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Fucc yeah I’m gonna misinterpret a shitload of environmental details as significant to a convoluted easter egg ON MERCURY
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# ¿ Dec 5, 2017 17:59 |
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# ¿ May 18, 2024 04:21 |
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SUN GOD AVATAR posted:Here ya go: This is all extremely good, and I am ready to go home tonight, cook dinner, and unleash the fury on Mercury. Except for the bolded part, imo that was a feature not a bug.
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# ¿ Dec 5, 2017 19:19 |
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A hearty BOOYAH for my returning friend Telesto (which is the besto) Kabr's ship's presence is really interesting. REALLY hope we get to meet Saint-14. owns ABSOLUTELY THE MOST KAMEN RIDER THING I HAVE EVER SEEN:
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# ¿ Dec 5, 2017 20:30 |
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loving owns
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# ¿ Dec 5, 2017 20:33 |
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maniacripper posted:Coldheart is the other, you use pulse rifles or auto rifles to upgrade them, I forget which maybe both actually? trouble
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# ¿ Dec 5, 2017 20:57 |
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Someone post a picture of this Positive Outlook gun so we can get to the pozzing jokes
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# ¿ Dec 5, 2017 21:10 |
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treizebee posted:Oh hey my first exotic engram in the expac! Tricky posted:It's real and it is great. Ophidian Aspect is, as mentioned, basically Warlock Synthoceps + Universal Reload/Ready Speed. Awesome. These were both from D1. Snuffman posted:The campaign was short but sweet, lots of cool set-pieces. Hell, *we* could have made the Vex at some point, and they runaway succeeded?!
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# ¿ Dec 6, 2017 03:19 |
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Waaaait. If The Stag is back, does that mean we'll maybe get The Ram again?
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# ¿ Dec 6, 2017 04:08 |
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Cowcaster posted:i mean considering you can max out every skill tree in the base game what practical purpose does raising the character level (not light level) to 25 even serve? is it just a way of letting expansion buyers get 5 bright engrams relatively quickly? I'm gonna guess Light Level will start mattering for Trials of the Nine/other events soon
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# ¿ Dec 6, 2017 04:13 |
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A Buff Gay Dude posted:Well we already got The Shaft from Bungie so probably. lollin’ on this cold winter morning
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# ¿ Dec 6, 2017 17:17 |
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Internet Explorer posted:And the old Battletech books were amazing! I’m Michael Stackpole and this is MechAss *rascaly guitar riff*
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# ¿ Dec 6, 2017 18:26 |
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Gilg posted:With Curse of Osiris, does anything about the "from light level X to Y do this, from Y to Z do this" etc.. change? iirc all activities get a “speed bump” to be on-level. Like there’s nothing that “fell behind” for loot drops afaik
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# ¿ Dec 6, 2017 22:39 |
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Tei posted:Mercury forge Weapons Impressions: Verses of my beautiful song, “Oh God Radiolarian Fluid Got In My Eyes, I can hear the chittering” Oxyclean posted:I think they're talking about the "soft caps" - like how blues soft capped at 260 before, and legendaries soft capped at 265. I think they're now 300 & 305. Ahaaaaaa icicicic. That *is* nice for me catching up my other toons.
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# ¿ Dec 6, 2017 23:35 |
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Spanish Manlove posted:I'm kind of a big fan of how the iron banner shaders work on the future war cult items: daaaaaamn. Also I'm glad I'm not the only one that the Warlock Float bug happens to. I consider it a feature, however, and not a bug.
