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Splicer posted:2017 was an international game of Paranoia. Or Fiasco.
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# ¿ Jan 1, 2018 18:56 |
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# ¿ May 11, 2024 07:51 |
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Covok posted:If any of this is true, my favorite part is how these adults have been completely conditioned to actually care about these stickers. They're cooking the meals to get the stickers, and they backed off something because they threatened to take the sticker away. They are literally demonstrating the behavior of a five-year-old child in preschool.
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# ¿ Jan 2, 2018 23:31 |
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I'm really wondering what kinda weirdo players you play with, hyphz. Because what I'm getting from your posts is that your players make ultra-focused characters that then can't be challenged in their specialty, but then also don't want to be challenged outside of their comfort zones? And then get mad if any of their actions have consequences that weren't put in writing at the start of the game? And also want to have expendable resources... that they never expend because costs are bad always?
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# ¿ Jan 7, 2018 23:51 |
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"Oh hey, 3 full pages of undead posts. Surely hyphz and Literally Everyone Else have stopped talking past each other like anything is ever going to be accomplished!" -me, a loving moron edit: I meant unread posts but I think the typo is on the mark
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# ¿ Jan 9, 2018 03:09 |
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Nuns with Guns posted:If it was a campaign splat it'd get derailed in the first town.
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# ¿ Jan 9, 2018 18:05 |
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Sion posted:So, on the subject of literally fuckin' anything else how's everyone's week shaping up? I'm back at work tomorrow oh no
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# ¿ Jan 10, 2018 02:06 |
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DalaranJ posted:I want to play Hyphz’s nightmare game. A theoretical game where the fiction doesn’t follow. Some sort of surrealist masterpiece, where I try to attack the goblin and flowers sprout up everywhere, and the goblin wasn’t even actually there.
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# ¿ Jan 10, 2018 19:18 |
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Nuns with Guns posted:Don't you have some southerners to call "mongoloids that deserve to be murdered"?
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# ¿ Jan 14, 2018 18:07 |
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ImpactVector posted:Honestly you're probably toast if the entry point is D&D. Unless they're either fresh to the hobby or already jaded storygamers, D&D IS the hobby.
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# ¿ Jan 18, 2018 16:31 |
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Ettin posted:It's World of Warcraft
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# ¿ Jan 22, 2018 14:48 |
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Kwyndig posted:I personally won't believe Mearls on any of this topic regarding gatekeeping et al until he does apologize for enabling Z and the pundit in their lovely little fiefdoms.
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# ¿ Jan 24, 2018 04:05 |
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Splicer posted:I'd play a Jerry Springer/Maury show where you're all trying to top each other with your horrible hosed up families.
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# ¿ Jan 25, 2018 20:34 |
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Zerilan posted:Pretty sure Frank Trollman has written like 10 million words about this.
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# ¿ Feb 16, 2018 15:01 |
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senrath posted:I thought that was Frank Trollman.
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# ¿ Feb 17, 2018 01:35 |
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"I hit him in this specific way so I can do this game-breaking thing!" "No you didn't." There, I fixed it.
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# ¿ Feb 19, 2018 20:38 |
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Evil Mastermind posted:I remember one 3rd party 3e book that did have a "Immovable Rod Master" prestige class, but I'll be damned if I could remember what the name of the book was.
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# ¿ Feb 19, 2018 22:14 |
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You know, come to think of it at level 10 shouldn't a significant number of enemies have access to Dimension Door or Teleport or Gaseous Form or Etherealness or anything else that at least approximates one of those spells? Even if he lets that poo poo work exactly the way the player wants it to 100% of the time, a good half at least of enemies should be able to go "okay. *poof*" and be somewhere else.
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# ¿ Feb 20, 2018 18:24 |
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hyphz posted:Yes, I have.
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# ¿ Feb 22, 2018 15:23 |
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hyphz posted:I do not actually see any aspect of the rules which checks the "compellingness" of a situation before it is introduced good god man are you an actual robot
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# ¿ Feb 23, 2018 01:41 |
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gradenko_2000 posted:So guys when the party meets at a tavern, how much do you tip the bartender?
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# ¿ Feb 23, 2018 02:43 |
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demota posted:I quit watching TNG after three episodes. I just heard about the fourth episode yesterday, and drat. I'm glad I jumped off that ship early. Season 7 gets really weird but some people love it, and All Good Things is IMO the perfect way to end the series.
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# ¿ Feb 24, 2018 17:47 |
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Nuns with Guns posted:The model and the reveal are sure cool, but I don't think I could manage to keep track of a 5+ session boss fight.
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# ¿ Feb 28, 2018 15:28 |
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Lemniscate Blue posted:FFG's Star Wars calls its thing the "Narrative Dice System" because the thing you do with Advantage, Threat, Triumph, or Despair is change the narrative so that something appropriately cinematic happens to help you or hinder you or ruin your week or whatever. You have to think of your dice results in context of the wider scene and story, not just "how well I shoot the guy".
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# ¿ Mar 3, 2018 16:46 |
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slap me and kiss me posted:Haste allows anyone to take a second action at the bottom of the initiative order so long as they complete their first turn in less than 60 seconds of real-life time.
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# ¿ Mar 13, 2018 19:12 |
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thefakenews posted:The whole plant is coriander. The leaves and stems of the plant are also coriander. It's even simpler.
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# ¿ Mar 15, 2018 13:40 |
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Kai Tave posted:If I recall correctly, CTech's dice system is one of those where the higher your character's dice pool is the greater your chances of critical failure is.
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# ¿ Mar 18, 2018 19:20 |
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unseenlibrarian posted:The fun part is that at some point, they -had- a working mechanic. When Cthulhutech was originally pitched, it was going to use the same system as WOTG/Legends of the Wulin, which had a perfectly functional die mechanic with a probability chart in the back of the book even. Then at some point they decided to go their own way and put their own flourish on things and, welp.
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# ¿ Mar 19, 2018 21:47 |
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Desert Beeple were actually in the D&D game I ran. Astro-fish sounds very
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# ¿ Mar 23, 2018 19:37 |
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I am angry that the amityville horror is not in michigan
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# ¿ Apr 10, 2018 00:40 |
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LogicNinja posted:CHARACTER CONCEPT: a Warforged Bard named Gender.
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# ¿ Apr 10, 2018 23:01 |
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Evil Mastermind posted:Sure. What thread is that?
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# ