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Art of Conquest is a free to play MMO-ish, Clash of Clans-ish, Heroes of Might and Mana 3-ish, mobile game. The game has three parts - a base-building mode set in your home town, a world map in which five kingdoms fight over territory, and a battle mode in which you position generals and hoards of troops that is way more fun and satisfying than a free to play mobile game has any right to be. We're establishing a goon presence in the game. Goons are active on Dunekirk, one of the newer servers. Please note that to play with us on the server, you MUST select the Kingdom of Athaly (the blue one). If you pick a different kingdom, we will have to fight you. The goon guild is creatively named Art of Goonquest (if you can suggest a better name, let us know). It's currently full, so we may need to create a second goon guild. --Playing the Game-- Art of Conquest consists of a lot of short term tasks (training troops, expanding your city, killing bosses, winning battles) while working towards longer term goals (total Goon domination of the Dunekirk server). Here's a few things that you should be doing when you can as a new player: - Beating dungeons: Areas on the map like mines and ruins are full of reasonably challenging AI armies and reset on a 12 hour timer. It's a good idea to run through as many as you can before your generals run out of stamina (the game doesn't tell you about that limit, but it's there). This will level up your generals, which will make you more powerful. - Collecting resources: The game will highlight resource nodes within your kingdom's borders when they're ready to give you stuff like gold, wood and potions. Ride to them and you'll be given the option to send home a cart full of stuff. Other players can steal from this cart sometimes, but if you're doing it within your own borders you'll usually be OK. - Stealing resources: On the other hand, carts sent by players in other kingdoms are absolutely fair game. The game should highlight these as red cart icons on your map, so if you can get them before they reach their destination, you can steal resources. You don't even need to fight! - Killing world bosses: Dotted around the map are powerful and giant enemies for you to fight and kill. When you're strong enough to beat them, you'll get access to a heap of money, items and maybe even some other cool stuff. Do this! Here is a video of Touch Arcade trying out the game, to give you an idea of what it's all about : https://www.youtube.com/watch?v=LmIcY3rXNuc And here are some posts about the game from the iOS Games Thread before we got kicked out for being too cool: Coq au Nandos posted:Art of Conquest seems like a better version of Clash of Clans? I'm not super across the PvP elements yet but there's a solid feeling battle mode. Coq au Nandos posted:A few more days into Art of Conquest and it's legit great. webmeister posted:Yeah I've been enjoying it as well. It's a note-for-note copy of HoMM3, with microtransactions added, but it's fairly well done so far. HerStuddMuffin posted:Art of Conquest is a fun game. We should pick a server and a color and have a goon guild. HerStuddMuffin posted:Dunekirk server, kingdom of Athaly (light blue) it is. For those who wish to join, here are some things you should know: cage-free egghead posted:Applied to Art of Goonquest as cagehead Ludo Friend posted:tyrsvh2gwe
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# ¿ Jun 21, 2017 10:11 |
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# ¿ May 14, 2024 02:40 |
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VelociBacon posted:What should I research first? I'm a dwarf. The button that I think enables syncing gives you a 'coming soon!' pop up when you hit it. Game's only just come out, so I can accept some minor QOL issues.
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# ¿ Jun 21, 2017 12:41 |
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So, here's the map as I can see it at Level 9: Right now it seems like the guild's still building up strength, which is a good thing. I'm worried about the big push Yellow are making into our kingdom - I think if we are going to strike at other players, they're my preference. Sunglade and Brightworth seem like good targets. For now, keep an eye on Kingdom chat - if they start organising an offence or defence, get on board and ninja a city if you can.
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# ¿ Jun 22, 2017 00:29 |
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TraderStav posted:Joined Good Squad as mactraderSA because somehow TraderStav is offensive. Is my post history available to them?? I love that your name is offensive while BiggusDickus isn't.
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# ¿ Jun 22, 2017 04:28 |
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Snowmankilla posted:I want to be litch and we can't get a city. That's kind of annoying - rank upgrades are gated behind moving city, but to do that you need to join a guild. It kind of discourages new guild formation?
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# ¿ Jun 22, 2017 05:04 |
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Ineptitude posted:Isn't the idea that your guild conquers a city, then ya'll move into said city? Yup. We're on track to conquer something soonish with the way we're all grinding power but there's no guarantees. You do unlock catapaults without a city when you hit level 9, so there's that.
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# ¿ Jun 22, 2017 09:04 |
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Same. It's important to note that the game is still in its first week or so of wide release, and the devs seem very responsive. In the mean time, increase your numbers, steal from and murder pubbies and focus your attention on Goonesh.
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# ¿ Jun 24, 2017 01:47 |
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You're in. At some point this weekend I'd like to update the OP to make it a good resource for new players. Any screenshots/strategies/tips you guys can provide would be very welcome.
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# ¿ Jun 24, 2017 03:27 |
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DrManiac posted:Does increasing Avalon's leadership skill boost his unit cap up too? The way it's worded makes it sound like it just increases your bronze cap by x Only the first level does that, but it's still a nice skill to get. Bigger army means less downtime.
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# ¿ Jun 24, 2017 04:29 |
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Ludo Friend posted:Trip report It's the same problem we have unlocking the fifth general. You earn resources by attacking cities - but only if your guild has a city. The combat is so fun and I really hope they fix these other issues.
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# ¿ Jun 25, 2017 00:44 |
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So, now that we've all had a chance to grind up to decent levels, it's time to focus on Gonesh. Gonesh is a good target for us for a few reasons. Firstly, it's the furthest West our Yellow enemies have managed to push so far. Taking the city off them robs them of a beachhead into the main part of the continent. Secondly, it's defensively a bit weak - cities range from levels 8 to 12, and a reasonable number of those are on fire as I type. Thirdly, the name is perfect for us. This week, I propose we throw everything we have at Gonesh and let it burn. We don't need to act alone, though. I'd also propose that every member of Art of Goonquest let Kingdom chat know that the Kingdom as a unit is targeting Gonesh this week. Be leaders in the game's community, and direct already-guilded players to attack the city for resources and to defend the kingdom's borders. Win-win!
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# ¿ Jun 26, 2017 01:15 |
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porktree posted:I finally saw the attack option for a city outside my zone. But it also tells me I cant get loot until I move my city, every option to move my city appears to leave the Goon Squad House. Wtf. Yeah that's the main problem with the game right now. The progression seems to be very much calculated with the idea of you actively raiding other cities, which is good, but it's doing that by requiring that your guild owns one of the finite number of available cities on the world map.
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# ¿ Jun 26, 2017 04:46 |
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I'd make cities WAY easier to capture to make the strategic layer of the game more dynamic. I'd also add heaps more generals, both earnable and IAP.
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# ¿ Jun 26, 2017 04:52 |
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Yeah loving hell the Vietnamese are all over this game
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# ¿ Jun 26, 2017 04:59 |
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# ¿ May 14, 2024 02:40 |
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Ineptitude posted:This game was a ton of fun the first few days but i don't think i have ever played a game that got so unfun so fast. I'm... honestly kind of feeling the same way. The basic combat rules but it's hidden behind such bullshit artificial gates. Will keep an eye on the next patch but gently caress, I dunno. Maybe this is their business model.
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# ¿ Jun 28, 2017 11:11 |