That is where you're supposed to press the right thumbstick up. This tutorial has absolutely nothing in common with using this fart in the game proper, by the way. The controls are completely different.


: (if you fail) Undisciplined. Even a child could block that fart. Look, let me show you again. Pay special attention to the viscosity. (he farts) Okay, you try. Make your fart detonate behind me.
: (if you fail) No you're not forming it right. Imagine you're chewing bubblegum with your butthole. Look, let me show you again. Pay special attention to the viscosity. (he farts) Okay, you try. Make your fart detonate behind me.

I can't imagine how I got the wrong idea of how to do this tutorial when I first played. I mean the instructions are so clear.



: Oh hey, guys.
: Oh, Mr. Mackey.



: Now it's your turn. Use Sneaky Squeaker to distract Mr. Mackey over to the corner there.
: (if you fail) Wow, he's still going, huh? Do it again.
: (if you fail) You waited too long. The bubble popped in the wrong place. Do it again.



: Hey, did you guys hear that? Sounded like a chipmunk...

: KEE-YAAAA!





: Very, very good. Now, use what I've taught you to sneak inside that Taco Bell. Find out what they're up to and report back here.



: And no matter what happens, never fart on anyone's balls. You got that? All right, now go.



I guess we're sneaking into a Taco Bell construction site. Let's...



Uh, did I miss something in the middle of that tutorial?


: ManBearPig is the greatest threat to society today! Signal Boost! Share this message!

: Like this status is you are a Junior Al Gorean!

: You doing anything right now

: Hey hows your day going

: Why are you not answering my messages?

: Are you there?

: Please Respond! Please Please Please Please Please!

: ManBearPig attacks have doubled in the past six months! You have to help me spread awareness!

: ManBearPig. Any leads?

: Testing the Emergency ManBearPig Broadcast Network Test Test Test Test Test

: It is an outrage nobody cares ManBearPig is out there! Super cereal right now.

: Just went to the bathroom but I totally have to go again. What's up with that?

: Hey it's me Al Gore

: Throwing a huge MBP theme party. So many awesome people here.

: Had the best breakfast ever.

: Have you or any members of your family been mauled by ManBearPig?

: You need to check out this MBP video I just saw.

: I think MBP is outside my secret base RIGHT NOW. Either that or a street sweeper.

:stare: Holy poo poo. Yeah, we should probably go unfriend Al Gore. But first...



There's a Chinpokomon hiding in this back stall in the men's room.



Are you guys ready? Next time we're going to unfriend Al Gore on Facebook.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Carbon dioxide posted:

How many messages does he have programmed in? Do they start looping around?

That's all of the messages he does. They also do start looping.

Air is lava! posted:

I don't think Mr. Albert Arnold Gore actually sent him all of those in that short timeframe. But DN wants to show all of them anyway.

Yeah, this. Here's the screenshots I took for the messages he sent.





If I remember right, I put 18 messages in the update, and that's 9 of them in between those two images. Most of those arrived during Randy's tutorial.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Greetings everyone. Today's update marks the last of the faffing about we're gonna be doing for the second day. It's gonna be a fun one, so let's-a-go.



Before we get started, I want to demonstrate the Sneaky Squeaker fart we learned last time.



The green blob is the fart. You're prompted to aim it when you start, but you have full control over where it goes after. The fart can be directed with the analog stick, and will not detonate until you tell it to. How do you detonate it?



By pressing the A button. So that tutorial we just did? The one requiring precise and specific inputs? Yeah, completely useless about telling you anything. There's a bunch of responses to using the sneaky squeaker on people, and I'll show all those off in the next update. Today we have one job and one job alone: to beat up former Vice President Albert Arnold Gore.



Today's special guest star is Jimmy. Those of you who have played this game now understand exactly what it is that I'm about to do. For the rest of you? Well, just hold tight. You'll understand soon.


Video:

This video has the boss fight. It's the longest boss video yet, clocking in at 7 and a half minutes long.



