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i admire people who buy those games. it takes real courage to openly admit that you don't want to do things that let you, personally, be funny or clever, but instead want to do things where you simply let the game make the jokes for you.
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# ¿ Jan 3, 2017 00:26 |
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# ¿ Apr 28, 2024 21:51 |
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I'm not even talking about the material on the cards, which speaks for itself. I mean, mechanically, they aren't even games. They're Mad-Libs with a trendier name. There's plenty of ways to make games about jokes and humor have interesting (and simple) mechanics, and all the "play a card with words on it" games fail at that. At least Codenames is mainstream enough to show up at regular department stores, maybe someone accidentally bought that for their kids last month and got them a good game by mistake. Someone could release a "play a card with words on it" game that aligned perfectly with my political beliefs and hobbies and it'd still be poo poo, because it's a "play a card with words on it" game.
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# ¿ Jan 3, 2017 00:43 |
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Theres a bunch of good games that you can explain in 30-60 seconds. This isn't 2006 anymore, games aren't either Go Fish or Twilight Imperium.
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# ¿ Jan 3, 2017 03:14 |
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Also plenty of people play CAH-likes without being blasted out of their gourds. I see people play that poo poo on campus every day.
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# ¿ Jan 3, 2017 03:29 |
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Yeah there's definitely a joy in saying "drat I just did 185 damage with Blade Cascade, good poo poo" even if that's 25% of a monster's life bar and your dailies were still doing 25% of a life bar 10 levels ago.
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# ¿ Jan 5, 2017 20:36 |
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After playing a Ranger for the past 2 years I feel comfortable saying it's actually the easiest Fighter build
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# ¿ Jan 5, 2017 20:49 |
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Rand Brittain posted:Hm, so Chuubo doesn't count, then. No one's perfect
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# ¿ Jan 6, 2017 19:29 |
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*walks onto stage, taps mic, clears throat loudly* Monstersharts.
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# ¿ Jan 6, 2017 21:22 |
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Ewen Cluney posted:BESM: A game designed by a man who likes anime far more than he likes game design. what does he think game designers do have the power to do, if not that one specific thing
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# ¿ Jan 7, 2017 04:17 |
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The HvA ratios were skewed heavily toward Alliance until they added a race more people wanted to gently caress to Horde
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# ¿ Jan 11, 2017 22:19 |
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unseenlibrarian posted:More evidence for my theory that everyone who says "Superman is perfect and boring" has never read or seen anything with Superman actually in it. Also this
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# ¿ Jan 11, 2017 22:19 |
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Plutonis posted:In my case it's because I refuse to look at capeshit at all > wanting to avoid capes but also wanting to read MHA
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# ¿ Jan 11, 2017 22:22 |
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it's a mistake that there isn't more anime
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# ¿ Jan 12, 2017 23:58 |
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make a rule that they have to be mechanically dense games for the ultimate rug pull
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# ¿ Jan 13, 2017 00:12 |
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The proposed systems so far have made flanking and positioning more difficult, with stuff like checks being required to get where you want instead of simply being able to walk around terrain or enemies. I can't help but feel this disproportionately benefits characters who are more comfortable rarely moving, such as spellcasters, in a system that already loves spellcasters.
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# ¿ Jan 14, 2017 19:19 |
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Assuming the kid is able to comprehend the rules of whatever game you're playing I don't see the issue with it, or how it's really different from playing a board game with your kids or any other indoor activity. It seems absurd to me that "go play outside" is a catch-all 100% solution - It might be raining, or too cold, or too dark, or the kid might be sick, or maybe you just want to be indoors to do a family thing together.
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# ¿ Jan 17, 2017 14:26 |
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basically every childhood game I played which wasn't already an established activity like Tag or Tee-Ball was something I made up based on an rpg, tv show, or other video game I liked, so even when i was just playing make believe I was still basically playing a roleplaying game
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# ¿ Jan 17, 2017 20:22 |
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It is frankly disguising that the board game collective has not successfully wiped every usage of the word fun from this unclean forum
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# ¿ Jan 19, 2017 23:15 |
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Alien Rope Burn posted:Meanwhile the Overwatch devs had to be like "please make less porn". Cowards.
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# ¿ Jan 20, 2017 09:31 |
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Ratpick posted:lovely Chinese knockoffs are my fetish. Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game.
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# ¿ Jan 20, 2017 19:24 |
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Alien Rope Burn posted:Actually the thing you don't like is good and let me explain why the thing you like is worse.
