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Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...


If you don't recognize the vault, it's a series of triskelions with loot in the center that you have to dig into, monsters aren't supposed to be in them. The fire giant happened to be standing on... a wand of digging. :geno:

Floodkiller posted:

Rcfile is all set up for team Crawl of Duty!
code:
Crawl of Duty

1. Floodkiller
2. IronicDongz (Shard1697)
3. Wolfechu
4. jerkstoresup (jerkstore)
5. MOVIE MAJICK (wya)
6. 

# TEAMCAPTAIN Floodkiller
Anyone can join (priority to any previous members of the SSS in any form), no skill level required; you just have to be willing to play (and die) a bunch. Playing for banners/the biggest mutation list is also acceptable.

Might as well join up again! (wormsofcant) Going to try and beat my previous 6 win count.

Can Of Worms fucked around with this message at 03:44 on Apr 29, 2016

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Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...


Just finished working on some new mutant beast tiles. Purple reign...

Edit: Forgot to add the batweird beast.

Can Of Worms fucked around with this message at 06:12 on May 2, 2016

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Stoat posted:

What's a mutant beast?
Evoke a box of beasts.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Managed to get the first TrMo win. :toot:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
I just had the Wrath of Trog spawn in V:5 in the two games I had a chance to go there, haha.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
code:
 You smite the curse skull!
 You destroy the curse skull!
27 Invocations is a hell of a drug.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
PRAISE BEOGH

The reworked damage formula for Smite is pretty awesome.

code:
 Dungeon Crawl Stone Soup version 0.18.1-2-ga659475 (webtiles) character file.

3192871 wormsofcant the Messiah (level 27, 230/230 HPs)
             Began as a Hill Orc Gladiator on May 7, 2016.
             Was the Champion of Beogh.
             Escaped with the Orb
             ... and 6 runes on May 8, 2016!
             
             The game lasted 05:38:50 (109714 turns).

wormsofcant the Messiah (Hill Orc Gladiator)      Turns: 109714, Time: 05:38:50

Health: 230/230    AC: 53    Str: 25    XL:     27
Magic:  31/31      EV: 21    Int: 13    God:    Beogh [******]
Gold:   744        SH:  0    Dex: 23    Spells: 13 memorised, 8 levels left

rFire  + + .      SeeInvis +    a - +5 battleaxe (elec)
rCold  + + .      Gourm    .    w - +8 crystal plate armour {rC+}
rNeg   + . .      Faith    .    (shield currently unavailable)
rPois  +          Spirit   .    C - +2 helmet
rElec  +          Dismiss  .    N - +0 cloak of the Elephant {rElec rF+ Regen+ Int+2}
rCorr  .          Reflect  .    h - +2 pair of gloves
SustAt .          Harm     .    R - +2 pair of boots
MR     +++..                    I - amulet of Gash {rF+ Regen+ Int+2 Stlth+}
Stlth  ..........               E - ring "Plog" {rN+ MR+ Dex+7 SInv}
                                u - ring "Abeuhafu" {+Blink rElec rPois rC+ MP-9}

#.#  #.##.#[...........#.#.......
#.# ##.##..#..).......#..#......#
#.###.#.#...#...#....#...####...#
#.##>####.).o#.o.#o.#....#......#
#.###.#.#..).o#o#o##.....#.######
#.# ##.##..#ooo#ooo#oo...#.#
#.#####.#...#o#ooooo#oo..#.#
#.......#....#ooooooo#.#.#.#
#####.#...#...#o@o#o.o#....#
    #.###..#ooo#o#ooo#...###
    #.# #..o#ooo#ooo#....#
    #.# #..oo#ooo#.#oo...#      #
    #.# #..ooo#o..##.oo..#      #
    #.# #...o#o#.#..#.oo.#      #
    #.###...#...#....#...#      #
    #.[.#..#.....#....#..#      #
    #####.#............#.#      #


You could see 7 friendly orc knights, the friendly Gorbash the orc knight, the
friendly Gorm the orc knight, the friendly Ognian the orc high priest, 2
friendly orc sorcerers, 16 friendly orc warriors, the friendly Norbak the orc
warrior, 7 friendly orc priests, the friendly Geork the orc priest, the friendly
Orgrim the orc priest, the friendly Warbeogh the orc priest, 5 friendly orc
wizards, the friendly Agrik the orc wizard, the friendly Warbeogh the orc wizard
and 11 friendly orcs.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

quote:

Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit)
You drop a +3 lajatang of distortion.
b - 3 scrolls of acquirement
incredibly hosed up

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Order is going to wreck OoFs and Mnoleg's floor. My Troll was able to oneshot a OoF with silver javelins, silver is bonkers against anything that's actually weak to it.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Man, I just got the Cloak of the Thief in a *third* game this tournament. At least this time my Vp can make use of it.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Man, the Wrath of Trog spawned in V:5 *again*. RNG is getting a bit silly, I can't even wield it!

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Canine Blues Arooo posted:

Are you supposed to be able to land directly on top of our mutual BFF Gloorx Vloq when hitting his floor?



