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Ran into a fantastic bug tonight where I literally couldn't do damage with vehicles. Tried both an arty truck and a heavy tank, hit enemy vehicles dead-on multiple times from about five feet away, and nothing. Of course this didn't affect the enemies at all. real A+ stuff dice Seriously look at this poo poo. No hit marker, no vehicle damaged notification, no ricochet sound, nothing. I don't know how much more of a direct hit I can make. http://i.imgur.com/Pm3QMnp.gifv
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# ¿ Jan 6, 2017 09:26 |
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# ¿ May 12, 2024 05:32 |
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http://i.imgur.com/6k6Kq6m.gifv
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# ¿ Jan 6, 2017 19:40 |
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FastestGunAlive posted:Digging trenches would be cool but hard as hell to program (throwback shoutout to red faction tho) Trench digging sounds cool but in practice it would just be one of two things: useless in modes like Conquest where points change hands all the time, or an unfair advantage for defenders in attack/defend modes. I mean I guess it would contribute to that REAL WWI EXPERIENCE, but nobody wants to play a mode where you have to run across an open field while the defenders get to sit in hidey-holes and fire on you with near-impunity nonstop.
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# ¿ Jan 9, 2017 23:53 |
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Maybe it's just me but I can't get into using the Hellrigel as Assault. It feels like I'm spraying all over the place and running out of ammo constantly.
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# ¿ Jan 10, 2017 22:03 |
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RCarr posted:That's weird because it's super accurate and has a large magazine.
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# ¿ Jan 10, 2017 22:39 |
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Laminator posted:So anybody ever experience the glitch of being trapped on a field gun and not being able to get off? This happened on the one overlooking C on the American side of Argonne.
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# ¿ Jan 18, 2017 05:24 |
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FastestGunAlive posted:Yea I don't want 32 on 32 rush. What a poo poo show. Although so many easy arty truck kills.... Also I don't see why they wouldn't be able to put Frontlines on the original maps. Pretty much every map has a linear sequence of points you could use.
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# ¿ Jan 24, 2017 23:55 |
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I was probably going to die regardless but seriously look at the distance on this bullshit: http://i.imgur.com/U1faoSB.gifv
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# ¿ Jan 26, 2017 21:20 |
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hell yeah http://i.imgur.com/GanSWW6.gifv Out of curiosity, when are you Xboners usually playing? I usually play with my RL buddies late at night PST so I don't see many of you, but I'm looking to change that.
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# ¿ Jan 30, 2017 23:27 |
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Live At Five! posted:So I just did the math on how much more xp I need to reach rank 100 and it's absurd. I'm rank 88 and in total I have 8.6 million score. I need 11.4 million or so score. I realize they did that because there isn't prestige or anything like that but drat that's a lot of xp It is interesting to me that I have literally never seen a rank 100 player though. Even with the absurd amount of XP you need, I figured there'd at least be a small population of sperglords that reached 100 after week 1, let alone after three months.
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# ¿ Jan 31, 2017 01:07 |
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Ol Standard Retard posted:I remember this from BF3, I'm assuming it's an equally contrived and idiotic measure in this game because DICE! Also, in looking my skill up, I found this on the front page of the Battlefield site. Really, DICE?
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# ¿ Feb 3, 2017 20:30 |
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Auxiliary Treats posted:If only there was a stats site where everyone could compare numbers...
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# ¿ Feb 3, 2017 21:24 |
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This was completely accidental but I'm going to brag about it anyway http://i.imgur.com/VOXkZYi.gifv
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# ¿ Feb 5, 2017 10:59 |
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Live At Five! posted:Flare gun blind or whatever it is. I don't think I've ever even seen it be used
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# ¿ Feb 7, 2017 21:27 |
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FastestGunAlive posted:Flash bang nades were great in bf4. Pubbies spam the poo poo out of them on locker but I've found them very effective in almost every map.
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# ¿ Feb 7, 2017 22:52 |
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Oh hey, http://bf1stats.com is active now. Number porn time!
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# ¿ Feb 9, 2017 10:09 |
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Apparently now if you join a server and it changes maps while you're loading, the next map will never finish loading in. Quality stuff DICE
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# ¿ Feb 16, 2017 07:30 |
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Make Battlefield 1 Great Again. Arty truck all snipers. http://i.imgur.com/Xc8lAu5.gifv Bonus: I'm in an enemy arty truck
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# ¿ Feb 17, 2017 19:35 |
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I am way more down with this than I expected to be.
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# ¿ Feb 22, 2017 23:19 |
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Parkingtigers posted:Noticed that the new French tank is also available for the other side, and regular heavy tanks were still in service. Wondering if that means it might just function as a heavy tank variant and may be available for others. Guess we'll see.
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# ¿ Feb 23, 2017 01:12 |
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Auxiliary Treats posted:If pubbies don't notice the skulls popping up right by them, that's fine with me. (RIP me that I didn't get the 3rd tag) EDIT: Not noticing skulls on the minimap is one thing, but it always baffles me when a sniper doesn't notice the AUUUGH*STAB*GHHHH*STAB**STAB* sound effect playing right next to them.
