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Ainsley McTree
Feb 19, 2004


How important is money in this game? It seems like the game does a pretty fair job of puking incrementally stronger weapons at me so I feel like I don't need to buy or upgrade weapons any time soon. Can I safely blow it on crafting mats to keep my crafted gear updated, or am I gonna regret being broke later on? I can't think of anything else useful to spend my drachma on, it looks like apart from the blacksmith, it's mostly cosmetic stuff.

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Ainsley McTree
Feb 19, 2004


DogonCrook posted:

Break down weapons for mats you get a ton that way. But yeah money is easy to come by.

I've been doing that too, but I'd definitely rather just blow money on more mats at vendors than go out of my way to hunt for them...just want to make sure there's not a big money sink coming my way that I'll want to be hoarding for.

Ainsley McTree
Feb 19, 2004


For combat, I've found that using the shield parry (it's a skill you have to unlock) even parries the red glowing unblockable attacks from heavies. Since dodging doesn't make you invincible in this game and you have to worry about the direction of the enemy's swing, I'm finding that parrying seems to be the way to go for just about any combat encounter. Heavy swings are extremely telegraphed and pretty easy to counter, and light swings, well, if you miss them, you block them, so no big deal.

That or dodging backwards is usually a safe bet. At least so far.

Ainsley McTree
Feb 19, 2004


Kin posted:



This includes items you need for a couple of the 'collect x item' quests. Yes, it is dumb.

How many quests like this are there and are they worth doing? I just got my first one and I hate it, I think I'll ignore them unless there's some great prize to be had for doing them

Ainsley McTree
Feb 19, 2004


Aren’t they just ?s on the map? Or do you have to do something extra to find them? I’m still clearing every inch of the metro Alexandria area so maybe I just haven’t found any yet

Ainsley McTree
Feb 19, 2004


Are there any important main quest beats that you should beeline for before busying yourself with sidequests and collectibles? I've finished the one early on where you get the hidden blade (I'm not putting this in spoiler tags, if you're mad that I've spoiled the fact that you acquire a hidden blade in an assassin's creed game go gently caress yourself), is there anything else like that that I should focus on before getting distracted? Or is the world now as open to me as it's going to get?

Ainsley McTree
Feb 19, 2004


exploded mummy posted:

yes and no

do you want to unleash about 10 specific hard enemies into the world now, or wait till you have some more prep done (they start around level 20 and go to the level cap of 40)

otherwise the world is basically your oyster


well you should probably eliminate the snake since you get the bath towel outfit

I've also already done both of the things you're referring to so it sounds like I'm set.

I even tried taking on Anubis which was....a mistake. looking forward to his next go round when I manage to hit level 40

Ainsley McTree
Feb 19, 2004


And I actually enjoy getting spotted and going all Achilles on everybody in the base, which I’m relieved to find is a valid approach, at least so far.

Ainsley McTree
Feb 19, 2004


I can’t decide if I like bayek or not yet. He seems like he swings pretty wildly between angry and charismatic and the game can’t decide which one he wants to be. I’m glad though that given his origin story, they avoided making him another broody Aidan Pearce because that would have been dull as hell

Ainsley McTree
Feb 19, 2004


Supreme Allah posted:

I appreciate the help and I tried this many times, but I think I just suck at that type of battle. The auto-save also is in a really bad spot where as soon as I spawn, my allies are dead or dying.

So I started a new save after 56 hours. This time, I'm doing *everything* in Egypt before I take that trip.

On the plus side, this game is even more fun when you know what you're doing from the start. I'm loving the light bow, running and gunning through enemy camps is fun as hell.

I love the light bow, but I also love autolooting from melee kills and assassinations so I try to use the bow sparingly. It is a ton of fun to use though.

Ainsley McTree
Feb 19, 2004


precision posted:

I also literally can't remember what the present-day stuff in Syndicate was. That's how little it matters now.

In unity and syndicate it was just cutscenes, wasn’t it? They didn’t even give you a player iirc. I genuinely don’t remember syndicate’s either, now that you mention it.

I’m really loving this game. I spent two hours today just hunting for mats to knock off a few levels of my crafted gear and I didn’t even get bored. I’m still gonna say I don’t love crafting in single player games and wish it would go away but this is by far the least obnoxious it’s ever been in an Ubisoft game and the world is such a pleasure to explore that it’s worth it. Running down gazelles on horseback, smashing convoys in the face with a huge blunt (I still snicker every time I see that btw, that cannot be an accident) and soloing entire prides of lions in the environs of ancient Egypt is just...loving cool.

