Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Countblanc
Apr 20, 2005

Help a hero out!
i admire people who buy those games. it takes real courage to openly admit that you don't want to do things that let you, personally, be funny or clever, but instead want to do things where you simply let the game make the jokes for you.

Adbot
ADBOT LOVES YOU

Countblanc
Apr 20, 2005

Help a hero out!
I'm not even talking about the material on the cards, which speaks for itself. I mean, mechanically, they aren't even games. They're Mad-Libs with a trendier name. There's plenty of ways to make games about jokes and humor have interesting (and simple) mechanics, and all the "play a card with words on it" games fail at that. At least Codenames is mainstream enough to show up at regular department stores, maybe someone accidentally bought that for their kids last month and got them a good game by mistake.

Someone could release a "play a card with words on it" game that aligned perfectly with my political beliefs and hobbies and it'd still be poo poo, because it's a "play a card with words on it" game.

Countblanc
Apr 20, 2005

Help a hero out!
Theres a bunch of good games that you can explain in 30-60 seconds. This isn't 2006 anymore, games aren't either Go Fish or Twilight Imperium.

Countblanc
Apr 20, 2005

Help a hero out!
Also plenty of people play CAH-likes without being blasted out of their gourds. I see people play that poo poo on campus every day.

Countblanc
Apr 20, 2005

Help a hero out!
Yeah there's definitely a joy in saying "drat I just did 185 damage with Blade Cascade, good poo poo" even if that's 25% of a monster's life bar and your dailies were still doing 25% of a life bar 10 levels ago.

Countblanc
Apr 20, 2005

Help a hero out!
After playing a Ranger for the past 2 years I feel comfortable saying it's actually the easiest Fighter build

Countblanc
Apr 20, 2005

Help a hero out!

Rand Brittain posted:

Hm, so Chuubo doesn't count, then.

No one's perfect

Countblanc
Apr 20, 2005

Help a hero out!
*walks onto stage, taps mic, clears throat loudly*

Monstersharts.

Countblanc
Apr 20, 2005

Help a hero out!

Ewen Cluney posted:

BESM: A game designed by a man who likes anime far more than he likes game design.

The key to understanding BESM is knowing that Mark MacKinnon loves Amber Diceless and doesn't believe that game designers have any power to help with things like game balance.

what does he think game designers do have the power to do, if not that one specific thing

Countblanc
Apr 20, 2005

Help a hero out!
The HvA ratios were skewed heavily toward Alliance until they added a race more people wanted to gently caress to Horde

Countblanc
Apr 20, 2005

Help a hero out!

unseenlibrarian posted:

More evidence for my theory that everyone who says "Superman is perfect and boring" has never read or seen anything with Superman actually in it.

Also this

Countblanc
Apr 20, 2005

Help a hero out!

Plutonis posted:

In my case it's because I refuse to look at capeshit at all :dukedog:

> wanting to avoid capes but also wanting to read MHA

Countblanc
Apr 20, 2005

Help a hero out!
it's a mistake that there isn't more anime

Countblanc
Apr 20, 2005

Help a hero out!
make a rule that they have to be mechanically dense games for the ultimate rug pull

Countblanc
Apr 20, 2005

Help a hero out!
The proposed systems so far have made flanking and positioning more difficult, with stuff like checks being required to get where you want instead of simply being able to walk around terrain or enemies. I can't help but feel this disproportionately benefits characters who are more comfortable rarely moving, such as spellcasters, in a system that already loves spellcasters.

Countblanc
Apr 20, 2005

Help a hero out!
Assuming the kid is able to comprehend the rules of whatever game you're playing I don't see the issue with it, or how it's really different from playing a board game with your kids or any other indoor activity. It seems absurd to me that "go play outside" is a catch-all 100% solution - It might be raining, or too cold, or too dark, or the kid might be sick, or maybe you just want to be indoors to do a family thing together.