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# ¿ Feb 23, 2017 05:30 |
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Did some sick flame dodging earlier tonight http://i.imgur.com/mkNLD6D.gifv
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# ¿ Feb 23, 2017 09:40 |
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e.pilot posted:I live for moments like this. The tanker class gets a repair tool, right? You could probably have a similar thing happen in this game.
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# ¿ Feb 23, 2017 20:04 |
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RCarr posted:You'd think most people would be smart enough to know to just drive away and then shoot the enemy plinking away at your tank for 3 damage per swing, rather then get out. But hey, pubbies gonna pub.
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# ¿ Feb 23, 2017 21:56 |
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High Impact Horse Action http://i.imgur.com/E54KfJY.gifv
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# ¿ Feb 23, 2017 23:14 |
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Sometimes, you and your squad buddies get concrete proof that no, pubbies really are that much worse than you.
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# ¿ Feb 28, 2017 09:01 |
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Raskolnikov2089 posted:I was babbling about this the other day. I killed the same tanker 3 times in a row, from roughly the same area. Never once did it occur to the guy to look for me. Every time he was just focused on charging in for easy infantry kills.
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# ¿ Feb 28, 2017 21:28 |
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Parkingtigers posted:I am sad to report there is no service star for the bayonet.
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# ¿ Mar 2, 2017 21:41 |
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I AM THE MOON posted:no pickaxe? bad taste
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# ¿ Mar 2, 2017 21:53 |
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If "stabbing more enemies to death, not less" is wrong, I don't wanna be right.
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# ¿ Mar 2, 2017 22:22 |
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How is it physically possible to be this oblivious http://i.imgur.com/MYCZSC5.gifv
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# ¿ Mar 10, 2017 09:02 |
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From a buddy: no no no no YES!!! http://i.imgur.com/4fiGYSH.mp4
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# ¿ Mar 10, 2017 20:20 |
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So is the new expansion like BF4 where you can only play They Shall Not Pass maps on specifically They Shall Not Pass servers? I hated the fracturing that caused in BF4.
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# ¿ Mar 14, 2017 20:36 |
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Man, everyone was worried Fort de Vaux was going to be Locker 2.0 and it turns out that Locker 2.0 is actually Verdun Heights. Infantry only, linear structure, tiny space, no flanking routes, and almost no cover anywhere. Maybe it's better if I don't use the Sweeper all game but I wasn't all that impressed. EDIT: I haven't played Ops on the new maps yet but my friends are saying it feels like the maps were more designed for Ops than Conquest. Do people here agree with that? TheOneAndOnlyT fucked around with this message at 00:45 on Mar 16, 2017 |
# ¿ Mar 16, 2017 00:40 |
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http://i.imgur.com/6e1945O.gifv
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# ¿ Mar 16, 2017 08:32 |
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I don't think the arty truck has actually changed aside from the fact that emergency repair only heals 10 HP now (though it also clears all disables). Which is probably for the best because an instant 30 HP was some dumbass poo poo.
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# ¿ Mar 18, 2017 21:39 |
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lambskin posted:The whole vehicle quick repair thing really pissed some people off. I don't get it personally, tanks are more vulnerable than they ever have been. I mean if a single assault gets in close range with you and they know what they are doing they can kill you fairly easily. And dear lord are you hosed if multiple assaults start spamming AT rockets at you. Hell, every class has access to light antitank grenades, which take a decent chunk of health off. Tanks are supposed to be vulnerable if you push too hard. Armor doesn't make you some invincible battering ram--if you're playing like an idiot (and letting an Assault get that close is pretty idiotic) then you should get hosed up.
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# ¿ Mar 19, 2017 19:10 |
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BF4 tanks had all sorts of tools to prevent people sneaking up on them, and yet tanks got C4ed all the drat time. BF1 tanks have none of those tools, but nobody ever takes down a tank alone. It's not a question of tools, it's a question of resilience. Tanks were not more "durable" in BF4. They got mobility killed if something sneezed on them and took more damage from launchers. Tanks in BF1 straight-up take more hits to kill, and assaults in BF1 have far less AT ammo to hit with. And again, that's before you even touch emergency repair. I'm fairly certain that there is literally no combination of assault gadgets that will do 130 damage to a heavy tank before running out of ammo.
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# ¿ Mar 19, 2017 20:13 |
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FastestGunAlive posted:You're considering pubbie capability tho, I'm talking about my experiences as a sperg lord. I can say that I was much more durable as a tank in bf4 than I am in 1. I don't even bother with the heavy armor in 1 so I hadn't considered it. I guess we are looking at it from different perspectives but I see what you are saying
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# ¿ Mar 19, 2017 22:24 |
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# ¿ May 12, 2024 05:32 |
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I'm the invisible man I'm the invisible man Incredible how you can See right through me http://i.imgur.com/2cCfkwa.mp4
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# ¿ Mar 21, 2017 23:52 |