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https://twitter.com/Amplitude/status/783297286239621121 Release date of October 14th confirmed
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# ¿ Oct 4, 2016 14:31 |
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# ¿ May 6, 2024 09:06 |
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They're just portraits.
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# ¿ Oct 7, 2016 17:05 |
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New EL achievements, from reddit Curious about the highlighted one. Win while in an alliance? Demiurge4 posted:Aren't the Mogwr basically the weird hosed up dudes you fight in Dungeon of the Endless? Looking at the enemies they're all either minor factions, necrophage or chimera. Chimera zombie maybe?
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# ¿ Oct 10, 2016 08:44 |
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HiKaizer posted:I played a game as Sophons and I was always so broke. Their science is nice, but I was always struggling to make ends meet for a fleet of 3 attackers and a hero. Pacifists won the senate and never let go. Isn't one of the pacifist laws something like +20% to dust from trade? Dust generation seems like it's their thing.
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# ¿ Oct 10, 2016 11:58 |
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To be fair I had dust issues related to ships at the end of my sophon game too but that was because I just kept making GBS threads them out all of my systems which had nothing left to build Also I had terrible approval from over expanding causing pop to drop constantly.
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# ¿ Oct 10, 2016 12:08 |
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Are there any techs that let you convert industry to anything else this time around? I hate leaving my queues empty...
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# ¿ Oct 10, 2016 12:47 |
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Must have overlooked it while beelining for military techs for ENFER. Would definitely have helped me though, had some great industry planets towards the end.
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# ¿ Oct 10, 2016 13:14 |
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Demiurge4 posted:Siphons have the fun ability to research era 2 techs from the start. Sadly they don't seem to actually get the T2 weapons from the tech until you actually progress to that era so no crazy Sophon war supremacy from turn 3. That said I'm gonna try getting the T2 ships and see how they fare against a craver AI in era 1. I lost a battle before my first election which helped push the pacifists to a majority and take that law away from me
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# ¿ Oct 10, 2016 13:32 |
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Dallan Invictus posted:-Influence generation so some neighbour AI doesn't overwhelm your influence sphere and lock you out of your own planets with a Close Borders Took me far too long to realise it was influence doing this, a lumeris system was threatening to take over the entire galaxy this way towards the end of my first game. Dallan Invictus posted:And the AI will DOW you very quickly after meeting, especially if they're Cravers, so you ALSO need to tech up weapons and build enough ships so they don't roll over you when they do (or at least so you can hold out long enough for the forced truce - how or when does that even work anyway, the game never explains it?) I think this (the quick DOW and forced truces) are a feature of early access only, to make sure people get to experience war but not be able to just dominate the ai straight away.
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# ¿ Oct 10, 2016 21:12 |
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Beta patch is out https://www.games2gether.com/endless-space-2/blog/474-beta-patch-on-the-way-turn-limit-removed-influence-anarchy-fixes-and-morequote:Removed the turn limit
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# ¿ Oct 11, 2016 18:35 |
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Tanith posted:Are symmetrical weapon mounts on either side of a ship just cosmetic as far as damage-dealing goes? Nope. Whatever you put there will cost twice as much (including resource) but you double it's firepower.
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# ¿ Oct 11, 2016 20:42 |
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I've been playing through more EL games to the end (I'm really bad at getting myself to play past the midgame in 4Xs) and just won a scientific victory with the forgotten, which I though was kind of amusing. I don't know if it's a lot in general but towards the end I was generating a fuckton of dust. Easily over 20k per turn. Looking forward to starting my next game with tempest.
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# ¿ Oct 12, 2016 22:59 |
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The wild walkers are a good starting point when just learning the ropes. Good industry production and they can see where all units are in areas adjacent to ones they've settled. They're the least gimmicky in terms of the asymmetrical design.
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# ¿ Oct 13, 2016 16:34 |
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Patch notes here : https://www.games2gether.com/endless-legend/blog/477-free-update-pact-of-the-seas-is-out-today Haven't combed through it all yet but hell yeah unique random factions!
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# ¿ Oct 13, 2016 19:38 |
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There's a TBD thread for ES2: https://www.games2gether.com/endless-space-2/forum/65-general/thread/21182-endless-space-2-improve-list-post-early-access One the things there under high priority is "Space Battle : Play Deck management". Battle cards coming back?
