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Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

A Neurotic Corncob posted:



act now on this rare opportunity to give us 350 bucks for nothing.

Wait, you pay for the tickets in 3 installments... that are charged on the same day?

The gently caress?

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Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Regrettable posted:

I'm pretty sure it's trying to say they're selling 60 tickets but only 20 at a time.

Oh huh. Installments seems like the wrong word for that... but whatever.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Somebody should mock up what an honest Star Citizen kickstarter would look like

Please give us 141 million dollars so we can record videos of Mark Hamill, Gillian Anderson and Gary Oldman in blue pajamas, and also produce a bunch of high quality spaceship jpgs.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Crowd-sourcing QA now too

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

The Titanic posted:

But I mean, that'd be creative in a science fiction environment, in a Chris Roberts game. So... gently caress your ideas. It's space WW2 with grunge and dim lighting and flickering lights and exposed conduits; under which massively under appreciated mega-technology rests but goes entirely ignored.

Its star wars (because that's all some people know of sci-fi) but with everything remotely interesting or original about it sucked out. Just the most absolutely generic sci-fi space war stuff imaginable.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Beet Wagon posted:

new jpeg prices:

C2 (civilian cargo): $300 fresh cash/$360 store credit

M2 (militarized cargo): $400 fresh cash/$480 store credit

A2 (gunship): $600 fresh cash/$700 store credit

As usual, only fresh cash purchases come with LTI and there's a $1500 bundle that includes all three

:laffo: like what does it take for people to go "hang on I think these guys might be loving me"

I'm just catching up on the state of SC now and holy poo poo they actually charge a different price for new cash vs refund money. That's so hilariously scammy hahahaha how are people still giving them money.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Even if SC came out tomorrow with all promised features, (which it wont ever) while it would be pretty impressive it would be the most pay2win game imaginable. Do people really want that? Whoever gives Crobberts the most money wins.

I guess EVE is the same deal since you can buy plex.

trucutru posted:

They also sell gift cards, but they don't count as cash.

god drat, that's amazing.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

quote:

I feel I'm in the minority here -- I truly don't care how many gazillion dollar ships they sell. If what they say is true (operating large ships will be expensive and difficult), almost all of the people buying these types of ships are making a huge mistake. They're gonna get into the PU once the game goes beta w/ progression, launch their shiny new 800 dollar ship... and get blown up.

Then, they'll be staring at that insurance premium, realizing it'll be like 1/4 of their money, then if they don't want to die again, they're gonna need to hire escorts or AI gunners. I don't think that many people will be able to hack that.

Aside from a few large orgs that actually organize properly, I highly doubt we're gonna see that many ships like this actually doing content. So screw it, let them donate to the game. Whatever CIG wants to do to milk the "whales" is fine with me. As long as they don't screw over those of us who don't want to totally skip progression, I'm fine with it.

If this is true people are spending $800 on useless ships EVEN IF the game ends up being real.

quote:

I think ship progression is going to piss off one of the two groups of players.

If the progression is extremely grindy to make the "whales" happy about their purchase, the rest of the player base will be bored. I'd wager the majority of players will start the game with only an Aurora or Mustang.

If the game is not grindy and you can get a "multiple hundred dollar"-ship (the majority of ships cost that much) in a few days of regular play, then the whales will be furious.

But I agree with you, let the whales spend their money and let us hope CIG makes the right choices.

Again, even IF somehow SC is released and manages to do everything they said it will (which is not gonna happen) it wouldn't even be a good thing. They've written themselves into a corner. The game they've ended up having to promise to raise all this money is not a game anybody would truly want to play. It would be the worst pay2win grindfest imaginable.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

peter gabriel posted:

It's truly remarkable that spurious fleecing methods like 'warbonds' and store credit, melting ships, lifetime loving insurance and the rest for unfinished assets in an unfinished game have become a normal part of backers everyday dialogue, yet to an outsider popping in it's like an alien language where nerds are plainly getting screwed over yet have become so used to it they cannot see it.

For real.

Dare I ask, what is a CCU?

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

"Is LTI good? We don't know"

:lol:

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

They flirt with reality but then the crushing pain of how much they've lost drives them right back to delusion.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Elite Dangerous, which is a real game you can play, sucks because it doesn't have offline.

