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soy posted:Do you mean how far away you can resolve other players and shoot at them? From watching game-play videos, I'd say it's pretty loving long distance. I'm fairly sure he was talking about having to play with >=200 ping which can vary from "getting killed from a fair way around the corner" to "having to account for your ping, shooting at an empty doorway and hoping someone runs into your bullets" nonsense
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# ¿ Sep 24, 2015 17:43 |
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# ¿ May 19, 2024 07:14 |
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RocketRaygun posted:Yep, we'll be pressing the button at midnight PST. DON'T TOUCH IT! it's the game launching button! https://www.youtube.com/watch?v=vAQjP2ql1Vg
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# ¿ Dec 15, 2015 07:40 |
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how me a frog posted:So basically he wants the game to be less realistic? Because these are not things that happen outside of hollywood/vidogems. he wants to be able to nerd up on if his shots are hitting or not, it would be useful for everyone to learn and not just pubbies. how me a frog posted:Because seriously what's the difference, do you stop shooting people before they fall down in other games? If they don't think they're getting anywhere they'll stop on their own. Or not, in which case they'll stop because they ran out of ammo. You see this all the time in other games when people who were running into bullets over and over just give up and go snipe or something.
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# ¿ Dec 16, 2015 12:29 |
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Knifegrab posted:Is the game projectile or hitscan for guns? projectile, otherwise we'd be returning fire against people hundreds of metres away with handguns
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# ¿ Jan 11, 2016 15:56 |
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MikeC posted:I quit right around when vehicles were introduced and every game was people just bitching about access to vehicles and the ones who got it invariably trolled everyone by rolling it down a ditch or something. so that's where all the red orchestra players went
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# ¿ Jan 28, 2018 10:49 |