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Endless Space 2 currently on sale for 50% on steam. vaulters xpac sadly is not.
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# ¿ Feb 14, 2018 19:35 |
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# ¿ Apr 30, 2024 11:13 |
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IAmTheRad posted:Part of SEGA's Make War not Love annual event. need to set a reminder to wait until valentine's day if i want to purchase a sega published strategy game...
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# ¿ Feb 15, 2018 01:54 |
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Any political advice for Horatio? Ecologist Dictatorship just seems like it was thrown at them for no reason/ benefit.... Do you go Religious immediately to be able to invade minors? or Military for free WarDecs? Also, how long do you stay dictatorship? change to republic asap or federation for extra planets? Do you stay ecologist and just spread to as many planets as possible and aquire minors with influence? but then how do you get more influence quickly?
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# ¿ Feb 27, 2018 00:03 |
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Clarste posted:I usually colonize as fast as humanly possible with ecologist,... Do you just colonize every system with more than 2 planets then? or still search for "good" systems with Tier 0 planets? Clarste posted:..., and then switch to a democracy before happiness starts becoming an issue. Because of the high populations, I find that the per pop happiness bonus from democracy is more effective than the over-colonization mitigation from federation. I also like to use as many per-pop bonus laws as possible. You can't control parties that well with a democracy, but you usually end up militarist by that point anyway. ok, this makes sense. Clarste posted:... I've never even remotely had a problem having enough influence to do whatever I want as Horatio though. Do they get anything that gives them better influence income? I felt influence starved when there were more than 1 minors getting flattered. Also, isn't this way slower than just taking them over with Horatio's crazy amount of manpower?
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# ¿ Feb 27, 2018 01:03 |
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what's the best way to get as many other race's genes spliced? doing quests for all of the minors? paying for war dec? what about for the major factions? is war the only way? or can you request population via diplomacy? i guess you can ask for a system in exchange for something...
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# ¿ Feb 27, 2018 01:38 |
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KirbyKhan posted:Horatio: ecology is dope. By the time I changed government I had the necessary planetfall techs just to get rid of the -50 fids penalty. I did federation for expansion bonuses anf it was underwhelming. After playing last night, I agree, ecology does work well. I didn't realize there were Horatio specific laws in there. Once i swapped to democracy, I had to keep backing ecology as my graph was 90% militarist. Once you've spliced a few pops though, I have a rough time breeding more and more of the other factions to do another splice. The systems fill up, so i just keep using the spaceport to migrate the factions around in a horrible shell game. Any tips here? Also, loading a carrier up with with all manpower modules makes for a hilarious planet takeover ship.
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# ¿ Feb 27, 2018 18:20 |
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Serephina posted:Manpower is (or was, pre-expansion) really odd in that while it's utterly necessary for invasions, the majority of it's use is completely wasted manning combat ships who all die in space wasting their manpower. Sure, there's some lovely little 20% bonus (or something) that a ship gets for being at max manpower instead of empty, but it's a terrible deal that most sane players would avoid if given any chances of. It's not HARD to build an 'invasion drop pod ship' whose only job is to fill the square slots with manpower modules. I often do it so that the fast doom fleet can keep moving and killing, with a very slow fleet of manpower doing the actual invasions. I'd say it's more poorly explained than it is poorly executed. I think of it as rush protection. That being said... I'm new to the game and have only really gotten to the late game as Horatio who is just making GBS threads food and manpower, so I don't mind when I see my manpower generated drop down to -2k when I need to fill up my party bus.
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# ¿ Feb 28, 2018 19:14 |
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Anyone have any luck using the AOE Blast weapon? I found that once I equipped it, I had a much harder time taking down other carriers/arks.
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# ¿ Mar 1, 2018 00:54 |
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Clarste posted:To be perfectly honest, I don't think I've ever reached a point in the game where the enemy is using Carrier hulls and I'm not like 10 turns of Next Turn from victory. A lot of the late game techs feel like that. I still struggle with finishing a game out. I don't think I focus enough on one victory condition and end up stretching my games out much longer than is probably appropriate. I guess the quickest way would be to go for supremacy and just bum rush the AI starting systems? I think with enough practice I'll be able to transition from the mindset of 'build up empire' to 'I'm strong enough, lets rush to victory' a little bit better.
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# ¿ Mar 1, 2018 21:16 |
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HundredBears posted:It's at the very least competitive with the fastest victory types, and probably the one that lets you pivot from empire-building to sprinting for the finish line the latest. All the victory types can come ridiculously early if you're playing an empire well-suited to them and start focusing early enough, though: it ranges from around turn 70 for a science victory with an excellent galaxy with the Riftborn to a bit after 120 for an economic victory with a weak start. turn numbers based on normal game speed or fast?
