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I've still kind of new (I've played a lot but I'm bad) so manybe I'm missing something, but I'm pumping water directly out of my refinery into a sieve. It is partially clean and partially polluted so it may be the problem, but the water coming out of the sieve is wayyyy hotter than 40C. Like 70C.
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# ¿ Jan 27, 2019 18:31 |
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# ¿ May 14, 2024 08:06 |
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Thanks for the answers. Guess I'll have to repipe everything. My dream of a closed loop refinery system dashed.
LegoMan fucked around with this message at 20:50 on Jan 27, 2019 |
# ¿ Jan 27, 2019 20:26 |
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I've got a cycle of H2 moving around my base and up through an AETN which is slowly cooling the more troublesome parts of my base. Worts are picking up the slack elsewhere except for the water geyser which I feel I need to cap off because I don't really need water right now. I'm just now getting to oil stuff, which I've never done before.
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# ¿ Jan 30, 2019 12:59 |
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Tree Bucket posted:....apparently I don't know how to play Oxygen Not Included. This stuff is incredible! This. I'm happy when I find a geyser and manage to not fill my base with chlorine
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# ¿ Aug 6, 2019 12:58 |
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I really like rime asteroid because germs are essentially a non issue. The only thing that sucks is it's really hard to find critters and I have yet to find a single Reed fiber after 60 days and instead am using the one drecklet I got from the printer.
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# ¿ Aug 10, 2019 02:13 |
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I wanted to grab as much hydrogen as I could before the vent went dormant. Still haven't found any reed fiber and my dreklet disappeared
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# ¿ Aug 10, 2019 09:59 |
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Ambaire posted:It may have died from getting too cold. That reminds me I need to set up a heating system for my slickster babies
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# ¿ Aug 10, 2019 14:11 |
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Does ice melt inside storage boxes? I've got tons of the stuff and I realize it takes a lot of energy to melt tons of ice, but it seems like the temp isn't changing at all and I have a space heater right next to the storage box.
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# ¿ Aug 11, 2019 21:01 |
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endlessmonotony posted:Ya gotta leave a gap between the neutronium and the insulated tile. The magma / metal pools there and when it's at 150Cish you can toggle the airlock (with a pressure sensor) and get the metal. Also, the airlock is sideways.
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# ¿ Aug 12, 2019 07:27 |
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I know that my iron volcano drops into my waste water pool and the pwater is barely changed at all by the time it's safe to pick up the iron.
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# ¿ Aug 13, 2019 18:59 |
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TehSaurus posted:It's absolutely magic honestly. How did you wind up inside the pressure vessel. Your only job was to close it up! You were already outside! Wait why are you suffocating oh because you mined away your only way out and now you have to wait for someone to make a ladder for you
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# ¿ Aug 13, 2019 23:52 |
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No cooking/attack/research is ok to take if you already have someone dedicated to doing those things. Proper bedroom placement makes loud sleeper irrelevant. I have a no builder dupe that's fine because she's dedicated to hauling and supplying.
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# ¿ Aug 15, 2019 03:19 |
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I felt so proud of myself for making a little sunken room to store food in full of co2 because I never knew it was better than a fridge.
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# ¿ Aug 16, 2019 14:43 |
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Yeah for the effort slicksters just don't produce enough oil to be worth building around them for it but as co2 eaters they are remorseless eating machines.
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# ¿ Aug 17, 2019 00:46 |
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Ben Nerevarine posted:Just as I started learning how to cool a base, I started a new Rime game, because I hate myself. What's sort of the long and short of how people got about heating their base up on Rime maps? I found a steam vent, and I could rig up a water heating system, but Getting ice into 50kg chunks like someone said before and thrown into storage bins helps keep water supply high. I found the ice melts faster with a solid block under the bin rather than mesh even though the temps are exactly the same. No idea why.
