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Quixzlizx posted:Does Paradox put their WWW streams on Youtube anywhere? I didn't see them in their HOI IV playlist or as a separate playlist. You want the Paradox Extra channel.
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# ¿ Mar 5, 2016 21:24 |
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# ¿ May 9, 2024 15:02 |
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I wish I had it in me to believe that's a serious post.
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# ¿ Mar 27, 2016 11:04 |
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Hahah holy gently caress that post was serious. Get a pair of eyes.
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# ¿ Mar 27, 2016 17:34 |
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Bundle of Keys posted:It's a picture of a horse? This joke has gotten old already, it's clearly a cow or zebra.
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# ¿ Mar 28, 2016 16:07 |
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I played HoI3 loads with NATO counters and didn't mind them at all. It is far too funny somebody thought the horse icon could be a cow, zebra or elephant to pass up the comedy posts however.
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# ¿ Mar 29, 2016 20:50 |
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TheLovablePlutonis posted:Amazing how this thread keeps bitching about people who want NATO counters like some loving boogeyman. There's bitching, then there's standard goon poo poo talking. Lots of time left though, still funny though keep it up guys.
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# ¿ May 2, 2016 22:24 |
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Haha ruined what the gently caress get some perspective.
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# ¿ May 30, 2016 15:16 |
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Takanago posted:Make Rome II about the downfall of Rome But CK2 and EU4 already cover that time period?
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# ¿ Jul 8, 2016 20:25 |
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Paradox seems a cool place, they should open an office near me so I can apply without moving to Sweden.
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# ¿ Oct 10, 2016 19:48 |
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Mobile doesn't necessarily mean free-to-play, it'd have to be a big departure in style from the existing grand strategy games to work with that. It's a pretty core component of mobile free-to-play design that your core gameplay loop lasts around 30 seconds to 1 minute (minimum gameplay time required to achieve something in a single session) which doesn't really fit any of the existing grand strategy games PDX make. 'Reign' (paid app) is pretty clearly influenced by the success of CK2, it's a pretty good attempt at bring the concept to a mobile. Take what makes CK2 unique (events, traits, decision making and hilarious consequences) and leave the rest out. I wouldn't have a problem with a free-to-play style PDX game and would definitely play it, but I'm probably not unbiased because I work in mobile games thus consist of pure evil and want to steal your money.
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# ¿ Feb 12, 2017 11:41 |
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Two secret paradox titles are codenamed Hadrian and Titus. So... obviously Rome 2 and Rome 3.
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# ¿ May 13, 2017 19:13 |
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Seriously though, it is interesting that since Stellaris was Project Augustus and if they are going in order of Emperors, that means there's 8 potential titles before whatever Henrik (Hadrian) is now working on and 3 more before whatever John Schafer's new team (Titus) is working on. I'd assume a lot of those are mini-prototypes that get shelved early on, but still fun 'fact'.
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# ¿ May 13, 2017 19:43 |
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Yet again goons are confused by seeing a face that isn't their own reflected in their monitor, "Why isn't he emoting like my favourite anime? Based on the expression he must be a serial killer".
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# ¿ May 19, 2017 21:47 |
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Obviously you guys missed the discussion about Wiz pulling a serial killer face that went on in the Stellaris thread for like 5 pages. Seriously, that's just regular resting face though.
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# ¿ May 19, 2017 23:02 |
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It's ok I've got like 30 posts in 8 years so just deal with it for today guys.
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# ¿ May 20, 2017 00:10 |
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Soup du Journey posted:i dunno if i'd call it virtuous to change your mind about a price gouge. p sure they're just rolling back because their messaging was off-point It's hardly a price gouge to make those with lower value currency pay the equivalent price to others.
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# ¿ Jun 23, 2017 23:08 |
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They didn't communicate the fact they were raising prices for all titles in countries wither weaker currencies at all, so got a lot of backlash. They've since rescinded the price increase, nothing to do with DLC really.
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# ¿ Jun 28, 2017 20:15 |
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I'm sorry that I'm the one to bring this up again, but I am genuinely wondering who at Paradox thinks the whole 'stare blankly directly at the camera and talk in monotone from the shadows' is a good look. It's clearly deliberate direction at this point because Jake and Wiz are great on stream but actively make me stop watching the expansion promo videos. The whole point of putting people in these things is to help people connect and relate to them, nobody sits down, turns out the light and stares at somebody while talking in a monotone voice for 5 minutes and holds attention.
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# ¿ Oct 24, 2017 18:38 |
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CharlestheHammer posted:That sounds boring as gently caress so I don't think you practice what you preach here. This is funny because he's describing basically how all the other Paradox games are.
