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Thinking back on it, I'm surprised Takemi's price-cut isn't behind a stat-check considering how strong her accessories are.
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# ¿ Apr 23, 2017 03:49 |
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# ¿ May 16, 2024 09:32 |
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CharlieFoxtrot posted:Real Talk: what are the chances that I can carry my save file over to P5 re-release and just do my NG+ there If it's on ps4: probably, you could transfer from p3 to FES Else: lol
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# ¿ Apr 23, 2017 21:28 |
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Clarste posted:I think it's debatable how well something like a sports club would translate into real-world combat. Especially something like archery where you shoot at stationary targets at a fixed distance. Persona 5 says arcade games=marksmanship so
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# ¿ Apr 24, 2017 04:15 |
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I bounced off FES to the point that I wasn't expecting to like P5 nearly as much as I am. Kind of orthogonal to this since that was entirely due to systems and mechanics though.
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# ¿ Apr 24, 2017 08:18 |
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If they gently caress up it's an opportunity to compliment them and get points. I maxed charm after my first visit so thankfully I'm not going there again.
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# ¿ Apr 24, 2017 15:45 |
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NRVNQSR posted:Listening to the OST after beating the game made me realise that I never went in there at all. Are there ever any circumstances in which it's mechanically the best option? If you want charm but can't go to the two confidants that provide it or take a medical bath, I guess.
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# ¿ Apr 24, 2017 16:01 |
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Just got Haru as a combat member and I've enjoyed all the dungeons so far.
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# ¿ Apr 24, 2017 17:27 |
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Count Bleck posted:The main difference is if you cheated on anybody in your last playthrough you cannot by any means level their links in NG+ because they'll want nothing to do with you. So don't do that. Is there video of this, it sounds hilarious if true.
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# ¿ Apr 25, 2017 19:25 |
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GIVE IN TO TEMPTATIOOOOOON
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# ¿ Apr 26, 2017 09:20 |
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Rainuwastaken posted:How important is it to recruit All The Personas? I've been making a point of grabbing one of each I find, but I didn't realize I had to bank them in the Velvet Room to register them. You don't. First recruit automatically registers them. They have to enter your party though, so if you're full you can't catch and release.
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# ¿ Apr 26, 2017 16:37 |
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Hah, got greedy and didn't have joker guard against the palace 6 boss' desperation attack, but he came out with full HP because Enduring Soul.
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# ¿ Apr 26, 2017 20:19 |
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It's not a huge issue since p5 is pretty fast already, but I wish there was an animaton speed-up aside from rush, which only affects party animatons anyway.
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# ¿ Apr 27, 2017 03:13 |
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The way I understood it is that the prison is undistorted in Sae's palace, so if she's aware that Joker's in that cell, there will be a cognitive one there in the Metaverse.
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# ¿ Apr 27, 2017 18:43 |
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"We don't care about art"
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# ¿ Apr 27, 2017 19:24 |
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I just wanna say that (post-palace 6) the goofy toon versions of joker, sae, and akechi that pop up while the plan's recounted to her are amazing
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# ¿ Apr 27, 2017 19:32 |
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I used to write the idea off, but after a lot of P5 I'm beginning to see the merit in how P3 made the party less buddy-buddy and more separated from the MC in both writing and mechanics. I dunno how it holds since I didn't enjoy FES' gameplay enough to make it much further than Block 2, but whenever you have the whole party around and chatting Joker starts to feel like a nonentity, especially when some scenes don't even give him a prompt.
Motto fucked around with this message at 01:22 on Apr 28, 2017 |
# ¿ Apr 28, 2017 01:15 |
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Your party confidants stop being available on the last week if you haven't reached the treasure, so might as well do it then.
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# ¿ Apr 28, 2017 06:02 |
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After a point soloing is probably easier since everything targets joker and nothing's balanced around a level 99 minmaxed persona.