Star Citizen, which is an unplayable fantasy, is fine.

:rolleyes:

Jobbo_Fett posted:

So Elite: Dangerous just has a solo mode, which is essentially "Offline Mode", whereas SotA has no offline mode, and Star Citizen's offline mode engages every time it crashes.

E:FB

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Hav posted:

The Bind Culling Problem

Well, it's not because of server sync, see;



Although point #5 appears to suggest that the client *is* effecting server speed.

The other worrying point is that he says himself, 'Fidelity is the enemy of performance'. This brings into play what the targets for performance should be be (as a metric, because you can measure it) versus what the Fidelity should be, which is entirely subjective.

This really shows the game will never support very many players at all.

Also if you're going to build a game that does poo poo no game ever has, including layered physics systems and massively large spaces with tons of players, you have to go make a new engine yourself to spec. Everquest, World of Warcraft, Guild Wars 1/2, etc. etc.

MMOs aren't made in off-the-shelf engines. Just about everything else is made in Unity or Unreal these days, except MMOs. Although for that matter nobody is even making MMOs anymore because they're such a boondoggle and WoW has captured the lion's share of the market already.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

SoftNum posted:

I think Mr. Turing actually had issues with another culling program.


But as to the scam-ness of star citizen, let's not forget that Croberts himself said in Jan 2015 that Squadron 42 was coming in Fall of 2015. That's a product ready to launch in 9 months.

Squadron 42 is an cinematic FPS. People make them all the loving time. Crysis/Lumberyard is more or less the perfect engine for them. None of the PTU additions or features should've dragged on SQ42. FPSes themselves are bog easy. It used to be conventional wisdom around game dev shops to release an FPS first cause it was easy and you'd get at least some revenue. When you know you are going to launch SQ42 in 9 months, you better have a pretty loving good idea of where it is in development.

It is now May of 2018. CR is 32 months late on that promise, that can't be blamed on backers or bind culling or mesh servers or Crysis or anything. that is almost a 400% overrun. So in reality, we are left with two options. A) Chris Roberts is so loving incompetent that he shouldn't be given the licence to develop anything, or B) it was a lie. B seems WAY more likely. But he still sat on that stage an said it. He didn't say (at that time) don't trust my dates. He took pre-orders for "coming in fall 2015" for 9 months after that.

This is why Star Citizen is a scam. Chris will stand up and tell whatever lie he needs to get people to buy. Are they working on a game? Sure kinda looks like it. Will it ever be done? Who knows. Does that excuse raising money on blatantly untrue statements? Nope.


EDIT: I also love when I read about Dead Reckoning thrown in as an improvement CIG needs to make to code. Every modern engine does this as a matter of course.

And yeah, THIS really shows CIG's incompetence. Like, failing to make the best game of all time that does everything ever is at least, like, of course you're gonna fail. Its lovely they're not honest about it, but of course nobody could do it.

But failing to crank out a sci-fi FPS using an FPS engine is just ... you don't know what you're doing. At all. Massive mismanagement.

I wouldn't have budgeted 9 months to begin with, but you could have done something in that time anyways. Of course, Crobberts must have started coming up with more and more and more ideas and story that they had to implement, Molyneux style.

So with S42 not being out yet, you bet your rear end SC is neeeeever coming out.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Agony Aunt posted:

I wonder if every time CR says he wants more fidelity the devs weep.

Make that pixel green

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Hilariously busted.

Has it been discussed that the name "Arena Commander" makes no sense?

I get that its Arena + Wing Commander but holy poo poo they didn't put ANY effort into that. An arena doesn't really have a commander, usually you have different sides. It'd be like "Arena Team Commander" or something. And thats if the arena even has teams.

I know I'm being pedantic but, its kinda dumb isn't it?

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

peter gabriel posted:

Montoya: Chris will never do this:



Chris Roberts: Hold my loving beer nerds





Uggggh not only that but Sandi's neck lanyard says Monaco GP

They got to watch the F1 race from a yacht. gently caress, the injustice of this hurts me so bad.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Its worth pointing out that the "face over IP" thing they're touting here was done in Everquest 2, many years ago

E: "Please get off the loading screen!" is amazing :allears:

Zaphod42 fucked around with this message at 07:11 on May 15, 2018

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Daztek posted:



Oh, I guess it's okay!