Countblanc
Apr 20, 2005

Help a hero out!
basically every childhood game I played which wasn't already an established activity like Tag or Tee-Ball was something I made up based on an rpg, tv show, or other video game I liked, so even when i was just playing make believe I was still basically playing a roleplaying game

Countblanc
Apr 20, 2005

Help a hero out!
It is frankly disguising that the board game collective has not successfully wiped every usage of the word fun from this unclean forum

Countblanc
Apr 20, 2005

Help a hero out!

Alien Rope Burn posted:

Meanwhile the Overwatch devs had to be like "please make less porn".

So it goes.

Cowards.

Countblanc
Apr 20, 2005

Help a hero out!

Ratpick posted:

lovely Chinese knockoffs are my fetish.

That's why I play Paladins instead of Overwatch.

Paladins isn't lovely, you move around really fast like an old school shooter and ultimates don't actually feel like buttons you press to instantly win a team fight. It's actually a really good game.

Countblanc
Apr 20, 2005

Help a hero out!

Alien Rope Burn posted:

Actually the thing you don't like is good and let me explain why the thing you like is worse.

Countblanc
Apr 20, 2005

Help a hero out!

Ratpick posted:

Yeah, I kid because I love. I actually really like Paladins though I have to admit that I haven't played it for a while now. Last time I tried to play it though it took ages to find a match. I'm not sure if it was just bad luck or if the game's userbase has dwindled here in Europe.

I think the team/arena shooter genres are just stagnant in general. Even OW, for being massively more popular than any other, has had its competitive scene stall out, especially in EU for a couple reasons. There's not a lot that can be done about it - they're a high-ish execution genre and developers have moved away from hosted servers and purely into matchmaking so you have to always be "on". Compare it to when TF2 first came out (as well as earlier FPS games obviously) and you'd easily find servers of people just playing music over alltalk and talking about dinner like it was irc or something. Relatively niche markets I guess.

Countblanc
Apr 20, 2005

Help a hero out!

FactsAreUseless posted:

I need recommendations for two-player board games (or games that work well with two players) that don't take up a ton of space.

You'll probably have more success in the Board Game thread, but some good 2p games that have a small footprint are:

Patchwork (currently the darling child of light 2p games, basically everyone in the BG thread would recommend it)
Tash-Kalar
Morels
Yomi (also on Steam/iOS)
Samurai Spirit (not fantastic but alright and the only 2p co-op that doesn't eat table space that I know of)
Various TCGs/LCGs (I'm not really that knowledgeable about these though)

There's probably more, but those are the ones I own and love. Sadly a lot of good 2p games require more table space like Battlecon, 7 Wonders Duel, or Agricola: All Creatures Big and Small.

Countblanc
Apr 20, 2005

Help a hero out!

rumble in the bunghole posted:

Donald trump is going to push me down the stairs?

this post ftw

Countblanc
Apr 20, 2005

Help a hero out!

Helical Nightmares posted:

30% off items in Modiphius's catalogue.

Includes:
- Achtung! Cthulhu
- Mutant Year Zero (Very good)
- Mindjammer
- Mutant Chronicles
- Fiction


http://www.drivethrurpg.com/browse/pub/4329/Modiphiushttp://www.drivethrurpg.com/browse/pub/4329/Modiphius

Anyone know about Mindjammer?

I know about Windjammers, is that close

Countblanc
Apr 20, 2005

Help a hero out!
That guy who was asking about anime should watch The Tatami Galaxy

Countblanc
Apr 20, 2005

Help a hero out!

SunAndSpring posted:

I dunno, I think that one guy in Games who hates Fallout New Vegas because he went north from Goodsprings despite numerous NPCs telling him not to do it is worse.

Countblanc
Apr 20, 2005

Help a hero out!

Parkreiner posted:

Ah, you want anime that's actually legit good storytelling as opposed to just grading on The Anime Curve. Then yeah, start with Death Parade, at least check out the first ep of Eccentric Family... and I'll get back to you.