: You're back, Junior Al Gorean, but why haven't you liked any of my Facebook messages... unless...



: Of course! You're no normal human kid! It's you! MANBEARPIG! I have you now! Let us fight to the death.





The fight starts off with him tying a cape around his neck. It lulls you into a false sense of security like that. This is probably the hardest fight in the entire game.

: Now let's see how you like sitting through a WHOLE PRESENTATION ON GLOBAL WARMING!





: You cannot escape the scientific certainty of global climate change!

Two things happened during that presentation.





If you don't defend against both of those attacks, suddenly you're in an incredibly bad situation. Jimmy being Screwed and Asleep isn't too bad, because we can just heal him with water. But you do not want to be hit by either yourself.



So this incredibly difficult boss fight is a perfect opportunity to show off what it is Jimmy can do. He's not the physical powerhouse that Stan is, he's not as tanky as Butters, and he's not as good at debuffing as Kenny. Jimmy is a bard, so he's more adept at buffing instead.



Power Chord, Jimmy's free ability, restores a small amount of PP on use. Pretty handy, yeah?



His regular attack is just launching a rock with his crossbow. It's... it's okay.

Now, so far this fight seems pretty standard. Al Gore starts out with some dick move debuffs, but he's already pretty hosed thanks to Douchebag and his debuffs. Ready to see what makes the fight difficult?


: Gore-tastic!





: Protect the former sort-of Vice President!

: (attacking with EXCELSIOR) Excelsior!
: (attacking with EXCELSIOR) Gore-tastic!
: (attacking with EXCELSIOR) Gore-gasm!
: (idle) My messages were very important.
: (idle) You didn't fool me for a second, ManBearPig.
: (idle) You should have taken this way more cereally.
: (idle) The vice presidency is the highest office in the land and it must be respected.
: (idle) People laughed at me when I told them you were real. Who's laughing now?
: (when hit) Hey!

Al Gore is largely harmless. His attacks kind of hurt, but they're really not a threat. The real threat are the Secret Service. So I'm just gonna be nipping that right in the bud by using the next of Jimmy's abilities.



See this ability? Read that description again. Al Gore is a boss, so he's immune to sleep. However, these Secret Service assholes do not share his immunity. This gives us one full turn of peace.





The perfect hit is also a pretty fun rhythm minigame.



Now that the secret service are asleep on the job, we've got some time and space to think.





Excelsior gives Al Gore an attack up and a regeneration buff.




: (dying) Wait! I can't die! I was almost barely president!

Repeat Jimmy's lullaby as necessary, and eventually Al Gore goes down thanks to a combination of bleeding and burning. We've also taken out one of the Secret Service agents. That just leaves the other two.

Even now the fight could still go quite badly. However, that still doesn't mean I can't show off Jimmy's abilities.





Song of Buffness gives you an ability up buff. It's not exactly something that I can create a gif of, though.



The game is at least nice enough to tell you when to act.



Jimmy also mic drops at the end. :3:





Not gonna lie, this fight is really the only place in the game I use Jimmy. He's really useful here, but I'd much rather have someone else at any other time.



This is also the reason you need to use crowd control on the Secret Service.



If the game's RNG decides it doesn't like you, imagine three of them chain spamming that.





Not as damaging, but it still stings quite a bit.



Finally, Jimmy's last ability.











Pretty decent damage, and inflicts defense down.



The last ability I saw these guys use is to just unload full auto on someone. The block prompts come up quick and furious. It really hurts.



Though he went rock 'n roll a little too late for it to matter.



Naturally only after the optional super hard bonus boss fight do I reach level 11. I was trying to get this before the fight because of the new set of armor I picked up a few updates ago.



The loot found on Al Gore. The ManBearPig Ear causes you to deal more damage at low health. (15% additional below 20% HP)





Cone-shaped funnel of frost means it afflicts even more people. More damage on Pyre Ball is also never a bad thing!



Super Secret Keep Out eh? Well, we have a key so...






