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tallkidwithglasses posted:I mean this is the thread where GW games take 4 hours to play, it's easy to find a frostgrave/dark age/random osprey game opponent, all rulebooks are free and warmahordes is cheap. Those are both true like holy poo poo if you think posters are making it up just to post
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# ¿ Jun 5, 2017 20:32 |
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# ¿ May 10, 2024 04:28 |
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Moola posted:same with X-wing I have all sorts of painted ships but at wanting to play epic games because "bigger is better." tallkidwithglasses posted:I've never had a GW game take more than 3 hours, plenty of companies still charge for rulebooks, PP models aren't cheap at all and you need two 75 point non-overlapping lists to have a chance in the default tournament format, and I've played all over the region (which probably has one of the largest, most active tabletop scenes in the US) and have yet to see people playing pickup games of frostgrave or whatever.
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# ¿ Jun 5, 2017 20:54 |
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Moola posted:but wont GW be mad? Why do you care? GW isnt even your real dad
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# ¿ Jun 5, 2017 20:56 |
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Moola posted:warmachine doesnt sound fun I thought I saw you playing DOTA on steam before, but it's basically that in minis form.
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# ¿ Jun 5, 2017 21:50 |
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I'm getting the L2 booty bike. Texmo posted:If the miniatures are garbage, it's kind of a waste of your time (which is arguably more valuable than your money) to bother painting them at all, and if you find the gameplay more important than the spectacle why even bother with miniatures over, say, cardboard cut-out standees like these? Those own, but this is also why i prefer skirmish: I'd rather have 10-15 nicely painted minis you could display over 100 that look mediocre. Probably missing arms and heads too, if we're being honest.
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# ¿ Jun 6, 2017 01:34 |
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Yo Moola, did you ever finish that skull boy?
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# ¿ Jun 6, 2017 14:29 |
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Hamshot posted:
So who is this and why should we care? Is he one of Kirby's lackeys? Is he some company rep? Gimme some funny glass door reviews if we're talking about making GBS threads on GW here.
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# ¿ Jun 6, 2017 15:03 |
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The one thing I wish GW did better was post funny job ads the way WOTC regularly does. Can't really beat asking software developers and senior project managers to take huge pay cuts while living in Seattle.
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# ¿ Jun 6, 2017 15:07 |
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Moola posted:you're gonna have to way, WAY more specific buddy Well, originally I was trying to say bot but autocorrect changed it and I was pretty sure you were going to know what I was talking about. Skull boy also sounded funnier.
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# ¿ Jun 6, 2017 20:33 |
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Skull boy sounds like a close relative of the spicy boy.
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# ¿ Jun 6, 2017 20:35 |
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Rulebook Heavily posted:
I've wanted to get this for a while but at both the price and the tiny points of contact. Can you easily remove the elf rider? That might make it more desirable.
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# ¿ Jun 7, 2017 04:02 |
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Irate Tree posted:AoS abridged [image comparing AI-chan's facial expressions made on a shoestring budget to a AAA game dev facial expressions] Is this game supposed to be good? I'm still trying to finish Bloodborne but my bro keeps using the system to play Overwatch.
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# ¿ Jun 8, 2017 14:34 |
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Southern Heel posted:So more or less as predicted it appears 8E is basically oriented around the AoS model of having big one-trick-pony armies which get lots of 'cool' synergies and bonuses. Check out the Miniwargaming reports: three bloodthirsters versus four tanks. A regular Eldar army versus an army of bikes. Reminds me of the AoS reports I've seen where there is this one strategy the entire force is oriented around. Sounds amazing. I'm looking at the game now and it doesn't look all the groggy. . (I guess I define groggy as incredibly involved with dumb minutiae.... like 40K.) Could probably use my Brets and samurai and fight my friend's ogres and lizardmen with this stuff. e: i of course say this without the slightest bit of irony in that my friends and I are now enjoying 18xx games and the COIN system. We'll probably be playing advanced squad leader in a few years Chill la Chill fucked around with this message at 20:53 on Jun 9, 2017 |
# ¿ Jun 9, 2017 20:50 |
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Sometimes I wonder why minis games looking for a good start to a completely overhauled system don't just copy points and mechanics wholesale from some groggy wargame and go from there. I mean, those groggy games probably have reams of spreadsheets behind them.
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# ¿ Jun 10, 2017 14:25 |
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anti_strunt posted:Yeah, the exhaustion mechanic was what stood out to me. Our circle still has a bunch of old DBA armies from when ran some campaigns (really prefer DBA as a campaign system rather than a tournament system); will definitely check this game out and see if it scratches the 15mm itch. Thanks for making me aware of it! Just wondering why GW just didn't strap these rules into a warhammer or 40k ruleset and call it a day. Though I guess at some point they run out of different types of artillery and, as sci-fi games have this problem, they "need" dozens of types of weapons. As much as I like infinity, that it has 5 types of airborne deployment.
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# ¿ Jun 11, 2017 14:55 |
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Ilor posted:To be fair, 40K has this too: Reserves, Outflanking Reserves, Deep Strike, and SpaceWolf Scout Outflanking Reserves. The only difference is that in Infinity, they're all in the same place in the rulebook. Right. I like infinity, like I said. I'm actually prepping the fat yuan yuan right now. It's still ridiculous that SF minis games all feel the need to have that much granularity. Did you ever have that one friend that insisted katanas were radically different from other bastard swords and that it was a travesty that D&D treated them the same?
