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A Neurotic Corncob posted:
Wait, you pay for the tickets in 3 installments... that are charged on the same day? The gently caress?
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# ¿ Jan 6, 2018 06:49 |
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# ¿ May 21, 2024 16:51 |
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Regrettable posted:I'm pretty sure it's trying to say they're selling 60 tickets but only 20 at a time. Oh huh. Installments seems like the wrong word for that... but whatever.
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# ¿ Jan 6, 2018 07:05 |
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Somebody should mock up what an honest Star Citizen kickstarter would look like Please give us 141 million dollars so we can record videos of Mark Hamill, Gillian Anderson and Gary Oldman in blue pajamas, and also produce a bunch of high quality spaceship jpgs.
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# ¿ Jan 22, 2018 07:28 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/ptu-feedback-gravlev-functionality Crowd-sourcing QA now too
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# ¿ Apr 28, 2018 16:32 |
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The Titanic posted:But I mean, that'd be creative in a science fiction environment, in a Chris Roberts game. So... gently caress your ideas. It's space WW2 with grunge and dim lighting and flickering lights and exposed conduits; under which massively under appreciated mega-technology rests but goes entirely ignored. Its star wars (because that's all some people know of sci-fi) but with everything remotely interesting or original about it sucked out. Just the most absolutely generic sci-fi space war stuff imaginable.
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# ¿ May 3, 2018 05:44 |
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Beet Wagon posted:new jpeg prices: I'm just catching up on the state of SC now and holy poo poo they actually charge a different price for new cash vs refund money. That's so hilariously scammy hahahaha how are people still giving them money.
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# ¿ May 5, 2018 08:16 |
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Even if SC came out tomorrow with all promised features, (which it wont ever) while it would be pretty impressive it would be the most pay2win game imaginable. Do people really want that? Whoever gives Crobberts the most money wins. I guess EVE is the same deal since you can buy plex. trucutru posted:They also sell gift cards, but they don't count as cash. god drat, that's amazing.
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# ¿ May 5, 2018 08:26 |
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Daztek posted:https://www.reddit.com/r/starcitizen/comments/8h5eif/cig_your_promotions_are_getting_out_of_control/ quote:I feel I'm in the minority here -- I truly don't care how many gazillion dollar ships they sell. If what they say is true (operating large ships will be expensive and difficult), almost all of the people buying these types of ships are making a huge mistake. They're gonna get into the PU once the game goes beta w/ progression, launch their shiny new 800 dollar ship... and get blown up. If this is true people are spending $800 on useless ships EVEN IF the game ends up being real. quote:I think ship progression is going to piss off one of the two groups of players. Again, even IF somehow SC is released and manages to do everything they said it will (which is not gonna happen) it wouldn't even be a good thing. They've written themselves into a corner. The game they've ended up having to promise to raise all this money is not a game anybody would truly want to play. It would be the worst pay2win grindfest imaginable.
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# ¿ May 5, 2018 15:33 |
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peter gabriel posted:It's truly remarkable that spurious fleecing methods like 'warbonds' and store credit, melting ships, lifetime loving insurance and the rest for unfinished assets in an unfinished game have become a normal part of backers everyday dialogue, yet to an outsider popping in it's like an alien language where nerds are plainly getting screwed over yet have become so used to it they cannot see it. For real. Dare I ask, what is a CCU?
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# ¿ May 5, 2018 15:52 |
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"Is LTI good? We don't know"
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# ¿ May 8, 2018 05:32 |
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Virtual Captain posted:CIG could be in serious trouble They flirt with reality but then the crushing pain of how much they've lost drives them right back to delusion.
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# ¿ May 9, 2018 01:55 |
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Elite Dangerous, which is a real game you can play, sucks because it doesn't have offline. Star Citizen, which is an unplayable fantasy, is fine. Jobbo_Fett posted:So Elite: Dangerous just has a solo mode, which is essentially "Offline Mode", whereas SotA has no offline mode, and Star Citizen's offline mode engages every time it crashes. E:FB
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# ¿ May 9, 2018 18:49 |
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Hav posted:The Bind Culling Problem This really shows the game will never support very many players at all. Also if you're going to build a game that does poo poo no game ever has, including layered physics systems and massively large spaces with tons of players, you have to go make a new engine yourself to spec. Everquest, World of Warcraft, Guild Wars 1/2, etc. etc. MMOs aren't made in off-the-shelf engines. Just about everything else is made in Unity or Unreal these days, except MMOs. Although for that matter nobody is even making MMOs anymore because they're such a boondoggle and WoW has captured the lion's share of the market already.