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# ¿ Mar 1, 2018 22:48 |
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Tree Bucket posted:I thought the AoE weapon was specifically meant for wiping out a whole lot of small ships at once, and can't really handle the big guys. It is, I was just noting that it then kills your ability to take on carriers effectively. really kills your mid and large hull dps.
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# ¿ Mar 5, 2018 20:36 |
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Tulip posted:The core game is very complete so DLC is very much "if you feel like it." I've never liked their DLC pattern of new faction with unique mechanic as their defining strength and shoe-horned into the rest of the remaining factions.
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# ¿ Jan 31, 2020 00:54 |
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Truga posted:... turn based multiplayer is so goddamn annoying and i basically never play alone and my friends don't want to hear about turn timers lmao a million times this.... feels bad man
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# ¿ Nov 16, 2020 20:32 |
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Umbral Choir is cool, and when you play as them, hacking is kind of neat. however, how does everyone feel about disabling penumbra when you're not the one actively playing UC? I feel as though vs AIs, hacking them doesn't feel very impactful, but when you get hacked and your government goes into anarchy and you lose your laws, its debilitating and unfun. I already play with awakening disabled, because I think the academy fleet is BS and unfun, so I feel disheartened to disable another DLC. I like supremacy because, while I don't like behemoths personally, I will admit that in some games having a super weapon or the threat of the superweapon is a good way to end things that may just drag out otherwise.
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# ¿ Feb 1, 2021 20:51 |
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dy. posted:All of the games and DLC's are part of the Lunar New Year Steam sale right now. Picked up a bunch of the DLC I'd be holding out on. not sure if this is endless space 2 specific or not, but I recommend disabling the DLC unless you're playing as the faction that was also released as part of that DLC, except vaulters, you can leave that one on. Also, if this will be your first time playing in a while, avoid the Nakalim for a few games as they can be incredibly overwhelming to start with.
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# ¿ Feb 12, 2021 19:23 |
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While browsing trying to see what the more popular factions were, I found this interesting. The percentage of people who own the game and have won with each faction....pre:Win with the United Empire 4.9% Win with the Sophons 2.9% Win with the Unfallen 2.2% Win with the Riftborn 2.2% Win with the Vaulters 2.1% Win with the Lumeris 2.0% Win with a Custom Faction 1.9% Win with Horatio 1.8% Win with the Vodyani 1.6% Win with the Cravers 1.2% Win as the Umbral choir 0.8% Win as the Hisshos 0.8% Win as Nakalim 0.2%
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# ¿ Feb 12, 2021 21:28 |
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while we're at it, lets look at by victory condition...pre:Win an Economic Victory 4.6% Win a Conquest Victory 3.9% Win a Science Victory 3.8% Win a Supremacy Victory 3.5% Win a Score Victory 3.0% Win a Wonder Victory 2.5%
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# ¿ Feb 12, 2021 22:12 |
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Tulip posted:I decided to check the faction quest completion rates too I wonder if that's because Vodyani snowball so hard that its easier to just win than complete the quest.
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# ¿ Feb 12, 2021 22:14 |
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Tree Bucket posted:Time for my annual ES2 binge. I'm currently on the same binge, but I've yet to attempt any custom factions, I'm just going through at least once with each race and trying to actually finish each playthrough. Supremacy victory as vaulters was my last and it's just so much fun... your Capitol is now mine, and now it has a teleporter and everything is connected.
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# ¿ Feb 18, 2021 20:22 |
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ConfusedUs posted:Y'all talking about your annual binge while I'm over here, happy to have finished my first full game. United Empire are a great first playthrough and even more fun to go back to after you're tried everyone else. They are just a great faction. I strongly recommend turning the last 3 expansions off and only turning them on if you want to play as the faction introduced in that DLC. (Hissho, Umbral Choir and Nakalim) Vaulters are great and the expansion mechanics integrate well. Behemoth, Hacking and the Academy are all very polarizing additional mechanics.
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# ¿ Feb 19, 2021 21:54 |
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ConfusedUs posted:Hacking seemed more like a chore to me than something fun. I wish I could keep stealth ships but remove hacking. Behemoths are cool, but I feel like its too similar to just giving everyone Arks.. and there is too much shared space between military behemoths and Carriers especially once you unlock juggernauts and obliterators. Even with the ESG mod that tones down the academy, I still don't like the Academy mechanic... but, these things can be enabled and disabled for a reason, everyone can play how they like!
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# ¿ Feb 23, 2021 18:45 |
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chaosapiant posted:... I strongly recommend disabling Penumbra for your first couple of games and only enabling it when you want to try "hacking" and also just pretending Awakening doesn't existing and disable that one permanently.
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# ¿ Jan 20, 2022 19:02 |
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# ¿ Apr 30, 2024 11:13 |
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KirbyKhan posted:Excuse me, this is happening? Endless Space 2 is getting updated fr? Will I be able to reinstall the game without having to shut down my OneDrive? well this is great news!
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# ¿ Mar 18, 2024 21:08 |