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i lit on fire for this game, so im here to defend my purchase~ - white knight blazing 'apologist' zero
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# ¿ Dec 31, 2015 13:33 |
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# ¿ Apr 28, 2024 23:29 |
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cathead, i will play this game with you and with anyone when it is available to play. i cant wait to see what's in store for us all
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# ¿ Dec 31, 2015 13:34 |
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Robo Reagan posted:question can i pay money and play a completed project right now there's not an ongoing early access beta or anything iirc. if you drop hundreds of dollars you can get into bad tech demo alphas though
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# ¿ Dec 31, 2015 13:41 |
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Robo Reagan posted:okay well looking forward to the inevitable buggy alpha followed by a buggy release in 2025 before the game dies a silent F2P death nice meltdown
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# ¿ Dec 31, 2015 15:46 |
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Robo Reagan posted:im not sure you know what a meltdown is ok Byolante posted:To find people's breaking point with unwinnable situations people quit moba games 10 minutes in if they see it going south. I cannot see how you could rig it in such a way that would force people to continue to compete in lost causes which wouldn't either make people quit because they are getting spawn camped or make people quit because no matter how hard they are winning the game doesn't actually let them win. you've framed the issue with full loot pvp mmos exactly. if you try to stop the blobs from blobbing, they leave. once they leave, the deathspiral of "cant find anyone" starts. if you let the blobs exist, the solo minded and self-imposed smaller sized groups leave. the blobs have nothing to kill, they leave.
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# ¿ Jan 1, 2016 20:16 |
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unless it somehow translates to power in the actual game, the EK system seems wholly uninteresting to me
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# ¿ Jan 4, 2016 22:38 |
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Kimsemus posted:So did I, I just can't remember when I did or how I even found this game. im pretty sure you heard from me or LG, kim back in the days of us writing terrible posts
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# ¿ Jan 8, 2016 00:32 |
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i too still have a 30 dollar ticket to whatever this happens to be
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# ¿ Jan 8, 2016 00:34 |
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logistics~
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# ¿ Jan 9, 2016 21:14 |
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Lastgirl posted:forums died out thanks to the iron curtain yeah it was fun to poo poo post there for a while but it stopped being fun vOv
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# ¿ Jan 14, 2016 19:30 |
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if only someone would ~think of the poor game devs~ e: if you don't kickstart, youre suppressing a whole genre of free expression~ e2: tildes
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# ¿ Jan 23, 2016 19:14 |
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Alexander DeLarge posted:Anyone got an invite? Pledged $175 on layaway and it'd be nice to try it out before I put more than the $24 deposit into this.
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# ¿ Feb 6, 2016 20:05 |
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2DCAT posted:I don't think there's a best case scenario when one spends $175 for a video game. game shaming in the crowfall thread? i cant beleive it
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# ¿ Feb 7, 2016 01:56 |
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Pavlov posted:^^^ when the gently caress did we get that one? when someone acquired more money than sense
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# ¿ Feb 15, 2016 04:44 |
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lurkers: greets
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# ¿ Feb 15, 2016 16:56 |
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Deki posted:I still give it more of a shot than the darkfall rereleases. looking 50/50 to me
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# ¿ Mar 30, 2016 19:53 |
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neat read
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# ¿ May 11, 2016 18:56 |
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if you pour money into mmo kickstarters or EARLY ACCESS, you deserve your fate
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# ¿ May 12, 2016 20:38 |
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Cartouche posted:#albionlivesmatter i maintain that albion was a good game idk what it is now though
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# ¿ May 12, 2016 21:13 |
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Anoia posted:Hey A. DLarge, if I say I'll release a space MMO at some point will you give me a few thousand dollars? I've got medical pills to pay. im going to bring in a space game art director as well and say hes super popular. how much of a extended goal can we charge for this
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# ¿ May 14, 2016 19:38 |
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friend if oldschool uo is what you want, it still exists as free servers. meanwhile, normal people are tired of that garbage
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# ¿ May 16, 2016 00:33 |
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my honor is this big
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# ¿ May 21, 2016 02:52 |
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s-s-stop staring!!
