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Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Half-Life 3 will never happen because Steam is Valve's true priority.

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Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Complaining about MGS5 having anime-like plots, dumb villains and absurd stupidity is like complaining about swimming because you don't want to get wet. The game itself is a fine action/stealth game that is open-ended enough that you feel a sense of accomplishment when you infiltrate that big loving base. But unless you recognize the plot as being a satire of the grim-n-gritty, tacticool, REAL modern warfare genre you will become autistic.

That said, the base building of MGS5 was dumb and stupid and unnecessary.

Justin Godscock
Oct 12, 2004

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a bone to pick posted:

The Fallout series is a good example of this. Playing the first 2 is a sad realisation that the series wasn't very popular for good reason.

Also that their fanbase was toxic and hostile to newcomers until 3 came along.

Justin Godscock
Oct 12, 2004

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Call of Duty: Infinite Warfare was actually a pretty drat fun game and I loved the crazy space setpieces. What game has you dropping to the surface of Europa, with Jupiter taking up the entire horizon, to storm a CIA-esque black site?

Justin Godscock
Oct 12, 2004

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I thought M+K/Controller cross-platform was something the industry considered to be a bad and regretful idea like 10 years ago because M+K is practically designed for precision. It just totally unbalances any game if those two types play against one another. It's why nobody plays online multiplayer with a PC controller.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
The complaint against GTA4 I had was that it felt like a significant step back from San Andreas because Rockstar used a new game engine (Euphoria) that they didn’t perfect until Red Dead Redemption two years later. So it had all kinds of weird control problems with the car handling in particular being annoying.

If I hear one person say “but that’s how cars handle in real life” like I heard in 2008 I will lose it.

Justin Godscock
Oct 12, 2004

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William Henry Hairytaint posted:

Exactly the same as EU4's, some nerdlingers just think Paradox is obligated to add new content to their games for 7 years after release with no compensation.

I really don't like that poo poo. It costs money to pay people to come up with new content because nobody is going to work for free. As long as they aren't bending us over the barrel for a season pass they can easily afford to pay a few bucks for it.

Not an unpopular opinion here but elsewhere if I ever say a developer should get paid for coming up with DLC people overreact to what I'm saying.

Justin Godscock
Oct 12, 2004

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Lunchabully posted:

On that subject I wish more games had System Shock 2's "you have to do everything in real time" philosophy. Or at least more immersive / horror games. Nothing like checking your map or settling in to read a bit of lore and suddenly the door next to your hiding place flies open and here comes a cyborg woman with no face howling for your blood

Alien: Isolation is one of the most immersive horror games I have ever played especially if you watched the drat Alien films growing up and got scared shitless by them.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
People were hyper defensive over TP which was the source of the “8.8” meme. The game really just felt like a paint by numbers Zelda game if I recall (haven’t played it since 2006). The dungeons were boring, the opening segment went way too long (a massive criticism of Zelda games and Japanese game design in general) and it just felt lifeless. The open world didn’t feel like much of a step up from OOT and the bosses were basic “use item found in dungeon to beat boss who has the exact same easy to recognize pattern”. The game was scrapped and done over in development and you can see why: it just doesn’t feel Zelda in scope. Every Zelda game felt like it brought something new to the table and here was something made to plug a release quarter.

It’s also funny how everyone lost their poo poo over “grim and gritty” Zelda when the trailer dropped and here we are with Wind Waker being seen as a damned classic. That was the game everyone went “lol too kiddy” on back then. Even Majora’s Mask, seen as the weird dark horse at the time, is regarded as top tier Zelda while TP is just “there”.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Valve isn't interested in making games anymore because Steam takes up way too much of their time and resources. This is a monster they created themselves and while PC gaming is better for it we also lost a quality publisher to it. Their releases since CS:GO have all been low-level projects likely delegated to whatever is left of their game publishing section to keep up appearances.

This is all me just accepting the fact Half-Life 3, Portal 3 and L4D3 will never happen. The only way this will change is if another PC digital store takes off, threatens Steam and Valve has to make quality games again to drive up memberships (which is also why I welcome the Epic Games Stores and Origins of the world).

