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Mmmm yes, ~dreams~ and vaping.
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# ¿ Jan 17, 2017 01:43 |
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# ¿ May 15, 2024 12:46 |
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I fully endorse the plan of selling nearly invincible low-poly space saucers. Also, lol which one of you posted this?
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# ¿ Jan 17, 2017 16:45 |
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Beer4TheBeerGod posted:And two months from then will be just as reasonable. Every missed deadline is reasonable when development only truly started a few months ago.
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# ¿ Jan 17, 2017 22:20 |
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A Neurotic Corncob posted:PU townhall thing is up - https://www.youtube.com/watch?v=o5zqdq9Ay_Q
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# ¿ Jan 18, 2017 02:19 |
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Ah yes, the fabled you don't get more information because you can't handle it argument. A classic to be sure. You've also completed ignored the point that no one is saying they have to have every feature nailed down in its final complete form that it'll take upon commercial release. Our point is that all these things, many which were supposed to be included in patches last year, are clearly still in the brainstorming phase and haven't been worked on at all. You can have all the PhD-level discussions you want in some obscure discord for people who've dumped way too much money in this project, but it doesn't change the fact that all the top guys at the company just put out a video clearly showing that most all of these major game mechanics haven't even been started on yet. Show us your balls.
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# ¿ Jan 18, 2017 16:48 |
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TrustmeImLegit posted:I honestly don't know how you can seriously compare SC with that. They are nothing alike in scope or goals. This is new territory. Too bad most of that "volume" is just nonsense handwaving and spaceship concept sales. They're making a video game. There's no reason they can't have something similar to the subnautica trello where you can see what is being worked on, what features and bugs are a current priority in development. You can claim grand scope and amazing never-seen-before game mechanics, but that doesn't mean that they can't be discussed beyond a "We think that..." or "Maybe if.." context. If there are teams actually working on these features, then they must have some idea on what they're actually doing. This can easily be shared with the backers on a platform similar to subnautica's trello.
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# ¿ Jan 18, 2017 17:11 |
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3.0 is old news. The real Jesus patch is 4.0. Everything is going to really come together then and we'll start to see a flood of content.
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# ¿ Jan 18, 2017 17:21 |
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Beet Wagon posted:lmao that new netcode's coming along fine:
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# ¿ Jan 18, 2017 17:54 |
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TrustmeImLegit posted:I cry irl about Ben. Crying sweet delicious tears of Krispy Kreme donut glaze
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# ¿ Jan 20, 2017 15:42 |
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So are they planning lol, like they play anything on have survival mechanics at all times? Meaning that your space commando will constantly need to be fed and hydrated or else you'll die? Or is it only when you crash land on a planet or moon? I can't wait to start my own Big Benny's franchise, delivering space noodles to stranded commandos.
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# ¿ Jan 20, 2017 18:35 |
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SelenicMartian posted:A bunch of shitizens are into early access females.
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# ¿ Jan 20, 2017 21:11 |
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"Where is SQ42 Vertical Slice that was promised?" https://www.reddit.com/r/starcitizen/comments/5pfycc/where_is_sq42_vertical_slice_that_was_promised/?st=iy9eu9eo&sh=18320462 TheAgent .. do you even understand mocap development? Phew, I'm glad that all the lovely "prototype" game demos that CIG have released so far are just a sign that development is wrapping up. Look at these filthy dinks spreading FUD about CIG misrepresenting the state of development in order to build hype and milk money from autists.
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# ¿ Jan 23, 2017 02:53 |
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Sappo569 posted:Ah the good ol' days So many innocent goons, throwing so much money at mushmouth-Roberts It's so strange reading through these old threads. I know I have the advantage of hindsight and I've only been following Star Citizen for less than a year, but all of the red flags were there right from the start. How could anyone buy the bullshit line of "Star Citizen will have everything you've ever dreamed of! Plus we'll do it in two years with a small budget and 20-30 people!" Chris Roberts 2012 AMA posted:You can definitely crash land on a carrier deck without blowing up. I've done it a few times!
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# ¿ Jan 23, 2017 05:05 |
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Sunswipe posted:I don't think I'll ever understand why anyone would think a videogame could be worth paying hundreds, or even thousands, of dollars for. Even if Roberts had delivered the game as promised, how would a single ship in it be worth hundreds? Was just about to post this too...
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# ¿ Jan 23, 2017 05:30 |
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Beet Wagon posted:I'm sitting here trying to think of what kind of person wouldn't bitch about being hung by any kind of noose, and I think I'm more confused than when I started... those stupid dirt poors should have spent their money on spaceship jpegs and not blown it all on some silk noose
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# ¿ Jan 23, 2017 13:28 |
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MeLKoR posted:SEA PATROL Someone needs to show this to Chris, we need a SEA PATROL module and concept ship sale.
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# ¿ Jan 23, 2017 13:44 |
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ManofManyAliases posted:And no more since. That's still 8 hours too many.