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# ¿ Dec 7, 2017 01:59 |
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post itt every time you make a sweet-rear end shoulder charge
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# ¿ Dec 7, 2017 05:56 |
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UGH I'm so sick of half-baked games getting released /before/ they're ready. -=Bungi eshould know better..=- LOOK at this shameful stuff They didn't even clean up the DEFAULT TEXTURES off the level geometry uuuuuuuuuuuuugh: literally unaplayable!!!:
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# ¿ Dec 7, 2017 06:23 |
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On the real, though, I've noticed that the environments in Curse of Osiris are *much* larger feeling than the ones from the Vanilla planets, even though I guess Mercury is tiny: This one's from the adventure (just an adventure, too!) where you go disrupt the Fallen simulation in the Forest. Huge Arecibo antenna array or whatever the Vex are doing here: On that mission where you go put your fist through the Nessus crypto-mind or whatever, I even realized I'd forgotten how tall The Tangle was. I used my Scout rifle MUCH more frequently, instead of just bowling through everything with Uriel's. I like this change of engagement range, and feel it portends good things: (This top image is the one where I realized I was going to have to switch to my Scout, you can tell.) I also found myself thinking, "Wow, I wish this was a Crucible map" at most points through campaign, especially the fourth, Mars-ish palletted image above, and this one in the Gardener's Spire. The Spire in particular would be some super fun tight-but-vertical shootmans if you had a bunch of jump pads around: Imagine, Crucible in the Infinite Forest tho. Fighting on a changing landscape... the spawn points would probably be hell on the map team.
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# ¿ Dec 7, 2017 06:56 |
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Spanish Manlove posted:You were supposed to fight stuff there? I just scooted past everything on my sparrow whenever I could summon it. I mean yeah same, but I felt compelled to kill a few fidget spinners I'd like to retire to here btw, it seems like the weather is nice and they had a cool beach:
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# ¿ Dec 7, 2017 07:05 |
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Dear bungo, This Forest set piece would make a neat Crucible map if scaled up, side-balanced(?) and elaborated on. Maybe situated inside a large cave, with some neat fog or vex milk geysers to conveniently obscure particular long lines of sight depending on how it scaled This may just be the part of me talking that enjoys Waldo World Arena on net gather though.
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# ¿ Dec 7, 2017 08:09 |
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This Past Mercury area on Bug in the System would be extremely awesome to Shaxx around in too. Another circular arena, pretty large; you could make the walls on this infinitely high and change it to mazed corridor-engagements outside the center pylon instead of an open-field/trenches with jetpacks style thing:
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# ¿ Dec 7, 2017 08:44 |
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Got my first Legendary emote today!
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# ¿ Dec 7, 2017 09:33 |
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Grave Robber: Kind of a boring perk on paper until you remember you’re a Titan that habitually shoulder charges every 2 minutes
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# ¿ Dec 7, 2017 16:03 |
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scaterry posted:Give me a shotgun that has grave robber and then I can finally play doom 2016 Hahaha, that’d be waaaay too much fun. There’s no current shotguns that have it afaik; Deadpan Delivery has Pulse monitor which is.... ......kinda similar. Kinda
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# ¿ Dec 7, 2017 16:09 |
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Quote is not edit wow. I’ll use this post then to say that I wish I could run Infinite Forest as much as I cared to, even if it’s just for tokens/blues/Chance at legendary at the end, same loot spin as a Lost Sector. “Anybody wanna go tear through the forest a few times?” Is easy to say to your friends. Call me an aroborist, because I just wanna prune the Vex’s reality trees. Waffle House fucked around with this message at 16:19 on Dec 7, 2017 |
# ¿ Dec 7, 2017 16:10 |
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But when is Lich King/Cataclysm tho
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# ¿ Dec 7, 2017 16:36 |
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Wait I thought Flying mounts was Cataclysm? Or was that not the expansion they had to rebuild everutjing for flying mounts I’m glad I didn’t WoW very much to this day tbh
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# ¿ Dec 7, 2017 16:51 |
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Oxyclean posted:What, Cataclysm? They basically deleted old 1-60 and replaced it with shiny revamped stuff and didn't lock any of it behind the expansion. Ahhh, thanks. I’m seeing Warminds, next Expansion, as Burning Crusade, and then whatever after that as Cataclysm, where everything’s overhauled. Hopefully we get a steadier trickle of new content along the way to keep the community’s mindless lust for developer-death at bay.
