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Avenging Dentist posted:On the other hand, doesn't this describe Tattooine pretty well, aside from the fact that they have spaceships? Star Wars always felt closer to fantasy than sci-fi to me, except with laserguns. Not only that, Star Wars is full of single-biome planets, which is sort of the inverse of this issue. It doesn't bother me too much though since realism isn't a priority of D&D or Star Wars. Having goofy alien people doesn't undermine Luke's story. Yeah, and Tattooine is considered a backwater shithole on the edge of the galactic rim that nobody with any choice would ever want to live on. That's why Luke's there, after all, Ben Kenobi was looking for a place to hide him that the Empire wouldn't look.
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# ¿ Dec 31, 2016 21:52 |
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# ¿ May 3, 2024 00:50 |
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Avenging Dentist posted:It's a backwater shithole that is apparently a central hub for smugglers (see: Jabba, Han, all the weirdos in the bar), so it's doing alright for itself I think. Ultimately, it's not much different from the inn where your D&D party meets and gets their first adventure. It's still not especially realistic, but as a fantastical setting, it works just fine I think. Right, but that's mostly all just Mos Eisley. The rest of the planet's a shithole where most of the people seem to be explicitly farming for humidity to survive. Until Lucas went back and hosed around with it in the prequels, of course, because like GW he can't resist the urge to gently caress with his own past works and make them worse.
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# ¿ Dec 31, 2016 22:06 |
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Sir Teabag posted:Same with the YJ TAG pilot if my memory serves correctly. Zero g calls for compression undies, yo.
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# ¿ Jan 4, 2017 09:08 |
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I just want to load up trucks full of orks and ram them. All day every day.
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# ¿ Jan 21, 2017 03:15 |
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MikeCrotch posted:The Chapter Approved stories were always that the Emperor was a big rear end dude but still in the realm of human proportions. Like in the Salamanders one Vulkan and the Emps take part in a regular human feat of strength contest to see if the Emperor can convince Vulkan to come with him (eventually he sucker punches Vulkan with a power fist lol) Yeah, he was supposedly about the same size as Leman Russ as well, because the crazy furry out ate him, out drank him, and was laying a beating on him before Emps resorted to sucker punching him with a power fist as well. That's apparently a thing the Emperor was big on. Sucker punches.
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# ¿ Feb 4, 2017 01:38 |
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Wait, I know it's been a long time since I played anything GW, but am I reading that right? Did they seriously put a mechanic into AoS that can generate double turns in a game where 4-5 turns takes six hours?
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# ¿ Feb 20, 2017 15:30 |
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LordAbaddon posted:Even MtG realized that the ability to take multiple turns should be both limited and prohibitively expensive after they hosed up with Time Walk about 20 years ago. Yeah, and that's a ~20 minute game, not a quarter of a day.
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# ¿ Feb 20, 2017 16:06 |
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Captain Rufus posted:At mine you don't. They throw them out or something. However some casinos sell souvenir dice that are casino quality but not ones you would see at the table. A friend of mine who was in surveillance did some event in Vegas and brought us back some sets. I use them for Warmachine since you don't need lots of dice in it and they are large and visible unlike many shitass dice sets GW and PP have created which suck a fat dick for readability. Dice are so cheap and easy to get ahold of that I just can't justify a roller app unless you forgot them or something. It's more of a pain in the rear end than throwing plastic 9 times out of 10.
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# ¿ Mar 1, 2017 05:37 |
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kingcom posted:lol that you think you just roll 10 dice rather than like 50 odd dice for a check in 40k Don't play bad games, and you don't have that problem.
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# ¿ Mar 1, 2017 05:45 |
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Captain Rufus posted:We have all the poo poo from cyberpunk dystopias but no cool Elf cyberdeckers or hot chicks in powered armor fighting evil corporate not Terminators. Basically we just got the bad parts of cyberpunk and none of the cool poo poo. I know, right? We're essentially owned by our jobs, but I can't even replace my legs with cyberware.
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# ¿ Mar 2, 2017 07:13 |
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Avenging Dentist posted:Actually cybernetic limbs exist. And they've gotten them to work well enough that you have a sense of touch with them (although I don't think those are easy to get just yet). I may have green hair at the moment myself. For the moment, though, powered prosthetics are still in their infancy. They're good enough to restore some normal functionality to people who've had a medical issue who would otherwise be crippled, but they're not up to the level where they'd be an upgrade.
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# ¿ Mar 2, 2017 08:44 |
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Macdeo Lurjtux posted:plus the essence cost for even one limb is pretty prohibitive. Eh, it's fine. I'm not using my soul for anything anyway.