I’m also on team overlevel everything because the regular swords in this game are extremely cool and satisfying to me, and I want to be able to keep using one even if I have “better” weapons in my inventory at a given time.

Ainsley McTree fucked around with this message at 06:05 on Nov 14, 2017

Ainsley McTree
Feb 19, 2004


Calaveron posted:

One thing the game showed me that I never thought about is that the pyramids are loving enormous. Like sure they're always big in movies and pictures and stuff but they never provided a sense of scale vis a vis a professional murderdad scaling them all

The other thing that’s easy to forget about the pyramids is how old they are. My favorite contextual reference is that when Alexander the Great found the pyramids in mumble mumble mumble BC, they were older to him than he is to us. That’s pretty drat old for something so cool that’s still around!

Ainsley McTree
Feb 19, 2004


Alter Ego posted:

Is it bad that I kind of miss those brutal counter kills? Closest I can find is the full adrenaline meter kills Bayek does.

Nah I liked that a lot too. Tbh I actually really enjoyed the straightforwardness of combat in brotherhood/black flag but I get why origins makes it “better”. I do miss being able to one shot literally everybody in the room with a cool sync kill though

Ainsley McTree
Feb 19, 2004


precision posted:

At this point I've probably impaled more people than Vlad.

My main beef with AC3 is that it wastes what should have been just about the coolest setting they've had thus far.

I enjoyed the setting enough that I convinced myself I liked the game (it helps that I live in Boston currently). I just wish you could have a musket as a default weapon because bayoneting hordes of redcoats was very fun in that game but trying to pick up and never stop a musket got a little janky

Ainsley McTree
Feb 19, 2004


I spent most of syndicate playing as the brother because he was supposed to be the fighter type and now I feel like I did it all wrong

Also since we’re talking about cheat engine; anyone know if it’s easy to use it to cheat yourself crafting materials too? I know I just posted about how much fun I had hunting last night but I would still prefer to just cheat

Ainsley McTree
Feb 19, 2004


Deakul posted:

I feel like this is just ASKING to get your account banned.

Is that a real risk?

Ainsley McTree
Feb 19, 2004


Hmm. I guess there’s an argument since you can buy drachma with irl money (I think?), and this also lets you effortlessly spend unlimited fake money on gambling cheats instead of real money too.

On the other hand, don’t most games store info that they don’t want players loving with server side now? Cheat engine has been around for a while

Ainsley McTree
Feb 19, 2004


Ye olde X filef

Ainsley McTree
Feb 19, 2004


Calaveron posted:

AC3 was also when the series started to get really brutal because Connor's weapon of choice was a tomahawk and there ain't a pretty way to kill someone with a tomahawk

I dunno, I seem to recall revelations having some really grisly kills. Wasn’t there one where ezio stabbed a dude in the face with a sword, then crank it around and break his neck?

Ainsley McTree
Feb 19, 2004


Funky See Funky Do posted:

I just tested it - you can get all the nightmare stuff from heka chests.

E: Scratch that, maybe not. I got a new light bow and scorpion scepter which I thought were part of the pack but aren't.

Also I poisoned a corpse nearby to shut up the towns folk while I was listening to a pod cast and farming heka chests and oops.



it's ancient times, you can't prove they didn't die from natural causes

Ainsley McTree
Feb 19, 2004



I ended up caving and using the infinite crafting resources cheat. And one use of the ability cheat to get one thing i wanted and didn't want to wait for. i will report back if anything happens to me

Ainsley McTree
Feb 19, 2004


Discendo Vox posted:

Agreed, I mention them mostly because they're emblematic- the game is missing big chunks of its plot and a lot of the jointwork and spackle that would normally hold its systems together. Just the thieves' guild and the crafting systems alone are so embarrassingly and obviously rushed/incomplete... I know that game way too well at this point, I wound up creating and running 3 separate savefiles in order to finally get to 100% completion.