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# ¿ Oct 13, 2016 20:25 |
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toasterwarrior posted:Any major features gated behind the DLC for Endless Legend? I don't have a lot of spending money at the moment so I can't buy the DLC, but I don't mind playing without the new factions. The bundle is only £13 and only the very latest dlc is missing. If that's still too much then the base game is still good, though I do personally like what Shifters and Shadows add. e: to expand more on features, shifters adds new a new type of resource, mechanics and improvements/buildings relating to winter as well as a faction whose strengths change when the season does. Shadows adds the ability to spy on other cities and a faction based on that and pillaging and so forth. Overminty fucked around with this message at 21:50 on Oct 13, 2016 |
# ¿ Oct 13, 2016 21:46 |
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Haven't played cravers in es2 yet so I don't know if it's already in the game but I'm liking their theme https://soundcloud.com/flybyno/driven-by-dna-cravers-theme?in=flybyno%2Fsets%2Fendless-space-2-ost-demo-early e: hah, maybe I should have read his description Also that led to me finding this https://soundcloud.com/flybyno/snoring-hedgehog Overminty fucked around with this message at 11:12 on Oct 14, 2016 |
# ¿ Oct 14, 2016 11:09 |
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Yep, they can still get highway outposts in era 3.
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# ¿ Oct 15, 2016 07:50 |
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If you're making regular use of cat's paw and dissent it can get quite expensive. I think it's costing me something like 200 inf for a roaming army around turn 100 now. I also don't remember how much black mark costs. Does attacking a fortress in an ai controlled ocean require being at war? I want to say it doesn't but I don't remember.
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# ¿ Oct 20, 2016 09:28 |
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cerious posted:The name of the game is pillaging, I think in tech era 3 the pillaging rewards become really substantial that if you invest in the pillage time accessory for the forgotten heroes, you can fully pillage a tile in one turn and acquire mass amounts of dust, resources, etc. Stealth lets you get around pillaging stuff and running away without the AI knowing where you are, and you can bait the AI into picking fights while you have substantial reinforcements waiting on the sidelines. Rinse and repeat until your armies simply outstat everyone else, at which point you can walk over enemy capital cities. Echoing this. Don't forget to pillage lookout towers too, there's no risk at all because you can get them from your own borders and you need all the dust you can get.
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# ¿ Oct 26, 2016 13:54 |
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Not sure why that would be petty seeing as they just introduced that in the latest patch for legend.
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# ¿ Oct 28, 2016 12:27 |
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There's been a couple more minor faction reveals in the last day or so and they've just announced the next major going into the next update. https://twitter.com/Amplitude/status/801425074494455808 I never played as them in the original, I assume they play as standard military types. As for the minors https://twitter.com/Amplitude/status/799645348104957952 https://twitter.com/Amplitude/status/800733615881474050 https://twitter.com/Amplitude/status/801088187653386240 The Z'vali bonus seems pretty good if you keep approval up.
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# ¿ Nov 23, 2016 15:07 |
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I hadn't actually watched the trailer or read the wiki page when I posted that so whoops.
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# ¿ Nov 24, 2016 09:54 |
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Yeah I've had end turn hang ups a couple of times and I'm not at turn 20 yet. Looks like it's a known issue though https://www.games2gether.com/endless-space-2/forum/73-tech-support/thread/22242-known-issue-performance-issues-since-update-one
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# ¿ Nov 28, 2016 15:22 |
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So I found out today that all the soundtracks (barring ES2 obvs, hopefully they will be added some point after release) are on google play music so I put them all in a big playlist if that's something you'd like. https://play.google.com/music/playlist/AMaBXylUwrpEAXBw6i0IZycWlo_vyXimVjJ4ipJ4exp8PyLOTDUZi7_74wvXwcbk1P2O98JY5Jkb6Wjl1P2hrdvCWGKJQLWeJg==
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# ¿ Dec 2, 2016 15:13 |
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Tuxedo Catfish posted:Oh cool, maybe I'll check it out again, then. Thanks. There is no option for the map presumably because everyone moves at the same time, so it allows people to react to whatever they're doing.
