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Rangpur posted:Well, I mean, something that had Flash Fire or Heatproof as an ability would be an auto-win in that situation. Or, I don't know... Kingdra I guess? Gonna take a shot in the dark here and assume neither of those is available at the time you fight that... whatever it is. Heatproof only halves Fire damage and is mainly used for covering existing weaknesses. EDIT: I'm a goddamn idiot with no reading comprehension about spoiler policies. Sorry about that. I find it more than a little appropriate that the region with all the overpowered dollar-store bootlegs is Pokebrazil. Saltybet and its MUGEN Dragon Ball Z characters trained me to expect no different. Orange Fluffy Sheep posted:So what you're saying is adopt Uranium's brooding dark colors and garishly bright greens? Thematically eye-searing without sacrificing readability. Perfect. KataraniSword fucked around with this message at 16:18 on Feb 16, 2017 |
# ¿ Feb 16, 2017 16:16 |
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# ¿ Apr 29, 2024 04:28 |
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Orange Fluffy Sheep posted:SMT4 lets you save anywhere and pick which skills are inherited in fusions. A lot of SMT fans who bitch about 4 call it the "wussy mode for babies who need to go back to persona" or whine about how all its difficulty is RNG with the smirking, from my experience. But then again, those same SMT fans hate anything at all that isn't Nocturne, no matter how good or bad it is. Genocyber posted:That reminds me that the actual reason I never got far in this game was that I could not get it to run worth a drat at all. It ran like rear end with both my intel graphics card (which seems odd given how lo-fi the game is) and my NVIDIA one. Good job, Team Uranium. Yeah, that's because RPGMaker XP is a hulking monolith of outdated tech and Uranium is probably the most poorly optimized use of it ever. Like, bitch all you want about people making bad furry visual novels in RPGMaker, but at least Major\Minor doesn't drop modern gaming rigs to sub-10 FPS.
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# ¿ Feb 16, 2017 19:11 |
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darealkooky posted:To use the pokemon example. If it tells me what move works best against the enemy pokemon after I fight them once and save me the trouble of remembering, why not have the game just do the move for me and save me the trouble of hitting a few buttons? why not save me the trouble of the loading screen and just skip fights against the pokemon where instead you auto win? It's called Pokémon Go, and it does still exist, as much as many people would like to forget it.
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# ¿ Feb 16, 2017 22:16 |
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VagueRant posted:This all seems incredibly inoffensive so far? Like it's basically just a Pokemon game. But because it's a fangame it's got a few wonky bits (like the tree placement), ugly sprites and it goes for some cheap meme jokes (like virtually every other fangame)? As you said, right now it's just kind of there. A little on the slow, laggy side, but even Tie was still hesitantly optimistic this early in. I don't think people would be quite as critical of it if this was how deep the rabbit hole went, though.
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# ¿ Feb 16, 2017 23:59 |
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Kemix posted:Wat. Seriously. WAT? Jesus christ. Shutting down your IRC is one thing. Making god drat loving -safe spaces- to control any and all criticism is even loving worse. gently caress, that's nost just shooting yourself in the foot. That's blowing your own god drat head off in front of everyone like some sort of macabre show and tell. This sort of hugbox mindset has permeated fanworks for ages, possibly longer than the internet was around to hold the negative opinions. If you're familiar with game modding at all, you likely know about the Nexus's terms of service, which amount to "speaking poorly about a mod is a bannable offense".
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# ¿ Feb 17, 2017 01:45 |
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krisslanza posted:I never see the point in speaking poorly about someone's mods anyway. Reminds me anytime I check Total War mods, and if there's a single mod that adds female soldiers to it, the comments are pages and pages long of people saying "Your mod is stupid and ahistorical, remove this crap". There is a difference between "your product is bad and you should feel bad" and "I have problems with this" or even "there are technical flaws with this that could be fixed to improve performance" but in these situations all three are perfectly equivalent with regards to reaction.
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# ¿ Feb 17, 2017 01:55 |
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Straight White Shark posted:These two statements don't seem like they go together. "I can see the appeal of this but there's a little too much focus on grinding levels for me to enjoy it" isn't entirely self-contradictory; it's a pretty common thing to hear for why people don't get too into the Dragon Quest games, for example.
