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Ass_Burgerer posted:In the end, I remain loyal to ordinator. The base perks are a nice 2/2 format and there's lots of cool options and things to branch to. I really wanted to like vokrii, but I prefer having the many options found in ordinator.
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# ¿ Feb 3, 2020 18:03 |
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# ¿ May 14, 2024 10:10 |
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nine-gear crow posted:It also makes the start of the Riften/Thieves Guild quest kind of impossible because the NPCs it adds aren't effected by Brynjolf scripted distraction so you'll always be in Detected status when you try to rifle through that dude's stall.
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# ¿ Feb 8, 2020 16:02 |
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I have a really vague question: How do I make magic not suck? By which I mean, sure, I'm at low level and frost spells eat me alive, but there's basically no point in my typical character progression curve where any spell feels more efficient in terms of time and resources than the "spell" that's "swing sword at face". Mods that adding more spells haven't given me anything tempting enough to ditch heavy armor and swords. Maybe it's just because I don't give it enough of a shot and should have robes on and go full stealth and all? Is the solution a combat overhaul to make swords worse rather than spells better?
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# ¿ Feb 8, 2020 21:20 |
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Orcs and Ostriches posted:If you're not using that toolkit and just throwing flames, you'll never get anywhere. Or, more accurately, the menu interface makes sticking to one thing about ten times more fun than having to swap even between favorites.
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# ¿ Feb 8, 2020 22:05 |
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Oh man I saw that image but totally missed that it was TrainWiz, that owns. I've got a weird one now. Any Legacy of the Dragonborn content is crashing. I just started The Visage, got like 530 artifacts in the museum, and I'm most of the way through the Amulet of Kings quest. Any one of those could be triggering it, or none. But if I walk up to the ghost for The Visage, or try to get close to the museum whether by fast travel or walking into Solitude, I get a CTD. Haven't tried like, the other ruins LOTD adds or anything yet. No real clue what's happening, so I'm trying reinstalling LOTD and hoping that fixes it. Anyone got any other ideas? edit: the reinstall fixed it, at the cost of breaking the Amulet of Kings quest, and I don't know what setstage to use but I'll figure it out DACK FAYDEN fucked around with this message at 16:30 on Feb 9, 2020 |
# ¿ Feb 9, 2020 13:30 |
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Agents are GO! posted:My guess is an improperly generated facegen for the ghost. I hadn't actually played through the main plot of Dragonborn before this playthrough and lmao it sucks so bad, there's some potential to be cool but the PC actually doesn't do anything relevant or meaningful the entire time
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# ¿ Feb 9, 2020 22:47 |
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graynull posted:Also love the kinda black and gold elven armors. They look a lot more like thalmor robes/colors, and I almost never saw anyone in the game wearing it besides thalmor trash anyway.
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# ¿ Feb 11, 2020 09:18 |
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Her hand can touch my beacon any day eh work with me here
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# ¿ Feb 17, 2020 13:13 |
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Trainwiz is great, that's all for my contribution to this conversation.
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# ¿ Feb 18, 2020 03:22 |
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Rainbow Knight posted:Sven and Faendal are the designated sacrificial followers you goober
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# ¿ Feb 29, 2020 00:39 |
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Kaiju Cage Match posted:The madman behind Vokriinator has released a version that requires nine mods: Skwirl posted:Speaking of Perk mods, anybody seen this one
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# ¿ Sep 25, 2020 22:36 |
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I'm actually kinda tempted to reinstall and try Skyrim Souls. I figure it'd wear out its welcome cause it's not designed from the ground up to be Dark Souls... but it also looks cool. What is your loadout there?
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# ¿ Oct 15, 2020 09:34 |
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Agents are GO! posted:You're not modding a game, modding is the game.
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# ¿ Oct 19, 2020 01:42 |
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You marked him for death, and they obeyed. Who are they to question the demigod who rebuilt the town?
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# ¿ Nov 3, 2020 19:56 |
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Orcs and Ostriches posted:This https://www.nexusmods.com/skyrimspecialedition/mods/41960?tab=posts just came out and seems like it could be cool. It's a zedit patcher that randomizes all of the effects the alchemical ingredients in the base game + your modded ingredients. (but lol at the recipe notes not being patched so they're just wrong)
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# ¿ Nov 18, 2020 15:31 |
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Skwirl posted:I swear to god I saw a mod that was an add-on to Live Another Life that started you at the top of the Throat of The World with the Horn of Jurgen Caller and a note to meet what's her face and the first two force push shouts and the sprint shout already unlocked, but I can't find it. Anyone know what I'm talking about?
