|
I'm currently playing Brandenburg and the Religious War is exploding all around me. I'm just sat in the middle of the apocalypse, at war with nobody, planning my next move to snipe a province from my neighbours. It kind of feels like cheating to be this weird island of chill while Europe evaporates.
|
# ¿ Nov 17, 2017 01:15 |
|
|
# ¿ May 13, 2024 01:09 |
|
Drone posted:So independent of Cradle of Civ: which country does the game's "meta" currently favor for being best to form Scandinavia? I remember back in the day it used to be Sweden, but did it swing back to Denmark? In my latest games Denmark's had no trouble hanging onto Sweden and Norway, so uh, them I guess?
|
# ¿ Nov 17, 2017 15:42 |
|
The Austrians control a province in the middle of the Netherlands. It has had 150,000 Dutch rebels on it for roughly a century. What is going on
|
# ¿ Nov 22, 2017 23:37 |
|
Why did you only post 3 of the changesquote:
|
# ¿ Dec 12, 2017 15:30 |
|
420 Gank Mid posted:the AI is terrible at shipping large quantities of troops across the world. Just make sure you have a big enough fleet to murder France's and you can keep them entirely out of the Americas, or even better, trap their armies outside of France and carpet siege the European lands Yeah, if you want to see how bad the AI is at intercontinental warfare, just play the USA in the War of Independence timeframe. Years of nothing at all from Britain, then they try and land directly into the USA and have to eat the beach landing penalty.
|
# ¿ Dec 18, 2017 10:51 |
|
What idea groups do people recommend for Muscovy -> Russia?
|
# ¿ Jan 2, 2018 11:28 |
|
fuf posted:If I'm getting one legitimately through ideas then I want him improving relations or building a spy network somewhere. I want a cheat one that I can use for one-off actions so I don't have to play the diplomat recall minigame Yeah, I agree with this. Maybe have some kind of bonus for having one diplomat at home so you don't have to have them all employed 100% of the time or play sub-optimally.
|
# ¿ Jan 8, 2018 23:28 |
|
Aix posted:I will never understand the HRE. Around 1600 as France I stopped giving a poo poo about AE and coalitions so I annexed HRE provinces and told the emperor (austria) to gently caress off when he demanded the unlawful territory... All of a sudden I am the emperor. Somehow Austria then managed to get thrown out of the HRE and the only other country getting votes was Baden, but I declared war on them after declaring Ewiger Landfriede and they left the HRE as well? Is this what I was supposed to do? If you have electors as vassals then they'll vote for you to be emperor. Although I question the logic of declaring "I will never understand the HRE" and then asking a bunch of questions about it.
|
# ¿ Feb 2, 2018 10:03 |
|
Seems like a bit of a design flaw if losing a 12-gun galley gives the same morale hit as losing a 40-gun carrack.
|
# ¿ Feb 9, 2018 13:34 |
|
spectralent posted:Yeah my (admittedly limited) experience of naval war makes me question what heavy ships are supposed to be for. I used to be really antsy about fighting dudes with like 8+ heavies but it turns out that you probably still win if you have more light ships than them and light ships are also used to explore, protect trade, and fight pirates Eh? My experience of light ships versus heavies is that the light ships get murdered. Might be worth a test.
|
# ¿ Feb 16, 2018 09:57 |
|
A few pages back people were talking about how galleys are terrible because their morale breaks faster than it does for heavy ships
|
# ¿ Feb 16, 2018 12:33 |
|
Imagine if someone came to the thread blustering about how bad land combat was, with a screenshot of their army, where they are below combat width, have no general, are attacking into unfavourable terrain, and they're fighting Prussia. That's pretty much what that screenshot says to me. There's a lot of missing information, as well - are the ships of the same tech level? Are there any naval ideas on either side? Was one side damaged before the fight?
|
# ¿ Feb 16, 2018 15:19 |
|
AAAAA! Real Muenster posted:Land Combat also has factors like crossings and terrain; Naval does not. Sure it does, it's the inland sea bonus, which is a massive factor in a battle involving galleys. quote:I even have Quality ideas. So what ideas does Venice have? What ideas does the Papacy have? There's also the issue that we don't know what rolls occurred during the combat. A combat where one side rolls a succession of 1s and 2s while the other rolls 8s and 9s can lead to a result that doesn't really reflect the factors going in. quote:Oh and I'm pretty sure people have come in here blustering about land combat. Then people post help or ask questions to try to help. In this case, people have! Though there is some conflicting information, now I know more than I did before and I am thankful for it. Sure, but it leaves a better taste in the mouth if you come in with something like, "I don't get why I lost this battle, anyone know" than if you come in frothing with a post like "this game is a loving joke". You just come off as butthurt because you lost rather than someone sincerely seeking information.