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# ¿ Aug 17, 2019 00:53 |
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But if the bins are the same temp where is the temp transfer modeling from
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# ¿ Aug 17, 2019 01:08 |
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Mazz posted:Mesh/flow tiles are not considered solids by the temp system so it’s the air behind them your transferring with, which has far lower conductivity on average vs solid/solid That actually makes sense. So basically I want something under the bin with a high thermal conductivity
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# ¿ Aug 17, 2019 03:49 |
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RandomBlue posted:I have slime blocks near my base that say they have zero germs, is that a lie or will they start making germs when exposed to oxygen? Yeah that's why I like Rime. I have yet to see a slime lung germ. Food poisoning is still an issue.
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# ¿ Aug 17, 2019 03:49 |
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Flesh Forge posted:It took me a while to get my brain around how tough your duplicants are, a little chlorine gas at 5 atmospheres is ehhh no big deal Did you know they can sleep all night while holding your breath? It's a fact! Mine have almost been in a constant state of hypothermia from splashing around in -14c water. No biggie.
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# ¿ Aug 18, 2019 00:13 |
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Also because I like an easy game but without fully going sandbox I put on the "reject all refreshes printer" mod. It's actually been almost a necessity because I cant find salt anywhere and the only source of salt water I can find is a geyser. So I've got 8 naturally planted worts (pips are amazingly random) cooling the water that comes out of it to be desalinated.
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# ¿ Aug 18, 2019 00:37 |
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I don't know if theres a easier way but I use atmospheric sensors as switches to do a lot of things. When my hydrogen geyser gets too hot I pause the game, hit the above/below switch to shut the mechanized airlock door and move on. No dupe calories used.
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# ¿ Aug 18, 2019 00:48 |
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RandomBlue posted:Built my first natural gas generator and it just loving pukes polluted water on to the ground, WTF is that? It also comes out of a pipe which I can't connect up to for no good reason. Yeah I did too. It makes no sense you couldn't just put a sock around the outlet of an electrolyzer and direct the gas into a tube.
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# ¿ Aug 18, 2019 11:12 |
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Been trying to set up solar power but it just seems way more effort than it's worth. I put steel bunkers up connected to a satellite. So the bunkers close when a storm happens. Then they open and hot regolith falls on the solar power and kills it. So I put some robo miners up. They mine it, the doors open and drop super hot material on top of the panels. They die. I set up sweepers. They overheat. I realize there's solutions to all this but it is just so much effort and when I have enough hydrogen bottled up to last until the heat death of the universe I'm about to just give up.
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# ¿ Aug 19, 2019 10:42 |
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insta posted:Put mesh tiles above the solar panels and below the miners. Mesh tiles don't overheat and transmit 100% light. does material sitting on the mesh tiles block light? If not that is awesome, thanks.
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# ¿ Aug 19, 2019 17:49 |
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Triarii posted:I've occasionally run into a bug where a thermo sensor says it's sending a green signal but the wire is red. Try toggling to from Below to Above and back, see if that fixes it. Yeah this happens a lot. When an automated device isnt working just toggle it on and off once.
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# ¿ Aug 23, 2019 01:55 |
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i look away for one second
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# ¿ Aug 25, 2020 00:28 |
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I'm not super great at this game but I watched a video about this and it's hilarious to have 60 Shine bugs in one spot generating (at this point) 800W of power.
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# ¿ Aug 30, 2020 07:54 |
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Dirk the Average posted:I'd highly suggest downloading the shine bug reactor mod - it's basically the exact same thing that you're doing, but without the massive amounts of lag that it generates. I have ~100 or so shine bugs in there and there's really no lag... unless I hover over the square then the game hiccups a couple seconds. (same with quantum storage squares)
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# ¿ Aug 31, 2020 17:41 |
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I'm having trouble with a logic problem. I had used a germ sensor setup for water purification but the one I found tended to get hung up if no germ-free PO2 went through the germ sensor to start the buffer timer countdown. The setup I want is this. Tank fills (door under tank open) Tank full (door under tank stays open another 60 seconds[or long enough for germs to die off], then closes) Temp empties (door under tank stays closed until tank sends empty signal) cycle repeats I figure with two of these setups I can deal with the 3 different schedules I have without some germ water getting into the overflow clean water. I know i'm probably overthinking it and will come up with a better solution tomorrow when I'm not so sleep deprived. I was trying to sketch out something with a memory gate.
