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Liquid Communism
Mar 9, 2004

Yeah, it's nice to see a line dev be completely candid about their job being internal consistency across products for quality, too. God knows other games I play like Shadowrun are loving terrible at that.

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Liquid Communism
Mar 9, 2004

sexpig by night posted:

Backerkit just charged me for my 7th Sea: Not Asia pledge, hope that means there'll be something soon, Wick's got 7th Sea proper's Not-Africa book coming this month apparently.

Has the lazy gently caress fixed his combat mechanics yet?

Liquid Communism
Mar 9, 2004

Guy Goodbody posted:

It doesn't help that while the Terminator franchise as a whole has managed to hang onto some scraps of goodwill from those good movies from before the majority of humans alive today were born, they specifically yoked their game to the most recent movie which somehow paradoxically is the most hated and most forgotten at the same time.

Few people saw it, and many of those who did disliked it.

Alien Rope Burn posted:

Honestly one of the few things I'd want to do with the new 7th Sea is do a full-on crossover where samurai and Spainards and locals have adventures in the "new" world.

It'd be just fine as long as nobody ever got in a sword fight. I will never understand how Wick went to press with the combat system of a game about swashbuckling so broken.

Liquid Communism fucked around with this message at 06:13 on May 4, 2018

Liquid Communism
Mar 9, 2004

Foglet posted:

Do we have an elaboration on this? I backed 7S2e back in the day cause I thought I would care about the setting, and I kinda moved on since then.

He was writing separate combat systems for regular fighting and swordsmen dueling. Ran out of time to go to press in order to have print editions for convention, so just slammed the two together.

For comparison:

Regular Characters: Can do 1 Wound per Raise spent or avoid one Wound per Raise spent. Both come from the same pool.
Duelists: Can Slash for Wounds equal to their Weaponry skill, Bash to cause 1 Wound now and subtract their Weaponry skill in Wounds from the opponent's next attack's damage, Feint to deal 1 Wound now and one more the next time that enemy gets hit this round all at the cost of 1 Raise. Can avoid their Weaponry skill in Wounds for 1 Raise via Parry, or avoid their Weaponry in Wounds -and- deal their Weaponry in Wounds to the attacker once per round for 1 raise via Riposte. They can also opt to Lunge, spending all their Raises to deal Weaponry + Raises in Wounds that are unavoidable and unpreventable.

Those are the standard maneuvers every duelist can use. The rules say you can't use the same ability twice in a row, so for example you would have to Slash/Riposte/Feint/Slash/Bash for an efficient round that would use 5 raises (with starting Weaponry 3) deal 12 Wounds and prevent 6. Compare to the regular character with the same 5 raises being able to cause or prevent a total of 5 Wounds in that round.

Ends up with a combat system where swordsmen are more efficient damage dealers by a factor of at least 3 compared to other characters, and have a better way of negating incoming damage as well in Parry. If you're facing a swordsman enemy, your options are to either have one of your own who beats him on initiative (as he who Lunges first will likely win the day), or bring a crate full of pistols as those do a dramatic wound per shot instead of a wound per shot and cost 1 Raise to fire. Characters are rendered helpless if they take 4 Dramatic Wounds, so a couple guys with braces of pistols are the go-to solution to Duelists. This is supposed to be 'balanced' by guns taking 5 Raises to reload, but as in history, nobody in their right minds reloads a flintlock in close combat, you carry several and stuff them back in your sash when they're empty.

The justification is of course 'It's a narrative game, the combat doesn't need to be balanced!', which is absolutely shitballs when the game is about swashbuckling.

Liquid Communism fucked around with this message at 15:32 on May 4, 2018

Liquid Communism
Mar 9, 2004

sexpig by night posted:

I mean, I dunno, my group never had that much a problem with it. Our 'solution' to it was just that most heavy combat scenes were like 90% mooks who go down fast no matter who's doing the fighting and the proper duelist types are more for important NPCs, like how most swashbuckling kinda media handles that stuff.