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# ¿ Jan 25, 2017 02:12 |
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TheAgent posted:quick tip for not bein upset, don't pre-order video games for $8,000 This is bad advice. If I can't laugh and spit cheetos dust on the poors who are forced to scrub the deck of my Idris, then what's the point of playing the game?
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# ¿ Jan 25, 2017 16:14 |
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TheAgent posted:what game Pfft. The one that Chris is having so much fun playing.. Wait, he's just looking at VR porn, isn't he?
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# ¿ Jan 25, 2017 16:46 |
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spacetoaster posted:He ain't playing..... The Trump appointees are getting more and more qualified.
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# ¿ Jan 25, 2017 17:03 |
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At this point I can't figure out which would be worse: A) CIG goes completely silent. Stops putting out videos all together, but instead they just hint that they're working on something great and it's going to blow everyone's minds. Rinse and repeat every few months for as long as it takes to scrape together some lovely demo. B) Continue to release these pie in the sky ~dreams videos with no actual evidence that anything they're talking about has made it off the whiteboard yet. It doesn't seem like backers (with the exception of the most hardcore) are buying their smoke and mirrors bullshit like they used to.
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# ¿ Jan 27, 2017 00:11 |
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# ¿ Jan 27, 2017 03:14 |
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TrustmeImLegit posted:https://www.reddit.com/r/starcitizen/comments/5qejbq/do_you_realize_what_scs_ai_can_achieve/ If I were CIG, I'd be documenting all of these ~dreams posts that have been made over the years. When they go to sell their backer list to the highest bidder, posts like these will be a fantastic representation of how stupid and gullible these people are.
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# ¿ Jan 27, 2017 15:18 |
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Stray cat who comes into my house for belly rubs and to pass out and sleep in peace.
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# ¿ Feb 14, 2017 02:30 |
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Former Sony Online Entertainment CEO to lead a new Amazon Games studio https://www.destructoid.com/former-sony-online-entertainment-ceo-to-lead-a-new-amazon-games-studio-418979.phtml quote:It'll likely be a while before we know anything about this San Diego branch's game. In an interview with GamesIndustry International, Smedley alluded to this being "really big and ambitious" thanks to the Amazon Lumberyard infrastructure. Big and ambitious is certainly in Smedley's wheelhouse. Let's hope "quality" is an adjective we can use to describe it too.
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# ¿ Feb 16, 2017 01:36 |
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The fact that they feel this is necessary to say is a good sign that they are a filthy doubter and just haven't come to terms with it emotionally yet.
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# ¿ Feb 16, 2017 22:44 |
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spacetoaster posted:And speaking of cake.... That cake is as real as his jpegs are ever going to get, and it'll still turn out to be poo poo in the end.
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# ¿ Feb 21, 2017 17:02 |
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Beer4TheBeerGod posted:Hellion literally does everything with components, ship systems, and EVA that SC promised to do. Yes, but how high do their pledge tiers go? If I can't smugly brag about my $8k in spaceship jpgs to the plebs, then what's the point? It's all just disposable income to me
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# ¿ Feb 24, 2017 21:30 |
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Yeah, what does it really mean when you put dates on trailers anyway? I assumed the 2016 in that trailer was referring to the date development started.
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# ¿ Feb 25, 2017 16:41 |
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Derek Smart's Home for Wayward Space Sims › Star Citizen:It's just a spoof
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# ¿ Apr 22, 2017 17:55 |
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oh, my sweet summer child...
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# ¿ May 27, 2017 12:29 |
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TheAgent posted:also I think I have like 25+ hours in persona 5 and it still feels like I'm not through the tutorial just wait until you're 100+ hours in and still getting tutorials
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# ¿ May 30, 2017 20:40 |
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peter gabriel posted:My Star Citizen mug arrived Looks good, Commando. Only problem is that you're going to run out of room for the yearly stickers before they even get out of "pre-alpha"
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# ¿ Jun 10, 2017 16:13 |
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Beet Wagon posted:*google search "Apocalypse Now script"* This man is a visionary! Link to kickstarter, please!
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# ¿ Jun 14, 2017 15:32 |
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quote:I wonder if they plan to buy the imaginarium, where they filmed all the SQ42 scenes. I think it went bankrupt a couple of months ago.
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# ¿ Jun 24, 2017 15:31 |
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god drat he shook as gently caress. la la la la there is no loan, there is no loan, derek shart is the loan!
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# ¿ Jun 25, 2017 17:53 |
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Maybe they can do a clip show of ATV "episodes"?
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# ¿ Jun 30, 2017 14:54 |
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Nicholas posted:https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14287-LORE-BUILDER-TWENTY-ONE-ARTIFICIAL-GRAVITY Chris Roberts lecture on liquid gravity
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# ¿ Jul 1, 2017 16:35 |
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Middle aged "actress" lies about age on IMDB. You won't want to miss this hard hitting goon investigation. Tune in tonight at 10.
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# ¿ Jul 6, 2017 02:04 |
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# ¿ May 15, 2024 12:46 |
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Somehow everything impossible in other games is possible in Star Citizen because "reasons"
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# ¿ Jul 7, 2017 18:02 |