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# ¿ May 10, 2018 00:49 |
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SoftNum posted:I think Mr. Turing actually had issues with another culling program. And yeah, THIS really shows CIG's incompetence. Like, failing to make the best game of all time that does everything ever is at least, like, of course you're gonna fail. Its lovely they're not honest about it, but of course nobody could do it. But failing to crank out a sci-fi FPS using an FPS engine is just ... you don't know what you're doing. At all. Massive mismanagement. I wouldn't have budgeted 9 months to begin with, but you could have done something in that time anyways. Of course, Crobberts must have started coming up with more and more and more ideas and story that they had to implement, Molyneux style. So with S42 not being out yet, you bet your rear end SC is neeeeever coming out.
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# ¿ May 10, 2018 00:51 |
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Agony Aunt posted:I wonder if every time CR says he wants more fidelity the devs weep. Make that pixel green
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# ¿ May 10, 2018 00:52 |
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Hilariously busted. Has it been discussed that the name "Arena Commander" makes no sense? I get that its Arena + Wing Commander but holy poo poo they didn't put ANY effort into that. An arena doesn't really have a commander, usually you have different sides. It'd be like "Arena Team Commander" or something. And thats if the arena even has teams. I know I'm being pedantic but, its kinda dumb isn't it?
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# ¿ May 10, 2018 18:44 |
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peter gabriel posted:Montoya: Chris will never do this: Uggggh not only that but Sandi's neck lanyard says Monaco GP They got to watch the F1 race from a yacht. gently caress, the injustice of this hurts me so bad.
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# ¿ May 10, 2018 18:52 |
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Bumbler posted:Here's the abridged version: Its worth pointing out that the "face over IP" thing they're touting here was done in Everquest 2, many years ago E: "Please get off the loading screen!" is amazing Zaphod42 fucked around with this message at 07:11 on May 15, 2018 |
# ¿ May 15, 2018 06:58 |
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Daztek posted:
Holy loving poo poo "This is how agile works" Gort posted:Never releasing or even deciding on the scope of a product is a cornerstone of agile development
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# ¿ May 15, 2018 18:18 |
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Quavers posted:RAGE 2 looks cool and good It looks very meh to me, less Rage and more Farcry meets Sunset Overdrive but I gotta say, is this the first video game trailer to use Andrew WK? That should have happened long ago.
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# ¿ May 15, 2018 18:24 |
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Star Citizer: Regardless, a vote was had
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# ¿ May 15, 2018 18:33 |
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G0RF posted:New ATV preview on Kiosk Interface improvements + a new Ship Shape about the Vanduul Blade. Star Citizer: The shopping kiosk is obviously important for immersion
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# ¿ May 17, 2018 04:37 |
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G0RF posted:YOUTUBE: Calling All Devs - Capital Ship Navigation & Death of a Spaceman Its pretty obvious how half-baked these designs are. He says you'd care about permadeath because you become attached to your character's appearance, and then immediately contradicts himself by saying you can just make another character that looks the same. Then when they get into the details of respawning its like "yeah we haven't gotten to that part yet..."
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# ¿ May 22, 2018 08:36 |
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This guy really didn't think this through. How the gently caress do you allow mods with a persistent shared universe? Okay so I mod in the death star and blow up everybody's ships they paid $10,000... like think about it for 5 seconds. But that's the thing, Star Citizen isn't any one game, its all the games. Every possible space game in one. Even all the multiplayer and singleplayer elements even when they're mutually exclusive.
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# ¿ May 23, 2018 04:06 |
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G0RF posted:Sandi’s new movie is rolling ahead. "The Perception" is the most generic movie name you could come up with that isn't taken. This sounds like a parody.
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# ¿ May 23, 2018 04:07 |
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TheAgent posted:actually most of the problems with TLJ reside squarely with rian johnson He got lost in "I'm going to subvert ALL the expectations!" resulting in him making a not-star-wars-movie on purpose which was extremely misguided at best.
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# ¿ May 23, 2018 08:37 |
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quote:I realized that CIG is growing up. I’m still salty by the sale, but they are willing to trade a bit of our faith from 2013 to ensure the project is healthy. Goddamn this is crazy stockholm syndrome
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# ¿ May 23, 2018 17:46 |
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So... the $27k legatus pack I know this is like, obvious, but like... what does one person even do with all those ships? Like there's no game and there won't be but EVEN IF there was, why not just buy the ONE coolest ship? Can you loan your ships out to friends or something? It doesn't even begin to make sense to buy $27k in jpg dlc Chris Roberts found the world's most gullible people
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# ¿ Jun 1, 2018 04:03 |
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This is anybody who buys the legatus pack: https://www.youtube.com/watch?v=dL8UXQ6BIrc Except the house isn't even real and the guy runs off with the money
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# ¿ Jun 1, 2018 04:09 |
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Holy hell watching this guy scroll through the whole list of all the ship jpgs they've sold is CRAZY We're further past the point I thought we were. Anybody close to CIG financials has to know they're uber hosed.