I beat that game twice and I don’t remember a thieves guild...was that the tunnels? I absolutely skipped that because it was awful and it took more time to unlock that garbage than it did to miss out on fast travel points

Ainsley McTree
Feb 19, 2004


Yeah I was just thinking that; for as much as AC1 is the worst game in the series (I mean, give it a break for being a new idea, but still), it did give weight to the actual “assassin” part that’s been missing ever since.

I still like the direction the series has gone since personally, I see what you mean

Ainsley McTree
Feb 19, 2004


precision posted:

I actually wouldn't say AC1 is the worst game in the series. For one thing, it can be completed fairly quickly, unlike AC3 or Unity. It has a better story than those two, broadly speaking, as well.

It might be more accurate to say it's the most simple/janky of the series or something.

I mean it all comes down to taste, and the game has pros where others in the series have cons, but for me it's hands down the least fun one to play. The combat is primitive and at times frustrating, the gameplay outside of assassinations (which own bones, admittedly) is numbingly repetitive, and, well, considering that those are the things you spend 90% of your time doing, that's pretty much it for me.

I don't wanna be unfairly harsh on it, it was the first game in the series and took some risks, which it learned from, but it aged the worst of any of them. You're right about it at least not being too long though, that at least makes a replay tolerable. I don't think I ever finished most of the stuff in Unity, I finished the main quest and just bailed. Even in AC3 I did most of the sides content (except for the thieves guild, which wow, I never knew that existed).

Ainsley McTree
Feb 19, 2004


Do different mounts have different speeds based on their blue/purple/yellow status? I found a yellow horse but I can't tell if it's worth the 5k gold to buy it (all my money, currently)

Ainsley McTree
Feb 19, 2004


Sindai posted:

It's an AC game with a Witcher-sized map and sidequest count. You'll probably love it.

Note that the sidequest writing isn't witcher caliber at all. They aren't bad by any means but I wouldn't necessarily put up the sidequests as a great point of comparison with the witcher 3; the draw for that game was that they were very good, not that there were tons of them.

That said, there's a real witcher vibe with everything else about the game, and the world it takes place in is beautiful rather than dreary and it's a real joy to explore. I like the combat and crafting in this game way more than in the witcher (I still don't like single player crafting but this game handles it reasonably well; there's only a handful of mats and a handful of things to craft that grant incremental improvements).

If you enjoyed all the other AC games then yeah you ought to play this, even the people who got sick of AC seem to be liking this one. It's a heck of a game.

Ainsley McTree
Feb 19, 2004


Earwicker posted:

Primal is sort of to FC4 what Blood Dragon was to FC3, in that its a different game using the same map

basically its fun to play an FC game with only crude melee weapons and a bow. however the other major aspect of it - having trained animals that fight for you and whatnot - isn't that great. the owl is cool though, as pointed out its basically Senu

probably the best fire mechanics of any FC game, you can start big forest fires and use them to flush animals out etc

I was disappointed when I tried to set a forest on fire in this game and found myself unable to do so

Come on ubi. Lemme burn things

Ainsley McTree
Feb 19, 2004


I also quit after two chariot races. There is a cheat engine cheat that apparently gives you infinite stamina while making the AI never use theirs so maybe i'll go back in eventually and get that horse but :effort:

Speak of horses, I'm still curious: Does blue/purple/gold status matter for mount speed? So legendary horses would go faster than common ones? I found a merchant selling a gold horse but it was 5k gold and I can't tell if there's actually a benefit to buying it because there are no descriptions about that in-game

Ainsley McTree
Feb 19, 2004


I found a golden ? on the map that I can't seem to actually reach. It's Giza, underground, near the sphinx. I found a way into the sphinx and went as low as I could go, into the glowy blue chamber but couldn't find a way to go any lower.

Is this something that I have to come back for later? I googled it and it sounds like it is, but the replies were starting to get spoilery so I stopped reading...I just want to make sure I'm supposed to walk away right now, because it is taunting me

Ainsley McTree
Feb 19, 2004


Fellatio del Toro posted:

You can't reach it now, but looking around that room will give you some clues as to how you can

if it doesn't have an objective marker on it i don't look at it, sorry

(thanks)

Ainsley McTree
Feb 19, 2004


Palpek posted:

Bayek after discovering a den where some guys have been skinning crocodiles: THEY ARE KILLING GODS, I WILL KILL EACH AND EVERY ONE OF THEM, THIS SACRILEGE DESERVES DEATH

Also Bayek like 30 minutes earlier: *kills all crocodiles in 4 different regions to use their skins to make his bow shoot arrows harder*

Nothing is true. Everything is permitted.

