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The most underwhelming of shoppes right there
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# ¿ Jan 31, 2016 20:27 |
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# ¿ May 2, 2024 06:35 |
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RealFoxy posted:"We fixed dynamic queue" hey choco, wanna play a couple games? We should get you outta bronze before I get to G5 and we can't duo anymore imo
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# ¿ Jan 31, 2016 23:14 |
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seizure later posted:Jhin being unaffected by attack speed slowing effects is probably a bigger deal than intended If his AS was directly affected by attack speed slows even frozen heart would affect him like Nasus' maxed out Wither. Not losing AD% makes some sense but it'd also suck so I understand Riot just deciding AS slows didn't work.
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# ¿ Feb 2, 2016 22:41 |
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Stefan Prodan posted:Why is Pantheon top so high winrate again? Did something happen? I thought he was the quintessential "stomp lane lose game" kinda champ where his kit is amazing for lane but kinda ok for later fights Games end faster and ghostblade is obscenely broken these days when every team is squishy. He oneshots people with it if he rushes it.
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# ¿ Feb 4, 2016 22:28 |
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Servaetes posted:He is an excellent bully in lane, has ranged harass that isn't some conditional bullshit, etc etc. Hey Serv, on a scale from 1 to 10, how bullshit is pantheon gonna be when the new duskblade item drops? It seems realllllllllllllllly good on him.
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# ¿ Feb 4, 2016 22:40 |
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Chumppell posted:So at level 6, you do approximately 44 damage every 3rd hit which is cool! But relies on you always being on top of the opponent. You will be buying devourer so that number isn't increasing until you go into BotRK or Rageblade. It is pretty much equivalent to the damage you're getting out of maxing E first once you hit level 5-6~. The heal scaling is for getting a single point in it and is bonus AD based so... whatever. you never E camps on xin unless you're backing cause your mana pool can't take it. You use QW and that is it. Don't be silly now.
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# ¿ Feb 7, 2016 10:57 |
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el dingo posted:Yeah the main reason I play support/jungle is a flat out refusal to learn how to play League of Legends, the only game I play. But seriously now, I play with a bunch of supports and all of them are more or less proficient at playing mages and midlaners. The most aggro ones are especially good at that, even. I can't even imagine a support that just can't handle a solo lane existing outside silver and bronze.
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# ¿ Feb 8, 2016 13:34 |
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Kashuno posted:Bard????????? I did mean players. And what I meant is that if you want to play 'carry' supports and lead your team of shitters to victory, you better be capable of playing mid or AP top at a proficient level or you loving suck at your goal and are wasting the support slot, because carry sups only work by outperforming the opposing botlan enough to generate gold leads. The transferral rate between mid and sup has gotta be like 90% or so, because the only thing that is unique to mid is getting CS. In purely anecdotal terms, all the good aggro supports I've played with (who can play poo poo like annie, velkoz, zyra with proficiency) could also mid either well enough for their tier or just as well as they supported. If you can't do at least that, you should probably stick to the more passive supports to learn the role or abandon it entirely to at full time midding or topping.
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# ¿ Feb 8, 2016 13:41 |
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Methanar posted:What's better on Jhin? Arpen or flat AD? Damage so your laning isn't complete loving rear end. You run full AD marks and quints on him.
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# ¿ Feb 10, 2016 06:02 |
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Firebert posted:I'm not sure if the Alistar change is good or bad. For balancing's sake it's good that the combo is more or less guaranteed across all elo/latencies. It's kinda bad though because making it work consistently removes pretty much the only mechanically interesting aspect of the champion. Champions don't need to be mechanically interesting to be good. Ali's big thing has always been having perfect teamfight vision to know if your engage will lead to a favorable ace or not. A ping gate was not particularly valuable on him.
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# ¿ Feb 10, 2016 06:50 |
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Tyty posted:
It makes a scary amount of sense for bronze if you think about it. Who else would think Nautilus would want infiltrators?
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# ¿ Feb 10, 2016 10:02 |
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The Door Frame posted:Is Twisted Dark Fencer too deep a cut? Fioras in Paris? I don't think there's enough to work with here He's a tear champ in a meta where games can legit end before you can even surrender. Short game times hurt him.
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# ¿ Feb 10, 2016 11:52 |
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The Mash posted:Speaking of, does anyone have the original Malzahar/Kassadin/Voidwagon post stored somewhere? quote:I can see it now DADDYYY I'M GOING TO THE FOOTBALL GAME! NO Syndra I told you I don't
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# ¿ Feb 11, 2016 10:20 |
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Azzents posted:Xin really deserved and needed his buff. https://www.youtube.com/watch?v=9FIPGHL7ZZI All the excuse anybody needs to buff xin zhao.
