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As someone who stopped periodically checking in because, yeah well, and as a brawly robert kind of guy, what have PGI done to make brawling suddenly viable again?
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# ¿ Dec 10, 2015 02:50 |
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# ¿ May 22, 2024 15:01 |
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Ghost heat is still a thing though right?
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# ¿ Dec 10, 2015 05:03 |
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Nuebot posted:
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# ¿ Dec 21, 2015 07:12 |
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Keep the ac20, swap the lurms for srms and I hate to say it, but get a bigger xl engine. You're way blastier than a Yen Lo, just be mindful of your sides, but most folks I run into tend to try and defang the ac20 arm. lovely anime paint job but it's my favourite ever medium to drive.
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# ¿ Dec 23, 2015 02:16 |
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The only potential suck thing about the mech is the paint job if it's the same as the reward AH they gave out to people who gave pgi money.
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# ¿ Dec 23, 2015 04:15 |
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starkebn posted:PPS: almost the entirety of goons are offline
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# ¿ Dec 23, 2015 14:12 |
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An Atlas -DC ghost dad is always a good robbit to keep in your stable. ECM, AC20, 3x SRMS6+A, Endo and a standard 350 engine. Like, you could put medium lasers in the arms, but they're just extra heat. Sometimes it'll be you leading the push, remember to keep twisting your torso so you're absorbing hits with your arms when you are not blasting fools in the face.
ZombyDog fucked around with this message at 06:51 on Dec 29, 2015 |
# ¿ Dec 29, 2015 06:48 |
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So are we talking a different 228 than the one modpud was a part of?
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# ¿ Dec 30, 2015 14:13 |
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Reztes posted:I haven't played this since beta, please tell me which of my robots is least garbage now and if there are any fun builds to use for them. Here's what I have and what I think I should be doing:
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# ¿ Dec 31, 2015 03:54 |
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Yeah I've had the Marauder pack + Hero for just over a week and I'm real happy with the 5D and 5M. The 5D I had been running with 3 LPL 2 SRM6 and an XL300 and I've just dropped an LPL, added AMS and changed the engine to a Standard 300 to improve it's durability while brawling. The 5M I run with 4 LPL, 18 DHS and an XL300 and can be quiet brutal as long as I remember to not lead the charge. My Bounty Hunter II is the bog standard 6 ML AC20 standard 300 and while it's ok, it just doesn't feel as kickass as my 5M. I haven't done anything with the 3R yet, I don't really care for PPCs and the arm mounts are too low. I have a preference energy weapons and close range blasty stuff where my higher latency isn't much of a factor, and I just can't dig non AC20 ballistics at all.
ZombyDog fucked around with this message at 05:57 on Jan 2, 2016 |
# ¿ Jan 2, 2016 05:52 |
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Sard posted:Is the CN9-D any better or at least more usable? And just looking at the CN9-D quirks right now....am I right in thinking that they've been nerfed? I'm sure there was a greater than 10% cooldown reduction on the LBX? ( I thought it was like 30% when I was last playing - No wonder I don't like my CN9-D no more ) ZombyDog fucked around with this message at 09:03 on Jan 3, 2016 |
# ¿ Jan 3, 2016 08:58 |
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Thanks to my timezone most people are generally winding down and thinking about going to sleep but even then I don't think mech tinkering is as big a deal as you'd make out, and people buying their first "x" chassis and discussing suitable fits is part of the learning ( and perhaps being a better mechwarrior ) experience.