Justin Godscock
Oct 12, 2004

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Q_res posted:

Wasn't Bad Company 2 Vietnam basically just a set of skins and played exactly the same as vanilla BC2?

Yes, it was DLC for the game (back when DLCs were basically expansion packs) and honestly pretty fun at the time.

Justin Godscock
Oct 12, 2004

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is pepsi ok posted:

My unpopular opinion is that all the Screenwave guys are fine (in front of the camera at least) and the people who complain about them ruining the channel are just nostalgic for the old Cinemassacre which is never coming back no matter what.

I'm an old Cinemassacre fan who understands the old days aren't coming back. It's best to just fire up an AVGN episode from like 2007 that one hasn't seen in a while to get the original experience. I just liked it when it was Rolfe in his basement making these videos with his own time, money and energy. But, Screenwave is here and at least AVGN has its moments still.

Edit: "Aren't coming back"...drat of all the places to have a typo

Justin Godscock fucked around with this message at 11:08 on Oct 13, 2019

Justin Godscock
Oct 12, 2004

Listen here, funnyman!

Kuros posted:

I'm tired of MOBA, Military and BR styled FPS games and pine for the day a popular arena style FPS will be in the spotlight again.

At least BR styled games seem to be on their way out. Military FPS games will never, ever go away (it's the bread and butter of the genre for obvious reasons) and I don't know what a MOBA FPS game is because I'm a 30-something boomer.

Arena-style FPS games have actually trickled out over the years but if Quake Champions didn't catch fire, good luck to anything else.

Justin Godscock
Oct 12, 2004

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DildenAnders posted:

I always thought mods could fix Farcry 2. Unfortunately they never released the SDK so all that exists is weak poo poo like guys modding out gun jamming or making it so your cursor doesn't show up on the map.

I don't think there is much one could do to "fix" Far Cry 2 because the core gameplay itself is just so dull. Yeah, I know they wanted to make it "realistic" but goddamn some developers confuse that term with "annoying". Plus, the sequels refined what Far Cry 2 was trying to get at and are just a better experience.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Far Cry 5 is fun if you live in a conservative area and hate it. Then the game becomes cathartic as all hell.

Yeah, there's another unpopular video game opinion: Far Cry 5 is fun.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!

Turbinosamente posted:

It's fun when you're twelve and have all the time in the world to collect all that poo poo. It's not fun when you are in your twenties and see it for the busy work it is. Which is why most people have turned on the Rareware collect-a-thons and it is now a popular opinion.

That started with Donkey Kong 64 which even 20 years ago was too much (and was called on at the time). It was like Rare decided to gently caress with people by having you run through levels FIVE TIMES with five different characters for 100% plus a camera that was broken if you ever tried to walk on a narrow platform.

Justin Godscock
Oct 12, 2004

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Chomp8645 posted:

This doesn't make any sense and you're probably saying based on nothing.

I think it's more the same people that complain about paying for all the different streaming services out there when anyone with simple budgeting skills knows to go over the credit card statement and just unsubscribe from ones they don't use.

But, then again, these are the same people that buy TF2 hats and poo poo. The Valve cult fanbase is kinda frightening.

Justin Godscock
Oct 12, 2004

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Barudak posted:

I dont see why, I dont really view it any different than checking to see if a movie is well shot and acted or if a game has good gameplay. Its an aspect of the product and if I like it Id enjoy playing it with the whole experience.

I don't think you understand how storytelling works. It hinges on the unexpected surprises and little turns and reveals which needs someone to be unaware to work. I think what you are trying to do is to get a synopsis (a brief explanation of the story that doesn't give anything critical away) to see if it interests you.

Also, ITT I discovered F-Zero hasn't had a console version since 2003.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
While we're on the topic of Castlevania: unpopular opinion of mine is the SOTN-style Castlevanias were way, way overdone and I'd kill for the series to return to 8/16-bit linear platforming routes.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
To be honest, it's gotten to the point where whenever gamers review-bomb a game or complain about "social justice themes" I just tune it the gently caress out.