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# ¿ Jun 11, 2017 19:38 |
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Ilor posted:Katanas are different - they suck against heavy armor. But I'll bet that's not what your weeaboo friend had in mind, am I right? I am the weeaboo friend. But not about the swords bit. That was my other friend who loved talking about them as much as Gygax loved polearms.
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# ¿ Jun 12, 2017 00:15 |
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Moola posted:I used to have that one weeb friend that insisted a katana could cut clean through a lamppost They are powerful weapons.
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# ¿ Jun 12, 2017 00:16 |
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Moola is online bullying me on steam 😢
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# ¿ Jun 12, 2017 01:12 |
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That's a fat yuan yuan
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# ¿ Jun 12, 2017 02:39 |
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It's a meme that only shows up when people start talking about Hanzo steel. I'm pretty sure the longsword hype got rolled into the variety of -isms with the Deus Vult! meme.
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# ¿ Jun 12, 2017 16:09 |
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The point of rifling wasn't to spin the bullet so it had a straighter path. It was to spin two half-bullets, essentially making them both screwballs, so the samurai could only have time to cut one of them in half.
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# ¿ Jun 12, 2017 16:26 |
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There's too many good ones to choose from
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# ¿ Jun 12, 2017 17:15 |
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anti_strunt posted:TLOS is an abomination before the Lord, but so is forbidding pre-measuring so it's not like Infinity comes out perfect either. Thankfully we now have gloomhaven for actually good and interesting D&D combat mechanics stilled mixed in with the RPG. It is the 4.5 of D&D, if only the designers went in that direction instead of the reactionary 5e.
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# ¿ Jun 13, 2017 15:15 |
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Leperflesh posted:It's both. Because not only is the task very difficult or perhaps impossible, but the game has never been reasonably balanced, and the habit of tacking on new products with their own new rules designed to sell those products sabotages any chance it might have had. Throw in the over-reliance on randomness, fiddly true-line-of-sight, etc. etc. and you've got an overly ambitious game that is also badly made. In a Facebook group I'm part of, someone said they disliked the 8th edition toughness/armor rules because some things just shouldn't be able to wound things with such disparate stats that it reminded me of this post. Frankly, I disagree. We have fighting games that have characters that are living gods fighting against fat, mortal men who don't look like they've ever been close to an arena. We even have board game concepts of these things. This is just a flavor issue. Even with 40k's stats, I wouldn't mind if the living incarnation of a god just hit 16% better than a highly trained human, who also hits 16% better than a farm boy. The difference is that in 40k especially, the idea of Humanity being about equal to deities just hasn't been normalized. So you get people ranting about how Khorne shouldn't be able to be touched by puny laser guns at all. I say gently caress that bitch, he's getting shot full of holes. E: it might stem from the RPG nature of these things too. D&D has made a lot of people internalize the linear fighter, exponential wizard.
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# ¿ Jun 14, 2017 20:26 |
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*Large mechanical construct that has the power to burn down entire forests appears* *is taken down by a tribe of literal teddy bears*
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# ¿ Jun 14, 2017 20:49 |
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dmnz posted:Fair enough. I have not seen it take to such an extreme. A few of us here are refugees from the old grognards.txt threads. We have experienced these things, and we are very opinionated about them for good reason. A lot of them sound like funny hypotheticals, but hoo boy if you actually played a campaign long enough with one of "those guys." There wouldn't be as much of a problem if book of 9 swords was also standard, but go figure that a lot of
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# ¿ Jun 15, 2017 04:35 |
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Or just play Gloomhaven. Jeb Bush 2012 posted:4e d&d Yeah. An average wizard player would take those no-brainer spells. I guess I should've said it from the other side, which is that unless someone deliberately gimps their wizard, you are definitely running into that problem.
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# ¿ Jun 15, 2017 04:47 |
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The rune wars activation system is great! I think that given enough experience, the "hidden initiative" portion will be less hidden once everyone is familiar with the dials. There's only so much each unit can do because their stats are rather specific with their roles. I do like that system though since it really punishes lack of foresight when attempting to charge. The only potentially negative part about the game is the puzzle-shaped bases. If people get good enough at them, you can get into situations where you slide sideways to avoid a charge because the puzzle portion sticking out won't connect. You could say this happens in any measuring game, but given that you now have the choice for manipulating these ranges, this can be seen as either a good or bad thing. Having played x-wing long enough, there are people good enough to judge the difference in mm's pretty readily. My friend and I enjoy playing the game but we agreed that we'll just write down movements on paper and proxy the minis with our historical/WHFB stuff because we already have them. Der Waffle Mous posted:Being able to make wands was one of those other things that more or less made the whole spell slot limitation meaningless. Some of the most fun I've had playing RPGs was a campaign we had that treated wizards' spells as the Vancian ammunition they were. We had a bunch of gunslingers playing in a Western, more or less. Funny thing is that this was done in 4e using dark sun rules.
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# ¿ Jun 15, 2017 15:39 |
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I'm trying a "new" (2011) game this weekend called Bushido by GCT studios. All the rules are free online, including unit cards. I say new because my friend saw a review about it on SUSD during a recent games expo and the comments were intriguing. I have to check the charts again later but I think the charts actually had Xd6 curves in mind for the numbers.
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# ¿ Jun 15, 2017 19:45 |
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Well my Friday got better. Thanks LP
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# ¿ Jun 16, 2017 19:13 |
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# ¿ May 10, 2024 04:28 |
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There's currently a thread on dakka about rape and bondage figures and the mods there decided that the people complaining about it were wrong and the thread should just be about earnest posts about purchasing the figures.
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# ¿ Jun 16, 2017 20:34 |