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# ¿ Dec 7, 2017 17:03 |
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geonetix posted:Maybe it's just sad that Bungie/Activision aren't used the wealth of knowledge they have sitting around in Blizzard. “Dear new Blizzard friends, Would u like 2 come over more for tea & devving, I think we can run ourselves 2gether with a little oil and make great things happenl - Bungo”
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# ¿ Dec 7, 2017 17:07 |
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isk posted:"sitting around" While I realize I hardly speak for the salty-rear end videogaming community, I wouldn’t perceive that as, “being saved,” I’d perceive that as, “two gaming companies who I have liked and respected for over two decades gettin’ down to bidness.” To avoid the “saved” perception, work would have to be impressive, presented cleanly, and earnestly tackled. Hell, Bungie could just BlogPost the words, “We have Taken on <img_Oryx, maniacal laughter> some members of Blizzard’s team for our own. We would like to welcome them on board on their rotation. This is their community liason, <name of person who doesn’t mind being canonized/demonized in dev-sainthood forever alongside DeeJ Cosmo and Luke because they have a one-or two syllable name that’s easy for an angry community to regurgitate cluelessly>“ Waffle House fucked around with this message at 17:30 on Dec 7, 2017 |
# ¿ Dec 7, 2017 17:24 |
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isk posted:100% agreed. I thought (from what was presented, anyway) bringing in Mosqueira was a humble and inspired idea, and it was ultimately effective. The perception of savior is entirely within the lens of ignorant & reductive gamer culture (which as much as I hate and hope dies soon, is still A Thing), and with having worked with smart & skilled folks. It doesn't happen every time but sometimes pride gets in the way, especially when dealing with smart & skilled folks who have also been successful. I edited my post a bit but . I absolutely despise what 2016 turned contemporary online culture into. I can’t enjoy things without being put at risk for Kidney Stones because people just need to get their demons out, no matter how stupid. Pride is inherent in all great success. Up to the superego to keep that reigned
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# ¿ Dec 7, 2017 17:32 |
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JerikTelorian posted:I think it's more that people need to learn to scale their response to be proportional to the fault at hand. When everything is an apocalyptic disaster it's hard to sieve out what the real problems are and whether (as a company) it's worth responding to them. IMO moving prestige content out of the game when you paid for it is a bigger problem than the "scaling XP but not so bad that BE's were that hard to get" but everyone sorta blew their load on the first one and now it just sounds like whining.
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# ¿ Dec 7, 2017 18:11 |
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MtG has a surprising amount of cards that pertain to the concept of salt: Same: Waffle House fucked around with this message at 18:20 on Dec 7, 2017 |
# ¿ Dec 7, 2017 18:17 |
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Hahahaha. Doom 2016 itt
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# ¿ Dec 7, 2017 18:53 |
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Lucid Dream posted:It kinda baffles me that Bungie doesn't make a pass through the exotics (and the legendary weapons for that matter) to buff the ones that are clearly underpowered and underused. I'm sure they log which are the most/least used exotics/legendaries, but they leave in place a status quo where there are like a handful of useful exotics that everyone uses. My guess is that they are afraid to touch things because of pvp balance. Sorta related - I wish they'd just add a "banned" category of gear that you can't take into pvp so they can do wackier stuff for pve. That happened on December 5th, which is why we are discussing the viability of Fighting Lion now, where previously it was not liked: quote:
I'm excited about the ACD/0 and the Mask of the Quiet One changes. Waffle House fucked around with this message at 19:03 on Dec 7, 2017 |
# ¿ Dec 7, 2017 19:01 |
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Lucid Dream posted:Yeah, they fiddled with some of them, but I still feel like there is a ton of content that is still just not worth using compared to the alternatives. I find it really lame to do those weapon cube quests in the expansion and end up with, say, a scout rifle that is clearly nowhere near as good as nameless/mida. To me, your feeling is probably public-derived; people don’t pay much attention to most guns outside what the internet/meta tells them to. They’re not necessarily wrong, they’re just committing to being predictable. I am all about this guy, because Dynamic Sway Reduction is a great perk. Instead of your bullet grouping getting looser as you hold the trigger, it TIGHTENS UP. This is great for engagements at range, and also hilarious on SMGs: https://db.destinytracker.com/d2/en/items/1327432221-perseverance Edit: Yes explosive rounds is basically never not good, on any gun, and I’m glad people discovered that, this is important to remember as the game develops. I used to have a Badger CCL in D1 (max impact scout) with explosive rounds; it 1shot trash mobs, and was heinously good.