We played the intro adventure and the Villain at the end took down the whole party, because Wounds take long enough to heal that some bad rolls in a previous fight had us at a disadvantage that couldn't survive Feint/Lunge every round for 3-4 rounds. Hilarious lovely design note, Lunge as written makes Eisenfaust as a style pointless as you cannot -parry- a Lunge, meaning Iron Reply can't be used against it either.

If you're a Sabat stylist, Lunge is replaced with Sabat Gambit, which is Weaponry + Finesse + Raises, for ultimate cheese.

Liquid Communism fucked around with this message at 15:46 on May 4, 2018

Liquid Communism
Mar 9, 2004

2e. 1e was fine.

Liquid Communism
Mar 9, 2004

Crossposting from the SR thread, there's a kickstarter up for a Shadowrun board game.

I'm kind of boggling at it, as they set the goal at $25k, which makes it pretty obvious that they're just using KS for advertising.

Anyone know anything about Lynnvander Studios? They're credited with the design on this, and their list of prior games doesn't really have anything that jumps out at me as 'this is probably a must-get' for a $50 buy-in minimum to get the full game sans KS perks.

Liquid Communism fucked around with this message at 05:41 on May 24, 2018

Liquid Communism
Mar 9, 2004

Backed Queen's Wish, because interior design is my secret weakness in RPGs.

Liquid Communism
Mar 9, 2004

Guy Goodbody posted:

Why is there always at least one third party Blood Bowl team Kickstarter running

Because GW is juggling a half dozen Specialist Games titles now and thus isn't putting out Blood Bowl teams as fast as people want.

Plus, you know, titty miniatures.

Liquid Communism
Mar 9, 2004

Man, it's been a couple months and the final release isn't 'til August, but I'm still bummed about SIGMATA. Advertising a game as 'A tabletop role-playing game about ethical insurgency against a fascist regime, taking place in a dystopian vision of 1980s America.' then a month after close of the campaign going 'and by resistance, we mean the far-right fringe!' is pretty loving terrible, and I wish misfortune upon Chad Walker in every way possible.

For those who didn't catch the drama : https://www.kickstarter.com/projects/2089483951/sigmata-this-signal-kills-fascists/posts/2092902

quote:

Comrades,

After a long period of Signal remission, we're back online. Resistance HQ has been devising our path to victory, in deep reverence and contemplation of the people's movements that came before ours, and mindful of the challenges they faced. Let us first introduce the factions that compose our popular front:

From Left to Right (in position, not politics): The Old Men, The Faith, The Makers, The Party
From Left to Right (in position, not politics): The Old Men, The Faith, The Makers, The Party
The Old Men: A collective of libertarian militants, many of them veterans of foreign wars, who have declared war on an executive branch they believe has overstepped its Constitutional bounds and is emulating the very regimes that so many of their brothers died fighting.

The Faith: A fringe religious movement that became radicalized once it perceived the Regime's actions as an all-out assault on Christendom, thrusting the Faith into what they perceive as a final apocalyptic battle, the very Tribulations mentioned in the Book of Revelations.

The Makers: A loosely organized collective of entrepreneurs, industrialists, and venture capitalists who have decided that the Regime's interests no longer coincide with their own. Some are appalled by the Regime's actions on a moral level, some see it as just another federal grift of unprecedented scale.

The Party: The political and activist vanguard of a worker's revolution. They espouse the Marxist view that history is the continual struggle between the proletariat (i.e. workers) and the bourgeoisie (i.e. business and land owners). They see the Regime's excesses as the natural progression of capitalism.

Faced with an extreme emergency (which each group would define differently), these factions that otherwise detest one another now form a fragile popular front against the fascist Regime. It is important to note that none of these factions necessarily represent the socio-political zeitgeist they come from. The Old Men, for instance, are somewhat anomalous in the citizen militia subculture. They reject the white nationalism of many of their peers, not because they aren't racist (some of them are), but because they see dogmatic loyalty to the builders of an ethno-state as a sickening form of statism and surrender. The Party, likewise, has a tenuous relationship with many of the groups that compose the global Socialist movement. Dedicated to worker solidarity, freedom of movement, and the eradication of borders, they find themselves at odds with the Kremlin-apologists among them who cheer on Russian Imperialism.