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# ¿ Dec 24, 2016 10:01 |
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Has the stream started yet? Wondering if they're delayed or if my work network let's me on the page but not load anything. e: nm, just went live Overminty fucked around with this message at 17:12 on Jan 19, 2017 |
# ¿ Jan 19, 2017 17:09 |
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The update will be available tonight on the beta branch. Apparently it's password protected but they'll be making it public on the site, facebook etc later. Horatio's unique ability seems to be something called splicing. Their pop units can gain permanent fidsi boosts by splicing other races that settle on their planets. Their ships are more expensive than normal, because they have to be beautiful, but will be more versatile than others. Not clear on how that's the case. There are 3 new minor factions, including the community created one. Former pets that collect endless artifacts? Wasn't concentrating at that point.
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# ¿ Jan 19, 2017 17:46 |
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New battle mechanics are in. Cards are back but you now arrange them into a deck. Looks like you can have 5 in said deck. There's a cooldown between swapping cards out but you can pay influence to bypass it. The battle setup now let's you arrange your ships into flotillas, so you can mix up long range, short etc. There's a scan view in battle now. Lines represent ships trajectory and you can see their targets. Not sure entirely how useful this will be.
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# ¿ Jan 19, 2017 17:56 |
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The splicing bonus is tempered by a couple of things. The first is that it destroys one of the pop units you splice. The other is that the food requirement for pop growth goes up. The bonuses seem to be about 1/2 or 2/3rds of whatever the race normally has.
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# ¿ Jan 19, 2017 18:02 |
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Clarste posted:The idea is that the Horatio are perfecting themselves by using alien genes to turn themselves into perfect people that are better than everyone else. The fourth one they did on the stream only used 1 pop, don't know if it's just not been implemented as you say though.
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# ¿ Jan 19, 2017 18:09 |
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Clarste posted:Well, I might have mistook what I saw, but I'm pretty sure they were talking about that penalty. Specifically that you'd have to be careful about the order you splice them in. I was trying to be sneaky at work and had a small window open so maybe I just didn't see it properly
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# ¿ Jan 19, 2017 18:13 |
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StrixNebulosa posted:That lines up with what I'm seeing, thanks - that seems like a particularly egregious bug for the game to have, but...well, Amplitude, small studio, everyone's probably busy with ES2. Tbf there was a patch with bug fixes just on thursday It's worth having a look on their forums and seeing if it's already been raised or not. The devs are pretty good about responding.
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# ¿ Jan 22, 2017 23:16 |
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Onean posted:If it's not out already, I'm guessing Update 2 for ES2 is coming soon. Yeah their twitter posted about half an hour ago saying it'll be out today.
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# ¿ Jan 26, 2017 15:39 |
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Gameplay vid is out. Not a lot new, Riftborn ships are really pretty though! https://www.youtube.com/watch?v=FJl254O6do4 Can't wait for modeing support in the next patch (release?).
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# ¿ Mar 23, 2017 15:20 |
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^^ nice Unfallen update is out https://www.games2gether.com/endless-space-2/blog/524-data-cache-found-unfallen-revealed
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# ¿ May 9, 2017 15:34 |
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Ragingsheep posted:The thing I'm having trouble with is that there are so many loving techs that I really don't understand which one to research first. I usually go for ones that allow me to colonise one or two new planet types and the ones that let you travel outside of wormholes just to start with.
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# ¿ May 14, 2017 09:27 |
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IAmTheRad posted:Look what a dev posted... Nice pop name/icon combo.
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# ¿ May 16, 2017 14:34 |
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Flipswitch posted:Is there a way to change the resolution outside of the game? Mine has spazzed out and made it so big I can't even access the confirm button in the options menu to change it back. It's locked so I can't even move it about. Not at my pc right now so I can't confirm this but have you checked the documents folder for Endless Space 2 to look for an ini or xml file? I think there was one for Legend called Registry.xml
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# ¿ May 19, 2017 11:02 |
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# ¿ May 6, 2024 09:06 |
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Serf posted:Wow, that is a good cinematic trailer. Nice stuff. Some techs are unique to your faction, though I haven't seen many besides the ones that unlock ship types. You can tell because they have the empire icon beneath them on the tech screen.
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# ¿ May 19, 2017 12:45 |