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# ¿ Nov 25, 2020 15:00 |
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I want to actually go about making a modlist in an organized matter. Does Nexus have a functionality to just like... save something to a list? I literally cannot find one. I can find a list of everything I've ever downloaded, and I can Track stuff (but not see a full Tracking list, which would work just fine), and I can Endorse stuff (which is not an ideal list to use because I have endorsed things that were good, but I do not want this time), but I feel like a moron for not seeing a basic list functionality. edit: the list of things you are tracking is in the dropdown bar at the top, under Mods > Tracked Mods, hope this helps the next moron like me to come along
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# ¿ Dec 1, 2020 17:11 |
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FutonForensic posted:Mod Organizer also has an option to export all your installed mods to a .csv: (that said, still a very helpful post)
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# ¿ Dec 1, 2020 20:49 |
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Skwirl posted:Could make a bookmark folder in whatever browser you use.
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# ¿ Dec 1, 2020 22:14 |
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I've never used zedit before but I want to use the Alchemy Effects Randomizer. Should I be using zedit on just the base game five esms, or do I get the entire load order ordered first (I assume this is the case, since it may add more items that need randomization) or like, at what step in the process do I do that? Literally every guide I have found is assuming knowledge I do not have. I get that what it does is ultimately merge things into a plugin that... I then plug into my load order? Should I be merging things and then leaving them out of MO altogether? I am not very smart.
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# ¿ Dec 12, 2020 05:41 |
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Orcs and Ostriches posted:Yeah. Run it on the main esms, and anything that adds something to alchemy. Or just throw the whole load order in. It won't use anything it doesn't need, so there's no harm in putting more in it. It just spits out an esl in your overwrite folder, but I put it in a proper modorganizer folder, loaded last. 1) how do I get zedit to "see" my load order, it still only sees the default DLC (edit: "run it through MO" was the answer, I am dumb) 2) why is my game is in windowed mode, it doesn't seem to be a setting in enboost because I turned Borderless Windowed on there, god I hate stuff that doesn't use Mod Manager, someone just point me to a good preset or whatever it's called and have done with it 3) what in the name of god does this dyndolod thing actually do (that one doesn't need answering, I'm running it, duh) DACK FAYDEN fucked around with this message at 14:03 on Dec 12, 2020 |
# ¿ Dec 12, 2020 13:44 |
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Yeah, running through MO worked. Still can't figure out windowed mode (something's gotta be overriding the enb settings in the Skyrim base folder - should I download OneTweak again or is that so 2013?) and also can't figure out why zedit fails when I try to run the alchemy randomizer (something in CACO is giving it a null reference it seems):
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# ¿ Dec 12, 2020 17:39 |
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I certainly can, but first I got smart and decided to run it again and sure enough, there isn't anything special about Flax Seeds: ...which is actually worse and not better. But work with me here. The only commonality is setting to 0. Is there not an effect with index 0? Is that something that should be excluded automatically? I mean it's hard to believe nobody else caught that, I might try just redownloading, but jeez. e: redownload/reinstall in zedit did not fix. edit: oh, and do I actually care about dyndolod? I'm trying out Open Cities and the alleged incompatibility between the two requiring like four steps to work around sounds like a pain in the rear end e3: editing the ENB ini did not fix my constant non-borderless windowed mode, because it kept resetting itself, but installing https://www.nexusmods.com/skyrimspecialedition/mods/34705?tab=description did DACK FAYDEN fucked around with this message at 18:45 on Dec 12, 2020 |
# ¿ Dec 12, 2020 17:55 |
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Cantorsdust posted:Are you using more than 254 plugins? It will throw an error if you load more than 254 at a time. Just load the ones required for the alchemy patch. (nexus is back up now) DACK FAYDEN fucked around with this message at 00:08 on Dec 13, 2020 |
# ¿ Dec 12, 2020 22:42 |
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Skwirl posted:256 is the most numbers you can have in 2 digit hex, so it fucks up a lot of things when you go higher. I'm sure the real reason is more complicated, but if going over 255 is a problem for anything it almost certainly has to do with hex numbers. seriously though if nobody can figure out this randomizer, shrug, guess I'm never randomizing Alchemy time to try some Souls-rear end combat and see if I hate or love it, should be a pretty quick solve.