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# ¿ Mar 2, 2017 18:23 |
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Irate Tree posted:So, apparently, Eternal Crusade is free to play now? Or something? I got a game key from them and thought i might as well give it a whirl... Well, once my lovely, Turnbull endorsed internet manages to siphon the game to my computer. Lol, it's still $50 on Steam, and has a discussion forum full of people uninstalling because it runs worse than Minecraft. Oh, god, it's even more GW than that. If I'm reading the most recent blog correctly, this game is still listing on Steam at $50, but can be picked up FTP and costs $20 in-game to upgrade to the full version. Liquid Communism fucked around with this message at 01:16 on Mar 4, 2017 |
# ¿ Mar 4, 2017 01:11 |
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Soulfucker posted:I got Eternal Crusade gifted to me for $7 and it is indeed an unpolished turd, I've played worse games for sure but would definitely not recommend picking it up for $20 or god forbid $50. The game can be entertaining and engaging to play, but the abundant problems (balance issues, godawful netcoding) works against what gameplay there is. Apparently some of the true believers got in for $120 or more.
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# ¿ Mar 4, 2017 13:56 |
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Moola posted:so I guess they dropped that whole 'F2P players play as orks' thing? quote:Ork only, with only one class available would have messed up class, faction, and matchmaking balance on an epic scale. To quote the devs. I think they may have finally admitted that their game is poo poo enough that most players wouldn't pay a premium to play the other races as they intended. Full blog entry below : quote:State of the Crusade – Free Carnage Edition
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# ¿ Mar 4, 2017 18:23 |
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Ayn Marx posted:Is the one man store really a thing? There's at least 3 employees in my city's GW store Yup. There's one here in the dying mall. Open ~40 hours a week, renting like 700 square feet in a shopping mall and closed Monday and Tuesday.
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# ¿ Mar 7, 2017 15:07 |
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Ugleb posted:That looks bigger than I expected it to be. Was it always a one man store? It's the smallest empty space the mall had available. That whole area was just remodeled, so that's the first store that's ever been in that space. I have never actually seen anyone but the guy who runs it inside.
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# ¿ Mar 8, 2017 04:57 |
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Kung Fu Fist gently caress posted:the infinity thread is pretty bad too. ive actually read the rules for n3 and i still can barely parse the poo poo theyre talking about Warmahordes thread is a bit dense this way too.
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# ¿ Mar 9, 2017 14:29 |
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Well, that's one way to go to Age of the Empire. Rowboat Girlyman decides to say 'gently caress all you other chapters, we're making a whole new legion of Ultramarine successors because they're the only trustworthy ones'. Cue removing everything interesting about the Spess Mehreens.
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# ¿ Mar 10, 2017 16:33 |
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Captain Rufus posted:The most accurate mini to the people who play minis games EVER? gently caress that, that's my new Shadowrun mini.
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# ¿ Mar 14, 2017 03:56 |
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Man, between the metallic sheen and all the greebly details I can't even get a good impression for how those things -look-.
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# ¿ Mar 14, 2017 09:52 |
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Leperflesh posted:Well to be fair if your only job is to guard the imperial palace on Terra, and consequently you haven't had to actually fight for thousands of years, it makes sense you'd swap out bulky power armor for more comfortable uniforms eventually. The Emperor likes 'em thick and slippery, that's all.
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# ¿ Mar 14, 2017 19:32 |
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Every last one of them has legs and arms too short to stand back up if they fall over.
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# ¿ Mar 15, 2017 12:35 |
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Atlas Hugged posted:It's as has been said before, none of these guys actually wants to play a game. They aspire to. Depends on your preferences in game design, really. I enjoy 5e D&D as a throwback to 2e, because 4e felt way more like running an MMO party than a tabletop RPG.
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# ¿ Mar 20, 2017 16:35 |
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Atlas Hugged posted:This seems obvious, but I was hoping for more specific examples of things to cite, which is why I asked the questions that I did. The DM can always block you from doing anything interesting, friend. Otherwise, we'd be playing a wargame where nobody has actual narrative control. Half of the point of having a DM setting up scenarios is that they challenge the players by avoiding one size fits all solutions, and this necessarily means limiting the players' options in some way. This is kind of inherent to D&D as a 'GM creates a dungeon, characters crawl it.' battle game rather than a more open system designed for cooperative storytelling. Liquid Communism fucked around with this message at 07:11 on Mar 21, 2017 |
# ¿ Mar 21, 2017 07:07 |
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kingcom posted:I think thats the big problem is that yeah, D&D has wayyyy too many loving rules for most people, especially those more interested in going into a story but just like AoS stockholm players, people who play D&D don't want to try a system that actively has good rules. D&D 5e is a very rules heavy game especially when you consider how much work you need to do to keep classes on par with eachother. I look at it the other way. People should go into D&D expecting a very specific set of crunchy rules concepts that have stayed mostly the same for decades. If that isn't what they want, as players or gms, they should play something else. The game as it is at the table is fun. It isn't a great ruleset for player driven storytelling, but those exist and people looking for that should play them. 5e especially has been much better about limiting the bonus stacking and making it less possible to simply build a broken character from two dozen sourcebooks, as was the 3.5 way carried over into Pathfinder.
