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Why isn't there a button in Valkyria Chronicles that you can just press and say "I don't want any anti-Semitic assholes in my squad." This seems like a major design flaw.
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# ¿ Oct 4, 2017 21:21 |
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# ¿ May 15, 2024 07:18 |
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Really Pants posted:you can just leave them on the bench forever if you want True, but I just feel it would be so satisfying if you can press a button and say "this is never happening"
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# ¿ Oct 4, 2017 22:04 |
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exquisite tea posted:David Lynch needs to make a video game instead of just inspiring all the best ones. Only if its a 100 hour JRPG experience because boy I would want to make that last.
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# ¿ Oct 9, 2017 18:14 |
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Nah it should have a tutorial should we can get the video game equivalent of this scene https://www.youtube.com/watch?v=VZ2Nfvc8WMw but with the tutorial fading in and out
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# ¿ Oct 9, 2017 18:31 |
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Someone help me recreate Mullohand Drive as a visual novel.
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# ¿ Oct 9, 2017 18:33 |
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Actually, isn't Mizzurna Falls pretty much a David Lynch game?
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# ¿ Oct 9, 2017 19:09 |
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Raxivace posted:It's the only Carpenter movie I kind of like. I'm sorry you lost your daughter in an ice cream shooting.
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# ¿ Oct 10, 2017 20:04 |
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It turns out the fire emblem series is actually good if your first game isn't the remake on the DS but actually one of the GBA games, hmm interesting. The structure of this game is so weird (7). Hey, you are a tactician hanging out with Lynn, lets meet a ton of characters and 10 missions later well you save the day and Lynn says goodbye to you and suddenly its one year later and you are hanging out with a pretty boy instead. The thing is it actually works pretty well, and having those characters that show up in those first 10 missions established already when they come back in again just feels real good. What are some other games that have a weird structure like this, I can't really think of anything. And I don't mean the whole "you are suddenly a different character for the last mission/post game" because honestly that is pretty standard.
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# ¿ Oct 13, 2017 22:33 |
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corn in the bible posted:Some other Fire Emblem games do that too Huh, I'll look forward to that because I am planning on playing the following games as I move forward. I only heard about the support stuff in the later games, but I was surprised just how much character even your minor units get in this game, because I was under the assumption that was a thing they only started with later games.
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# ¿ Oct 13, 2017 22:57 |
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FirstAidKite posted:It's not the same thing by any means, but I always got that kind of feeling with the shadow hearts series. You maintained the same cast of characters throughout the game but each game was set up to be split into two very specific parts where, if the devs wanted to, they could have easily made a few adjustments and just ended the game halfway through, but instead chose to keep going with a different plot that develops on the aftermath of the first plot and sees it through to a more final conclusion. Koudelka did it, Shadow Hearts 1 did it, Covenant did it, From The New World did it (though imo not as well as the previous games with From The New World's latter half not feeling anywhere near as interesting as the first half even if some of the designs were cool). This sounds pretty neat! I've been meaning to get to those games eventually so this is making me look forward to them even more.
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# ¿ Oct 13, 2017 23:13 |
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corn in the bible posted:The DS remakes just suck tbh Oh, I already know, I tried playing the DS game first and it completely soured me on the series for a while. e: I just remember thinking "god, why are these maps so big" Snooze Cruise fucked around with this message at 23:29 on Oct 13, 2017 |
# ¿ Oct 13, 2017 23:26 |
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corn in the bible posted:They're that way for a reason, which is that they're nostalgia trips for people who didn't like all this support nonsense or thought the games had gotten easy or the maps were too small or whatever. They're designed to appeal to people who loved the NES games, which is basically just Japanese people, since those never got localized. Jesus loving christ. I mean at least it is a pretty nice looking map, but I just can't imagine playing that without wanting to pull out my hair.
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# ¿ Oct 13, 2017 23:39 |
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Cowcaster posted:maybe a better way to look at it is "what is a game you like, but would never recommend to anyone" Raw Danger! I would never recommend it everyone, but I have shown people all the weird stuff in the beginning more than once.
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# ¿ Oct 17, 2017 17:23 |
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CharlieFoxtrot posted:I watched Steve Gaynor and Nina Freeman (devs at Fullbright) stream a bunch of that game and it looked hilarious. Any other game would have removed the usability of the yell button in the opening party scene. Not Raw Danger!
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# ¿ Oct 17, 2017 17:43 |
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Someone should take that Walden game someone made and add in some Doom monsters as a mod.
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# ¿ Oct 18, 2017 00:17 |
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CharlieFoxtrot posted:Whatever happened to Geno I always imagined he died the same way as Edgar Allan Poe.
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# ¿ Oct 21, 2017 00:13 |
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Raxivace posted:Drunk in an alleyway wearing another man's clothes? In this case a Koopa shell, but yes.
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# ¿ Oct 21, 2017 00:26 |
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DLC Inc posted:do you really TBF, it is homeless snail's job, they are a writer on Law and Order: Mushroom Kingdom after all.
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# ¿ Oct 21, 2017 00:39 |
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Looper posted:Nobody ever wonders what my boy Mallow is up to Playing in a Jimmy Buffet tribute band.
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# ¿ Oct 21, 2017 00:48 |
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raditts posted:and tedious "find all the bear butts" completionist crap. didn't realized so many games took place in San Francisco
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# ¿ Oct 21, 2017 18:13 |
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I came here a boy, leave here a man. Goodbye to all the real ninjas - Ending lines of I assume Naruto
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# ¿ Oct 24, 2017 23:09 |
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precision posted:"dabbled in gay poo poo" is the best part of that post For some reason I read that bit the same way a wizard would say they dabbled in the dark arts.
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# ¿ Oct 24, 2017 23:52 |
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The White Dragon posted:why can't these people just say "i tried touchin a dick, i didn't like it but hey what can you do" because you can't follow that up with "of course this made me even more straight"
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# ¿ Oct 25, 2017 00:23 |
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chumbler posted:But do you know why birds fly? To make Prince Percival happy
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# ¿ Oct 25, 2017 01:15 |
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I am playing Berseria right now and I was literally thinking "it feels like whoever made this game wanted to make a game about assholes who aren't actually assholes" and well that explains why.
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# ¿ Oct 25, 2017 01:41 |
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Magilou is too charming to be an rear end in a top hat.
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# ¿ Oct 25, 2017 01:43 |
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There are no video games in November, doesn't anybody remember the last 20 years when all video games just mysteriously disappear during the month?
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# ¿ Oct 31, 2017 21:49 |
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The only problem with the LWA video game is that the main character isn't Amanda.
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# ¿ Oct 31, 2017 22:29 |
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Player one would be Amanda, player two would be boy Amanda.
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# ¿ Oct 31, 2017 22:34 |
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# ¿ May 15, 2024 07:18 |
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I want a 2d fighter with a roster of game creators whose name goes on the box. Sid Meir vs Will Wright, Hideo Kojima vs David Cage, Player Unknown vs American McGee. Move over Smash.
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# ¿ Oct 31, 2017 23:12 |