Countblanc posted:

That guy who was asking about anime should watch The Tatami Galaxy

Countblanc
Apr 20, 2005

Help a hero out!
seriously though, TTG has some of the most unique, gorgeous animation the medium has offered in the last decade and tells a simple story of the ennui of college life in an incredibly unique way. check it out.









Countblanc fucked around with this message at 23:06 on Jan 27, 2017

Countblanc
Apr 20, 2005

Help a hero out!
I recommend posting your board game question in the board game thread, not in a "that's where it belongs" way but because the people there are quite experienced with recommending games to a huge variety of skill levels and tastes.

Countblanc
Apr 20, 2005

Help a hero out!
That's a pretty broad question since there's a lot of "best of"s. Best for hobbyists? Families? Wargamers? Collectors? Parties? Not-Quite-Hobbyists-But-Deeper-Than-Catan-ers?

Here's some of my personal favorites from 2016 in no particular order.

Codex: Card-Time Strategy: A two-player (technically supports 2v2 or FFA but those are mediocre and poo poo, respectively) card game where each player assembles an "army" of three mini-decks representing different factions divided by color. There's 6 colors with 3 factions each (you can mix colors at a minor cost) plus a neutral color with 2 factions. The gameplay itself has elements of TCGs and Dominion-style deckbuilders since every turn you dig through your titular "codex" and add two cards of your choice to your discard pile face down to draw soon in hopes of counterpicking your opponent's strategy. Solves some problems with M:tG-style creatures games via the RTS-inspired "scouting" board but has some problems of its own. Note that there isn't really deck construction like there is in TCGs, all you do is pick your 3 factions and smush their decks together to make one codex.

Captain Sonar: Team-based game that plays best with 6 or 8 players. Each person has a role on a submarine - either a captain, first officer, engineer, or comms officer - and plays little minigames on dry erase boards in real time to do their jobs faster than the other team but relying on everyone else to do their job well to actually have the resources to do poo poo with. I've seen it described as Battleship with teams and limited communication which isn't quite right but is definitely a decent elevator pitch. Not quite a "comedy of errors" thing but you definitely need to be able to laugh at yourself as you order the engineer to load the torpedoes after finally getting a lock on the other team's sub only to realize the torpedoes have been offline for the past 3 minutes since you refused to move North.

Sushi Go Party!: As the name suggests it's a party game, but with enough "party" and "game" that it keeps hobbyists and their families equally engrossed. A huge hit with my folks over the holidays. Standard drafting game ala 7 Wonders, but with totes adorbs little sushi. You're dealt a hand of 7(?) cards and each player picks one simultaneously then passes around the table, rinse repeat for 3 rounds. A step up over the original "Sushi Go!" (no "party"), even for non-parties, because it comes with a much greater variety of cards that you can use each game. A fast, light drafting game with cute art that you can explain to anyone in minutes.

Agricola: Revised Edition: It's Agricola, but revised. I guess it sorta doesn't count since the changes are pretty minor but any excuse to recommend Agricola is a good one.

Go Cuckoo!: A dexterity game where you draw sticks out of a cup and then lay them across said cup, and attempt to balance eggs on them. The first person to run out of eggs first wins.

Scythe: Looks like a minis game, quacks like a minis game, but isn't really a minis game aside from, well, having minis. A very stylized economics/area control game with subtle asymmetry where the threat of violence is often more potent than the actual act. Everyone has a different pseudo-fictional country and works to gather resources, build monuments, recruit locals to their cause, and establish military and economic supremacy. I played this for the first time today and really enjoyed it but a lot of people have mixed things to say since they go in expecting a large scale war game since you have giant mechs everywhere but it really isn't one.