So your protagonists are inherently, and mechanically required to balance the interests of a coalition made of libertarian militiamen, end-times cultists, randian industrial technocrats, and tankies.

Talk about a fucknuckle of a writing decision. For fun, here's some of their promotional art :

Liquid Communism fucked around with this message at 08:17 on Jul 6, 2018

Liquid Communism
Mar 9, 2004

Flavivirus posted:

God, it'd be so much better if these were the four branches of the resistance.

Yup.

Terrible Opinions posted:

You know I could kinda see using militia types and fringe religious weirdos, because well sometimes they have major disagreements over the type of police state that should be run, or their religion is different enough than the ruling party's that they can still be useful in toppling it. But capitalists being against it? What earth does the dude running this live on? Capitalists 100% of the time support fascism. Every single fascist state ever has had unanimous support from its native business sector.

Also yup.

Liquid Communism fucked around with this message at 09:14 on Jul 6, 2018

Liquid Communism
Mar 9, 2004

glitchkrieg posted:

Don't worry, I'm in the same boat. Optimistically backed it, read this thread, forgot to cancel my pledge. Really loving annoyed, as that money could have been put to better use, like being lit on fire.

Yeah. I'm planning to give it a read once it shows up, then I may just set the book on fire for Youtube's amusement.

Liquid Communism
Mar 9, 2004

Nuns with Guns posted:

I was considering backing it until someone messaged him on Kickstarter and he came back saying that armed resistance is only a thing the right wing does, and that he had to carefully study examples of each group even though he may have disagreed with them but still realized they could be "heroic".

Did he post any more examples of playtest summaries? The melodramatic "Choose-How-Many-Refugee-Immigrants-You-Murder" one posted here was great

Not that I've seen. After how hard the faction mechanics were panned, they clammed up pretty hard on the KS notes. Only one other systems/setting piece since February.

https://www.kickstarter.com/projects/2089483951/sigmata-this-signal-kills-fascists/posts/2155687

However that has a number of faction mission suggestions, which are focused on that sub-faction's goals. Sadly I can't blow it up enough to read them without artifacting to uselessness.

Walker did an interview here where he talks more about the issue, but frankly he comes off as a shithead to me. He's trying to make a point about how he thinks things should work in the 'real world' with his setting, but appears to have seriously missed the loving mark and wandered into 'not all men' territory. He's trying very hard to be high concept, and it might make for good writing in the sense of a novel, but for a genre that is inherently escapist power fantasy I think he's overselling a bad design choice.

quote:

The exploring I’ve done of political ideologies and groups has been to mine them for ways to either subvert them, recruit them, or counter-recruit them within the context of the game, where the Resistance consists of disparate factions. I can give some examples of people who I basically hate, ideologically (or who do far more harm than good), but whose interests and motives periodically overlap with that which I love and wish there were more of.

There are religious groups in the US engaged in Underground Railroad-style efforts, harboring and hiding immigrant families so they don’t get split up. In a lazy way, I usually associate religious folk with evangelical, manifestly political pop religion. But there are Christians in America doing radical and definitely illegal work, and I think it’s awesome. If that type of thing can happen, then let’s explore it and amplify it, even just praise it. I understand that we probably don’t agree on a lot of stuff, but if the principle that all humans are your flock is what drives this, count me in. Keep doing it.

Another example (it’s not as dramatic but it challenged me) was when Trump’s business council disintegrated after he said there were “very fine people on both sides” in Charlottesville. He was elevating Nazis and bringing down the resistance to Nazis, and that sucks. So, good for the business council. Yes, they’re billionaires and vampires and they thrive on oppressive systems, and it’s also really easy to say that what they did was entirely market- and profit-driven. Their calculation was to ensure the most profits for their investors by making a political gesture. I get that. But it doesn’t take away from the fact that they humiliated a president who had said a fascist thing, and distanced themselves from him.

That’s an opportunity. Okay, they’re bastards. But for at least a tiny moment in time, their interests and the interests of many other people aligned. Can we at least acknowledge that that can happen sometimes? Yes, it’s temporary. Yes, it’s ephemeral. But let’s at least call it when we see it.