: It's a pretty good replica, you gotta give him that.
: Oh look! He was playing president.
: I wonder where he keeps his hanging chads! Wow, what a terrific audience.

The last two party members both also have something to say about this room. We won't be getting them until the third day. Those of you with pattern recognition and familiarity with the main cast of the show will know who they are anyway. Spoilers, it's Kyle and Cartman.

: I didn't think it was possible to feel worse for him.
: It looks like he pees in that corner over there.



If I'm not mistaken, the ManBearPig hoof drains HP from bleeding targets.



The pipe deals quite a bit of damage, but it doesn't have the reach of the broadsword. It's also super cereal, guys.



While we're here, let's put an item away for Mr. Mackey.




:stare:

: Guess Mr. Mackey will never quite get over what that owl did to him.
: Guess Mr. Mackey will never quite get over what that owl did to him.
: Guess Mr. Mackey will never quite get over what that owl did to him.
: (I guess Mr. Mackey will never quite get over what that owl did to him.)
: If you think this is bad, you should see the Obamacare website.
: Neato! It's like a huge fort!

I looked up what the owl did to Mr. Mackey. You're better off not knowing. Though it was quite adamant about picking up your trash. Guess he took the lesson to heart.





We have a PO box key from the first day as well. I'll show off what's in them when we have all three keys. We'll be getting the last one in a few updates.



Don't forget to knock this Chinpokomon off of its perch. We need it for our growing collection.



The monitor goes right here, by the way.


: Straw Poll. How would you feel as a voter about the idea of dissolving the city council?



I tried to turn the quest in to Mr. Mackey, but for some reason he won't accept it as completed until we finish Randy's task. So whatever.

: You fart fiercely... like a farting lion. I wonder... has the Dragonborn finally returned?

: I hope you haven't already fallen in with a bad crowd.
: It's not too late for you, young man. When school restarts, I'll make sure Mr. Mackey mentors you personally.

: That's all you've got is a sign? At least crap on a desk or something.
: If you're trying to be the biggest gently caress-up in your class, you've got a LOT of competition.

: If you have any evidence get it to Mr. Marsh, m'kay.

: This is why we have to reopen the school. Too many idle hands.
: Did you learn that language playing video games? They're so FILTHY these days.



Oh goddammit. What now?

: I told you ManBearPig was out there! He is attacking the Church now!

:sigh: Can't leave this incomplete.



I also take this opportunity to equip the new armor. 170 points of armor is pretty drat good.



Might as well.


Video:

We're gonna be bringing our bestest buddy Butters along for this one. It's been a while since we've used him. The above video has the boss fight in it, as well.



: (idle) Did Al Gore send you? He is my greatest enemy.
: (idle) Al Gore is the only one who knows how to defeat me.
: (idle) I am ManBearPig and only the brave Al Gore can stop me!
: (idle) I fear no man, except maybe the one you call "Al Gore."
: (idle) Only now do you see the folly of not being Facebook friends with Al Gore.
: (idle) You should have never unfriended Al Gore. He was your only chance!
: (idle) It's a good thing no one listened to Al Gore, or I never would have destroyed this town.

: (attacking) Raarr!
: (attacking) Gwaaah!
: (MANBEARPIG RAMPAGE) Raaawr! Gwaaahh!!
: (CRY OF THE MANBEARPIG) Gwaah!

Anyway. ManBearPig.



As long as Al Gore has that mask on, he doesn't take damage from magic.



He also hits decently hard, and thanks to having almost 600 armor, he doesn't take a lot of damage.





ManBearPig Rampage is him attacking several times in succession and causing bleed with each unblocked attack. I honestly have no idea what Cry of the ManBearPig does. If I had to wager a guess, I'd probably say it buffs his attack.



Oh wait, I forgot. Damage over time effects completely bypass armor. Never mind. Business as usual, then.



Some folks claim this is a difficult fight. I do not believe them. The whole fight lasts less than 5 rounds. It honestly feels like a victory lap after beating the much harder prior fight.


: (dying) Al Gore, you finally beat me.