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# ¿ Nov 29, 2017 21:39 |
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CharlestheHammer posted:I mean if you have never played one sure. You can disagree I guess but EU is literally a board game with more moving parts due to being on PC.
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# ¿ Nov 29, 2017 21:41 |
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CharlestheHammer posted:Well yes if you isolate one phrase that could work. Sorry you think meaningful input and decisions are boring? There's no other points in the post other than not having millions of pops. So 2/3? Ein Sexmonster posted:Congrats on describing most strategy games and many RPGs. Yep that was the point.
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# ¿ Nov 29, 2017 21:47 |
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CharlestheHammer posted:Yeah having the ability to do that in everything is terribly boring. It's one of the problems I have with Civ which seems to be the game that the op wants. I don't even know what to say to that. So I guess I'm done.
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# ¿ Nov 29, 2017 21:50 |
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Next up in Stellaris 2.1: Make combat use nato symbols so it’s not too believable
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# ¿ Feb 23, 2018 11:31 |
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Good luck! If only I could bring myself to up sticks and move to another country!
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# ¿ Mar 30, 2018 00:14 |
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Ofaloaf posted:I'm pretty sure that by a month out from the con last year, we knew what mod teams would be present and at least some seminars and such. To be fair, I also recall a couple sessions being 'TBA' up until like an hour before they were supposed to begin. Isn’t there new game(s?) being announced this year though, compared to none last year?
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# ¿ Apr 17, 2018 19:18 |
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Groogy posted:How about "Paradox Grand Strategy: That's not the real Vicky 3!" Victoria: One confirmed.
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# ¿ May 11, 2018 17:38 |
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Kanthulhu posted:When is the announcement? Looks like 12:30 - May 20th. May 20 - 12:30 - https://pdxcon.paradoxplaza.com/agenda posted:New Title from PDS - TBA at PDXCON
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# ¿ May 12, 2018 15:30 |
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Diocletian confirmed.
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# ¿ May 15, 2018 10:11 |
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I don’t want to be the guy in the meme, but posting that on your main twitter feed... there’s surely gonna be a huge backlash if it’s not Vicky 3.
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# ¿ May 17, 2018 09:21 |
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Today’s teaser: “There is no Norway on the map....”
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# ¿ May 17, 2018 09:28 |
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I’m the guy who would prefer it to be Rome (maybe with Vicky pops) so let’s hope so!
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# ¿ May 17, 2018 22:34 |
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I think Johan is doing a PDXCon exclusive look at Imperator right now, so hopefully we should get some more details coming through in the next hour or so.
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# ¿ May 20, 2018 11:39 |
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dead comedy forums posted:that map makes me pumped for whatever comes next after clausewitz tbqh Pretty sure the only way you’ll ever get after Clausewitz is if paradox goes bust / stops making map games entirely. This is probably like Clausewitz 28.9 by now.
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# ¿ May 25, 2018 17:15 |
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https://www.youtube.com/watch?v=83FxSUjDvjc Johan's short talk from PDX con on Imperator.
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# ¿ May 25, 2018 17:55 |
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Today’s dev diary: https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-2-4th-of-june-2018.1103329/
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# ¿ Jun 4, 2018 09:10 |
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Autonomous Monster posted:Honestly, I don't know why infrastructure is on the provincial level. Do I really need to know that Rome has a winery but Ostia doesn't? I assume this comes into the reasoning where Johan said (and does not elaborate on) that more provinces somehow makes peacetime gameplay more fun.
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# ¿ Jun 4, 2018 15:33 |
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axeil posted:So one thing I'm worried/concerned about for Imperator is the combat itself. Every other Paradox game (save HOI) it's just "biggest stack wins" with no real concern about any tactics. HOI is a little more nuanced but it's still fairly simple. quote:Battle Tactics: Choose your approach before battle to counter the stratagems of your foes. You can see the selectable tactics at the top left in this screen, quite a few are greyed out presumably from culture/tech. I don't think they'd put that kind of system in if it wasn't meaningful.
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# ¿ Jun 17, 2018 17:52 |
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https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-4-18th-of-june-2018.1106133/ Today’s dev diary, not much info particularly but seems to confirm its EU combat with more focus on countering opposing unit types. Not sure what units being able to Assault means, maybe attacking cities.
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# ¿ Jun 18, 2018 09:21 |
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Making posts takes too many pointless clicks, it should be optimised so that it takes at most one click. I shouldn’t have to click twice just to do a standard shitpost.
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# ¿ Jun 26, 2018 19:27 |
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# ¿ May 9, 2024 15:02 |
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Today’s Rome dev diary I mean sure I guess, buildings do stuff. I would really like to read about the reasons why things are the way they are instead of just a list of irrelevant numbers.
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# ¿ Jul 2, 2018 09:26 |