So those are a couple examples of evaluating groups in a different light. One last thing I would add is that we should actually listen to rivals’ rhetoric. It’s not that their rhetoric is right, but there are insights in their rhetoric. If you talk to any evangelical (any of them!), and ask if they think Christians are persecuted, they would say yes, absolutely. If you talk to anybody who is not an evangelical and ask if they think Christians are persecuted, they’ll say, “What are you talking about? They’re the persecutors. They’re a cult of wealth. They’re a cult of statism.” I could go on.

But let’s look at the important part here. When Trump was running his campaign, he said Christians are persecuted. He might not have said that explicitly, but he indicated he would be supportive of laws that protect Christianity, among other things. And all the Christians were like, “Yeah!” and everybody else was like, “No! They’re the persecutors!” So whose side are they going to go to? What that rear end in a top hat, that monster, had done was basically to express empathy towards a group, in one of the cheapest and grossest ways, and of course they responded to that empathy. Turns out that’s powerful.

I’m not validating them. In America, in 2018, in real life, I’m not advancing the notion that everyone should agree that Christians are persecuted, as opposed to being persecutors. But I at least want to acknowledge: that’s on their mind, so maybe it should play into how we talk with them. That’s all.

Liquid Communism
Mar 9, 2004

Nuns with Guns posted:

"We should totally listen to what oppressors, hate groups, and violent reactionaries have to say. Not because I think they're right. I totally hate them. Totally. But isn't it fascinating to think about how they exist in such deep layers of self-delusion to keep believing they're right? So fascinating. Sometimes they even do decent stuff like some evangelicals I read about and won't name who hide illegal immigrants? Or that time the one of the dozens of embarrassing, hate-filled things Trump does daily forced business people to make an empty gesture to prove they're not Nazis? So moving. So fascinating."

:thunk:

Dude comes off as incredibly libertarian technocrat d-bag, but given he works in cryptography, that is pretty explainable.

Liquid Communism
Mar 9, 2004

The other one says 1973 Westworld to me but I can't find an exact match.

Liquid Communism
Mar 9, 2004

Mors Rattus posted:

gently caress off.

Liquid Communism
Mar 9, 2004

FMguru posted:

LOL at the desperate effort at damage control once it was pointed out that their rulebook would have been more impressive if it was just a 40 page PDF of "lorem ipsum" text

I like how they go with 'this was only an alpha rulebook' as if it wasn't blatantly and openly plagarized and try to shift blame to a freelancer.

Liquid Communism
Mar 9, 2004

Look's like Sigmata's out Monday.

quote:

The PDF will be released on DriveThruRPG on Monday July 23rd, and the first thing we'll do once it is up is send download codes to everyone who backed the PDF and PDF Plus tiers. Make sure you're checking your spam folders on that day. The second course of action will be for Resistance HQ to review and approve print proofs so we can hopefully start shipping physical copies in August.

For Backers who only bought the physical book:

Since the physical book will likely be released one month after the promised date of July 2018, Resistance HQ will permit anyone who only backed a physical copy to upgrade their pledge to get digital rewards (PDF, soundtrack, stretch goals, etc.). This is *only* available for reward tiers that don't include digital rewards, and the type/quality of your physical book will not change (e.g. if you backed softcover and standard print, your book will still be softcover and standard print). For those of you in this category, it is your responsibility to contact Chad directly for details. Resistance HQ will honor this offer until November 1st, 2018.

Also a play example video that has some character sheets. I'm giving the backgrounds some serious side-eye, especially for a game that wants you to work with the groups it does...






The systems shown look like kind of a bitch, too. Lots of 'd10s equal to stat plus d6's to make 5 dice, 6+ succeeds, 1's subtract successes' stuff.

Liquid Communism fucked around with this message at 03:09 on Jul 20, 2018

Liquid Communism
Mar 9, 2004

I didn't even catch that and lol what the gently caress.

The ex-mil dude having 'spree shooting fantasies' as a character tag was what jumped out at me.