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# ¿ Feb 17, 2017 04:29 |
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Waffleman_ posted:The original digital pets that began the Digimon franchise actually predate Pokemon Red and Green, and both were in development at the same time, so it's impossible to say one ripped off the other. If anything, both of them ripped off Shin Megami Tensei, considered by many to be the progenitor of the "mon" genre. It's all tamagotchis anyway.
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# ¿ Feb 17, 2017 14:31 |
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Or any of the Mystery Dungeon games, though those naturally are a little bit different gameplay-wise.
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# ¿ Feb 17, 2017 20:21 |
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Acebuckeye13 posted:My all-time favorite dumb pokedex fact is that, if you do the math, Wailord is less dense than air. A literal whale blimp. The one true tragedy is that it can't learn Self-Destruct or Explosion, despite what you'd think if you were ever around a dead beached whale or a hindenburg.
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# ¿ Feb 18, 2017 00:21 |
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Mega64 posted:Let's throw a face on a Zubat and give it a bushy tail, yeah, people are gonna be all over that poo poo. Classy Hydra posted:You may as well just give us Roggenrola and Zubat again if you're just going to ape their concepts so closely. Something that you don't get to experience in a screenshot LP that becomes apparent the instant you step in the tunnel in a video playthrough. Tonemy has Zubat's cry. Literally just copy-pasted, an identical cry to Zubat. It's a loving Zubat without a flying type weighing it down. Instead it has Levitate so it can get the immunities without the weaknesses. That's all it is.
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# ¿ Feb 18, 2017 22:55 |
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Siegkrow posted:A small criticism I do have is that you cut most of the dialogue out, which is okay for most LPs because, hey, I'm pretty sure this forum has LPd most games. Thing here is that nobody else here has done this game so cutting out all the dialogue leaves me confused. It's kind of a coinflip situation because asking to leave stuff about literal stalkers giving you the keys to gym leader's houses is exactly the kind of poo poo that would make a lot of people ragequit an LP, and OFS had said from the getgo this was meant to focus more on the technical side of things.
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# ¿ Feb 18, 2017 23:07 |
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Gyra_Solune posted:pokemon quartz is a national treasure A nonzero number of Baro's And then you get things like the bugs or the giant sperm that go back to the Normal Fakemon Problem KataraniSword fucked around with this message at 18:07 on Feb 20, 2017 |
# ¿ Feb 20, 2017 17:53 |
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Aerdan posted:"I wanna make my own Pokemon game! With blackjack! And hookers! And it'll have all the same things all the official games have because how else are you going to know it's a Pokemon game?" All too often, the hookers are literal and the blackjack is not.
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# ¿ Feb 21, 2017 05:24 |
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AlphaKretin posted:There are wild level 10 Salamance. Actually, by that logic, you could catch low-level Dragonite! The Dragonites that spawn in SOS battle can be anywhere from Lv10 to Lv59 since it's a fishing spot where you find the dratini/dragonairs. So yeah, Lance just caught an Alolan one.
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# ¿ Feb 21, 2017 05:35 |
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Spatula City posted:And not in an artificial way - more in terms of giving the enemy trainers better tactics, having gauntlets of trainers, and giving the gym leaders more Pokemon from the get-go. Yeah, that emphasized part is kind of a dealbreaker - not in the sense that it ruins things, but that it's really, really hard to actually implement better than the main games already do. Even as of more recent games, you had two AI modes - complete roulette (usually used for trash trainers and wild pokemon) and an actual rudimentary AI that did things like picked super-effective moves and did buff->sweep setups and the like, mostly used for gym leaders/plot battles/etc. You could give every battle the gym leader AI, sure, but even then that's pretty easily gamed and mostly comes down to "using the right pokemon for the job". Gauntlets of trainers might be seen by some players as artificial difficulty, mind you, though I think most long-time/higher-skill players want trainers with 6 pokemon in main plot again. It's a tradeoff - sure, battles are a little harder, but they're also more lucrative in EXP and pokebucks.
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# ¿ Feb 21, 2017 05:57 |
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I mean, the "incredibly boring OC" part is still valid, but aside from the drab Generic Pokemon Trainer character design and ~tragic backstory~ that's par for the course for Pokemon protagonists.