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# ¿ Jan 4, 2016 12:14 |
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Stringbean posted:I heard a lot of praise for the Marauder. My finger is hovering over the buy button for this thing. Considering the price is the same over all these mechs, should I consider the Rifleman/Warhammer over it? MAD-5M "Pulse Drill" 4 Large pulses, 18DHS, XL300, 2 jumpjets for manouverability, I hear you asking "Why no Endo Zomby?" Lack of crits I'm afraid. You could swap the jumpjets out for AMS, but those jumpjets are pretty handy for getting around and if you're anything like me you'll miss them if they weren't there. MAD-5D "Brawler" 2 Large Pulses, 15DHS, 2 Jumpjets and 2x SRM6 with 3t ammo. I think to myself that it's looking a little under gunned, but this setup has been a very strong performer for me with the added durability of the Standard 300 engine. of course there's always....... MAD-5D "Some like it hot!" Edition I used to run this prior to the Standard engine build, but with the XL engine it felt like a bad brawler. MAD-BH2 " Pretty much the bog standard meta mech build" 6 Medium Lasers, AC20, Standard 300 Engine, it's a pretty solid unit but it does get hot pretty quick. The little ML T-Rex arms don't have the range of movement of the other Marauders ( no lower actuators ) which is kind of a downer but hey, they still work ok alongside the AC20. If I don't sound enthused by this mech, it's because I find the 5D & 5M so much more entertaining. And lastly.... MAD-3R " Ugh whatever" Stock build is like PPCs in the arms and an AC5, but I'm a fan of neither - both are weapon types that are problematic with my high latency ( I don't have so much problems with the AC20 because I'm generally using it up close & personal like ), and the PPCs in the low slung arm mounts are a total waste anyhow. Because I bought the the Bounty Hunter I don't need the 3R for anything, but if I were inclined to do anything with it I'd probably just turn it into another Pulse Drill.
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# ¿ Jan 5, 2016 21:09 |
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Just had several matches of 3 man driving brawly Heavy Metals. Was rather surprisingly fun and successful. We were all based loosely on this build, seasoned to taste. It's been the first time I've heard my mech make with the butt rock in a long time.
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# ¿ Jan 11, 2016 14:46 |
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I've been mucking about with my Pulse Drill XL MAD-5M for something a little more Tanky. Left mouse, left side lasers, right mouse, right side lasers, decent mobility, works for poking but can pick up momentum and take some real punishment in a push. I've even found me a MAD-3R I'm happy to drive. Basically I've pulled all the XL engines off my Marauders now, my one complaint is that the 3R has no jumpjets which I really like for mobility. Of course all of my robot builds are pretty homogeneous, built around AC20s, SRMs and Lasers - When they inevitably gently caress SRMs again I'll end up taking another extended hiatus. ZombyDog fucked around with this message at 03:18 on Jan 12, 2016 |
# ¿ Jan 12, 2016 02:48 |
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The CTF-0XP is new since I last played and has ECM and all, but it's still a Cataphract and suffers from having the Cataphract's hitbox. It's probably the only one that interests me, except I've got better Heavy brawlers in my stable.
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# ¿ Jan 12, 2016 04:23 |
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Pattonesque posted:
ZombyDog fucked around with this message at 03:32 on Jan 13, 2016 |
# ¿ Jan 13, 2016 03:29 |
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Pattonesque posted:yeah like, chassis with a single missile hardpoint are a big new player trap
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# ¿ Jan 13, 2016 20:50 |
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jBrereton posted:I'm having a lot of fun with the Jenner, but I'm guessing that it gets drastically worse once people learn to shoot for poo poo, à la MW2? In the days before HSR my high latency allowed me to get away with some really dumb crazy poo poo, but now I can't drive a light to save myself because I make a lot of bad decisions. ZombyDog fucked around with this message at 21:01 on Jan 13, 2016 |
# ¿ Jan 13, 2016 20:59 |
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Sard posted:choo choo
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# ¿ Jan 16, 2016 08:29 |
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Wafflecopper posted:Stalkerchat: I was running 4xSRM6 5xML for a long time, now rocking 4xASRM6 3xML. I think less lasers is better for me because when I have an exposed target I have a really hard time resisting going all alphas all the time instead of saving my heat for my SRMs like I know I should. Another option was dropping to ASRM4s and keeping the 5 lasers but that would be less missiles and gently caress going less missiles, if I could fit enough ammo to run 5 launchers I would. The aforementioned guy on mumble was doing it somehow but he must have had a smaller engine or something I dunno.
