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The Ultra Nightmare runs of Eternal are gonna be amazing Or filled with the usual "Screw that noise, I'mma gonna rocket-jump out of bounds and walk to the end of the level" boring "tricks" Play the game right, coward
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# ¿ Jun 14, 2018 20:36 |
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# ¿ May 22, 2024 04:11 |
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Xenomrph posted:Doom4 implies that there's some kind of multiverse (the mars and UAC shown in OG Doom is not the same mars and UAC shown in DO4M) with hell acting as a bridge, so Doom3 is just another offshoot. About three minutes into this track https://www.youtube.com/watch?v=JNRCA1hbvQk I also recommend speeding it up by 20% in Audacity, because it sounds even better (IMO) YT's 25% is just a hair too fast otherwise
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# ¿ Jun 16, 2018 15:45 |
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central dogma posted:Awesome game. This is what I dreamed of doom becoming when I was 13. I've played it all the way through, but don't know if I want to go back and find all the secrets on this playthrough or just take my time on a new playthrough. Best to do it on a new playthrough, since for the most part, you're free to clear out an entire area then go back and find all the hidden nooks and crannies The map is a godsend for this, since it shows the entire map once acquired
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# ¿ Jun 17, 2018 18:11 |
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Son of Thunderbeast posted:holy poo poo lmao I just listened to this. Is this real? was the music supposed to sound like a bunch of wet musical farts? https://www.youtube.com/watch?v=g2oyweqZ7WM It may as well be Then there's a "fixed" version https://www.youtube.com/watch?v=dV_nSsp-aYI
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# ¿ Jul 3, 2018 18:01 |
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Llamadeus posted:And the modern interpretation: https://www.youtube.com/watch?v=hzPpWInAiOg Knee-Deep In The DOOT indeed
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# ¿ Jul 3, 2018 18:50 |
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Happy Noodle Boy posted:Doot demon showing up in the video for the OST in Bethesda’s channel is the best. Pay attention to the time it showed up as well 1:06:06 - 66 minutes and 6 seconds
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# ¿ Jul 3, 2018 18:55 |
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I suck at controller-based games, but I managed to Monkey-on-Typewriter my way through DOOM without much difficulty It takes practice and the game ramps up slowly enough to get you used to using a controller if it's not your strong point Foundry and Hell Knights are pretty much the test you have to pass; after that, it's smooth sailing
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# ¿ Jul 4, 2018 17:56 |
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The things demons see before their untimely demise must be an interesting topic in whatever afterlife they wind up in
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# ¿ Jul 5, 2018 16:25 |
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The Kins posted:Good evening. I'm no 3D animator, but I think I can say I've remedied this? You're doing the Doomslayer's work
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# ¿ Jul 6, 2018 14:24 |
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Meanwhile, back in 2005... (There really should be a little Doomguy in the back laughing at them) Actions speak louder than words, and if a picture is worth a thousand of 'em, how long would a ten-hour game be?
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# ¿ Jul 6, 2018 19:25 |
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A.o.D. posted:221 words or less. DOOM: The Movie - As Told By Twitter
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# ¿ Jul 6, 2018 19:41 |
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Someone went and made a Doomslayer cosplay EVA foam and a 3D-printed helmet and rocket launcher 18 days to complete
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# ¿ Jul 7, 2018 17:50 |
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https://www.youtube.com/watch?v=72S2aAxtZOs I actually kinda pity those demons, what with spawning in and getting creamed by four different kinds of weapons in a matter of seconds
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# ¿ Jul 9, 2018 20:04 |
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Everyone knows the correct Doomguy cosplay involves wearing the suit, and sitting in a wheelchair because you can't jump
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# ¿ Jul 10, 2018 22:36 |
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Wingnut Ninja posted:He could jump. He just chose not to. He wanted to give the demons the illusion of hope that they wouldn't die a grisly death if they were on raised platforms
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# ¿ Jul 11, 2018 17:01 |
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Would be nice if you moved towards the door out, Hayden sighs and grumbles about nobody ever listening to things before letting you go on your way
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# ¿ Jul 12, 2018 21:03 |
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sneakyfrog posted:if it makes the game better, then do it. Doomguy, running up and down walls after Imps that think they can climb to a better vantage point, then leaping off the wall to elbow-drop onto a Hell Knight, then use the corpse to trip a Pinky before feeding it a nice healthy supply of lead... We can dream, right?
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# ¿ Jul 14, 2018 11:13 |
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There were only a few levels that actually had points of no return - I do believe most were endgame anyway Just check your map and see if there's any areas or little paths you haven't been to yet before taking a teleporter or whatever
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# ¿ Jul 14, 2018 11:31 |
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Safeword posted:My favourite character tic is Doom guy never using his trigger finger to press buttons. Makes sense, since the middle finger is (usually) longer, so you can shave off a few seconds over the course of your life using that to press things
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# ¿ Jul 14, 2018 16:14 |
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there's a reason this exists
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# ¿ Jul 15, 2018 21:19 |
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A.o.D. posted:I have a sudden need for an image of the doomguy doing the "hold the gently caress up" meme. There was an attempt...
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# ¿ Jul 16, 2018 18:51 |
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Neo Rasa posted:The final boss could be Todd Hollenshead's impaled head shielded by the ICON OF VIRTUE A chastity belt?