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# ¿ Mar 22, 2017 11:15 |
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Ilor posted:[Inigo Montoyo] You keep using that word. I do no thing it means what you thing it means. [/Inigo Montoyo] We can go 'round on the definition of fun, but the only one that matters to me is 'are the players at my table having fun'. At least for 5e, the rules as written aren't genrally actively hostile to the player the way say, Exalted 3e or Shadowrun are, and are simple enough that the game isn't just an optimization problem the way 3.5/PF are. It definitely still has a number of D&D's design warts, but those are almost endearing at this point, and not outright disruptive at the table.
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# ¿ Mar 22, 2017 12:33 |
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spectralent posted:You don't need to pay £20-80 for rulebooks to do that. You don't need to spend that money on instructions for playing with your toy soldiers either, but here we are.
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# ¿ Mar 22, 2017 14:15 |
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mcjomar posted:I'm a little surprised by that as I would have thought that they'd try to bombard the fanbase with this sort of thing. You could, but if you're looking for a tactical tabletop experience, DW isn't likely to scratch that itch. It's great for playing with a narrative, but definitely a story game first.
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# ¿ Mar 22, 2017 17:34 |
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So I mentioned remembering playing GorkaMorka while I was at my FLGS today picking up some stuff I ordered for painting, and ended up with a spare sprue of Boyz that someone had lying around and didn't want. Is there something not-40k I could do with 'em? Besides paint them up, because I think that's going to happen. I'm limiting my actual 40k play to Dawn of War 3 anyway, until I realize that once again the Orks are shite.
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# ¿ Mar 24, 2017 13:30 |
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Atlas Hugged posted:Well it's not as bad as "I can simply never beat this army under any circumstance", but there's a lot buried in what you said that also points to major fundamental problems. If a scenario can have such a profound affect on who can and can't win a match, then armies should strictly be selected after the scenario is determined. If the tournament setting doesn't allow for changing lists to meet each scenario, then the scenarios should be designed in such a way that one army isn't immediately at a major disadvantage. The scenarios in the core Kings of War book aren't particularly interesting, but I've never run into a problem where the match was decided before the first turn had even begun. This is intentional because Kings of War is designed for balanced competitive play. They have a separate book with asymmetrical scenarios for narrative or campaign play. Another option would be for the scenarios to be pre-determined with these considerations in place. Hard counters as a concept should be restricted to video games, where swapping units is a few clicks rather than 'is the $50 worth of models I need to play against this edge case something I brought with me by chance'. I mean, it can maybe be reasonable in squad sized games with a dozen models where you're talking bringing a couple spare guys or changing a gear load out on paper. But for something like 40k with a dozen factions and stacks of niche units, it just isn't practical.
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# ¿ Mar 28, 2017 01:55 |
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Only the hottest of takes.
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# ¿ Mar 29, 2017 04:14 |
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Y'all are biting on some seriously low effort trolls today.
Liquid Communism fucked around with this message at 19:44 on Mar 31, 2017 |
# ¿ Mar 29, 2017 19:09 |
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ijyt posted:Praise Russ! Maybe I'm NOT the oldest guy on this board! Dude, you're about the average age for this dead gay forum. Most of the posters were in their early 20's back when it was big in the early 00's.
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# ¿ Mar 30, 2017 06:18 |
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Moola posted:i'm gay I hear gay skeletons get all the boning. Confirm/Deny?
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# ¿ Mar 30, 2017 11:16 |
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Hixson posted:It proves that most posters in here have no objectivity and will blindly vomit out effort posts whenever a perceived pro GW post appears. Nah, it's more fun to take it seriously, because let's face it, there's no floor to how deep the grognard goes in trad games.
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# ¿ Mar 31, 2017 17:46 |
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TheChirurgeon posted:Gorkamorka? Gorkamorka is always a good answer.
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# ¿ Mar 31, 2017 19:04 |
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Hixson posted:You blindly disagreed with several non-sensical posts without even reading them. Liquid Communism posted:Y'all are biting on some seriously low effort trolls today. Are you done masturbating in the thread yet?
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# ¿ Mar 31, 2017 19:46 |
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Moola posted:SHUT THE gently caress UP YOU STUPID AUTISTS But Moola, how will they satisfy their need to have ownzed the thread if the autistic screeching stops?
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# ¿ Mar 31, 2017 20:39 |
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# ¿ May 3, 2024 00:50 |
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Chill la Chill posted:Can't wait until someone suggests how cool and awesome it is to lug around a full army list's worth of orcs in 40k 8e and have it be virus bombed on turn 1. Kinda why Shadow War interests me. I have zero interest in getting back into a full 40k armies, especially since I like Orks. But for 10-15 models and a game format that'll take 1-2 hours instead of all day? Sure, I'm interested and probably already have the models around here somewhere from back in the day. But I'd rather be playing Gorkamorka. Liquid Communism fucked around with this message at 18:33 on Apr 1, 2017 |
# ¿ Apr 1, 2017 18:30 |