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# ¿ Jan 16, 2016 11:36 |
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Yolomon Wayne posted:Kinda thought so, thanks though. Yes.
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# ¿ Jan 16, 2016 13:44 |
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Vorenus posted:This is literally porn for light mech pilots.
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# ¿ Jan 17, 2016 20:57 |
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Pooncha posted:
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# ¿ Jan 18, 2016 01:17 |
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I have to say it's a pleasure to work with Team Oxide, and I was glad to try to put my popsicled D-DC to the task of trying to kill the legged cheetah with collision damage but alas it wasn't to be.
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# ¿ Jan 19, 2016 20:34 |
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Coolwhoami posted:Plus, I think way back in the day there was talk of a dropship mode, which would allowed for alternative forms of this system to be created with minimal changes.
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# ¿ Jan 21, 2016 04:25 |
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Yolomon Wayne posted:Im sold. Artemis is all about spread reduction to maximise damage to one or few locations. If you're constantly shooting people in the butt at short range, Artemis isn't probably super useful but if you're engaging at range up to 270m, SRM 6+ Artemis is going to focus most of your damage better to a single location reducing your overall fire needed to kill a target dead dead dead. SRM4s + Artemis are a so much tighter spread and higher rof than non artemis SRM 6 for the same weight & slots that you're doing more effective damage with those SRM4s. I must confess that I still rock non artemis SRM6 in situations where I'm short on weight, but that's because I like the timing of the SRM6s and I think the spread means I'm more likely to hit faster mechs with some damage that I might otherwise miss with SRM4s+A because of my ping and overall ability to whiff easy shots.
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# ¿ Jan 26, 2016 10:34 |
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Aesculus posted:New sale up, commandos, stalkers, jagermechs, kintaros, orions, battlemasters, griffins, kit foxes, ice ferrets, hellbringers, gargoyles, ebon jaguars, and panthers. Don't get the metal babby, kit fox or the gargoyle.
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# ¿ Jan 27, 2016 04:16 |
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sebmojo posted:what's the best way to get in on goon CW? Best time seems to be US Saturday Night / Au/NZ Sunday Midday, that's when we have the numbers and motivation for multiple CW groups, and opponents.
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# ¿ Jan 27, 2016 07:14 |
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My RS was my shame dad, LRM 35 +A, Gauss, 4 ML and a standard 325.
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# ¿ Jan 27, 2016 13:17 |
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Reztes posted:The Rhino really is the best, I'm so sorry I ever tried to make you a boring LL sniper robot Mr. Stalker, I promise it won't happen again. Until PGI breaks SRMs or something again.
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# ¿ Jan 27, 2016 22:00 |
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Reztes posted:
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# ¿ Jan 28, 2016 02:17 |
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Oh Snapple! posted:I'm glad you posted this because it's been my primary problem with the existence of Highlands (and also Alpine).
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# ¿ Feb 1, 2016 23:40 |
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high six posted:How the hell do you guys make enough C-bills to have all these different mechs?
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# ¿ Feb 2, 2016 01:17 |
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The Saddest Robot posted:Damnit. Crabs and Dazzle Camo both go on sale a week after I buy them.
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# ¿ Feb 3, 2016 00:44 |
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Kilo147 posted:I am way behind on all this. What the gently caress is a drop deck?
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# ¿ Feb 3, 2016 11:03 |
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Kilo147 posted:So, I was playing around with a trial Thunderbolt, and apparently I loving love LPLs.
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# ¿ Feb 4, 2016 03:39 |
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TheParadigm posted:
I'mma gonna say that for me it's seismic. I live for brawling and close range encounters, using the terrain to mask my approach, setting up ambushes and reporting contacts without line of sight.
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# ¿ Feb 4, 2016 21:57 |
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Zaodai posted:The only thing that worries me about the Kodiak is that you just know they'll ruin brawling again by the time it's released.
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# ¿ Feb 5, 2016 09:52 |
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# ¿ May 22, 2024 15:01 |
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CW is a good money maker [edit] But I am a lousy yell boss
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# ¿ Feb 7, 2016 07:00 |