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Yakiniku Teishoku posted:So who else is excited for Cyber Sleuth? ME! Although I'm playing it on PS4 for the time being. I'm still not done with Bhikkhuni so I can't use my regular account yet. Anyways, have a neat interview with CyberSleuth's producer http://www.pushsquare.com/news/2016/01/interview_we_talk_everything_digital_with_the_producer_of_digimon_story_cyber_sleuth
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# ¿ Jan 24, 2016 06:12 |
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# ¿ Apr 29, 2024 21:02 |
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PV for Takaki's newest game, Uppers https://www.youtube.com/watch?v=FZrOCtgk_Uc
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# ¿ Jan 25, 2016 06:35 |
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LOVE LOVE SKELETON posted:was geared up to post "where are the baps?" but then i got halfway through the video Not ony that, it seems KOM is doing the full soundtrack https://www.youtube.com/watch?v=XiyMiNFQfC8 https://twitter.com/kenichiro_taka/status/686763894551924737
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# ¿ Jan 25, 2016 06:54 |
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https://twitter.com/kenichiro_taka/status/691476114703671296 So it seems Uppers will have a guest character code named " the strongest paisem" I will LOSE MY poo poo if is Dai
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# ¿ Jan 25, 2016 13:46 |
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Bhikkhuni will finally get its multiplayer in Febraury https://twitter.com/kenichiro_taka/status/691948040236765184 Also https://twitter.com/kenichiro_taka/status/691953116741132288 HYPE
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# ¿ Jan 26, 2016 13:30 |
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Marvelous will release a Demo of Uppers
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# ¿ Jan 27, 2016 23:18 |
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I finally used the maximum level super attack on Bhikkhuni and I was pleasantly surprised at the way they animated those attacks https://www.youtube.com/watch?v=ABC64oku39I Manpakumaru is freaking adorable
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# ¿ Jan 28, 2016 17:18 |
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Help Im Alive posted:It's just weird how narrow DT's taste in video games are I don't really have the income to allow getting a lot of new games, so I just pick the ones that really catch my attention and play them in depth.
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# ¿ Jan 28, 2016 17:49 |
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Baal posted:There is a girl that is playable yeah, she's the one wearing the hoodie, idk about any beyond her. It seems very likely she's also one of the girls that the dudes are trying to impress Also I mentioned it before, but Takaki said that there will be a guest character code named as "the strongest Paisem" https://twitter.com/kenichiro_taka/status/691476114703671296 Since Paisem is just Sempai rearranged and the preorder bonus are in-game clothing with the Senran girls stamped upon, the leading theory is that the guest character is no one else but Motherfucking Daidouji I haven't been very interested in Uppers truth be told (I'm waiting for the demo) but if Daidouji is indeed in the game, that would made it a must buy for me.
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# ¿ Jan 28, 2016 18:18 |
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Endorph posted:also, dark_titsminer, about that senran kagura cameo: it might not be dai. I see. Still, Dai seems very likely considering she would fit perfectly in the setting of manly dudes beating the poo poo out of each other (and the idea of her motorboating some boobs is quite frankly, hilarious) Then again, the game is made by the Kenka Bancho guys and they slipped a cameo from a bancho dude (I think it was from some manga?) as the final boss in Badass Rumble.
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# ¿ Jan 28, 2016 18:49 |
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Uppers tutorial level https://youtu.be/oViTu46ewJk
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# ¿ Jan 29, 2016 13:29 |
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Yechezkel posted:Vita prototype. It looks almost like a PSP Go, and it uses standard SD cards. Other than the weird contraption they used for the connection ports (that thing would've made very uncomfortable to carry around in your clothes/backpack) it doesn't look half bad.
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# ¿ Jan 31, 2016 06:51 |
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Another Uppers video https://youtu.be/7YsNFuZj2cY Nope, not interesting to me. Slow and characters look uninspired. Graphics are real pretty but eh.