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# ¿ Jan 20, 2017 23:41 |
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Ratpick posted:Yeah, I kid because I love. I actually really like Paladins though I have to admit that I haven't played it for a while now. Last time I tried to play it though it took ages to find a match. I'm not sure if it was just bad luck or if the game's userbase has dwindled here in Europe. I think the team/arena shooter genres are just stagnant in general. Even OW, for being massively more popular than any other, has had its competitive scene stall out, especially in EU for a couple reasons. There's not a lot that can be done about it - they're a high-ish execution genre and developers have moved away from hosted servers and purely into matchmaking so you have to always be "on". Compare it to when TF2 first came out (as well as earlier FPS games obviously) and you'd easily find servers of people just playing music over alltalk and talking about dinner like it was irc or something. Relatively niche markets I guess.
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# ¿ Jan 21, 2017 09:56 |
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FactsAreUseless posted:I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space. You'll probably have more success in the Board Game thread, but some good 2p games that have a small footprint are: Patchwork (currently the darling child of light 2p games, basically everyone in the BG thread would recommend it) Tash-Kalar Morels Yomi (also on Steam/iOS) Samurai Spirit (not fantastic but alright and the only 2p co-op that doesn't eat table space that I know of) Various TCGs/LCGs (I'm not really that knowledgeable about these though) There's probably more, but those are the ones I own and love. Sadly a lot of good 2p games require more table space like Battlecon, 7 Wonders Duel, or Agricola: All Creatures Big and Small.
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# ¿ Jan 21, 2017 22:31 |
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rumble in the bunghole posted:Donald trump is going to push me down the stairs? this post ftw
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# ¿ Jan 27, 2017 03:29 |
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Helical Nightmares posted:30% off items in Modiphius's catalogue. I know about Windjammers, is that close
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# ¿ Jan 27, 2017 21:17 |
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That guy who was asking about anime should watch The Tatami Galaxy
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# ¿ Jan 27, 2017 21:19 |
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SunAndSpring posted:I dunno, I think that one guy in Games who hates Fallout New Vegas because he went north from Goodsprings despite numerous NPCs telling him not to do it is worse.
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# ¿ Jan 27, 2017 22:51 |
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Parkreiner posted:Ah, you want anime that's actually legit good storytelling as opposed to just grading on The Anime Curve. Then yeah, start with Death Parade, at least check out the first ep of Eccentric Family... and I'll get back to you. Countblanc posted:That guy who was asking about anime should watch The Tatami Galaxy
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# ¿ Jan 27, 2017 22:52 |
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seriously though, TTG has some of the most unique, gorgeous animation the medium has offered in the last decade and tells a simple story of the ennui of college life in an incredibly unique way. check it out. Countblanc fucked around with this message at 23:06 on Jan 27, 2017 |
# ¿ Jan 27, 2017 23:03 |
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I recommend posting your board game question in the board game thread, not in a "that's where it belongs" way but because the people there are quite experienced with recommending games to a huge variety of skill levels and tastes.
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# ¿ Jan 28, 2017 19:00 |
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That's a pretty broad question since there's a lot of "best of"s. Best for hobbyists? Families? Wargamers? Collectors? Parties? Not-Quite-Hobbyists-But-Deeper-Than-Catan-ers? Here's some of my personal favorites from 2016 in no particular order. Codex: Card-Time Strategy: A two-player (technically supports 2v2 or FFA but those are mediocre and poo poo, respectively) card game where each player assembles an "army" of three mini-decks representing different factions divided by color. There's 6 colors with 3 factions each (you can mix colors at a minor cost) plus a neutral color with 2 factions. The gameplay itself has elements of TCGs and Dominion-style deckbuilders since every turn you dig through your titular "codex" and add two cards of your choice to your discard pile face down to draw soon in hopes of counterpicking your opponent's strategy. Solves some problems with M:tG-style creatures games via the RTS-inspired "scouting" board but has some problems of its own. Note that there isn't really deck construction like there is in TCGs, all you do is pick your 3 factions and smush their decks together to make one codex. Captain Sonar: Team-based game that plays best with 6 or 8 players. Each person has a role on a submarine - either a captain, first officer, engineer, or comms officer - and plays little minigames on dry erase boards in real time to do their jobs faster than the other team but relying on everyone else to do their job well to actually have the resources to do poo poo with. I've seen it described as Battleship with teams and limited communication which isn't quite right but is definitely a decent elevator pitch. Not quite a "comedy of errors" thing but you definitely need to be able to laugh at yourself as you order the engineer to load the torpedoes after finally getting a lock on the other team's sub only to realize the torpedoes have been offline for the past 3 minutes since you refused to move North. Sushi Go Party!: As the name suggests it's a party game, but