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# ¿ Feb 21, 2017 06:24 |
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krisslanza posted:Also am I the only person who actually liked HMs? Yes. LAY-ZX posted:And don't bring up Surf and Waterfall, just because they're actually good attacks doesn't mean they excuse HMs as a concept. A good move doesn't excuse a mandatory, indelible move. The fact it's required and can't be (easily) removed once it's on is the damning factor, not the move being poo poo. Honestly, all the HMs are decent except for Cut, Flash, and maybe Rock Smash. (We don't count Whirlpool, Gen 2's Greatest Sin.)
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# ¿ Feb 21, 2017 07:36 |
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Bloody Pom posted:The funniest thing about this is that the blog's avatar is an Incineroar I think the blog got started before Sun/Moon came out, when people were still terrified of Incineroar following the trend of the generations before it. FoolyCharged posted:Every time pokemon opened up progression to be non linear, the level curb goes to garbage and it is hands down the worst part of the game. To pull that off youd have to level scale every last trainer, not just the gym leaders. Never forget Gold/Silver/Crystal's Kanto visit and its Lv 5 pokemon...and Lv 60 trainers. KataraniSword fucked around with this message at 17:40 on Feb 21, 2017 |
# ¿ Feb 21, 2017 17:36 |
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Dr. Fetus posted:On the other hand, the removal of HMs meant that they had to introduce way more NPC roadblocks to railroad you instead, so it's up to you if HMs were preferable to that or not. At the same time, those roadblocks were thematically consistent - actual gates that, in-universe, you have to reach a certain level of progress to pass. Better yet, the people in charge of them told you what you needed to do to get past them. We didn't have things like this, nor did we have eternally broken bridges that would be fixed "SoonTM", with soon being "as soon as you've beaten the game".
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# ¿ Feb 21, 2017 18:08 |
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rannum posted:This is the hand's down absolute best roadblock in the entire series and "trainers searching for items on a stoutland" just can never compare. ...I forgot about that loving stoutland. Yes, I will absolutely agree I would rather have the Inexplicable Dancing Men than the itemfinder dweeb who insists he must dryhump every inch of the island first, gently caress you. MOST of Sun/Moon's roadblocks were thematically consistent. gently caress that guy and his giant dog.
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# ¿ Feb 21, 2017 19:01 |
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The Watercrown posted:Let's just rewind a little bit, because I want to talk about how the very first choice you make in this game that has any effect is also the prime evidence that there was no playtesting. It's choosing your starter. Specifically, the grass starter. There is a built-in Nuzlocke mode in this game. You can render your game into an unwinnable state by failing a personality test five minutes in. Regarding Trade Evolutions being an atrocity, please remember this is a PC game which does not have the advantage of portability and relies on ad-hoc internet connectivity to allow said trades to function. If the game's servers ever go down (incredibly likely given the game's already been C&D'd) then all of those evolutions become entirely inaccessible without hacking the game. More than even with a romhack, this is rather inexcusable from a design standpoint.
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# ¿ Feb 22, 2017 00:49 |
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Malachite_Dragon posted:A tiny electric mouse headbutting a stone snake, forever If only Onix had a horn Pikachu could aim for.
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# ¿ Feb 22, 2017 20:13 |
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Straight White Shark posted:
Hey now! They kept Pokemon Amie and infinite-use TMs. And... uh... contests, for whatever reason, though only sometimes.
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# ¿ Feb 22, 2017 21:37 |
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Hunter Noventa posted:Protean changes your type before your attack, so you always have STAB. It can (and often is) used defensively by doing things like using a Normal Move (to avoid Ghost-type moves), a Ghost Move (to avoid Normal/Fighting-type moves), a Dark Move (to avoid Psychic moves) and so on. I forget if Greninja can learn Earthquake, but if it can then that makes it functionally immune to Electric stuff, too. Aerial Ace protects it from Earthquake, and so on. e:f;b
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# ¿ Feb 23, 2017 05:07 |
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CrazySalamander posted:I seem to recall they got Baro the creator a gift SA account which promptly got autobanned after the first post for using banned meme text. This is 100% true. It's also not the only time a creator of a romhack has been gifted an account by LPers and then banned within the same day.
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# ¿ Feb 23, 2017 22:15 |
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Regalingualius posted:All I remember is that FF6 romhack author who outed themselves as being a connoisseur of My Little Pony porn. Pretty sure the FFT 1.3 guy spent most of his time calling the entire forum "filthy casuals" who were playing his masterpiece wrong or something of the sort, too. Regardless, he wasn't around long.