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# ¿ Dec 7, 2017 19:11 |
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Lucid Dream posted:You're probably right considering I mostly ignore weapons with lower than a 4 or so rating on DIM. I probably need to branch out more and try stuff that is outside of the "meta". Not every gun is good....but not every player carefully reads perks that might nicely suit their playstyle, or be something that they can work in if they think about it. Better Devils is just straight crispy and it will be a sad day of poured out 40s when they nerf it. I feel like Bungie tries to “train” its playerbase with the meta. For Positive Outlook, the new Vanguard AR with Armor Piercing Rounds, they mashed up everyone’s two favorite Auto Rifles from vanilla: Origin Story and Uriel’s Gift. “Oh, yeah, you guys remenber HCR from D1? Yeahhh, remember those? Check out this sweeeet 450rpm chunky AR that melts stuff. Alright, now that you guys DEFINITELY remember that, here’s their beefy friend, APR. Both are crispy, but can you feel/see the difference?” Hard examination of a weapon’s veracity STRICTLY in terms of TTK is kind of fallacious because no combat scenario you engage in will exist in that vacuum of pure numbers. Like, as bad as an opposing player may be, nobody is going to stand still to give you that “ideal” TTK case. Someone or something WILL be shooting back at you, dropping your shields, maybe even with those flinch-causing High Caliber Rounds, which causes YOU to miss a shot, thus reducing your TTK, and by the time you’ve completed this thought you’re dead because the other guy landed all his. Waffle House fucked around with this message at 19:31 on Dec 7, 2017 |
# ¿ Dec 7, 2017 19:25 |
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Eej posted:To be honest you can pick any 140rpm Kinetic Handcannon aside from Better Devils and do just as good if not better if you happen to click better with whatever perks it has. Better Devils happens to be the meta because it has really easy sights, minimal kick (Sunshot doesn't really recoil and throw off your aim when you fire it but good lord the whole loving gun flies into your face and makes it harder to do follow up shots) and explosive rounds let you tickle near dead people behind cover and distract opponents with the flash when hitting them. I was playing Trials with a dude whose computer would just eat poo poo and drop FPS when hit by BDs so that's a pretty big advantage though. This is why I like True Prophecy, the FWC hand cannon; it’s Better Devils, just delayed a little. Wish its Needler-perk explosion radius was a little bigger so I could skill in double kills on low health jerks. That thing about graphically bogging down sucks and should be addressed imo, although I’d be interested to see if there’s a graphics settings threshhold where that’s mitigated. FPS drop is deeeefinitely something that’ll gently caress up people’s TTK.
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# ¿ Dec 7, 2017 19:40 |
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Monowhatever posted:Welp I now have not only the best looking ghost shell but the best mods: This looks like the image hidden in the Destiny 2 reveal invites, a little. Star maps seem a theme for Bungo
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# ¿ Dec 7, 2017 20:36 |
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khy posted:Getting 5 pulse grenades on a single phase of Calus is never a waste. Mobs/players that are Shoulder Chargeable: - Red Bars - Shielded Red Bars with their shields down - Enemy players with their shields down afaik even with 10 resilience Shoulder Charge is also now AoE instead of a single target like it was in D1, so gently caress it dude let’s go bowling. My record simultaneous trash mob kills is like 6.
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# ¿ Dec 7, 2017 22:48 |
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# ¿ May 18, 2024 04:21 |
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scuz posted:Ever jumped off of a high cliff into a mob and charged 'em, killing them and saving yourself from a drop that would surely have killed you? Yep. It and the Hunter dodge can be skillfully timed to mitigate fall damage. I mostly do this in PVE, as Crucible maps don’t currently have a ton of verticality. khy posted:You misunderstand what I was saying; With the Insurmountable Skullfort exotic, a shoulder charge kill would refill melee energy completely, and allow you to shoulder charge infinitely (And since charge grants grenade energy, you could spam a TON of grenades).. I may have misunderstood, but are you sure they’re not Orange-Bar mobs, or whatever that weird color for the “tougher” intermediary non-Yellowbar mobs that is? Like Daemons in the Forest?
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# ¿ Dec 7, 2017 23:26 |