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# ¿ Dec 13, 2020 03:33 |
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How can I investigate an item? I want to either know what mod its components "came" from or at least what those components are: (it's one of the pieces of gear added by the alternate start that pops you in High Hrothgar with a bunch of complete posted a few pages ago, so I suspect it's just hardcoding using vanilla crap and that stuff's changed by caco, but we'll see) I tried google but it's literally impossible to google |C| and have any meaningful results returned, you have to escape out the pipe characters so it isn't a regex and then you get everything with C and so on
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# ¿ Dec 13, 2020 15:41 |
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ThaumPenguin posted:You could try installing More Informative Console and dropping the item on the floor. Then you'll be able to click on it and glean some information about which mods have been messing with it. Was expecting to see a specific breakdown beyond just "base" and "ref". Is Ref what I want? e: as always RTFM helped, I can mouse over those [numbers] and also it's sseedit DACK FAYDEN fucked around with this message at 20:14 on Dec 13, 2020 |
# ¿ Dec 13, 2020 19:52 |
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Lker posted:Yeah, that seems to be a vanilla item not added in by any mods. It could've been placed somewhere as part of a mod, but the item is wholly vanilla and exists in the base game. The "|a|" or "|c|" in the name part is added as part of Another Sorting Mod so that the items will always be shown in Helm>Armor>Gloves>Boots order in the inventory screen. (thanks )
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# ¿ Dec 13, 2020 21:43 |
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My load order has 203 mods and nothing's broken except a CTD like one time in ten that I wait and smithing exp isn't working properly from some added recipes. By my standards, holy poo poo, rousing success.
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# ¿ Dec 17, 2020 01:24 |
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Cantorsdust posted:Hey, I've had the same issue. The only relevant mods I can tell would be Complete Crafting Overhaul Remastered and SPERG. Sometimes it will work and give me smithing XP, and sometimes I just won't get any, and I can't tell why. Anyone have experience with this?
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# ¿ Dec 17, 2020 21:01 |
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Spoggerific posted:Thanks for the suggestions. I threw them all in my modlist. I think I'll go with Ordinator over SPERG this time. The sheer number of perks is... intimidating, but it looks pretty cool. (that said I think it removed the perk that lets you make a token that's a copy of an artifact's enchantment to put on other stuff and that's sad.)
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# ¿ Dec 20, 2020 12:31 |
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Spoggerific posted:I found Vokriinator Choice Cuts in the required section of that first one, which looks like it might be what you're talking about.
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# ¿ Dec 20, 2020 20:06 |
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what a grand and intoxicating innocence
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# ¿ Feb 6, 2021 16:24 |
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Pollyanna posted:I'm playing around with a bunch of EnaiSiaion mods and Ordinator is absolutely intimidating. I might scope down to its vanilla version. The build of "Vokriinator Black" that merges perks from Ordinator, Vokrii, and SPERG is so good that I will never play without it (...do what you want though, games are supposed to be fun )
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# ¿ Feb 17, 2021 16:04 |
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Burns posted:Skyrim has some amazingly badly designed quests. Blood on the Ice (windhelm murder investigation) is just such a giant lump of poo poo and quite possibly one of the worst designed quests in any game ive ever played.
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# ¿ Jun 8, 2021 20:21 |
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I would have expected "Pixar Skyrim textures" to look a lot less pretty than this actually does. It's well done, even if it's not my thing.
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# ¿ Jul 19, 2021 13:32 |
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Agents are GO! posted:Wrong. There's that dead gay couple in Solstheim. (I genuinely have no idea who you mean I just had to go straight for Heathers)
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# ¿ Aug 4, 2021 10:53 |
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Midnight Voyager posted:Don't forget Better Courier. It's basically a perfect replacement if all you want is Provincial Mail Without Arthmoor. His office is even in the same spot, so mods that avoid it for compatibility reasons will still work just fine, and even compatibility patches that don't rely on the ESP and just move stuff away work.
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# ¿ Aug 9, 2021 02:58 |
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Red Oktober posted:I really don't get this obsession with fishing in games recently. RDR2, Hades, Nier, Far Cry 6 and now Skyrim all have some sort of fishing in them. So strange. https://twitter.com/yokotaro/status/879148440818561024
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# ¿ Nov 13, 2021 19:47 |
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# ¿ May 14, 2024 10:10 |
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Midig posted:But one of those mods removes a gay couple in Skyrim post-mortem, which is loving weird because you probably wouldnt even know there was a dead gay couple in Skyrim to begin with.
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# ¿ Jan 9, 2022 02:01 |