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# ¿ Feb 23, 2017 22:48 |
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professor_curly posted:Actually the worst thing about FFT 1.3 was the mod author's OC do not steal boss with 999 hp that only ever took a maximum of 1 damage from any attack, and could instantly turn your characters into crystals. Someone figured out that if you positioned yourself very specifically you could get him to walk back and forth onto spike traps which dealt percentage damage, circumventing all his bullshit shields. I mean, I'm surprised Square-Enix didn't find the guy and hire him onto their MMO staff after that. e:f;b
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# ¿ Feb 24, 2017 06:15 |
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suicidesteve posted:I, too, somehow know about this thing without ever having played the game, but I'm kinda curious what the "intended way" was. If memory serves you had to goad Absolute Virtue into shifting into all of its forms by using all of the classes' 2-hour cooldown skills (yes, as in every single class in the game), and then when that had been dealt with, then you could take it down properly.
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# ¿ Feb 24, 2017 06:34 |
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Patrick Spens posted:Honestly he was never that bad. Dude's just a crazy obsessive who made a mod balanced for other crazy obsessives. I wouldn't want to deal with the bullshit he put in, but that's why there is a content version. Lots of goons just get really mad when people like things they don't like, and then grasp for any reason to hate the guy. The content version only came when there was an organized forum - one that wasn't his own - that stood together and said "we'd play this if only there weren't so much bullshit". In other words, if those goons hadn't've gotten mad, there wouldn't've been a content version. And even by adding that in, there was an undertone of "this is the version for whiny pissbabies who can't handle real games ". That's what sets a lot of goons off, ironically - we don't want anyone to be smug, condescending assholes but ourselves.
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# ¿ Feb 24, 2017 07:14 |
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It is very, very hard to keep from answering questions in this thread that would break the spoiler policy. The urge just eats at you, I feel like I'm in a TheDarkId thread all over again. Color Printer posted:Wait......what? It's right there in the menu. Is that just part of the package and they didn't do anything with it That's exactly it. The Headbutt functionality is coded in, but no trees on any route have potential pokemon spawns when you headbutt a tree. XavierGenisi posted:I'm more surprised that it even worked to begin with. Janky-rear end pokemon game made via RPG Maker XP that is already buckling under the strain of it's own bullshit in places does not strike me as something that would be able to have multiplayer functions in it that could ever work properly without a million things going wrong. Something something trade evolutions something something dead horse by now something. StrifeHira posted:Diantha's team in XY had a theme that matched her character: movie star. They're all various characters in movies. That's both a giant stretch to force a Generic Champion Team (pseudo legendary, mega evolution/trademark mon, oddball type, paired duo - fossils in this case, tank) to fit a gimmick, but also one I like. I can't at all assume it's intentional, but it's plausible enough I can roll with it. StrifeHira posted:Smore is... "okay" for a fan design, but if it were official, it would compare very, very poorly to some of the official Bug Pokemon. Especially with competition from things like Durant, the angriest ant. The name especially is still pretty headscratching. ants are part of picnics, s'mores are part of picnics, ant has fire, s'more made with fire I agree that it's absolutely a horrible name, but at least the design is unoffensive, if uninspired. KataraniSword fucked around with this message at 22:46 on Feb 24, 2017 |
# ¿ Feb 24, 2017 22:44 |
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Paul.Power posted:I mean, if nothing else, DurantDurant seems like a better option. It took them two more generations to make a pokemon that it could be appropriately hungry like.
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# ¿ Feb 24, 2017 23:53 |
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DeafNote posted:even this Golbat I would love on my team You can't fool me; OFS LP'd FF5 Advance years ago. Atomos isn't in Pokemon.
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# ¿ Feb 26, 2017 22:54 |
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get that OUT of my face posted:While I understand the convention behind it, I think it's a shame that Hitmontop is named such out west when its Japanese name is a nod to capoeira, the Brazilian dancing martial art. "Hitmoncap" might have been better, maybe. McDragon posted:Rhyperior can apparently fire Geodudes out of its hands and it is criminal that this has never been shown in a game. I think that's supposed to be what's going on with Rock Wrecker? Except it's a Hyper Beam variant so nobody uses Rock Wrecker, ever.