|
# ¿ Feb 16, 2018 15:43 |
|
spectralent posted:Yeah, I'm now also firmly on the "the game needs a ground-up rework" train. Army professionalism was already stretching it. "Innovativeness" just sounds ridiculous. It's a dumb name for a mechanic, but I don't see "Innovativeness" changing much about how I play the game. It'll just be there in the background, occasionally granting me bonuses. Drilling, on the other hand...
|
# ¿ Mar 5, 2018 11:05 |
|
Mr. Fowl posted:It is? Then this DLC has nothing to offer me. I am also Down about this Loadable Content.
|
# ¿ Mar 8, 2018 10:12 |
|
If you're already two military techs behind them, it sounds like you should be fixing that before you add military ideas to the mix.
|
# ¿ Mar 23, 2018 09:25 |
|
Oh god I forced a personal union on France, my monarch died and I lost the personal union, then I declared another war to renew the personal union and won it, and now I have double aggressive expansion penalties for a huge personal union
|
# ¿ Mar 24, 2018 23:19 |
|
RabidWeasel posted:If anyone wants to do a Byzantium playthrough to try out the new missions, I had the following strategy work flawlessly the first 2 times I tried it: Given this a go and the Ottomans have attacked Albania in September 1445. My relations with Albania are at +23 - +33 from improved relations and -10 from us being tolerated heretics. Did the Ottomans usually wait longer for you?
|
# ¿ Apr 2, 2018 22:55 |
|
That looks rad. Maybe we can get some of the feel of moving towards more modern government that you get in Victoria 2 with its social reforms.
|
# ¿ Apr 3, 2018 10:49 |
|
canepazzo posted:This is it. They extend the timeline past 1821 (say until 1936) and voila! Victoria 3 was EU4 all along. What a twist! I suggested that Victoria 2 and EU 4 wouldn't have to be massively different once and a guy treated me as though I was literally satan
|
# ¿ Apr 3, 2018 13:13 |
|
Taking on France early in an England game is not that tough. I surrendered Maine to them, made some good allies, and was able to crush them between myself, Castille, Aragon and Austria. You then just have to deal with the fact that it takes about six billion years to integrate them once they're in a personal union with them - you should definitely take some ideas to help with that.
|
# ¿ Apr 15, 2018 13:03 |
|
Pellisworth posted:they are stupidly good for economy and making megabucks, +20% Goods Produced what the hell that's absurd Having just come off reading a fairly dense book on the Thirty Years War (Europe's Tragedy), the idea that you could march 20,000 men across the Holy Roman Empire in wartime and arrive with 20,000 men at the other side is utterly alien to me. It's all like, "We landed 10,000 men to siege this island" and then half a page later "The 500 bedraggled survivors were evacuated, PS there's a plague"
|
# ¿ Apr 18, 2018 08:25 |
|
Gaius Marius posted:I love Victoria II but being able to March your armies through the uncolonized interior of Africa from Sokoto to Ethiopia is hilarious. Feel like I'm going to go down the rabbit hole with this one, but in what way are Victoria 2's armies "more intuitive" than Crusader Kings 2's armies? CK2's "Raise troops with two clicks, mash together into doomstack" is pretty drat intuitive, and Victoria 2's army system is opaque as gently caress.
|
# ¿ Apr 18, 2018 11:33 |
|
Dirk Pitt posted:Is Rule Britannia considered a good buy? I enjoyed my UK playthrough with it, but I can't tell if it was because of the expansion or because of the patch that coincided with the expansion.
|
# ¿ May 18, 2018 16:27 |
|
Must say I like the idea of supporting estates being a bit of a gamble, but not one you're forced to take.
|
# ¿ May 24, 2018 09:17 |
|
What's the actual design purpose of lucky nations, anyway? Doesn't certain nations just having good starts (EG: France with its brilliant starting king, excellent traditions and good development) already do this without adding on a second layer of stuff like this? Like, if Austria always dies 100 years into your test games, maybe give them some better ideas or more starting development or something
|
# ¿ Jun 13, 2018 20:27 |
|
Arg, I own all of South India as Vijayanagar, and I've fabricated a claim on the Maldives. Why can't I press it?
