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Yah, competent players on an open board can avoid melee pretty easily, although Goliath have a couple of nasty tricks to guarantee one charge.
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# ¿ Nov 6, 2019 15:22 |
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# ¿ May 19, 2024 06:23 |
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hooman posted:Not even the marketing team seems to know the answers to these questions which is.. staggering. You would be surprised by how little interaction different departments have with each other. Community are at the far end of the pipeline and this is the problem. Either that or they are the problem, I haven't worked out which yet.
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# ¿ Jan 31, 2020 16:55 |
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xtothez posted:Oh they know exactly what's coming, HQ staff get some of the first production sprues. Just look at how many have their own gangs, warbands or armies painted up for preview articles on new releases. That's not what I'm saying - and besides, by the time Community get their hands on sprues etc., the products have already been in development for 12-18 months or longer. You just need to look at some of the issues with events and FAQs to see some of the issues with team communication.
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# ¿ Feb 5, 2020 15:03 |
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Xlorp posted:Anyone looking to get into Blood Bowl and needs teams? I have an old WHFB box with classic Bloodbowl, plus some Deathzone stuff. I'd certainly be interested, depending on location/shipping!
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# ¿ Feb 19, 2020 16:09 |
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ineptmule posted:Love it. These are great. They checked his dice after, right! Seriously though, that’s incredible!
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# ¿ Feb 23, 2020 04:18 |
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Safety Factor posted:Pro elves or wood elves. High elves too, but they don't have a new kit yet and they're a little slower with more armor. Dark elves are more of a running team, but could work with some development. Definitely an elf team. Out of the box: Pro Elves have the best catchers. High Elves have the best throwers. Wood Elves have the best sackers. Dark Elves have the best blitzers and are better on defence than other Elves. No idea who Al Davis is, but if you want to score quickly (i.e. 2 turns) then Pro Elves are probably who you're after. If you want to play a more stalling game, where you manoeuvre multiple people into scoring range and count down the clock, probably High Elves.
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# ¿ May 4, 2020 16:52 |
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Floppychop posted:So I'm looking to kick off a Blood Bowl season at the LGS once COVID blows over (whenever that may be). The house rules I use for the league I run: quote:Highlander The Triage rule does kinda affect teams that get free zombies, unless they can cause multiple deaths in one game. Highlander screws balance for teams with a low number of positions (Lizards and Vampires, mainly) but it stops top-tier teams dominating and encourages veteran players to try something more interesting than the standard progression route.
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# ¿ May 30, 2020 09:05 |
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Lovely Joe Stalin posted:That seems like it would completely gently caress over a team like Chaos. You'd be surprised. One person took Pact through to the finals with this rule in place. That said, they've also taken Ogres through to the finals with the same rule, so they're a very good and/or lucky coach.
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# ¿ May 30, 2020 21:29 |
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ineptmule posted:I like this except for Triage, because that has potentially huge implications on apothecary use in tactical sense. Sometimes using Apo on a Badly Hurt player is absolutely the right thing to do because then it goes into reserves. Much more important in Knock Out matches where winning the fixture is the most important thing. In case it's not clear, you can still use the apo on a Badly Hurt player in exactly the same way as usual - it just adds "banking" the apo roll to the end of the match and choosing who it applies to. It's a rule I inherited from the previous commissioner when I took over our local league, and although it still has some issues I want to try and work through, I think it works well for a club that has a spread of player ability.
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# ¿ May 30, 2020 21:33 |
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berzerkmonkey posted:The images are usually mashups of some of the different factions. The necklace looks like the new cow-elves; maybe pointed teeth for Undead or Vamps; horns for another beastmen faction; tree-elf stag horns; and maybe the bugs hinted at in Beastgrave? Still no damned Slaanesh warband then...
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# ¿ Jul 29, 2020 16:32 |
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BRING BACK GORKAMORKA (in 15mm) As for Necromunda and WYSIWYG - if I was proxying, it'd always be weapon-adjacent. So if a model's got a basic weapon, then it can proxy fine for another basic weapon model. Champions/equivalents should be distinguishable from their loadout anyway, and the models I use for Leaders would rarely change. It only ever was a problem if I was playing multiple games in a session and swapping loadouts after trading, or if I was playing somebody regularly and the model they'd associated with a nasty profile was swapped over to a different model. But decent pre/in-game communication should sort that out, especially if you're having some friendly trash-talk. hexa fucked around with this message at 15:50 on Jul 31, 2020 |
# ¿ Jul 31, 2020 15:47 |
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I'm optimistic about the rules changes to Blood Bowl, mostly because splitting Agility off into different stats/skills has been something I've discussed with friends in the past. That or moving to D8s or D10s makes such a difference. My only concern is balance, as it could nerf some of the more fun builds for teams and push them into dull mono-build directions. The game doesn't need more teams that play exactly like Dwarves.
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# ¿ Aug 3, 2020 11:37 |
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Things like Loner (3+) are an interesting change, especially in light of the Old Word Alliance team. All that Loner doesn't look quite so bad now... One reason I'm glad this leak has come out and forced GW's hand for announcing it is that I can bin off my league that's been ruined by COVID, and start properly at the beginning of next year. Maybe.
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# ¿ Aug 7, 2020 12:20 |
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What were the 4 other teams? I'm assuming there'll be another Teams of Legend PDF like before, otherwise this is going to be really unpopular.