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# ¿ Apr 28, 2017 16:36 |
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e: nvm
Motto fucked around with this message at 17:09 on Apr 28, 2017 |
# ¿ Apr 28, 2017 16:58 |
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Ah, sorry.
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# ¿ Apr 28, 2017 17:09 |
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If you finished palace 6 then your remaining flu days are 12/8 and 9, I believe.
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# ¿ Apr 29, 2017 17:27 |
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Iwai's locked behind Guts 4 which is nearly as bad for such an early confidant whose stuff I never used. Also Shinya's confidant is good.
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# ¿ Apr 30, 2017 17:34 |
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Speaking of rerolling velvet room levels, is there any reason not to shoot for all five glowing?
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# ¿ Apr 30, 2017 18:32 |
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thebardyspoon posted:So I'm in the late game now, have a quick question. End of November so spoilers for that in this here text block. You won't lose any time, it's just referring to the fact that these are your last free days.
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# ¿ Apr 30, 2017 18:37 |
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Endure+Protect is such a good safety measure against instant death procs.
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# ¿ Apr 30, 2017 19:14 |
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I guess you might be able to pay to see the next one after that? I never used it since even without online lists confidant abilities are pretty obvious. e: ^ nah it tells you when you'll get an ability next. So if you're at 5 and the next ability is at 7 it'll say "7-Whatever" on their confidant page.
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# ¿ Apr 30, 2017 20:41 |
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Scorps posted:Very end game question I'm getting my friends out of the Velvet Room now is there a save point at all soon? Thought I was going into a final boss at memento depth and not sure I can complete the entire game today. You've got another "dungeon" but it's pretty short, mostly just picking up a few nice pieces of armor and killing some minibosses. Motto fucked around with this message at 23:06 on Apr 30, 2017 |
# ¿ Apr 30, 2017 23:03 |
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I only got guts to proc once off the blackboard.
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# ¿ May 1, 2017 02:42 |
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It happened to me all of once, which makes the network rescue limit funny.
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# ¿ May 1, 2017 18:00 |
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Haru has good skills and her one-shot kill crits did some great things, but I swapped her for ann so I could have three high-rollers melt the whole endgame.
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# ¿ May 1, 2017 18:03 |
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I don't think that's true for any persona.
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# ¿ May 1, 2017 20:15 |
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Everyone in P1 (except mark)
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# ¿ May 1, 2017 20:16 |
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Wonder what the inevitable P5 anime's take on the hero will be like.
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# ¿ May 2, 2017 02:26 |
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I don't remember anything especially annoying about 3 besides the password gimmick being pretty , and that was without SP Adhesives until the very end.
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# ¿ May 2, 2017 05:59 |
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Yeah I dunno. Every time I got to a new palace I was expecting it to be the one where they started getting insanely and annoyingly long like everyone said, but I never really felt that way about any of them.
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# ¿ May 2, 2017 06:02 |
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I never used the confuse trick, fused a couple persona way above my level, made liberal use of affinity readings, and still ended the game with almost a million.
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# ¿ May 2, 2017 19:41 |
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There's only one ending besides game overs and obvious bad ends
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# ¿ May 3, 2017 19:42 |
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https://twitter.com/decodomo/status/859639969715040256
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# ¿ May 3, 2017 20:24 |
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ChaosArgate posted:Yeah, the last part in the tower can be a bit rough, but as long as you keep getting the advantage against your foes, you should be fine. Word of advice, if you think you're about to hit the treasure, just go for it. It's not like P4 where going up to a boss's room means you're fighting it right then and there. it's also best to be proactive since you need some extra days for the calling card and final run (the countdown timer is for your plan execution deadline, not your Treasure Room deadline, which is two days earlier), and since some confidants stop showing up the week of the deadline if it hasn't been completed yet
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# ¿ May 4, 2017 01:15 |
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# ¿ May 16, 2024 09:32 |
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a persona with enduring soul could also work
Motto fucked around with this message at 03:26 on May 4, 2017 |
# ¿ May 4, 2017 03:23 |