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# ¿ Feb 1, 2016 16:57 |
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Takoluka posted:Were you not fully advocating this game? What happened? Why do you do this? Nope, I just said that if Dai is in, I'll buy it no questions asked but only for her. The game itself doesn't interest me.
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# ¿ Feb 1, 2016 17:12 |
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ImpAtom posted:Senran Kagura tries to have a serious plot but that is actually one of the things I find weirdest about it. Having characters angst about being abandoned and neglected or the tragic duty of their assassination or whatever contrasts so absurdly hardly with Gropes McBoobs or characters tearing each other's clothes off instead of fighting that it's honestly kind of insane. It also undercuts any possible drama in the game where a dramatic fight to the death between lifelong rivals devolves into them pulling each other's bras off while they go "kyaaaaa~n" They managed to deliver a more focused plot in Deep Crimson where all the comedic hijinks where contained into a breather episode and the additional DLC chapters. Sadly, EV is for all intent and purposes a self contained story that has no real impact on the characters. Even the twins getting the spotlight is idiotic since they managed to move beyond their sister drama in Versus.
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# ¿ Feb 2, 2016 17:06 |
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Speaking of Cyber Sleuth, Bandai will update the Japanese version of the game with all the addition included in the western release and also enabling multiplayer between regions http://gematsu.com/2016/02/battle-a...medium=facebook EDIT: Uppers still looks really lame.
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# ¿ Feb 3, 2016 17:03 |
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Yeah, generic as hell. It seems Griffon Mask and Stingray remain the kings of masked wrestlers in videogames.
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# ¿ Feb 3, 2016 17:09 |
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punk rebel ecks posted:Is that new Digimon game like Digimon World on the PSone? Are there any Digimon games like that anymore? I heard there was a PSP one that got updated to the 3DS. But it was never released outside of Japan. The PSP one got a fan translation at least. The next game (Next Order) is somewhat of an updated version of the original Digimon World in the PSX (its protagonist is even a major character on it!) so getting Cyber Sleuth now is your best bet to see it released here in the west.
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# ¿ Feb 3, 2016 18:53 |
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Txn posted:So for how long will the launch DLC be available to everyone? It will be free during Feb, so I guess it will be paid DLC later https://twitter.com/BandaiNamcoUS/status/692773824203370497 EDIT: Oh I should let you guys know, the costumed Agumon are one of a kind, and if you fuse/digivolve them, they're gone forever. That's why they have the maximum level cap unlocked and have a special skill. Dark_Tzitzimine fucked around with this message at 19:09 on Feb 3, 2016 |
# ¿ Feb 3, 2016 19:07 |
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HGH posted:https://www.youtube.com/watch?v=JGrU_W_eWtA This still looks so goddamn sluggish and uninspired.
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# ¿ Feb 8, 2016 16:36 |
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thorsilver posted:You're seriously the only person I've seen react to this game like this. It looks like Yakuza meets Kenka Bancho which is awesome as gently caress. Yakuza is leagues ahead than anything Uppers can offer and that is one of my issues with it. Yakuza exists so why bother with Uppers at all? Also despite how elaborate the animations for the characters are, if you see all the released videos in a sequence you'll notice how every single character is doing the same basic attack string (the only truly different is Nicole witht the wall hopping but that is dragged down by the game's speed and utterly vegetative enemies)
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# ¿ Feb 8, 2016 18:18 |
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Help Im Alive posted:Yakuza is also leagues above Senran Kagura though Different genres. The comparison will be valid when Yakuza has fights against big rear end demons, super attacks and female protagonists.