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# ¿ Jul 17, 2018 23:31 |
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(Good) Soulsborne games are less "hard" and more "unforgiving" Once you get used to the controls and enemy movements, the challenge lessens considerably
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# ¿ Jul 27, 2018 16:47 |
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First time I ever touched Dark Souls was III and I beat the first boss on my second attempt Then I dropped the game and went back to games like Half-Life, Prototype, and DOOM since those are more my speed At least the Soulsborne games look pretty; drat shame the lore is (literally) all over the place and takes time and effort to piece anything together
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# ¿ Jul 27, 2018 17:51 |
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InAndOutBrennan posted:Sup Prototype buddy! I need to play that again. Everyone does Suffer through the first game's complex late 00's control system and enjoy the story while the sequel flips the two aspects around, with fun, fluid controls (being able to hold jump to control your height instead of charging it makes things so much easier...) while grimacing your way through the story and wrecking of a great character Plus, similar to games like DOOM and The Force Unleashed, you're an unstoppable Juggernaut of literal mass destruction, which is great
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# ¿ Jul 30, 2018 17:06 |
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Neo Rasa posted:Do the folks that made the Prototype games still do stuff? They started out with Incredible Hulk: Ultimate Destruction. Now that Marvel can do whatever they want they should just get those folks to just do a straight up do a new one of those where you can coop as Hulk and Juggernaut. Unfortunately they went out of business shortly after P2 There was The Incredible Hulk game based on the MCU movie that was a VERY watered-down version of Ultimate Destruction though - about the only similarity was using cars as gauntlets, a wimpy take on the whole Abomination plotline, and there's a threat meter You can't even run up buildings, instead you grab it and haul yourself up in ever-increasing leaps, which got a little absurd at some points due to the verticality of some buildings There was also an "escort the car" mission, except this time it's a tank and like how you couldn't just grab the car and book it, you can't haul the tank around to avoid the many obvious ambushes
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# ¿ Jul 30, 2018 17:58 |
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Invasions...? Oh thank god it's optional
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# ¿ Aug 10, 2018 18:02 |
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No Snapmap, unfortunately; but there'll be SP DLC guess we won't be able to style on demons like we used to
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# ¿ Aug 11, 2018 16:14 |
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Our wiggly bois are back
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# ¿ Aug 11, 2018 16:28 |
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Mordja posted:Doubly impressive, considering the helmet. The helmet comes with its own angry unibrow though
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# ¿ Aug 11, 2018 17:11 |
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BOOTY-ADE posted:I'm excited to find out how/why he has the Crucible now since Hayden took it from him at the end of DO4M *Doomguy just walks out of a random Hell Portal into wherever Sam's sequestered himself* Sam: How the hell- *Doomguy punches him in his robotic dick, takes the Crucible, and walks backwards into the portal with one finger raised at Sam as it closes*
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# ¿ Aug 11, 2018 17:40 |
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Pomp posted:Just give me a style meter Do you get bonus points for playing DOOM with a Guitar Hero/Rock Band guitar? Can we rig up the drum set to work as a controller?
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# ¿ Aug 15, 2018 20:38 |
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Captain Billy Pissboy posted:
Having a character who has the ability to mod your weapons on the fly doesn't seem like that bad a choice Now the question remains: can he lift Doom Slayer and give him air superiority?
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# ¿ Aug 15, 2018 21:07 |
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Better Equipment Rune + Siphon Grenade = Armor being restored while at full health = infinite ammo rune is always active = Micro-Missile/Mobile Turret Spam for eons Although infinite plasma rifle is also fun, especially with the "Get Away From Me" mod that fills up in no time flat
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# ¿ Aug 16, 2018 20:46 |
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toasterwarrior posted:Hold the gently caress up, rune-boosted Siphon Grenades refill armor when you're at max health? The gently caress? Found that out during the Spider Mastermind battle of all things Then I went back and replayed the levels on a harder difficulty and abused the hell out of it It's amazing
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# ¿ Aug 16, 2018 21:13 |
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There's nothing wrong with the pistol, and it's good for when you want to clear a room of Possessed before activating a Gore Nest
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# ¿ Aug 16, 2018 22:26 |
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I despise the shield troopers in '16 because their shotguns eat through your armor like nobody's business
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# ¿ Aug 17, 2018 17:42 |
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MysteriousStranger posted:In Quake Champions it's stated he's still running around with the rabbits foot because he remembers. Sure, the rabbit's foot is nice and all, but it really pales next to this beauty
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# ¿ Aug 20, 2018 20:18 |
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DOOM, But The Soundtrack is Sung A Capalla
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# ¿ Aug 21, 2018 20:23 |
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# ¿ May 22, 2024 04:11 |
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Zigmidge posted:To everyone who played TF2 like it's cod or half life instead of the blend of cpma, defrag and do4m that it is, I'm sorry you did that to yourself. I survived the Uber Update, when Tomi GruVitch, Dr. Enforcicle, and Prof. D. Axtinguisher ruled the servers, and all the newbies were asking how to sprint, prone, and double-jump as classes other than Scout It was a fun time for all
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# ¿ Aug 29, 2018 17:08 |