Liquid Communism fucked around with this message at 03:31 on Jul 20, 2018

Liquid Communism
Mar 9, 2004

Ettin posted:

According to the video, "Surface" is what other people assume they are based on surface readings/typical biases while Story is what they truly are. It's an interesting idea, though I'm not sure how I feel about "spree shooting fantasies" :eyepop:

Like many things about this project, it's an interesting idea if you're writing dystopian fiction and can explore the characters' inner lives.

For a tabletop roleplaying game where the only thing the rest of the group knows about your character is what you tell them, and they have to make assumptions accordingly? Not so much.

Liquid Communism
Mar 9, 2004

Nuns with Guns posted:

Are those surface and story traits in-game qualities or flavor text put down by the players because uh.... I can't decide if it'd be worse if it's baked into the rules or if they thought these would be excellent examples of freeform background making.

Also won't like 90% of people be tagged as "cishet" on the surface unless they're the most ridiculous visible stereotypes of LGBTQ people ever?

Yeah. Think Russia right now, or the US and Britain in the 50's. In places where being LGBT makes you a target for state-sanctioned oppression, everyone acts to pass as the social standard for their own safety. That tag seems pretty pointless.

A response on it from 'ol Chaddy:

quote:

As explained in the video, surface is what most people see when they encounter the character. It is an uninformed opinion based on veneer and first impression. The way someone looks, they way they carry themselves. Story, on the other hand, is their real identity, a combination interests, desires, experiences, and turmoil.


It continues to stand out that for a guy who claims some pretty liberal political aspirations, this guy really doesn't seem to have thought a lot of this stuff through very well.

Liquid Communism
Mar 9, 2004

malkav11 posted:

It's not like you can't share both Surface and Story at the table, unless your group is militant about making sure players know nothing their characters don't.

I'd hope they do so in a more logically organized way, though.

Yeah, but like, how is it interesting at the table? Is there a non-awkward point at which 'hey, yeah, my character's only pretending to be straight' comes up and is a point of dramatic tension?

Liquid Communism
Mar 9, 2004

Pfft, like there aren't a lot of rightwing evangelicals so deep in the closet that they're having tea with Mr. Tumnus.

Liquid Communism
Mar 9, 2004

malkav11 posted:

I mean, I never really got on with White Wolf's Nature and Demeanor system and this seems like a more longwinded version of that so...beats me. You just seemed to be assuming that the other players would only know the "Surface", which I would hope wouldn't be how people choose to play this. If for some reason they chose to play this.

That appears to be the author's intention, from the description. I might be reading it more black and white than intended, but I definitely agree that it sounds like a longwinded Nature and Demeanor system.

Liquid Communism
Mar 9, 2004

Nuns with Guns posted:

It's pretty fraught territory to make "visibly a trans lesbian" etc. a standard physical descriptor for your make believe game too

Yeah, that's kinda skeevy as hell. 'My character is trans, but they don't pass' isn't something I'd ever expect or want to hear at a table.

Liquid Communism
Mar 9, 2004

DalaranJ posted:

Is this game non-contemporary or is that a guy who appears to be in his 30’s when he’s actual 60?

It's set in the 1980's.

Liquid Communism
Mar 9, 2004

Well, that was remarkable. I got an email this morning offering a full refund on Sigmata.

I took it, and have to say I appreciate it as a classy gesture by the author when encountering a backer who is critical even at this late date.

Liquid Communism
Mar 9, 2004

Joe Slowboat posted:

I'll be honest that's a really weird read of the show to me, since the basic sentiment seemed to be 'girls get treated incredibly unfairly, yet still strive to have hope' and also it's a Buddhist parable involving magical girls?

What little I could be bothered with of Madoka also had the overarching theme of 'said girls are then viciously punished for being idealistic enough to have hope' as well. Edgy nihilism is the casual takeaway, and as a reaction to the upbeat idealism of the magical girl genre it makes fans of the genre a bit twitchy and thus has a bad rep because, as always, edgelords love it.

Liquid Communism
Mar 9, 2004

Like I said, I haven't watched it, all I can go by is a couple episodes my old roommate was watching and the people who go on about how the demon-cat-thing is awesome.