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# ¿ Feb 8, 2016 18:29 |
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kojei posted:If it weren't for the short bit about Nicole, you could literally copy-paste this to refer to Senran Kagura and it would be accurate so I dunno, buddy. It applies to the versus games but not for Deep Crimson Deep Crimson is a LOT faster than either EV or Uppers and the characters have well defined and distinctive movesets with especific propierties and combo options. Enemies in Deep Crimson are also a lot more aggresive than the potato sacks Uppers has shown. Even Bhikkhuni's enemies are more aggresive (and those barely make a dent on your character's health)
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# ¿ Feb 8, 2016 18:35 |
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Takoluka posted:Onechanbara is not HILARIOUS enough for D_T, despite its gameplay and visuals being literally everything he could want. Is more that is somewhat pricey for a game I'm not really sure I'll enjoy. I did play the first (?) Oneechanbara in the Xbox 360 and it was entertaining but certainly not something that I'd pay at full price. Just let me know when it gets a deal in the PSN and I gladly will get the game Takoluka posted:The issue here is that he was probably the first person other than maybe Policenaut to even start talking about Uppers, rather positively, only to now constantly express how much of a disappointment it already is. He went from "Oh man, Takaki made a bancho beat-em-up! Yeah!" to "Oh, Takaki made a sluggish, uninspired lack of effort," seemingly if only because Daidouji (maybe!) isn't going to be included in the character roster. The same thing happened with Vita Senran Kagura games. The series that he pretty much solely championed (until Ran_Kizama showed up) is now dead to him, replaced by Valkyrie Drive, for reasons no one can seem to decipher. I was never that excited for Uppers though? I just let you guys know the game existed. The thing I was excited for (as you pointed out) is the prospect of having Dai in the game. Honestly at this point I'll take anything that will give me more Dai content. Poor girl is totally ignored by the japanese fanbase Oh and if didn't liked the Versus games is because they feel shallow and uninspired. Policenaut posted:I think Uppers might be okay? I'm gonna wait until JPN release to pay any real mind to it though. A demo was promised by Marvelous so it should hit the PSN next month.
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# ¿ Feb 9, 2016 04:49 |
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Hey Vita thread, Digimon Story Cyber Sleuth is loving awesome. Everyone should be playing it.
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# ¿ Feb 12, 2016 16:59 |
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Emong posted:If you're playing on Normal you basically never need to grind unless you're trying to do the optional bosses. Is incredibly easy to get caught in the grinding. I'm on chapter 4 and I have three Ultimates already: Metal Greymon, WereGarurumon and Etemon. The only thing that is stopping me from getting them to Mega is the lack of Memory in my party.
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# ¿ Feb 12, 2016 19:14 |
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Megalixir posted:I've been seeing screenshots and the translation it's pretty messy, I'm puzzled as to why there's no Japanese PS4 version either. The translation has some faults but nothing big, and the game was ported to PS4 especifically to cater at the western audience.
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# ¿ Feb 13, 2016 09:30 |
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Seriously guys, is no one playing Cyber Sleuth?
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# ¿ Feb 16, 2016 19:41 |
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Sakurazuka posted:There's a whole thread of people playing it ....I need to check the actual subforums more often Thank you so much for the link
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# ¿ Feb 16, 2016 19:47 |
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Txn posted:Uppers demo is now available alongside a free theme. Downloading now. Let's see if it makes me change my mind. Bhikkhuni's multiplayer is also live. https://twitter.com/kenichiro_taka/status/699812643813478400
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# ¿ Feb 17, 2016 05:56 |
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So Uppers is an old school beat 'em up. Literally. You just move through the level and punch dudes, you can pick some elements in the background (like bikes) to use as projectiles and your health ups are the girls. The girls ask you for some specific actions to met before they cure you (like beating three mooks or using three times the throw). The game is indeed very slow paced and enemies rarely attack, I had to stand still in the middle of bunch of mooks for five seconds before one enemy finally decided to attack me, and even then, there's a green spark surrounding them just before they move, making incredibly easy to avoid the attacks. At least with the characters in the demo, there's no real difference between them beyond their animations and design, they play exactly the same. There's not even a movement list you just have to mash square and the finisher will come on its own. You can access a sort of powered mode but other than making more flashy your attacks and allowing to tag with the other character at the end of a combo doesn't represent a significative change to the gameplay. You have a block button at your disposal and a dodge mechanic similar to Bhikkhuni's but the enemies are so harmless that is pointless. And remember how Nicole could run through the walls in the videos shown? Is a shared mechanic, you just press x close to a wall to do that. Other than looking cool, there's no real reason to do that in the demo. Despite the game slow pace, camera can be a pain, the stages have some destructible elements (like walls) and thus, is pretty easy for the camera to get stuck. Virtually any element is able to block your sight. Levels are big and there are different areas to explore but there's no map t speak of and the only indcators of where going are the groupies. However, there are sections where the stage is barren, making kind of pointless to diverge from the set path. Graphics are real pretty but all the effort went into the character models and the named girls that are following you. The random groupies you find through the levels look more like gifs than proper models since they have a single animation sequence in a loop Depending on what you do during battle, you can trigger a short minigame (for example getting a gust of wind to lift the skirt of three girls) where you have to mash a button (usually circle) at the end to win. Pretty easy but it breaks the flow of the game, and just like the clothes ripping cutscenes in SK, it gets old fast. Overall is a decent but very mediocre game that other than giving you the chance to show off/perv on some virtual girls doesn't offer anything of note to the genre.