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# ¿ Jun 1, 2018 05:12 |
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trucutru posted:A constellation is $250, multiple that for 3 and that's $750 worth of JPEG for 60 hours of "work". At $12.50 an hour forget Chinese farmers, you'll have Swiss ones multiboxing the poo poo out of the game. Sure, they won't be able to get full prize for their wares but the result is the same anyways: nobody will buy at the official store. And that means anybody who spent the $250 now is a sucker. Alternatively, if $250 was worth it, then it'll take more than 60 hours of grinding to earn, which means the game will be horribly pay2win and boring and flop. Course none of this matters because the game isn't real and never will be.
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# ¿ Jun 1, 2018 05:40 |
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Does it say somewhere for sure that if you buy a ship you get the game when its (never) released? All the faithful keep saying "you can buy the game for just $40 for a starter ship" but the game itself isn't free2play is it? I mean nobody even loving knows. Although again, there is no game. Or the game is buying ships. So I guess $40 does get you into "the game" in a way...
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# ¿ Jun 1, 2018 06:29 |
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This, along with the video where the guy is like "how dare Ford sell an expensive car?", is some really painfully oblivious mental gymastics. "If you guys keep adding cool poo poo to the game" What cool poo poo? Beyond just static models that do nothing, what cool poo poo? There is no cool poo poo.
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# ¿ Jun 1, 2018 18:39 |
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So the game is unplayable and we haven't even figured out basic basic low-level engine poo poo like culling, but hey gameplay is 50% done! Ah, i guess that's gameplay for 3.2, which is like... being able to fly a single ship in a single instance? I don't even know what that's supposed to mean but clearly they're not making any real progress and nobody on this project knows how to properly manage or schedule software development.
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# ¿ Jun 1, 2018 18:45 |
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XK posted:There must be an internal division over at Intel that's super embarrassed about all the money and effort they put into Optane tech development. I can't even imagine the usage scenario for Optane memory except for suspend/wake. Just spend the few seconds streaming the memory image from your Optane drive into memory upon wake. I can see non-volatile memory being useful for energy saving or something for certain programs running in data-centers that deal with a small consistent cache of data. But yeah honestly seems fairly niche. It just doesn't really save you THAT much, since everything is designed to work with volatile RAM anyways. We already figured out how to cache to disk to sleep...
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# ¿ Jun 1, 2018 18:47 |
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Sarsapariller posted:Here's his second video showing flight and procedural planets. Literally more than Star Citizen, 1 guy, part time on weekends. I was on a team of ~10 guys who built a beta for an MMO (cancelled, sadly) which had most of these features back in 2009. Its a bit of work but really not as hard as CIG are making it seem. Of course, even if they could write an engine that could handle these basic features, they've promised infinity additional gameplay features and modes that nobody could ever hope to implement fully.
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# ¿ Jun 1, 2018 18:49 |
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Beet Wagon posted:It's gotten to the point where I can no longer tell the hype videos from the mock videos I thought they didn't have female avatars yet? drat those models have some serious moobs. E: Also looks more like a mo-cap suit than a spacesuit.
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# ¿ Jun 1, 2018 18:52 |
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VictorianQueerLit posted:I mean this poo poo is all psychological. If you can pretend CIG has actually made progress or that the ATVs actually show content or that your money is being well spent or that development is actually on track then of course it's a small step to go "Man (______) is cool and only confirms exactly what I want myself to believe!" Also Also if SC has "so much cool poo poo" why does he stream Dauntless all day? Like seriously if there's cool poo poo why aren't you playing the cool poo poo. These people are honestly MORE deluded than scientologists.
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# ¿ Jun 1, 2018 19:00 |
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Hav posted:No, they're AS deluded. You can't get more deluded than pinning your hopes and dreams on a single person, living or dead. This is also pretty basic core poo poo, and really shows that without an existing engine written by competent programmers and designers that CIG wouldn't even have an executable.
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# ¿ Jun 1, 2018 20:46 |
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# ¿ May 21, 2024 16:51 |
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Considering they're still in alpha and nothing works it should be 0.3.2
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# ¿ Jun 2, 2018 00:31 |