Is this Crawl's new favorite way of killing the unprepared?
I take it you've never visited sunny Hellion Island.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Read this: http://lookupdb.guy.ht/#term/hyperbolic

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
If you have anything castable that depends on spellpower, +10 int. Otherwise wizardry.

Unrelated:

code:
T - 3 potions of experience
Just found this stack in Elf. :stare:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Ascended a Nemelex Choice! :toot: This happened:
code:
 64891 | Elf:1    | Received a gift from Okawaru
 64900 | Elf:1    | Got a faintly humming crystal plate armour {god gift}
 64911 | Elf:1    | Identified the +1 crystal plate armour of the Wilderness {Str+3}
 65001 | Elf:1    | THREE POTIONS OF EXPERIENCE
But I decided to stick with light armour (I had a PDA hide in early D, randart QDA in Orc and then sweet Fairy Armour) that let me cast Haste by the end of the game. Good stuff.

code:
 Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file.

1600567 wormsofcant the Warrior (level 27, 246/246 HPs)
             Began as a Centaur Necromancer on May 12, 2016.
             Was the Champion of Okawaru.
             Escaped with the Orb
             ... and 3 runes on May 13, 2016!
             
             The game lasted 07:10:33 (96992 turns).

wormsofcant the Warrior (Centaur Necromancer)      Turns: 96992, Time: 07:10:34

Health: 246/246    AC: 52    Str: 25    XL:     27
Magic:  55/55      EV: 18    Int: 18    God:    Okawaru [******]
Gold:   3345       SH:  0    Dex: 18    Spells: 16 memorised, 2 levels left

rFire  + . .      SeeInvis .    b - +9 lajatang (speed)
rCold  + . .      Gourm    .    j - +8 faerie dragon armour {MR+ rCorr MP+7}
rNeg   + . .      Faith    .    (shield currently unavailable)
rPois  +          Spirit   .    n - +4 helmet of the Old World {MR- Str+6}
rElec  +          Dismiss  .    e - +2 cloak
rCorr  +          Reflect  .    N - +2 pair of gloves
SustAt .          Harm     .    R - +10 Black Knight's horse barding {ponderous, rPois rN+}
MR     +++..      Rnd*Rage +    i - amulet "Jiutouce" {rElec Regen+ Str+2}
Stlth  +.........               D - ring of protection from cold
                                U - ring of Xodaustre {rF+ MP+9 Dex+3}

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
The game spawned the Cloak of the Thief and the Wrath of Trog... again.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
code:
 You clear your throat and prepare to recite.
 "What of the forces of darkness? Struck down for their..."
 Musuch Nikh is turned into a pillar of salt by the wrath of Zin!
 You kill Musuch Nikh!
What a poo poo panlord.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
"You throw a stone. The stone hits the eight-headed hydra! You kill the eight-headed hydra!"
:sweatdrop: Ran out of large rocks and didn't realize it...

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

You're doing good work, vault guard. :patriot:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Found a trove in Depths asking for piety while worshipping Zin. Probably the best possible entry fee! :madmax:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

ThePineapple posted:

So I ended up starting a SpEn, and it's been fun so far. I've just cleared the Lair, and I feel like it's time to start branching out into other spell schools so I don't 100% rely on stabbing things. I picked Kiku as a god because I figured why not (I could get necro up and then pain brand my weapon), and I have access to low and mid level necromancy spells. I also have access to blink and repel missiles, although they are in completely different spell schools.

I guess my question is, how should I develop my character from here? Start going deep into necromancy? (If so, what are the best necro spells for a SpEn?) I'm not planning on doing 15 runes or anything like that, I still have yet to win a game.

Current character: http://crawl.berotato.org/crawl/morgue/Sent/Sent.txt
You're a SpEn, you should have Blink and RMsl castable (possibly at a 20-30% rate) without any training and you have the apts to get both of them online quickly (+4 Tloc and Charms). You'll want to get enough Necro to get Dispel Undead online at the minimum, it's a solid spell. Animate Dead is also solid and Control Undead has some niche uses.

Spells you should get: Ozocubu's Armour, Regeneration, Tukima's, Dazzling Spray, possibly Agony and Death Channel later on. Corpse Rot is also good specifically with Kiku; just deliver some corpses, walk off them so you don't hit yourself and use it for free miasma clouds.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
Funny thing relating to slime creatures I asked about on IRC when I saw it happen: temporary slime creatures (summons, rakshasa illusions) can merge with real slime creatures, and the game will actually handle the fused slime creature properly if they would disappear from the summoner's death by shrinking the fused slime creature.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

SirSamVimes posted:

Swamp on the other hand has swamp drakes that confuse you with mephitic breath in an area full of deep water
Confuse drowning was removed in the latest version, so the only thing swamp drake breath does is confuse you for some turns.

Meanwhile I am having the weirdest game. Decided to roll up a CeHu with crossbows, found Okawaru on D:3 and despite that I ran out of bolts around D:7, to the point that I picked up a bow and started training it because there was ~50 arrows lying around. Now I'm at D:12, cleared Orc and Lair and have some nice Arbalests/Longbows and still only have ~50 arrows and bolts each. What the heck, Okawaru???