Yeah. Just like that we've beaten both of the bonus bosses in this game.



The rewards are pretty great at least. The Purple Heart Badge in particular is nice. It increases healing received by 250. It also has a requirement of level 14 when the cap is 15. So yeah.



The real reward is the ManBearPig claw. It is a straight upgrade to our current weapon in every way. The only way it could be even better would be if it had two slots for stickers.



Making it add slow just makes it even better.



Well then, shall we go take a peek at that Taco Bell construction site?

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

paradoxGentleman posted:

Can someone explain to a non-American what exactly is the deal with Al Gore and why does everyone make fun of him?

This article does a pretty good job of summarizing the most infamous of Al Gore's quotes. For a TLDR version: American politics are a gigantic circus and the "other side," from whatever side you're on, are always looking for something to string you up with. And so an out-of-context quote from Al Gore became a running joke.

DoubleNegative fucked around with this message at 18:09 on Aug 28, 2015

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

GlyphGryph posted:

I am disappointed by the complete lack of summon use so far. Summons are fun and effective! One-shot-kill those secret service assholes? (I forget if they can't be used against bosses, or can't be used in boss fights at all)

I have a summon showcase for the next update, actually. Can't use summons in boss fights, though. So no cheesing the secret service with Jesus or Mr. Slave.

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DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Hello everyone. If I'm not mistaken, we're very nearly done with sidequests for the whole rest of the game. That means that from this update onward, it's going to be pretty much main-lining the story mode. We've still got quite a ways to go, but I thought you guys might find that tidbit interesting.





Today's first stop is the UFO crash site Taco Bell construction site.


Video:



: Folks, there's nothing to be concerned with here. Absolutely nothing out of the ordinary is going on. We're simply getting ready for the grand opening of a new Taco Bell.





: New Taco Bell opening soon, very big Taco Bell. It's gonna open in a few weeks. Thank you.



: Ah, will this Taco Bell be serving enchiritos?
: What?
: Well, is it gonna be a full menu Taco Bell, or is this gonna be one of those Taco Bell/KFC combos?



: We got a guy out here asking a lot of questions.



: Just stick to the script as laid out in the protocol.
: But he wants to know if the Taco Bell will have enchiritos or not, sir.
: Dammit, we don't have a contingency for that. Michaels, isolate and neutralize the threat.
: Yes sir.



: Look, it's a simple question. If this is gonna be a huge Taco Bell, will it serve enchiritos? I think we have a right to know-



: Mark?



: Folks, we know you're all very excited, but for your safety we ask you stay clear of the construction site.





: Mark?



: Sweetie?

Stupid persistent tutorial messages are my bane in this game.



: Sorry, absolutely nobody allowed past.
: Check back in a few weeks, thank you.

: (if shot) Go bug somebody else.
: (if shot) I'm not gonna fight with you, kid.
: (if shot) That's enough.
: (if shot) Ow. Beat it, kid.



See how the soldiers are discolored green? That means that they'll be affected by sneaky squeaker if you detonate it.



They'll be led off by the sound of the fart. Speaking of which, time for some dialogue for when these guys are affected by the fart!


: Huh?
: Hey.
: That's odd.
: What was that?
: Scuzzlebutt??
: Madonna? Ma'am?
: Is that you, God?
: Elephant poachers.
: Shh! What was that?
: Hey! What was that?
: I think I heard a beetle dying!
: We're being stalked by a beaver family.
: Sounds like someone's having car trouble.
: What was that? Is somebody here?? I'll find you!
: I think someone's testing Tupperware.
: Huh, guess Nicki Minaj released a new single.
: Sounds like... ketchup in a squeeze bottle.
: Sounded like a clown horn filled with prune juice.
: Shh. I think someone's eating crab wontons.
: Did I just fart, or was I just thinking about farting?
: Hmm... must be hearing things. But I could have sworn I -- what is that smell?
: Something over here ... smells like ... Madonna. Madonna? Must be my imagination, but it sure does smell like her.