Wonder why CIG keeps reworking stuff over and over though :thunk:

Holy loving poo poo

"This is how agile works"

:lol: :lol: :lol: :lol: :lol:

Gort posted:

Never releasing or even deciding on the scope of a product is a cornerstone of agile development

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

It looks very meh to me, less Rage and more Farcry meets Sunset Overdrive but I gotta say, is this the first video game trailer to use Andrew WK? That should have happened long ago.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.


Star Citizer: Regardless, a vote was had

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

G0RF posted:

New ATV preview on Kiosk Interface improvements + a new Ship Shape about the Vanduul Blade.

https://twitter.com/RobertsSpaceInd/status/996895746917109760

1) I hope the Vanduul Blade requires players to use the ceremonial spiky sticksword of tribal Vanduul leaders to start the ignition. Preferably with the player looking at the spiky sticksword and engaging an inner though interface written entirely in Vanduul because realism.

2) “Where we’re currently at is probably the most exciting part. We have base functionality already working...” (In year 6, base functionality of the revised shopping kiosks are a go... the gameplay possibilities are endless!!!)

Star Citizer: The shopping kiosk is obviously important for immersion

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

G0RF posted:

YOUTUBE: Calling All Devs - Capital Ship Navigation & Death of a Spaceman

Two especially thorny topics... let’s see how they handled them.

Its pretty obvious how half-baked these designs are. He says you'd care about permadeath because you become attached to your character's appearance, and then immediately contradicts himself by saying you can just make another character that looks the same.

Then when they get into the details of respawning its like "yeah we haven't gotten to that part yet..."

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

This guy really didn't think this through.

How the gently caress do you allow mods with a persistent shared universe? Okay so I mod in the death star and blow up everybody's ships they paid $10,000... like think about it for 5 seconds.

But that's the thing, Star Citizen isn't any one game, its all the games. Every possible space game in one. Even all the multiplayer and singleplayer elements even when they're mutually exclusive.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

G0RF posted:

Sandi’s new movie is rolling ahead.

Her bloody (literally) visage is bigger on the movie poster than Eric Roberts’ or Nick Bateman’s. Good for her! (Also, her name is spelled wrong... oops!)

The movie tagline: “What is your perception of a lie?”

"The Perception" is the most generic movie name you could come up with that isn't taken. This sounds like a parody.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

TheAgent posted:

actually most of the problems with TLJ reside squarely with rian johnson

I had high hopes for him, but he seemed to get lost in the budget

He got lost in "I'm going to subvert ALL the expectations!" resulting in him making a not-star-wars-movie on purpose which was extremely misguided at best.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

quote:

 I realized that CIG is growing up. I’m still salty by the sale, but they are willing to trade a bit of our faith from 2013 to ensure the project is healthy.

Goddamn this is crazy stockholm syndrome

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
So... the $27k legatus pack

I know this is like, obvious, but like... what does one person even do with all those ships? Like there's no game and there won't be but EVEN IF there was, why not just buy the ONE coolest ship?

Can you loan your ships out to friends or something? It doesn't even begin to make sense to buy $27k in jpg dlc

Chris Roberts found the world's most gullible people

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
This is anybody who buys the legatus pack: https://www.youtube.com/watch?v=dL8UXQ6BIrc

Except the house isn't even real and the guy runs off with the money

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Holy hell watching this guy scroll through the whole list of all the ship jpgs they've sold is CRAZY

We're further past the point I thought we were. Anybody close to CIG financials has to know they're uber hosed.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

trucutru posted:

A constellation is $250, multiple that for 3 and that's $750 worth of JPEG for 60 hours of "work". At $12.50 an hour forget Chinese farmers, you'll have Swiss ones multiboxing the poo poo out of the game. Sure, they won't be able to get full prize for their wares but the result is the same anyways: nobody will buy at the official store.

And that means anybody who spent the $250 now is a sucker.

Alternatively, if $250 was worth it, then it'll take more than 60 hours of grinding to earn, which means the game will be horribly pay2win and boring and flop.

Course none of this matters because the game isn't real and never will be.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Does it say somewhere for sure that if you buy a ship you get the game when its (never) released?