Ainsley McTree
Feb 19, 2004


It’s a little thing, but I adore the coin clinking noise the game makes every time you pick up loot. Really makes you feel like you’re finding treasure.

Too many games these days forget about the clink imo

Ainsley McTree
Feb 19, 2004


Calaveron posted:

I mean I probably played for less than an hour and had to chase and try to tackle spring heeled jack, chase and tackle a guy who is posting cartoons of Charles Darwin, and chase and tackle some other idiot who I also tackled out of the way of a train

It's been a bit since I played that game but I seem to remember the spring heel jack mission being exceptionally annoying and nothing else in the game being quite as frustrating.

Ainsley McTree
Feb 19, 2004


Resident evil 4 had a not too obnoxious escort system. When poo poo got real you could just ask her to hide in a dumpster

Ainsley McTree
Feb 19, 2004


Toxic Fart Syndrome posted:

By the way, Senu can go really high and if you aren't playing the game from thirty thousand feet while Bayek autopilots on his horse below...I just don't know, man...



Good lord

Doc Morbid posted:

Well, the whole "dies instantly if you accidentally hit her even once when she's being carried off by a cultist" thing can get just a bit annoying.

That said, I grew up playing Goldeneye on the N64, and I'm pretty sure nothing is worse than Natalya in that game. At least Ashley tries to get out of the way when you're shooting the bad guys.

Yeah I remember at the time thinking that Ashley ducking whenever you aimed your gun at her was the most next gen poo poo I’d ever seen

Bio shock infinite was also good but with Elizabeth’s invulnerability and superpowers, I don’t know that you can really classify that as an escort anymore, it’s more like she’s watching out for you.

Ainsley McTree
Feb 19, 2004


Supreme Allah posted:

There's one hostage rescue mission with a random woman prisoner locked in a cage and an enemy soldier in there with her, who attacks you when you open the cage. My first play through I thought it was a glitch or something, but he was there in my second play through and I think I know what he was doing.

I noticed that too, but I think the soldier was pretending to be tied up? Maybe I’m remembering it wrong but I choose to believe it’s just a fun and clever trap rather than what you’re implying :(

Ainsley McTree
Feb 19, 2004


Calaveron posted:

Sucks I'm never watching the movie since it's only available to buy and not to rent/stream and gently caress paying more than $3.99 to watch it


Isn't that DLC exclusive and also completely not out of nowhere if you read the news articles saying she ended her contract with Ubi Soft

I tried to watch the movie on a plane and fell asleep

and I can never sleep on planes

Ainsley McTree
Feb 19, 2004


They already did China in a chronicles game too

Did they do India yet? I want India. Or maybe a southeast Asian setting

Ainsley McTree
Feb 19, 2004


Deakul posted:

Renaissance Rome and ancient Rome are extremely different my dude, by like at least 1000 years.

I know that Rome burnt to the ground and was rebuilt at least once in history, so depending on when it takes place it would literally be a different city

exploded mummy posted:

"I'm sure they can make a game starring Assassins that exists before the Assassins could have made contact with the setting"

:psypop:




First of all, who cares about the metaplot at this point, just say you’re playing as the ancestor of someone who would meet the Europeans and become an assassin or something

Or if you’re absolutely married to the canon, just have the game take place over those two years. Templars and assassins both come over with the Europeans and you’re a brave Aztec warrior who meets an assassin and searches for a piece of edezzzzzzzzzzzzz anyway you play handball and murk people with obsidian swords and the game is fun who cares what’s happening in cutscenes

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Ainsley McTree
Feb 19, 2004


exploded mummy posted:

my problem isn't so much metaplot, its just trying to justify Pre-Columbian Americas given that there was no contact between Europe and the Americas for 10,000+ years except for some Viking expeditions

It's like Spearchucker Jones and M*A*S*H

you can do it, it just really wouldn't be Assassin's Creed at that point


the latter scenario would own though

can't wait to die of smallpox in game

I’d honestly be ok with it barely being assassins creed, but if you had to, I think it would still work pre-Columbus. Have the Aztecs find a piece of eden and make the plot about a struggle over that; explore it outside of the assassin v Templar context

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