Some shut-ins cannot be reasoned with because they cut off contact with people that hard.

Justin Godscock
Oct 12, 2004

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vaginite posted:

This isn't an opinion on it either but it's kind of funny in a jarring way to me how TLOU is this story about loss and suffering, and people doing morally grey things in an amoral world where survival is number 1 and all of the damage it causes, and cycles of violence and people trying to break that cycle, and all of these other high brow themes where the characters have to bear the weight of the violence they commit. Then in the game parts you just indiscriminately murder 100s of nameless people.

This is kind of why I forgot about the "shocking part that will question your thoughts about war" of Modern Warfare where you play as a child who has to fight their way in a warzone. It was just goofier than I imagine they intended because it was an FPS where the camera was at knee level and I couldn't get over that one detail. I felt like a murderous dwarf.. Games that try to be all morally ambiguous miss the mark like bad drama movies tend to do.

What I'm trying to say is that I liked Call of Duty when you did over-the-top cinematic poo poo like drive pick-up trucks through the London Underground like a bad 24 episode.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!

Barudak posted:

The PS3 let you install Linux to do... something.

The drama over "Other OS" being removed was worth making popcorn to watch.

Justin Godscock
Oct 12, 2004

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poverty goat posted:

I've been playing death stranding, and it's not good. The core wobbly balance beam gameplay is poo poo, and the game has really failed to sell me on why america should be saved at all.

Real Talk: The fact you don't hear about this game anymore screams to me just how bad it was to its hardcore cult Kojima fanbase (silence means they hate it but dare not insult Kojima-san).

Mark my words: This is the beginning of no more editorial oversight on Kojima and now he's going the same direction other auteurs with no oversight suffer from (weird projects nobody knows how to take in with feature creep and ridiculously long development cycles).

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Didn't Playboy also do an issue with Marge Simpson?

I mean, I get that the Internet killed print porn but I had no idea they got that desperate.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
The only real complaint I have about Dark Souls is their fans really like to deny that the games are hard to the point where I feel like I'm getting loving gaslit.

They are hard games and there is nothing wrong with that. Commenting on the difficulty of a game is not criticism.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Civ: Beyond Earth is a strange spinoff of the Civ series and I like it for that alone. It's like if you ever get burned out of Civ5 but want more (strange, I know) then Beyond Earth is there for you.

Unpopular opinion: I hated Civ6 because the whole district feature retracts the "expand" part of 4X which is the compelling part for me.

Justin Godscock
Oct 12, 2004

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I still remember when GameWorks had a location on the Las Vegas Strip. You bought a card and could game unlimited for like an hour if I remember correctly (it's been 20+ years). They had dozens of fighting games and I swear to God like 70+ racings cabinets. Plus a little corner of Atari games.

It's now a Marshalls.

Justin Godscock
Oct 12, 2004

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lurker2006 posted:

mgs is as dead as anything, last game was nearly 6 years ago and the ip holder has left videogames.

I've heard that Konami has booked a slot at E3 this year. We will see what that means.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!

Barudak posted:

They had the best selling non-nintendo video game in japan last year and the second highest game over all. Their video game division profits were up every year since getting rid of Kojima (iirc) and despite covid wrecking their health club business last year they're still more profitable than they were 4 years ago.

B-but, Konami got boo'd at the Video Game Awards!

Justin Godscock
Oct 12, 2004

Listen here, funnyman!

fridge corn posted:

Outer worlds was also a bad game, yes

Outer Worlds wasn't a bad game; it was just your typical Obsidian game where it straddles the line of being super refined and same-old poo poo in a well-established genre. What it tetters into depends on which area you're at currently.

The best game they did (back on topic, unpopular opinion) is South Park: The Stick of Truth. Even though it's a Paper Mario knockoff at its core the script written by the South Park dudes is so goddamned hilarious it carries the game.