All the faithful keep saying "you can buy the game for just $40 for a starter ship" but the game itself isn't free2play is it? I mean nobody even loving knows.

Although again, there is no game. Or the game is buying ships. So I guess $40 does get you into "the game" in a way...

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

This, along with the video where the guy is like "how dare Ford sell an expensive car?", is some really painfully oblivious mental gymastics.

"If you guys keep adding cool poo poo to the game"

What cool poo poo? Beyond just static models that do nothing, what cool poo poo? There is no cool poo poo.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

So the game is unplayable and we haven't even figured out basic basic low-level engine poo poo like culling, but hey gameplay is 50% done!

Ah, i guess that's gameplay for 3.2, which is like... being able to fly a single ship in a single instance? I don't even know what that's supposed to mean but clearly they're not making any real progress and nobody on this project knows how to properly manage or schedule software development.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

XK posted:

There must be an internal division over at Intel that's super embarrassed about all the money and effort they put into Optane tech development. I can't even imagine the usage scenario for Optane memory except for suspend/wake. Just spend the few seconds streaming the memory image from your Optane drive into memory upon wake.

I don't get it.

Now Intel has made slower memory that wears. Good work, everybody.

I can see non-volatile memory being useful for energy saving or something for certain programs running in data-centers that deal with a small consistent cache of data.

But yeah honestly seems fairly niche. It just doesn't really save you THAT much, since everything is designed to work with volatile RAM anyways. We already figured out how to cache to disk to sleep...

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Sarsapariller posted:

Here's his second video showing flight and procedural planets. Literally more than Star Citizen, 1 guy, part time on weekends.

https://www.youtube.com/watch?v=h26WDHb4UdM

I was on a team of ~10 guys who built a beta for an MMO (cancelled, sadly) which had most of these features back in 2009.

Its a bit of work but really not as hard as CIG are making it seem.

Of course, even if they could write an engine that could handle these basic features, they've promised infinity additional gameplay features and modes that nobody could ever hope to implement fully.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Beet Wagon posted:

It's gotten to the point where I can no longer tell the hype videos from the mock videos

https://www.youtube.com/watch?v=G04lc2tn2SU

I thought they didn't have female avatars yet?

drat those models have some serious moobs.

E: Also looks more like a mo-cap suit than a spacesuit.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

VictorianQueerLit posted:

I mean this poo poo is all psychological. If you can pretend CIG has actually made progress or that the ATVs actually show content or that your money is being well spent or that development is actually on track then of course it's a small step to go "Man (______) is cool and only confirms exactly what I want myself to believe!"

Trying to apply reality or objective facts to Star Citizen backers has consistently failed since the kickstarter. Nothing will ever work and anyone operating on a rational basis will constantly be on a different wavelength.

Seriously, an asteroid could end human civilization and they would be in a flooded subway station licking algae off of the walls talking about how they just need to wait for CIG to get a generator going at the offices that most surely survived so they can finish up 4.0. Chris Roberts is such a genius he obviously saw the asteroid coming and planned for it. Nobody will ever break a faith based viewpoint as long as the people that need it, need it.

Also Also if SC has "so much cool poo poo" why does he stream Dauntless all day?

Like seriously if there's cool poo poo why aren't you playing the cool poo poo.

These people are honestly MORE deluded than scientologists.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Hav posted:

No, they're AS deluded. You can't get more deluded than pinning your hopes and dreams on a single person, living or dead.

Network Bind Culling, fast becoming my favourite thing, is nearly done. What does the site say about this?

"This work aims to help improve performance in multiplayer by cutting down the number of entities that exist on clients. Entities too far from a player will be removed from the local client, and when the player moves or the server otherwise detects new entities entering the player's range they will be added to the client. Because clients will then only consider updating entities that are near to them the overall CPU load will be reduced and performance should improve."

Seems reasonable, right? Except CPU isn't the bottleneck that you have to watch out for here, it's streaming in however many entities are within range, so when you navigate to your beacons, you're going to have a delay as all the containers within range update. They actually made this worse by using specific exit points, which makes me think that they're gonna do grid from a known 0,0,0.

This is also pretty basic core poo poo, and really shows that without an existing engine written by competent programmers and designers that CIG wouldn't even have an executable.

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Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Considering they're still in alpha and nothing works it should be 0.3.2 :colbert:

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