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Ciaphas posted:If MCH didn't seem so dependent still on getting good Wildfires (and now more of them per encounter!!) I'd probably be staring at them too, but alas Honestly it's really kind of baffling overall, since the heat mechanic isn't a bad idea but it seems like the sort of thing they'd use to replace wildfire. Not... have both at the same time. Ah well.
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# ¿ Jun 16, 2017 04:58 |
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# ¿ May 7, 2024 10:57 |
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FactsAreUseless posted:What's Red Mage's gimmick? Also having to juggle between two different resources and between ranged and melee or something I guess.
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# ¿ Jun 16, 2017 13:33 |
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Also I was completely wrong about MCH. Yeah you have to juggle the heat thing and wildfire, but that's because there's literally nothing else to worry about. There's keeping hot shot up and the few oGCDs but otherwise it's just the 1-2-3 RNG combo. It by far seems like the easiest DPS class to play outside of maxing wildfire, and even that's easier to manage now that 1) you don't have to click a half-dozen different buffs, and 2) the buffs you do have sync up with it. I'll probably regret it horribly when it turns out ranged DPS is poo poo this expansion or something but I think I found my main.
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# ¿ Jun 16, 2017 13:41 |
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Waci posted:There's been no word yet on when server transfers will be re-enabled, right?
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# ¿ Jun 17, 2017 04:12 |
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Still can't even get into a working instance at god forsaken morning hours. How the hell is Square so bad at this?
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# ¿ Jun 17, 2017 09:24 |
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Dr Pepper posted:Wow PVP is really fun now.
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# ¿ Jun 17, 2017 10:05 |
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If the instances are still hosed up tomorrow I think I'm just gonna PVP all day. gently caress it, may as well get the last few garo sets while the priest is still there, maybe even get the 60 win horse.Ibblebibble posted:I lost my PvP virginity today and it was fun as hell. Also I think the PVP skillsets are more fun than the PVE ones for a lot of classes.
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# ¿ Jun 17, 2017 10:19 |
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Finally managed to get through both instanced duties. Luckily I was up at odd hours anyway. Wound up having to do Pipin's twice, as it unceremoniously dropped me mid-battle the first time. Not even disconnected or duty failed or something, just a sudden fade to black and dropped back on the world map with no warning. Hopefully it will be a bit smoother sailing from here. There will probably be similar issues later, but being in a new zone and the population spreading out a bit will probably help...
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# ¿ Jun 17, 2017 13:21 |
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Holy crap the Heated <Attack> weaponskills for MCH look amazing. Some real Bayonetta poo poo there.
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# ¿ Jun 18, 2017 23:49 |
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Oh holy crap I just did (fourth dungeon) Doma Castle and the duties keep getting better and better. And they started strong! Also I loved how (music/plot) in the cutscenes afterwards as Doma is liberated there's an orchestral remix of the FF6 Doma theme.
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# ¿ Jun 20, 2017 08:23 |
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gently caress. I was loving the new MCH... but then I tried to do a FATE. Leveling down unequips gauss barrel just like it did in Heavensward, but while it was previously only a mild annoyance it now costs you all your heat. Honestly the heat mechanic is really interesting but it also seems horribly half baked and unfriendly. There's a lot of little tweaks they could do to make it better, but I don't imagine any of it happening quickly.
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# ¿ Jun 21, 2017 01:24 |
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I just got 90002'd... ... attempting to start a triple triad match.
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# ¿ Jun 21, 2017 04:28 |
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nuru posted:PVP changes are interesting. Also fantastic xp for the roulette.
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# ¿ Jun 21, 2017 04:37 |
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famfrit, mid-dungeon.
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# ¿ Jun 21, 2017 04:45 |
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nuru posted:I'm curious if some dialog I saw in the MSQ was because I cleared Bahamut in 2.x, or if everyone sees that. Specifically this one.
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# ¿ Jun 21, 2017 06:37 |
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Shy posted:Nah I saw this and I haven't touched coils Gruckles posted:I never finishedFinal Coil and got that line too. They probably decided to go, "ok you might not have actually fought Bahamut, but as far as the story is concerned you did" since despite being optional that's kind of a major thing to leave as never being mentioned as or only being minor references. Or to leave as a plothole as to why Allisaie and Alphinaud aren't constantly begging you to please go back and finish the last couple Turns before he's restored and the world ends.
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# ¿ Jun 21, 2017 07:08 |
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I have chosen my first class to 70 wisely.
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# ¿ Jun 22, 2017 06:19 |
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Whelp, just beat the final boss. Short summary: If you thought Thordan or Nidhogg was a spectacle...
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# ¿ Jun 23, 2017 02:05 |
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Yeah, while it isn't as important, flamethrower for MCH has the same sort of issue where if you so much as turn in place it instantly breaks. I get the feeling their tech for channeled abilities is something of a kludge.
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# ¿ Jun 23, 2017 02:19 |
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Yeah that's what I did, leveled MCH with the main quest and side quest XP, sucking up the queue times for the single mandatory runs of stuff, and now I'm just leveling up PLD since gently caress waiting in 50 minute DPS queues.
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# ¿ Jun 25, 2017 01:46 |
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Jade Rider posted:Are all the jobs people say are bad at 70 OK enough at lower levels? I've been working on WAR and SCH to play with some friends, we're pretty casual but I don't want to really be a huge burden. If you're having fun with something then just keep playing it and don't stress the details.