I have no ending for this so I take a small bow.





: This place doesn't really look like a Taco bell.
: (This place doesn't really look like it's a Taco Bell.)
: This place doesn't really LOOK like a Taco Bell.
: Hmm. I-I don't think this looks like a Taco Bell.

Luring enemies into environmental hazards with farts isn't something you can do very often.





You can alternatively trap the soldier in the truck. You can shoot the gate and make it lower, though if you do so you miss out on some treasure.





The moon rock adds 50 frost damage to attacks, so it's worth electrocuting an innocent man instead.



If you enter the front door you get confronted by two soldiers and kicked out. So teleport onto the roof instead.


: (if he sees you) Hey! (alarm sounds) Hey, get out of there! That's Taco Bell property!



The treasure chest in the background has this weapon. I've never used it, but it seems pretty decent.



Our destination is in here.


Video:



: ...but so far we have been unable to stop the UFO from leaking the toxic waste.



: We've contained all we can but there are no guarantees an outbreak will not occur.
: And does the alien liquid appear to have the same effect as... last time?
: I'm afraid so. When the alien waste reacts with organic material on Earth it turns things into... Nazi zombies.









: (Speaking German)



: Here we go again.



: Goddammit. I am so tired of Nazi zombies. It's so overused.

: If the wrong person gets their hands on that green toxin, it could totally spread and... we have a big problem.



: Alright, we're going to have to completely obliterate EVERYTHING in a three block radius.



: Find locations for the bombs and bury it all. Then make up a fake story about an earthquake.



: We can contain the outbreak this time if we act quickly enough. Let's MOVE!





: Everything we've just talked about has been recorded onto this tape. I'm going to leave it alone here for a few minutes, then come back later and have it encrypted and locked away so nobody ever hears what was said in this meeting.



: Yes. Good idea.







: What the gently caress?
: IT'S BROKEN FREE!

: (Speaking German)







So how do you guys like that? Nazi Zombies. From here until the end of the game, these sorry bastards are gonna replace the elves around town as random encounters.



They aren't particularly hardy.



They have several attacks, most of which are just reprisals of the hobos from earlier. Nazi Zombie Bite is one of their few unique attacks.



They'll try to attack with it so much that you'll have absolutely no trouble blocking it. All it does is drain some health from their target and return it to them. Doing some napkin math here, the zombie drained just over 1% of Stan's health after he blocked the attack. It's not exactly threatening.



You know, I'm having a hard time deciding which is worse. Dying wearing sandals with socks and resurrecting as a zombie, or being killed by that same zombie. Probably the former.

Anyway, all three bodies have useful loot.



The zombie has a patch that increases melee damage by 50 points.





The two soldiers have a new set of armor. It's not as good as what we're wearing, though you can use the helmet to have some fun.



It has no slots for armor patches, but look at that innate ability. As far as I know, it's the only item in the game that gives you that innate.




: Man, this secret government base room sure is boring. You'd think that a secret government base would have more cool stuff in it.
: (Man, this secret government base sure is boring. You'd think a secret government base would have more cool stuff in it.)
: Man, this secret government base room sure is boring. You'd think that a secret government base would have more cool stuff in it.
: Man, this secret government base room sure is boring. You would think that a secret government base would have more cool stuff in it.

Grab the tape recorder, but don't rush back out the door. You see, everything in this three-room dungeon is permanently missable. Yeah, we're back to that crap again. So that SWAT set, the hammer outside, the moon rock, the pentagram patch, and everything in this room. All of that will eventually be unavailable.



This is arguably the most important collectible in here.



There's also a "Tesla coil" weapon sticker on the other side. It adds 50 points of electric damage to attacks.





Once you have everything, there's no point in sticking around. So let's get back to the PTA with our evidence.




: There's something really weird about those pale German guys.
: I-I think those guys are new in town.
: Are those N-Nazis? I thought we were past this, Am-America.