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# ¿ May 21, 2016 04:00 |
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SweetBro posted:That being said, I'm actually excited for Crowfall because the developers seem to actually comprehend the challenges of scale and have answered the issue of a design level (the little sharded campaign poo poo which the name of escapes me right now) rather than making overblown impossible to fulfill "one big world" promises like every other Kickstarter mmo. i was with you until this section. the cf devs still want massive worlds but they will be sharded. unless they recently scaled back from the 200+ per shard
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# ¿ May 23, 2016 05:05 |
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30.5 Days posted:Has the definition of massive changed so much that a particularly popular Minecraft server now fits? seeing as no one can create anything better, yes
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# ¿ May 23, 2016 09:00 |
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Orv posted:I like a sourdough bun on a homemade burg. same but with a whole mess of onions on the burg
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# ¿ Jun 4, 2016 06:34 |
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i dont have testing access but im totally sure this game is going to be amazing. cf will save gaming
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# ¿ Jul 28, 2016 18:54 |
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im very angry, why isnt MY videogame out yet
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# ¿ Aug 6, 2016 02:29 |
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i just started a patreon and if i get enough funding i will build the goonhaus
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# ¿ Aug 29, 2016 11:59 |
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malhavok posted:i mean, i do have over 800 bucks of store credit, without cashing in the collectors edition and 2 years of vip is there a large enough
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# ¿ Aug 29, 2016 16:36 |
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Capntastic posted:I will get the castle with my credits and if people wanna kick VIP tokens my way that is fine but I'm not gonna make a loving website about it. idk, providing for goons is a noble effort and maybe some people think its worth a few buckerinos
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# ¿ Aug 29, 2016 16:39 |
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eSporks posted:It's no shock to me that publishers would turn down a full loot PVP focused MMO. We haven't had a successful one in over a decade unless you count Day Z. The mainstream market wants to watch numbers climb not see gear lost. its because full loot mmos always end in a scenario where new or returning players are quickly devoured and quit while vets complain no one is playing and quit
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# ¿ Sep 13, 2016 19:33 |
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mike12345 posted:otoh rpg-like progression and loot whoring are everywhere now, so who needs mmos a good point. turn crowfall into a diablo-like with fun combat and ditch the dumpster fire that is full loot mmo
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# ¿ Sep 13, 2016 23:15 |
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friends, id love to see campaign resets solve the establishment circlejerk decline of full loot mmos. i bet 30 bucks on it, too. i fear that while it has a shot at solving it, it brings its own problems like FPS sore loser syndrome. example: one week into campaign 34 leetdudebros guild with about 100 people goes up against cheetosniffers with roughly 80. leetbros arent quite as coordinated and lose their first decisive battle. cheetos win and the majority of leetbros go 'welp, #34 is a bust, we'll be back for 35!" meanwhile cheetosniffers go on unopposed and crush all the smaller groups repeat until everyone joins a zerg or stops playing. even if there are strong incentives to keep competing, once the game has been out for a few months we will all know what the benefits of struggling against the established powers in a campaign will be and where the 'worth it' cutoff is. there's no game mechanics that prevent people from solving this equation
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# ¿ Sep 15, 2016 12:56 |
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i think we are all winners and successful people
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# ¿ Sep 18, 2016 17:18 |
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i only got the 30 dollar early package or w/e. can i log in and kill mans
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# ¿ Nov 7, 2016 17:58 |
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FireWhizzle posted:Does my $100 help purchase custom built doors [ ] yes [ ] no [ ]
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# ¿ Nov 8, 2016 04:28 |
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friendly reminder, these opinions are exactly how albion online started out
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# ¿ Nov 12, 2016 19:49 |
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Orv posted:Goddamn man, get over AO already. i think its ok to post opinions about games in the games forum of something awful dot com and if you dont like that, gently caress you
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# ¿ Nov 13, 2016 21:25 |
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# ¿ Apr 28, 2024 23:29 |
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does anyone know when they let in the x3 crew
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# ¿ Nov 13, 2016 21:26 |