|
# ¿ Sep 7, 2018 19:54 |
|
AAAAA! Real Muenster posted:The only thing that pops to my head is Regency Council but its been months since I last played so I'm not sure if I am missing anything. Can you post a screenshot of the diplo interface? Here's the diplo interface, you can see my claim under the "cores and claims" bit: and here's how I can't use that as a casus belli for some reason:
|
# ¿ Sep 8, 2018 18:52 |
|
James Garfield posted:Did you just now get the claim? You usually have to run a few days before the CB pops up. Aha! It was this. Loaded the game up, let it run until the end of the month, and the CB popped up. Cheers.
|
# ¿ Sep 8, 2018 19:44 |
|
Fister Roboto posted:Welp, I'm going to be taking quantity every time just for this. That's huge.
|
# ¿ Oct 30, 2018 17:20 |
|
Fister Roboto posted:Yeah like, it won't really give you a tangible bonus to combat or anything, but it will make handling your armies so much more convenient by giving you more places where you can safely park them. It's actually kind of stupid and I kind of hope it gets nerfed. I dunno, I'll generally make my army template the same size as the supply limit of most of my territory. If that supply limit increases by 33%, that's 33% more regiments in my armies, so I'll have a more filled-out back row of artillery, which is a pretty tangible combat bonus.
|
# ¿ Oct 30, 2018 17:39 |
|
Family Values posted:- I don't think +33% supply limit matters to me because it's not hard to split an army before moving it. Issue the order, hit s, send the second half one province in the opposite direction then shift order it to the same spot as the first half. the idea of doing this each time each of my three armies makes a move wearies me
|
# ¿ Oct 30, 2018 18:45 |
|
Family Values posted:If you have your army split into 3 stacks already, are you really running into supply limit issues anyways? each of those stacks is already above the supply limit for many of the provinces it needs to pass through
|
# ¿ Oct 30, 2018 20:00 |
|
Average Bear posted:Kebab is hardly the worst insult in the world, especially how its become sort of a cutesy shorthand for the ottomans. It originates from some hilariously broken English rant from a Serbian nationalist. It got a more sour taste more recently due to its usage by the NZ mosque shooter. That's the reason the woke bloodsuckers above jumped on you without explanation. At least, that's the causes belli. If you ask me it's just a stale meme in the EU4 community. Baguette is stale too but hardly offensive or offensively unfunny. Yeah, you probably shouldn't be defending racist slurs.
|
# ¿ Jun 14, 2019 08:36 |
|
dialhforhero posted:I also don’t quite understand autonomy or religion. Autonomy plays into the estates so if someone could provide a jist of whats up I appreciate it. Reading guides as I play as well. Autonomy is a rating of how much of the stuff a province produces you get. So if a province is 0% autonomous, you get all its manpower, tax and trade. If a province is 0% autonomous, you get none of it. A province you've given to an estate has a floor of 25% autonomy, so you're giving up a quarter of its stuff. (Although note that that's just a floor - you lose nothing by giving a province that's more than 25% autonomous to an estate). You can raise autonomy by 25% for a big bonus to unrest (people like being able to keep their stuff and not be conscripted) or lower it by 25% for a big penalty to unrest.
|
# ¿ Jun 14, 2019 13:17 |
|
Nosfereefer posted:Why isn't Yugoslavia formable? It's not that much later than Italy and Germany. Probably because it's on the far side of the Great War. It's more of a Victoria nation than a Europa one.
|
# ¿ Jun 18, 2019 17:59 |
|
I normally prioritise tech over anything non-critical unless I'm taking ahead-of-time penalties.
|
# ¿ Nov 12, 2019 18:45 |
|
Yeah, I usually find aggressive expansion a non-issue once I'm big, since I can get everyone in the West mad at me, then switch to expanding on my faraway Eastern border while the Westerners cool off.
|
# ¿ Nov 15, 2019 12:21 |
|
What would Naval and Maritime need to be good? Boosts to the rewards from having a navy?
|
# ¿ Nov 15, 2019 19:28 |
|
|
# ¿ May 13, 2024 01:09 |
|
Anyone got quick-and-dirty advice for what bonuses I should be getting out of the estates system? Seems like the monarch points are the main thing.
|
# ¿ Jun 11, 2020 11:51 |