Zombies with weapons can and will use them. If you all remember the secret service last time and how much damage they dealt, now imagine a random encounter doing that to you. Always prioritize guys with guns. Military zombies can also toss grenades, but it seems to be more rare.



We need Jimmy for this next part. Also look at the two silhouettes in the background. There is absolutely no doubt who the last two remaining buddies are.



Despite being in the middle of a nazi zombie apocalypse, there is an upside. This rear end in a top hat will no longer make snide comments every time you pass by. Instead he'll yell something in German.



Here we go. We need to get that flute for Jimmy.


Video:

: Oh boy the cattle ranch! We're here! Excuse us? Hello?



: Hey! Get off my ranch!



: Sorry to bother you, sir. We are elven warriors of the forest. I understand you might have a f-f-flute for sale?
: You wanna buy the flute?
: It just so happens I'm a level ten bard, and a flute is just what I need to play magical songs of enchamen- Of encha-cha... Magical songs of ench- Of en- A flute is just what I need to play m- A flute is just what I need to play magical songs of encha- Of enchantme- Magical songs of ench- Of enchantme- A flute is just what I need to play magical songs of encha- Of enchantme- Magical songs of ench- -cha- Magical songs of ench- Of en- ... Of enchantme- Magical songs of ench- Of enchantme- A flute is just what I need to play m- A flute is just what I need to play magical songs of encha- Of enchantme- Magical songs of ench- Of enchantme- Magical songs of ench- Of en- Of encha- A flute is just what I nee to play magical songs of encha- Enchantment!

It seriously lasts that long. If you don't believe me, click on the video. It contains 50 seconds of Jimmy struggling over "Magical Songs of Enchantment."

: Yeah, well, only problem is the flute's in the barn and there's where the crazy cattle are locked up! Damnedest thing I ever saw. Some of the cattle started acting real funny. I tried to calm 'em down but they shouted something in German and then tried to kill me!
: Well, don't worry sir. You just need the help from a level ten bard and his warrior friend. Leave it to us!
: All right, if you say so. Here's the keys to the barn.



Cattle shouting something in German? Why does that sound eerily familiar?



: All right, cows. It's time to stop misbehavin'.





: Looks like we got a fight on our hands.



This here is the reason I waited so long to do this sidequest. These guys' existence kind of spoiled the "twist" that happened a little bit ago. In case you're curious, the hobo on the alien ship was also a nazi zombie, he just had the good taste to not wear a swastika armband.



Nazi zombie cows have interesting AI. There's only seven in the entire game, and all they do is run up at you and commit suicide with lit dynamite.



Well if they're so eager to explode...







All-in-all a much easier sidequest than the She-Ogre we defeated for Stan.




: Hey, you did it! You elves are pretty all right! Did you find the flute?
: I sure did, Rancher Bill! And now my bardic abilities will be greater than ever before.



: Well, ya earned it. See ya round.
: Thanks, New Kid. I couldn't have done it without you. Where should we go next?



:toot:

: I'm doing three shows a night at the Giggling Donkey starting next week. Here's a sample from my next set.
: What has two crutches, and likes being a bard?
: Give up?
: This guy!
: Wow, what a fantastic audience.



Fast forwarding back to the community center...



: Okay thanks, you threw that away for me? You might be thinking I still have a hoarding issue, but you'd be wrong, m'kay? Would you like to be friends on Facebook?

Video:

: What's this? It's a recording! There's data on here...
: Did they say anything?
: What kind of Taco Bell is it going to be?
: When are they gonna be finished building it?!
: Shh! Shh!



: Alright, we're going to have to completely obliterate EVERYTHING in a three block radius.
: What??
: Set charges underground to blow up the area and bury it all. Then make a fake story about an earthquake.



: They're gonna just blow up three blocks?
: Sons of bitches. YOU SONS OF BITCHES!



: What gives them the right?
: I knew there was more to this. It's not a simple Taco Bell we're dealing with. It's the most massive Taco Bell ever built. You see, ever since the whole Doritos Locos Tacos thing, Taco Bell thinks they can do whatever they want.
: Well, not here! Not in our town!
: You've done well, New Kid. We're not going to let Taco Bell win. I'll take that picture you wanted now of you with the PTA.