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# ¿ Feb 11, 2016 11:31 |
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Rush W. E max just adds damage, it's the last skill now. WQEWWRWQWQRQQQEEREE is the best order to follow.
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# ¿ Feb 12, 2016 04:00 |
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Tequila Sunrise posted:Yeah why would you take that and not Warlord's considering you'll be building shitloads of crit an AA'ing nonstop? Because it helps you not be rear end in the earlygame, presumably.
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# ¿ Feb 12, 2016 05:57 |
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Lovechop posted:the weirdest thing was when she was first on the pbe and had a super dark tan + looked like a barbie, i'm glad they fixed that Wait what Pics? I missed that and never heard of it before.
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# ¿ Mar 3, 2016 23:25 |
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Bland posted:While that was pretty drat idiotic too, at least there was the understandable line of reasoning of "Mordekaiser is a bad, pointless champion, let's try and do something with him". Kog was a perfectly fine champion with well defined strengths and weaknesses who was quite fun to play. Then they turned him into this impossible to balance, boring as hell turd because reasons??? Kog had hit the point where he was so broken as AP that he overshadowed his ADC role almost totally. Riot could've nerfed that into the ground but he had major changes coming regardless of what they did for sure.
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# ¿ Mar 11, 2016 06:11 |
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Lady Naga posted:It's okay. This is a cute avvy btw
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# ¿ Mar 23, 2016 08:09 |
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blah_blah posted:I kind of like the part where she gets 43 pounce resets in a row and clears her jungle twice as fast as the opposing jungler. So long as Nid's Q keeps doing any sort of major poke damage, she'll be a stupid and unfun champion to fight. I wish they would just change Q spear to also be an execute ability like her cougar Q, I would have no issues with her at that point.
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# ¿ Mar 23, 2016 22:40 |
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Kashuno posted:Does his w have huge scaling or something? If not I can't see why you would ever build him as a full ap champ as your consistent damage source doesn't scale well Expanded stars have a 45% AP ratio at level 13 when you're maxing out the ability. Which yeah, it's huge scaling considering you can get multiple ones off in a few seconds.
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# ¿ Mar 24, 2016 22:32 |
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Hermetic posted:So they've finally demonstrated that Longhorn Alistar is a straight-up COWboys of Moo Mesa reference? What meteor? His hands are empty.
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# ¿ Mar 26, 2016 17:50 |
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Man, Kog'maw is just dumb right now. He does three-item carry level damage with just a rageblade. I literally haven't played him in a year and still carried the game with him, something I could never do with old kog. Being like the only carry who can run Cull effectively without loving himself really helps him a ton with getting going ASAP.
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# ¿ Mar 28, 2016 13:41 |
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slydingdoor posted:Thanks none of you guys for answering the other armor stack reasons, and I forgot one. Now I know some of you Janna mains have never been in this position, but hen you're 5/0, even if you're the support you have a bounty worth 1500 gold, and if one Graves pellet misses instead of hitting when he suicides to kill you, that bounty might be the difference between your enemies completing two BTs on their next back before the next fight. Then those BTs might be the difference between their winning that fight with 4 or with 3, which can make the difference between getting double inhib'd and just single, etc. So it might make some sense to squeeze out every defensive stat you can on your budget when you're against a team of all fed dudes that can kill you before cdr gets you another rotation. It's called the butterfly effect, a popular hypothetical example of chaos theory which illustrates how small initial differences may lead to large unforeseen consequences over time. In conclusion, I'll never jokingly ask plats and jp diamonds or whatever for help when I post a for fun video ever again. How could you have a 1500 gold bounty? It's just 90 gold globally and 300 to your killer...
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# ¿ Apr 4, 2016 00:23 |
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Verviticus posted:if they took away the bounceback on his q he would probably be a balanced champion Do you mean his R? Because Graves' Q losing its second hit would destroy him.
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# ¿ Apr 7, 2016 10:45 |
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Safari Disco Lion posted:My point was that Zed remains the best assassin pusher by quite a bit (Talon is comparable and doesn't use defensive cooldowns to do it, but he has mana limitations), who counters or has strong, relatively safe laning against most mid-lane mages. One full item and he can clear every single wave coming to his tower with W E Q, even after the increased cooldown, it just means he has less killing power by not using the W to harass you. Meanwhile their logic with mana regen is they want sieging, pushing mages to "pay huge costs" for their staying power. Lane sustain as a whole is just getting flipped upside down for mages in every way. I just don't get the logic here. The logic is that mages being effectively manaless these days because of Morello's and Grail being hyperefficient at giving mana is retarded and that poo poo is going bye-bye outside of your team managing to control both blue buffs, which will be buffed to be stronger. If you want to be effectively manaless, you'll have to opt into a tear and accept a (much) weaker early and midgame in exchange for having infinite poke in the lategame. This is very much a nerf to mage sustain and uptime and if you're getting mad at it, tough. Nobody likes dealing with Ziggs' infinite waveclear, Viktor just erasing waves forever with no consequences, or Vel'koz poking from a 1800 unit range with a Q that costs him nothing at all.