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# ¿ Feb 27, 2017 22:59 |
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Dexie posted:but at least you can kind of tell it's supposed to be a little If anything, this concept art makes me less certain of what Barewl is, and also makes me dislike it more.
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# ¿ Feb 28, 2017 06:40 |
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ImpAtom posted:It was. There was some whining because it happened just after AM2R and people were so upset that Nintendo was ruining everything by C&Ding a masterpiece!!! and then SuMo came out and nobody cared anymore. Except the Uranium stans, who still insist that the only reason it got C&D'd is because Nintendo knew Uranium was better than their lovely 7th generation pokemon game Johnny Joestar posted:from what i understand it's definitely something to do with rpgmaker or whatever not playing nice with a lot of recent computers Specifically, RPGMaker XP is optimized for - as the name would suggest - Windows XP. It was released in 2005 and yet is what a lot of fangame creators use because it's both easy to acquire and has the most content released for it. In particular, there's already a premade Pokemon Asset Pack floating around there which is most assuredly not legal but also impossible to really stamp out. As suggested by being a 12-year-old product, a lot of the hacks and workarounds people use to get their game to work don't quite... gel with newer systems. Or older systems, depending on the circumstance. KataraniSword fucked around with this message at 22:32 on Feb 28, 2017 |
# ¿ Feb 28, 2017 22:29 |
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Nihilarian posted:"they could have just endorsed it" is an incredibly stupid idea. It's technically correct but ignores the fact that Gamefreak/Nintendo don't want to deal with the possibility of people complaining at them because they missed a fakemon named Coksuker or one of the NPC's is wearing a swastika. Or, just for example, not talking about any specific hack, they don't want a game where the PC's mother dies in a nuclear hellfire at the start to represent the Pokemon brand. It's an argument more levied towards things like AM2R, which are just top to bottom faithful recreations of an older work with newer technology. In the case of something that takes the name and goes in Unpleasant Directions with it (such as Uranium) - or really, any directions that aren't "the original game license" - the risk is far greater than the reward for the company. It's far better to nuke that poo poo from orbit, possibly cannibalize what you can from it in the future. (For example: would Super Mario Maker have even existed if Nintendo didn't realize how many people got cheap schadenfreude from watching people play Kaizo?)
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# ¿ Feb 28, 2017 22:51 |
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Arcade Rabbit posted:Like I said, Uranium probably wouldn't be worth buying in any form. But some of the other games we've been talking about like Quartz and Ethereal Gates? Might have been worth trying out. At least then Nintendo wouldn't be able to stop them. EG, maybe, but Quartz is absolutely Baro's personal fanfic with the serial numbers filed off. It's endearing in its sincerity, but if he had the time to polish it, he'd probably come to the conclusion he should just do something entirely different. Like possibly a game where the player's goal was to inflate the sun, instead of the villainous goal.
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# ¿ Mar 1, 2017 00:35 |
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Zuzie posted:A lot of it probably has to do with accessibility. Pokémon, as of 2017, just came off a 20th anniversary with a highly successful mobile game and a new set of main series games that capitalizes on the fact that the game had reached this milestone. Pokémon is as popular as ever and if anyone wanted to a game like Pokémon, there are games to scratch that itch. AM2R is kind of the exception to prove that rule: Metroid's basically only popular in America, historically botched and fumbled by its main developers, left to languish in "failed franchise hell", yet not only were fanworks given the kibosh, but the popular (in America) spinoff by a third party was essentially told to take a hike and go gently caress itself.
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# ¿ Mar 1, 2017 03:05 |
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# ¿ Apr 29, 2024 04:28 |
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TooMuchAbstraction posted:It's basically a diggle. I would play a pokemon game that had nothing but Cute Mascot Creatures from other franchises. Sadly, that's such a licensing nightmare that the only way you'd get it is in the most amateur of fan-hacks. Ephraim225 posted:...electric hedgehog...wait no it's clearly meant to be something else. I'm sure of it. Gotta go fast. Also, death of the author ensures that even if they didn't intend the correlation, they sure didn't try to deter from it. At least Togedemaru looks more like a real life hedgehog and less like a Mascot Creature hedgehog.
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# ¿ Mar 2, 2017 23:35 |