Liquid Communism
Mar 9, 2004

LeSquide posted:

What disappointed you about 7th Sea 2e?

For me? The rules.

Wick does pretty decent settings, but the 2e rules were rushed to print and have some serious flaws that will never, ever get fixed because he defaults to 'the rules just support the drama, your GM should fix them'.

Liquid Communism
Mar 9, 2004

Kai Tave posted:

I'm out some money on the Deck of Legends which I thiiiiink might actually have been my first goon Kickstarter so lol owned, me. And unfortunately Last Stand: Reinforcements as well. Even though it's posted some updates somewhat recently, I suppose I'd consider Broken World to also be a wash at this point given that it's like three years overdue and a quick check shows that the creator is having health issues. So those three out of about 50 projects, so I'm doing okay.

Also the Sigmata guy, now that he's no longer trying to collect money, has posted not just one but two interviews where he makes it clear that he thinks anyone who has a problem with the conceit of his game is a shortsighted idiot and also a concern troll:



What a fuckin wiener.

Man, I got out from under that one at the last minute.

Liquid Communism
Mar 9, 2004

NTRabbit posted:

But multiple other TG threads have told me a muscle wizard is in fact the best

Muscle wizards are the best, you just have to play them in a system not stuck in the 1980's.

Liquid Communism
Mar 9, 2004

Subjunctive posted:

Sears still exists, at least.

KMart is owned by Sears, and both will likely be out of business by end of year. They have been selling off stores at a breakneck pace, because having divested themselves off all their brands, the last valuable thing the company can be stripped of is properties.

Liquid Communism
Mar 9, 2004

SirFozzie posted:

I also had concerns about Sigmata's factions, but I like how that they're really just the flip side of each other. (Played straight, the Religious group seems perfectly good, hiding people from the State, being a beacon of hope.. then if they get too powerful then the fundies come out who are fine with black people and brown people, but think two guys who kiss should be stoned to death).

Basically, you choose to support your factions through missions, and while this may be a reason to min max "I don't trust the Makers, so I ain't gonna do any of their stuff..", if you use the Great betrayal rules, when that high faction fails the check and turns into the new gestapo, you're going to wish that you had access to the features of the group (It basically wipes out the highest loyalty faction left, and turns it into "Remnants of the Regime + The Betrayers vs The People)


And if you want, your character can have an affinity for a group, (which doubles the rewards for that faction), but if that faction is the Betrayer, then the character becomes a Jammer, afilliates with the Regime and becomes a NPC.)


It's going to take some gtetting used to (especially as people can take actions to lower other people's Exposure.)

edit: Signal Wars is going to be another interesting thing. If the Resistance is on the ropes, then you're not going to want to Ignite the Signal unless ABSOLUTELY necessary, because three bad rolls is all it takes to turn into death squad time (Anyone ending a turn with 10 or more exposure is removed from the campaign). Kinda fits the setting well, if thingts are going well, the Regime is spending all its time with other issues going on and they can't pounce on the signal quickly.. however, if the Resistance is getting crushed, then the Regime will have Fisters ready to clamp down at a moment's notice.

edit 2: I think what I'm worried about is that it's going to turn into a numbers crunching exercise "Well, if I do that, Tony does this, and then Mary does that,. we should be alright" where one person tries to dictate whateveryone should do.

I'm still glad I bailed on that KS. None of that sounds remotely fun to play.

A drawn out version of the already interminable Arkham Horror Death Spiral is not a good thing.

Liquid Communism
Mar 9, 2004

Nemesis Of Moles posted:

You're killing it Nesbit!

I have a question; Americana is going to launch in a short while, and I'm doing a final look over of the options I've picked. I'm going with PoD coupons for the book and I wanted to see what peoples thoughts about that is. For anyone who doesn't know, this is where you pay a chunk of the cost at the KS, get a coupon and order the book at printing cost from DriveThru directly.

The up shoot of this is that it's cheaper for me and for the people buying it - if I used offset, standard model shipping the books would be $40~, rather than the $30~ they're estimated right now. It also makes the goal smaller, and frankly is basically the only practical way I could do the project.