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# ¿ Sep 9, 2020 06:31 |
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Per usual, if I sleep on a problem like this it comes to me Water goes through shutoff valve into tank, sits for a predetermined amount of time, empties into water system. Water will fill until it hits whatever "full" limit you set on your reservoir. (I would set the "empty" condition at 0). The buffer is set to how long it takes to empty all your germs (I think I started with 120sec). Water shutoff valve doesn't allow any filling while the tank is emptying. No fiddling with timers or schedules required. Allows you to kill off germs of any amount of water you want in sections. You could add a germ detector loop in case some gets missed. LegoMan fucked around with this message at 17:10 on Sep 9, 2020 |
# ¿ Sep 9, 2020 17:08 |
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skooma512 posted:I keep telling myself that this time, I'll be more organized. Same with Rime. I have kids and poo poo I just want to make fun contraptions and chill.
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# ¿ Sep 14, 2020 20:33 |
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Shadow0 posted:I'm not sure how useful it will be to you, but I want to plug the guide I've been working on. It's in the OP. Setting up and taking those screenshots take a while you know! There's probably some useful info in there. Your guide rules.
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# ¿ Sep 15, 2020 19:36 |
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Early liquid locks are always fun on Rime because you turn your back and one of your locks is now a chuck of ice. Had to remember to thread some radiant pipe past them to keep the water warm
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# ¿ Sep 24, 2020 16:59 |
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Anyone looking for a kind of ridiculous Rime Map S-FRZ-1316009818-0 6 Nueral Vacilators 2 Iron volcanos 3 AETNs (2 right next to each other) Cool slush vent
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# ¿ Sep 26, 2020 16:54 |
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Roundboy posted:How is everyone keeping millions of calories of food without it going off? check for PO2 floating around which adds the "pollution exposure" modifier. Otherwise I've had food sit in CO2 forever and never saw any of it rot away
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# ¿ Sep 28, 2020 00:39 |
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Ciaphas posted:you'll forgive me if i save first, but yeah that does sound like a good lol that's pretty much how I have my entire living setup. A square large enough for 20 bedrooms (I only have 14 dupes and I'm already getting nervous) with checkpoint going in and a waterlock preventing my ultra pure oxygen atmosphere from leaking out. I'm thinking of switching to a pod system so that every dupe has their own checkpoint with the only communal entrances being to the recreation area.
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# ¿ Sep 29, 2020 17:29 |
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insta posted:Heat transfer mechanics get multipliers based on the phase of the material. Solid tiles have 1x the heat transfer rate. Liquids get 25x. Gasses get 625x (25*25). Do not let gasses get hot, they will wreck everything.
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# ¿ Sep 30, 2020 18:51 |
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Also because I'm a huge cheater I love making ultra-compressed gas rooms using the vent glitch (also conveyor loaded canister emptiers). Imagine my surprise when I forgot to remove an airflow tile when I expanded my oxygen room (to make room for more emptiers) and ~14k kg blew out across my asteroid. So now I have about 2k kg of oxygen literally everywhere.
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# ¿ Sep 30, 2020 19:29 |
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Heffer posted:What is the conveyor loader canister emptier trick? it's a mod that bottles gasses/liquids and puts them on a conveyor belt. Conveyor loaded canister emptiers (part of the mod as well) can be sealed behind walls. They do however only release gasses slowly and they have a 200kg capacity so if you really want to move gasses you'll need several. Canister emptiers don't have a pressure limit. Like I said I'm a huge cheater. I like basically playing sandbox with consequences.
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# ¿ Sep 30, 2020 20:35 |
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# ¿ May 14, 2024 08:06 |
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What I really want is a robo-miner that can be moved around on a powered rail and can actually mine abyssalite. I like everything neat and tidy and so I usually clear out large sections and it's just a huge pain in the rear end. My newest method is ladder scaffolding in a line but even that causes dupes to get stuck sometimes.
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# ¿ Sep 30, 2020 22:02 |