: Nice. I'll send it to you.

: Just because I'm your friend now doesn't mean you get to screw around.
: I used to like Taco Bell, too.

: That's the last time Taco Bell fucks with the PTA.
: They picked the wrong town to mess with.

: The PTA will call on you should we need you again.

: You did very well today, young man.
: I friend all new students so I can monitor them.

: Kyle is so lucky to have so many nice neighbors his age!
: This calls for a VERY big PTA meeting.

We're now Facebook friends with the entire South Park PTA! So that's another five friends added to the total.



Well, time to put the greasy outfit back on and show how non-conformist we are.




: Whoa, he did it.
: Nice.
: Yeah, but he's still not goth. He'll have to pass the final test. You may LOOK goth, Frodo, but can you DANCE goth?



So this may seem familiar. It's another rhythm minigame.



: Less enthusiasm.
: You call that smoking?! GOD!
: That's NOT how you drink coffee.
: Totally loving bullshit.
: I'm feeling... the rage.
: Whoa. Apathy combo.
: I like what you did with your coffee there.

If you fail, the goth kids will berate you.

: Uh, nice try, Frodo, but you dance like a freaking pop star wannabe conformist.
: Yeah, better luck next time, loser.

: You can't dance goth, so just stop wasting our time with your posing.

However, because I have played way too much Guitar Hero, Rock Band, Rocksmith, and Elite Beat Agents, we didn't fail.



: Whaddya think?
: He's pretty goth.
: He's pretty goth right?
: Yeah. That was pretty good.
: I felt his pain.
: Alright, New Kid, you have officially proven yourself.
: Yeah. Just tell us where you need us and we'll be there.





So we're now friends with all the goth kids, all four of them. Also our Pyre Ball attack now inflicts burning on anything left alive after it goes off.

: Isn't it great to finally know how much everything sucks?
: I'll show you how to eat people's souls if you want.
: Make yourself at home. You're safe here.
: We're gonna go to the graveyard later and dwell on our own mortality if you wanna come.

: I'm only on here to tell people how much it sucks.
Henrietta and 2 others like this.

That's all the story progress we're gonna make for now. I would end the update here, but there's still some unfinished business. So let's find some nazi zombies in town.

Video:

These guys will do nicely. By the way, if you're remotely curious about summons, you should probably click on that video.



We have four summons. So, why not show them off?







Mr. Hankey does his best Sorcerer's Apprentice impression.

















Mr. Slave... ...moving on.









Mr. Kim smacks one opponent for very little damage, though the rest run away anyway.











Finally, Jesus mows some motherfuckers down with his assault rifle.



Our next stop is the police station. Sergeant Yates here has a mission for us.




: Look, I got Nazi zombies to deal with, most of my men are dead, and the mayor's breathing down my neck. Whatever you want, it'll have to wait. Hey, wait. You look pretty tough. How would you like to see what it's like to be a real police officer, huh? Kill some bad guys? Okay, kid. All you gotta do is kill a bunch of Nazi zombies and bring me the rings off their fat, German sausage fingers. You get enough rings, I'll see about getting you an honorary job on the force.

: I was hoping for more rings, kid. Foley over there brought me four, and he's just a rookie. Get back out there.

This is an incredibly straightforward, if somewhat difficult to find, sidequest.



Step one: Kill some nazi zombies.



Step two: loot five nazi rings. You will have to kill five separate groups of zombies to complete this mission.



Step three: receive reward.


: That's a nice collection of Nazi rings you got there. Well done, Junior Detective.



: Keep up the good work, detective. You put my other guys to shame. Especially the dead ones.

: Dammit, kid. You're a loose cannon. Completely unpredictable! You almost got yourself KILLED out there! Wish I had ten more men just like you, hell of a job.

And that's that. Next time we finally betray Cartman and side with the elves. Day 2 is officially almost over.

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