with enough "party" and "game" that it keeps hobbyists and their families equally engrossed. A huge hit with my folks over the holidays. Standard drafting game ala 7 Wonders, but with totes adorbs little sushi. You're dealt a hand of 7(?) cards and each player picks one simultaneously then passes around the table, rinse repeat for 3 rounds. A step up over the original "Sushi Go!" (no "party"), even for non-parties, because it comes with a much greater variety of cards that you can use each game. A fast, light drafting game with cute art that you can explain to anyone in minutes. Agricola: Revised Edition: It's Agricola, but revised. I guess it sorta doesn't count since the changes are pretty minor but any excuse to recommend Agricola is a good one. Go Cuckoo!: A dexterity game where you draw sticks out of a cup and then lay them across said cup, and attempt to balance eggs on them. The first person to run out of eggs first wins. Scythe: Looks like a minis game, quacks like a minis game, but isn't really a minis game aside from, well, having minis. A very stylized economics/area control game with subtle asymmetry where the threat of violence is often more potent than the actual act. Everyone has a different pseudo-fictional country and works to gather resources, build monuments, recruit locals to their cause, and establish military and economic supremacy. I played this for the first time today and really enjoyed it but a lot of people have mixed things to say since they go in expecting a large scale war game since you have giant mechs everywhere but it really isn't one. Games I personally haven't played but have had recommended by people I trust: A Feast for Odin Junk Art Dominion 2nd Edition Exceed Codenames: Pictures Millennium Blades Millions of Dollars Terraforming Mars Vinhos Mechs vs. Minions Now I only went through the first 7 or so pages of games released in 2016 on Board Game Geek here - 7 of 48, each with 100 games/expansions/promos. That's a shitton of games. A lot of them are trash for pretty much everyone and there likely exists 5 games that do what you want better, but plenty of the games I have listed here may just be trash for me or just something I haven't tried or heard of. Like no one has recommended me Stronghold 2nd Edition but I want to try it. Or maybe the Castles of Burgundy Card Game is really great but no one I know is interested in it. Most importantly, there's been so many amazing games since 2010-2012 that someone could have an amazing fleshed out collection that covers everything from party games, to traitor games, to epic strategy games, to co-op games just from picking any year since then.
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# ¿ Jan 29, 2017 03:32 |
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5e fuckin sucks
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# ¿ Feb 12, 2017 19:46 |
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Alien Rope Burn posted:
it points the way, to adventure
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# ¿ Feb 12, 2017 20:42 |
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LongDarkNight posted:(a symptom of "you got your chocolate in my peanut butter" syndrome) Isn't the phrase "you got your chocolate in my peanut butter" supposed to refer to creating something delicious/great on accident? What does this mean here in the context of "I don't like it"?
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# ¿ Feb 13, 2017 00:21 |
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LongDarkNight posted:I may have picked the wrong metaphor but my personal preference is to keep my Fantasy separate from Sci-Fi; I'm a Debbie Downer in that regard. Some folks love SR, so you do you. Yeah that's absolutely fair. I don't actually like sci-fi period but I love Gun's and Orcs, so Shadowrun at least has that going for it for me. Nehru the Damaja posted:Re 5e, can chocolate ice cream partisans just enjoy their chocolate ice cream without driving 10 blocks down to fling jars of piss at Strawberry Ice Cream Likers Club Absolutely not.
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# ¿ Feb 13, 2017 01:42 |
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You should have played an RPG at the beach.
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# ¿ Feb 13, 2017 01:48 |
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Halloween Jack posted:What is Kingdom Death even. I cannot understand the demand for it. I wish I had market research on the customer base, probably because on some level I enjoy recoiling in horror. It's a cooperative minis game with above-average-for-a-dungeon-crawler pseudo-AI combat and a shitton of physical assets with sometimes-good-but-way-more-often-questionable art that made an insane amount of Kickstarter money off the backs of said art/minis. If you want to know more here's a good explanation of its mechanics as well as the surrounding art/issues: https://www.youtube.com/watch?v=O3VzOayLcYs
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# ¿ Feb 13, 2017 07:24 |
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the first thing i self-published on DriveThruRPG hit $100 in sales!! after over a year!! i'm so proud.
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# ¿ Feb 14, 2017 01:46 |
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it's in the strike thread OP since it's really only of interest to people who play that game (it's a class, the Psion) and I didn't really post that for exposure so much as not having anyone really to brag to other than this tiny rear end forum and twitter. e; eh whatever!! people might want to look at ferrinus' art he drew for it anyway The Psion class (preview) - A class made by yours truly, based off the 13th Age Occultist class. Deals in interrupts and reactions. Countblanc fucked around with this message at 02:04 on Feb 14, 2017 |
# ¿ Feb 14, 2017 01:58 |
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# ¿ Apr 28, 2024 21:51 |
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Dr Cheeto posted:It's Slack for video games It's IRC with voice chat
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# ¿ Feb 16, 2017 14:13 |