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# ¿ Jun 26, 2017 04:08 |
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ApplesandOranges posted:If nothing else, MCH is (...) a pretty fun job overall. Problem is... yeah both it and BRD kind of hit like kittens and BRD definitely has more utility. I think I like playing MCH more right now though, when it was the opposite in Heavensward.
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# ¿ Jun 27, 2017 10:31 |
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Thumbtacks posted:I mean if it's fun, that's what matters. Captain Oblivious posted:Hey, I hate my old main too but I can still distance myself from it. After loving ARR and Heavensward Summoner, I find SB Summoner janky and viscerally unfun. Hasn't really hurt my perception of the expansion, I shrugged and moved on to one of the other Jobs I play and enjoy. I mean I don't really mind that much, RDM seems to be way more interesting and I really need to level it more, but I can't help but feel the SMN changes just didn't get thorough playtesting.
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# ¿ Jun 27, 2017 11:45 |
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Fister Roboto posted:Summoner feels really fun in PVP, although that might just be a byproduct of PVP being really fun. (The best PVP mode in an MMO ever was Warhammer Online in the 1-10 bracket though.)
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# ¿ Jul 2, 2017 08:50 |
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Hotbars and keybinds and such are saved locally, so maybe the related files got deleted or corrupted somehow? It's the only thing I can think of there.
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# ¿ Jul 4, 2017 00:17 |
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SettingSun posted:I actually like the other direction where strength adds to your HP if you're a tank. That way all the fending gear can have strength as a mainstat with a smattering of vit as a sort of bonus. Of course the obvious solution would just be to have a damage/healing penalty rather than reducing stats directly but god only knows what 1.0 spaghetti code we're dealing with here.
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# ¿ Jul 4, 2017 06:10 |
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Mordiceius posted:Omega uses the Alex token system. (WHY?!) Mordiceius posted:Class/Job EXP gained from participating in PvP encounters has been adjusted to take match durations into account.
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# ¿ Jul 4, 2017 06:22 |
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SonicRulez posted:Using the Alexander token poo poo system again. Cool, so I get to run O4 20 times in a row just praying that I can roll high enough to get my 1 body token for the week. For what purpose? Such a horrible loving system.
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# ¿ Jul 4, 2017 06:57 |
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Now just imagine trying to get your weekly drop with 50 minutes of DPS queues between attempts. :iamafag: It really is the worst possible combination of random drop and token-based systems.
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# ¿ Jul 4, 2017 07:28 |
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Countblanc posted:also there is no shortage of "need heals/tank for exdr" that goes unanswered in PBC and I assume the other free companies too. Failboattootoot posted:I cannot believe they haven't switched to trading in generic tokens you get 1 of per floor automatically each week. What the gently caress is the point of forcing people to almost assuredly have to do multiple runs of something in a week?
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# ¿ Jul 4, 2017 08:14 |
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Freak Futanari posted:2: That's subjective, personally i think PvP was better before SB. It's still decent, but they made some really weird design decisions when redoing it.
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# ¿ Jul 4, 2017 13:51 |
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Freak Futanari posted:When simplifying the PvP battle system, they removed a lot of class utility and tactical options in favor of one-button combos. Some jobs suffered more heavily from this than others, but nearly every class lost a lot depth and complexity. And that was the good kind of complexity, where you had a lot of options for approaching different situations and a lot of interesting PvP-exclusive tools to use. It's now a lot less hectic in terms of execution, and probably a lot more beginner-friendly, but it also reduces the gameplay to just gathering into a murderball, marking a target, and then having everyone mash their attack button. Stormblood PVP is faster, more accessible, has fronts that actually move, and has kills actually be a deciding factor in Shatter for once. All you lose is not having another dozen buttons to juggle. This is good. Also, Cao Ni Ma posted:I used to not AFK in PVP but now that I'm almost guaranteed to get less exp 66% of the time I might as well afk. Truga posted:I'm glad they'll roll the one button per combo thing into pve in the next expansion.
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# ¿ Jul 4, 2017 14:13 |
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Monks are the only class where combos are actually meaningful.
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# ¿ Jul 4, 2017 14:17 |
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To be fair, MCH being ruined by being given a one-button combo says more about how crappily MCH itself is designed than 1-button combos being a bad idea.
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# ¿ Jul 4, 2017 21:45 |
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Yeah, I actually kind of liked Alexander, but the adventures of Nero and Cid being catty to each other is already better than the entirety of Alex' plot.
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# ¿ Jul 5, 2017 02:49 |
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The early leveling gear is a holdover from 1.0 and horrible and almost everything added after it is superior, yeah.
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# ¿ Jul 5, 2017 03:37 |
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Dear Square, please have the next omega raid's boss be Zeromus.
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# ¿ Jul 5, 2017 06:42 |
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Retainers function like banks and are unlocked... relatively early in. Level 15ish along the main quest?
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# ¿ Jul 5, 2017 11:14 |
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With Omega, yeah one of the big things that came up is that it fundamentally doesn't understand human emotion or motivation. It might not even really be sapient, and instead is just an elaborate and powerful automaton operating out of control.
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# ¿ Jul 5, 2017 12:40 |
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# ¿ May 7, 2024 10:57 |
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There's also some fluff text somewhere (fractal continuum maybe?) about a researcher breaking open some old Allagan experiment and the horrible ooze inside extruding "small, distinctly lalafelian hands". But there's a lot of differently horrifying ways to take that.
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# ¿ Jul 5, 2017 14:00 |