Games I personally haven't played but have had recommended by people I trust:

A Feast for Odin
Junk Art
Dominion 2nd Edition
Exceed
Codenames: Pictures
Millennium Blades
Millions of Dollars
Terraforming Mars
Vinhos
Mechs vs. Minions

Now I only went through the first 7 or so pages of games released in 2016 on Board Game Geek here - 7 of 48, each with 100 games/expansions/promos. That's a shitton of games. A lot of them are trash for pretty much everyone and there likely exists 5 games that do what you want better, but plenty of the games I have listed here may just be trash for me or just something I haven't tried or heard of. Like no one has recommended me Stronghold 2nd Edition but I want to try it. Or maybe the Castles of Burgundy Card Game is really great but no one I know is interested in it.

Most importantly, there's been so many amazing games since 2010-2012 that someone could have an amazing fleshed out collection that covers everything from party games, to traitor games, to epic strategy games, to co-op games just from picking any year since then.

Countblanc
Apr 20, 2005

Help a hero out!
5e fuckin sucks

Countblanc
Apr 20, 2005

Help a hero out!

Alien Rope Burn posted:


(I often end up typing Pathfinger instead of Pathfinder and I'm just letting it go this time. Can't wait to start mistyping Starfinger.)

it points the way, to adventure

Countblanc
Apr 20, 2005

Help a hero out!

LongDarkNight posted:

(a symptom of "you got your chocolate in my peanut butter" syndrome)

Isn't the phrase "you got your chocolate in my peanut butter" supposed to refer to creating something delicious/great on accident? What does this mean here in the context of "I don't like it"?

Countblanc
Apr 20, 2005

Help a hero out!

LongDarkNight posted:

I may have picked the wrong metaphor but my personal preference is to keep my Fantasy separate from Sci-Fi; I'm a Debbie Downer in that regard. Some folks love SR, so you do you.

Yeah that's absolutely fair. I don't actually like sci-fi period but I love Gun's and Orcs, so Shadowrun at least has that going for it for me.

Nehru the Damaja posted:

Re 5e, can chocolate ice cream partisans just enjoy their chocolate ice cream without driving 10 blocks down to fling jars of piss at Strawberry Ice Cream Likers Club

Absolutely not.

Countblanc
Apr 20, 2005

Help a hero out!
You should have played an RPG at the beach.

Countblanc
Apr 20, 2005

Help a hero out!

Halloween Jack posted:

What is Kingdom Death even. I cannot understand the demand for it. I wish I had market research on the customer base, probably because on some level I enjoy recoiling in horror.

I know one guy who bought it and he says the design is good, and that the dick monsters and boobarians are only a small part of the game. But GIS for Kingdom Death only gives me titty-studded dickwolves.

It's a cooperative minis game with above-average-for-a-dungeon-crawler pseudo-AI combat and a shitton of physical assets with sometimes-good-but-way-more-often-questionable art that made an insane amount of Kickstarter money off the backs of said art/minis. If you want to know more here's a good explanation of its mechanics as well as the surrounding art/issues:

https://www.youtube.com/watch?v=O3VzOayLcYs

Countblanc
Apr 20, 2005

Help a hero out!
the first thing i self-published on DriveThruRPG hit $100 in sales!! after over a year!! i'm so proud.

Countblanc
Apr 20, 2005

Help a hero out!
it's in the strike thread OP since it's really only of interest to people who play that game (it's a class, the Psion) and I didn't really post that for exposure so much as not having anyone really to brag to other than this tiny rear end forum and twitter.

e; eh whatever!! people might want to look at ferrinus' art he drew for it anyway

The Psion class (preview) - A class made by yours truly, based off the 13th Age Occultist class. Deals in interrupts and reactions.

Countblanc fucked around with this message at 02:04 on Feb 14, 2017

Adbot
ADBOT LOVES YOU

Countblanc
Apr 20, 2005

Help a hero out!

Dr Cheeto posted:

It's Slack for video games

It's IRC with voice chat

  • Locked thread