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Old Dun Cow posted:

Lock them behind a draconian in a hallway and use portal projectile to pelt them with 100 sling bullets.
Instagib them with a silver javelin.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Internet Kraken posted:

+INT, +MR, reflect, allows you to "fly" over water while equipped.
Beogh's walk on water effect, obviously.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
code:
 Dungeon Crawl Stone Soup version 0.19-a0-599-g723c685 (webtiles) character file.

wormsofcan the Grand Gadgeteer (Kobold Hunter)     Turns: 69057, Time: 04:36:48

Health: 164/164    AC: 22    Str: 22    XL:     25   Next: 86%
Magic:  37/37      EV: 36    Int:  7    God:    Pakellas [******]
Gold:   1010       SH: 16    Dex: 23    Spells: 6 memorised, 5 levels left

rFire  + . .      SeeInvis +    a - +9 hand crossbow of Gulil {flame, rPois}
rCold  + . .      Gourm    .    A - +5 ring mail "Xyfuadd" {Slay+4}
rNeg   . . .      Faith    .    S - +2 shield
rPois  +          Spirit   .    Z - +0 mask of the Dragon {MR+ Slay+3 SInv}
rElec  +          Dismiss  .    j - +1 cloak of Inaction {rElec Slay+3}
rCorr  .          Reflect  .    D - +1 pair of gloves of Resourcefulness {rElec MR- Slay+5 Stlth+}
SustAt .          Harm     .    i - +2 pair of boots of the Secret Cities {+Inv MR+ SInv}
MR     +++..                    r - amulet of regeneration
Stlth  +++++++++.               K - ring "Hiojaett" {rC+ MR+ Dex+4}
                                B - ring "Ihouch" {EV+5 Str+2 Slay+2}
:wtc:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

That's uh, a lot of very ugly things.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Darox posted:

Please make Ancestors immune to your projectiles much like demonic guardians are. God of dumb AI buddy who blocks your shots isn't a good time.

Related, please make demonic guardians immune to static discharge, ball lightning, chain lightning, and tornado. Getting that mutation on an AE makes me want to ctrl-q immediately. Ancestors don't need to be immune to ball and tornado damage, but please don't let them be lightning rods for the other two.

e: I guess it's fine if ancestors suck with static and CL. It's weird lovely anti synergy instead of an actual god restriction but whatever, you chose to worship. Demonic guardian though, please fix that.
Denonic guardians won't get angry if you attack (in trunk) so just go hog wild with it.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
You can still carve chunks out of vaults if you're lucky with Corrupt and yes, selfshafting is possible in the Hell branches.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

We could have gotten this tile for Lerny... but we didn't. :rip:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Internet Kraken posted:

EDIT: And there really is not any counterplay to berserkitis/teleportitis now that the means to counter them have been removed. You can respond to the awful situations they put you in, but the potential for them to completely gently caress you over always exists.
The thing about the berserkitis is that it only triggers when you are making a melee attack (this point could be made clearer on the @ screen). If a situation escalates to the point where berserking would kill your character then don't continue attacking like a doofus.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Someone Awful! posted:

Quick question: Would Berserkitis proc on a retaliatory headbutt/involuntary attack or does it have to be an intentional melee attack?
From code diving it looks like it has to be intentional. Someone actually familiar with the code like PF would be able to confirm that :v:

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Heithinn Grasida posted:

I'll admit that I was somewhat hyperbolic and that static discharge is actually very good, but I do feel like it falls off hard once you get to lair and lightning bolt definitely doesn't pick up the slack.
Static Discharge is strong enough to kill everything in Lair except possibly a few uniques, hydras and elephant/death yak packs (although it can handle solo elephants/death yaks fine.) If you're building your --AE as a mage (i.e. aiming for ~10 conjurations/air) you can kill spiny frogs/black mambas in 2-4 turns.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
That's just Khufu standing on Menkaure's shoulders.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
You realize the Sword of Power is an unbranded great sword that will only have a +17 enchant with your current HP, right?

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
A great sword has the same base damage as a lajatang though, so assuming the lajatang is at min delay, with enough enchantments a lajatang of speed will outclass a +20ish great sword.

Someone Awful! posted:

wouldn't you get ripostes with it, though? that seems cool, and also good.

Hey CanOfWorms, I really like your tile-work. Any chance you'd take requests? :v:
Sure, go hog wild, I guess???

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
rCorr just ignores 50% of corrosion attempts normally, iirc.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
If you've trained any Evo, shock serpents are a good candidate for hex wands.

Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...

Sage Grimm posted:

Haunt is the chaff form of the level 7 spells. You can't prep ahead of time because it requires a hostile target. Not bad, but the cross-class into Necromancy can be an issue (good gods, more experience to train for decent failure rates).
Note that with the changes to how speed draining works (the slowing effect from wraiths and death scarabs) it's also a source of irresistible slowing.

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Can Of Worms
Sep 4, 2011

That's not how the Triangle Attack works...
I remember someone idly discussing the concept of a caustic crab in devchat, once. While we're at it, let's add torment crabs and mutation crabs!

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