The downsides is that it "feels" a bit weird and convoluted, but plenty of successful KSs are using this model so maybe I'm just over thinking it.

Anyway here's the cover for the game, we're hoping to launch October 1st!


I've gotten several games this way, and have zero complaints. DTRPG was fine to work with, and the quality of the book is excellent.

Liquid Communism
Mar 9, 2004

Lucky number 113 for Americana. :)

Liquid Communism
Mar 9, 2004

Nemesis Of Moles posted:

As of this morning, Americana is 90% funded. That's incredible, and a lot of that comes down to everyone in here, SA is something like #3 on our backers/funding list. I was hoping I could ask for one big push from ya'll, some tweets or throwing rocks through windows or however we're supposed to promote stuff these days, to get us through that last 10% and into Funded Land, where the streets are made of honey and Nem's heart rate can return to a normal healthy state.


https://www.kickstarter.com/projects/sandypuggames/americana-1

We've tested out the posters from DriveThru and we'll be including one in every signed copy, and having them for a very low nominal fee (less than $1 if possible) when we launch. We've also launched a section on the website where you can check out some of the stories that'll be included in the book as we work on them, you can find those here.

I'm also doing a Q&A tonight at 7:30PM EST to 9:30, if anyone is interested in checking that out, the link for that is here.

AND our artist Andi has done a bunch more on their CYOA over on their blog, including this, the best thing to come out of this project so far.


Anyway, thanks for all your support, and any more you're all willing to give.

Dude, even if you didn't have a track record of awesome, you sold me on Americana with just the race list. Pimped you on facebook to my friends list of other nerds, hopefully it gets you another backer or two.

Liquid Communism fucked around with this message at 08:07 on Oct 11, 2018

Liquid Communism
Mar 9, 2004

That Old Tree posted:

ORUN: Post-Apotheosis Afro-Centric Space Opera RPG is up, from New Agenda (Misha Bushyager, Jerry Grayson, Eloy Lasanta). There utopian future has collapsed, and recovered, and now you're fixers on planet-hopping adventures.


I'm glad I forgot to buy Spire after my last paycheck, because now I can feel justified backing this Kickstarter to get it and the expansion anyway.

Same.

Also, my copy of Tiny Wastelands showed up, and so far it's pretty good! The sole complaint I have is that the DM screen print is half of a 14x11 sheet of paper, but that's pretty trivial. Looking forward to running this at some point.

Liquid Communism
Mar 9, 2004

That Old Tree posted:

I don't think JWP is imploding, but they've had to downsize. Probably because giving away an entire gameline for an old potato and a wink doesn't rake in the kind of money that can sustain a dozen high production-value books in a couple of years. Also whatever they dumped into the abortive video game and the two go's at the board game. But, really, I don't think anyone knows, and unless Khitai goes a year over and then dies I wouldn't call it an "implosion."

Most unfortunate so far is that it appears John Wick will have to take on more of the PR and writing, which is terrible news for everyone.

Doesn't help that they haven't really seen the update on 7th Sea 2e that they wanted because while there's a poo poo-ton of setting for it, the rules are at best unfinished and in all honesty not really good.

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Liquid Communism
Mar 9, 2004

Oh, hey, Strata just unlocked one more stretch goal, and is 800 from the next:

FUNDED! £28,000: Ironshrike by Ben Brock. How do you kill a place? The cell must find out: they are ordered to kill an underspire marketplace where a warped sect worships the god of predatory capitalism. Will burning it to the ground be enough, or must they destroy the spirit of the district too?

£32,000: Glasshelm by Kira Magrann. Glasshelm is the centre of the aelfir banking network in Spire, and a handful of downtrodden drow are going to ruin it. Taking the ideas of computerised banking and adapting them for a fantasy setting, this scenario leans hard into cyberpunk - but all the hard-drives are the wet brainmeat of captured magicians, and the hacker is a blood-witch with a parasitic intrusion spell curled around her heart.


Only 8k more until we get the murderbakery with 27 days to go!

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