Justin Godscock
Oct 12, 2004

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Ugly In The Morning posted:

Days Gone is weird because it has a slow start and it’s really hard to describe without it sounding like the most generic poo poo in the world (because the premise is intensely generic) but the execution is just so goddamn good that it won me over anyway. It takes a tired premise and just delivers on it so well it’s hard to not really like it.

The best description of Days Gone. It's really just another open world game but it just refined the hell out of all the pillars of one (traveling, quests, characters, etc.) to where it's oddly satisfying to play. It doesn't do anything groundbreaking like RDR2 nor go for "bigger is better" like Just Cause but makes sure you aren't bored at least. It's hard to describe, like you said, because if I were to say what I enjoyed in the game would make it sound like I enjoy generic poo poo.

Justin Godscock fucked around with this message at 11:53 on Apr 19, 2021

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
I remember the Rage iOS game being more fun than the console/PC version and that is my legit unpopular opinion.

Justin Godscock
Oct 12, 2004

Listen here, funnyman!
I remember a long time ago (late PS1 days) that horse-racing simulators were best-sellers in Japan.

With the Japanese market, there is always a crazy niche genre (to us) that is charting along with the heavy hitters from Nintendo and Square-Enix.

Justin Godscock
Oct 12, 2004

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I'm not going to lie: I can see the appeal.

Justin Godscock
Oct 12, 2004

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I mean, parents do care in a sense they aren't going to buy Mortal Kombat 11 for a six year old but not in a screeching-write-to-your-Senator fashion anymore.

Justin Godscock
Oct 12, 2004

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I just like video games.

Justin Godscock
Oct 12, 2004

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Workaday Wizard posted:

I don't like how in Golf Story the wife turns out to be a gold digger at the very last moment (and therefore deserves being ditched). It would've been more interesting if the protagonist was a neglectful lovely manchild husband through and through. Don't give him excuses.

Yeah, but that would have alienated their consumer base.

Justin Godscock
Oct 12, 2004

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OSU_Matthew posted:

Counterpoint, Cyberpunk 2077 was actually a really good game and story, and if they had drawn a firm line and made it a next gen console exclusive they would not have had the headaches and bugs from trying to overachieve on dated hardware

Sounds like Killzone from 2004 all over again. The original was a broken and janky POS that got rightfully mocked. Then the sequel hit and was FAR better than people expected and had a bit of a following on the PS3. As did the third game which had a pretty active userbase when FPS games that weren't Call of Duty or Halo were dying within a month.

Ghost Leviathan posted:

I imagine with video games it's often a case of whether they have actual voice direction. A lot of games seriously phone in voice acting because they don't really understand (or have the budget for) what you actually need to be good at it.

A lot of Hollywood actors see it as an easy paycheque so I imagine they are like Krusty the Clown recording dolls who just come in, read their lines then leave. Actual voice actors are only as good as the people directing them.

Justin Godscock
Oct 12, 2004

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runnypoops posted:

Outer Worlds was a big honking pile of poo poo and i can't believe it got good reviews. Sci Fi New Vegas my rear end!

The thing I've noticed about Obidian's games is they really, really refine the gently caress out of what has already been established by other developers. But...it really doesn't leave anything new to see or do and while their games aren't bad it's like eating a burger and still being hungry.

My point is Outer Worlds is Sci-Fi New Vegas which in and of itself is "more Fallout, you'll play it we promise nothing more".

Then cue the gamers going "oh, but they were screwed by the publisher!" not noticing this has been a trend for them for like 17 years across multiple publishers. At some point one needs to put two and two together and maybe see it's been them all along.

Justin Godscock fucked around with this message at 03:08 on Aug 1, 2021

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Justin Godscock
Oct 12, 2004

Listen here, funnyman!
Diablo 2 fans are like crack addicts at this point chasing their fix because Diablo 2 doesn't cut it anymore. Before Grim Dawn it was Torchlight and before that it was Titan Quest. I'm not even sure if they are even into the main Diablo series anymore. I'd be stunned if Diablo 2: Resurrected gets a fanbase because while Diablo 3 is fixed I don't think any of them went back.

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