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# ¿ Apr 8, 2016 07:42 |
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panda clue posted:my experience has been that people still seem like assholes, but now everyone feels like they have a gun pointed at their account so they try to be as restrained as possible while still getting their point across Welcome to RL communication protocols, where if you talk poo poo, you get hit. Since people can sock you over the internet, Riot instead kicks you out for them if you're a jackass. It's a vast improvement over the usual bullshit.
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# ¿ Apr 9, 2016 05:47 |
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Spunky Psycho Ho posted:Its because you can't buy Flash, so gap closers have to be built into tank kits. Therefore kiting isn't as powerful Playing Lucian for like three or four seasons straight and now playing Jhin means this post leaves me in tears of laughter.
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# ¿ Apr 15, 2016 19:45 |
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https://www.youtube.com/watch?v=qR7U1HIhxfA
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# ¿ Apr 20, 2016 18:19 |
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The Missing Link posted:If she had a passive she'd be unstoppable. She has one now. A really good one at that. Plant helllllllllllllll
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# ¿ May 4, 2016 17:35 |
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Neurolimal posted:In reality though, it just constrains Skarner to a certain area in a fight and removing his passive from his kit takes all of either not fighting near it, or capturing it and contesting the objective in the next 15 seconds. No, it doesn't. Skarner isn't bad when he isn't fighting in a control area, he's cheatmode strong when he IS. There's a very important difference here.
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# ¿ Nov 4, 2016 22:52 |
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Neurolimal posted:Not sure how any of that invalidates what I said. I never said Skarner was bad, just that his passive is bad in that it's a steroid that in practice will never be exploited assuming the enemy team is not colorblind and can stand on zones before the fight. Because that's not how it works because Skarner should be acting proactively - if you force a dragon, what's the enemy team capable of doing to stop your zone besides getting close enough to get flash-grabbed? It rewards aggressive, proactive play. Saying it doesn't fit Skarner is fine, but nobody should be able to say it's not relevant with a straight face, because it absolutely is. It's a super strong winmore passive.
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# ¿ Nov 4, 2016 23:15 |
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You bought captain MF, you dun good. No need for puns when you treat a girl right.
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# ¿ Nov 5, 2016 06:26 |
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Luna Was Here posted:this is neat. Select a champion, get a playlist made for that champion based on their mood and playstyle. People seemed to like it on reddit so i figured itd be lukewarmly welcomed here Chose Mordekaiser, got Children of the Grave as my first selection. A++ good site IMO
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# ¿ Nov 6, 2016 02:24 |
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I played with support Shaco today. I'm pretty sure he was more effective than support Lux would've been.
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# ¿ Nov 8, 2016 01:38 |
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Alris posted:Apparently top lane ignite/teleport Shaco is the new hot thing. You could've just removed 'top lane ignite/teleport' and it would still have been perfectly true, y'know.
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# ¿ Nov 8, 2016 08:44 |
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Aumanor posted:In today's patch notes' bugfix section:; I laughed so hard when I saw that. It's such a thing to have to fix.
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# ¿ Nov 8, 2016 22:21 |
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kingcobweb posted:New Banner of Command seems absolutely ridiculous, it'll be core on any tank that chews through mana (Alistar, Malphite, Taric, etc). It's almost as powerful as the banner of fascism being carried by my country drat, talk about being on fire with the humor. This IS the time when it's most needed, though.
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# ¿ Nov 9, 2016 19:31 |
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BENGHAZI 2 posted:I didn't see anything in the notes about Garen getting black Cleaver on his E??? It's in PBE for patch 6.23. Not in the game yet.
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# ¿ Nov 9, 2016 21:57 |
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# ¿ May 2, 2024 06:35 |
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Aumanor posted:Ehh, I'm not seeing that, that change to voidling spawning will loving murder his waveclear. Seems that Rito is hell-bent on ruining all the champions I play. Next time it'll be a Nasus nerf. Fervor. Deal a shitload of extra damage on Q and E.
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# ¿ Nov 9, 2016 21:57 |