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# ¿ Aug 11, 2020 10:51 |
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Am I gonna regret asking what they’ve done to my beloved Dark Elves
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# ¿ Aug 12, 2020 07:39 |
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War Cry is... eh, I really wanted to like it. If you want a low model count game, with some of the best sculpts GW has released outside of Underworlds, and happy to rinse through multiple games in one night, it's great. It's really imbalanced though, so you ought to keep the War Cry-only warbands away from the AoS ones. The draw one card each for mission, scenery, twist could have been a good system but all-too-often can make a really weird setup or a configuration that is so stacked against one warband. As long as you're playing against somebody who's happy to redraw until you have something more balanced, or happy to suck it up, get it done, and start a new one as soon as possible, then it can still be enjoyable. At one point GW were pushing the idea of competitive play, which wouldn't work. I played three games trying it as a competitive game, one was ruined by the card system, the other two came down to who won initiative for the third turn. It didn't really last very long at my club, as it pretty much needed one person to bring the bespoke terrain/board/tokens etc. in a way that you don't have to with other skirmish games.
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# ¿ Aug 23, 2020 09:13 |
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Slaapaav posted:it will be very interesting to see how the amazon and norse throwers end up. Uh what. The Necromantic roster is downright awful at TV1000 and they lost 1/3 of their viable ball carriers in the changes. The changes to passing have pretty much ruined their status as "best league flex team".
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# ¿ Oct 1, 2020 13:21 |
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Is anybody else a bit surprised by the Catacombs box - it seems reeeaaal similar to the Kill Team Arena box, which I didn't think was all that popular?
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# ¿ Oct 19, 2020 21:25 |
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Vulpes Vulpes posted:Has anyone tried out the Underworlds Arena Mortalis expansion yet? Considering picking it up as I want an extra board anyways. It's... not great. It's the kind of thing that's fun as a break between hectic league or tournament practice games, but there's really not much to it. Slightly more fun than standard multiplayer games, especially as it's made some of the lesser-used warbands fun again because they have one or two great fighters (looking at you Skellies and Skaven). But it does have some good cards...
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# ¿ Nov 3, 2020 20:59 |
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Zaphod42 posted:I guess its not the worst idea, although it initially feels like anathema to the whole point of the vampries team. I think the rules change is bad but it might also be a placeholder until they get the Spike! treatment. I think a lot of the Teams of Legend will be like this, as the rosters are unchanged from CRP except for price changes and tweaking skills to match the new format (like on the High Elf thrower). I have a spreadsheet of some ideas for TV1000 builds, if people are interested. I'm tempted to do a blog of all the changes and the implications that come from the new rules, as I can't actually play BB or run my league right now. https://docs.google.com/spreadsheets/d/1fTeEL-Eh_XGBhCkvY6Aa7tabbUOa0if7BfwnJUyhHQ4/edit?usp=sharing
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# ¿ Dec 2, 2020 12:00 |
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Crackbone posted:So my COVID hobby is building out a set of Space Hulk 1st edition with current gen minis. Not even sure if I’ll even play it once I'm done, but I'm actually old enough to have bought 1st edition with all the expansions when I was a teenager. I have such fond memories of it I figured what the hell. It’s been almost 15 years since I painted a mini, so I sprung for some models and paints. It's amazing how much better paints and painting resources are now. Those look great! I have a similar project I've started, making Space Crusade with modern minis. Not all that far with it yet though...
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# ¿ Dec 15, 2020 18:15 |
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Rockman Reserve posted:For Blood Bowl, are there any like quick-start rosters for the Season 2 box set teams to jump in and play an exhibition game? Or am I going to actually have to sit down and draft them both out? I have a spreadsheet, which has my first take on setting up all the teams. Needs another revision applying Dedicated Fans. I should hopefully be playing my first game of the new edition this week, which might change how important I think the DF mechanic is. Slaapaav posted:the two teams in the box have a pretty strange matchup. all of the black orcs have grab but the other team has players with stand firm. fend is also pretty good vs slow players with brawler. Yeah, Grab/Stand Firm/Fend/Wrestle are some technical skills which make a really weird match-up and not one I'd put in a starter set. They've messed about with the other teams so much (directly through costs or indirectly through rules changes) that I'm not really sure who I'd put in a starter set now. TheLawinator posted:How well do ogres play in new blood bowl? I loved playing them in the pc game and might be getting into tabletop. If you can make them work in the PC game, you can probably make them work in the newer edition. Aside from the buff they got mentioned above, they also have access to a bunch of Star Players (and lost access to ones removed from the game).
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# ¿ Jan 4, 2021 20:02 |
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# ¿ May 19, 2024 06:23 |
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AnEdgelord posted:Do I need to have enough models to fill out a maxed out team roster to play through a league in Blood Bowl or should I be ok with a single team box? Depends what you mean by full roster. A full 16? Probably not. But if you've picked Humans or Orcs, you probably want two boxes to get the right amount of Blitzers/Black Orcs unless you proxy or convert. The more recent releases have got a lot better at actually providing the team you want in one box. The Lizards team was a turning point for that. Genghis Cohen posted:As was said, no one is going to say anything about 3rd party or printed stuff in any normal club or store. Even in a GW store, I can only imagine it ever being an issue if you walk in shouting about how your models aren't GW stuff. I got into a friendly chat with a member of staff who liked a Chaos Undivided warband I'd thrown together, which had some pretty big chunks of third party bits on models spanning a 20-year gap. What makes this notable was that it was Phil Kelly at Warhammer World
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# ¿ Jan 11, 2021 11:18 |