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# ¿ Feb 17, 2016 07:34 |
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bloodychill posted:I know that ImpAtom or someone is going to point out that with a little word switcheroo, you could say the same thing about SK, and this is true, but it's possible D_T might actually be growing and developing finer tastes. Maybe. Hopefully. Burst improved the basic beat em up formula with the addition of the aerial raves and generally set a solid foundation to develop further the concept. Deep Crimson took those very same foundations and the few things that worked from Versus and built a pretty solid gameplay that stood out between the genre. You're absolutely correct about the Versus series though. Just shallow and mediocre games that waste the potential the 3DS game showed. Anyways, Bhikkhuni's multiplayer is fun and pretty frantic. A fun experience but I do need a small guide explaining what the hell I'm supposed to do. I just see the other players raking points with ease while I'm stuck as the session's punching bag I did notice some necessary tweaks being done to balance the game, driving doesn't refill your health, they either make the timing more strict or the instant follow-up to the launcher is disabled are some of the most notorious ones. Mastery of the Phantom Dash is a must, I wasted a lot of time chasing the other players while they had a very easy time getting away from me. On that note, Mana (the archer girl) can get hosed. She's the only long range character in the game and thus a good player can nail you with her arrows from a safe distance and quickly escape attacks.
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# ¿ Feb 17, 2016 08:06 |
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Takoluka posted:I'm not saying that. I'm saying that while Tamsoft isn't the best, they've released a series of reliable games. What makes Senran Kagura and Valkyrie Drive so special that they're released in such incomplete states? They're not anymore complicated than Onechanbara or even Dream Club, and yet SK Burst ran like garbage, SV suffers from similar frame rate issues, EV was a gigantic mess, and VD has patches bigger than most Vita games PLUS a patch specifically for multiplayer? Is there really an excuse for that? Portrait of Girls had a budget of ten bucks and was more or less being held by bubble gum and good intentions. See, the game was done when Marvelous needed a game to fill their schedule and Takaki came with the idea on the spot. At first there were no intention for the game to be the start a franchise but then it became a surprise hit. When Tamsoft was given a proper budget and a reasonable schedule, they made Deep Crimson that has none of the issues present on Burst and is quite frankly one of the best looking third party games in the system. However, the game didn't sold as well as they expected and more or less forced Marvelous to rush Estival before their fiscal year was done. Versus doesn't has any kind of excuse though. Now, Bhikkhuni wasn't made by Tamsoft was made by Meteorise whom far as I know, their only proper console title was Bon Appetit and thus they needed to start everything from scratch. They were no doubt unable to fullfill the schedule and had to to use patches to finish the game. Anyways, I got Bhikkhuni's theme and is pretty cute. But the thing I like the most is having this song as background music https://www.youtube.com/watch?v=qdX5ORo75es
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# ¿ Feb 17, 2016 16:48 |
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thorsilver posted:Man you should really play more 3DS games. Deep Crimson looks good for sure, but in terms of visuals pretty much all the Capcom titles are top-notch. The Level 5 games like Youkai Watch and Inazuma Eleven look really nice too IMO, vibrant colours and cohesive art styles. I'm not denying that though? I said Deep Crimson was one of the prettiest games in the system, not that it was THE prettiest one. Anyways, Bhikkhuni also added its first paid DLC. A set of 68 accessories for the girls, taken straight from Bon Appetit The drat thing is so massive that after many tries I haven't been able to download all the stuff.
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# ¿ Feb 17, 2016 18:26 |
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Returning a bit to Uppers' chat. See guys, this how you loving design a masked wrestler
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# ¿ Feb 17, 2016 19:45 |
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Endorph posted:is he a feathered raptor? that's pretty cool A T-Rex actually. Man, put some loving dinosaurs in any game and I'll be buying that no questions asked.
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# ¿ Feb 17, 2016 20:01 |
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Okay, I played the Uppers demo again and I found out you can set the game in the hard difficulty. On that difficulty, enemies are considerably more agressive and do decent damage. However, the health recoveries are abundant and their attacks are pretty blatanly telegraphied taking away a lot of it's threat. The only reason one gets hit is because the camera is horrible, it doesn't follow your movements dynamically allowing your enemies to hit you in your blind spot. You can spend the whole time holding your guard up and there's no penalty whatsoever in doing so, there's in fact a sort of parry mechanic available that can be triggered that way (although the idea is to guard in the last minute). The "crazy" attacks you guys are so fond of (like dunking a guy into a basketball ring) are akin to MKX enviromental attacks, can only be used on specific areas of the stage but so far they're not really worth it, a regular throw is enough to kill any regular mook. In my opinion, the game biggest problems are the camera and the slowness it permeates the whole game. There's a pretty noticeable delay between every movement you do making feel the whole thing really sluggish. EDIT: This guy telling how it is https://twitter.com/ononokii/status/700140235561287680 https://twitter.com/ononokii/status/700152179483656192 Dark_Tzitzimine fucked around with this message at 07:22 on Feb 18, 2016 |
# ¿ Feb 18, 2016 06:39 |
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Boy, I'm liking Bhikkhuni's multiplayer a LOT more than Versus by a country mile. Due the way driving works, every character is more or less balanced with each other, is the skill of the player what it marks the difference; at first at least. See, once everyone starts driving is when the balance shifts. The Drive Breaks become the deciding factor but since unlike SK there is no power ups you have to pummel the other players to build metter or chiseling a chunk of rock that periodically spawns in the arena. As in the solo campaign destroying a layer of clothing gives you a full meter bar so there's when you need to think a little, corner the fully clothed player to build meter? Going after the lead player and try to hit him with a Drive Break? Build metter with the rock? There's also the detail that the character that manages to hit Final drive, has an overwhelming advantage over everyone else. And if they use the third level drive Break, WELP. On the flip side, this makes total turnarounds very frecuent and makes any game where you have to rack more than 20k points to last a lot longer than the usual. I've had games that have went for nearly 30 minutes since every time someone is coming closer to the goal, is knocked out and loses the points. Is a ton of fun. Sadly, I don't know if is the time or what but I haven't seen a lot of people playing when I jump in.
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# ¿ Feb 20, 2016 06:06 |
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X_ThePerfect posted:I was looking at importing some games - mainly gundam breaker 2 and taiko no tatsujin. Are there any other good imports worth looking at (ideally not requiring japanese knowledge, although chinese versions are okay)? Valkyrie Drive Bhikkhuni No seriously, is awesome.
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# ¿ Feb 23, 2016 05:32 |
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# ¿ Apr 29, 2024 21:02 |
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Takoluka posted:What exactly is the story of VD? Oh boy, prepare for quote:Bhikkhuni's story overview
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# ¿ Feb 23, 2016 05:49 |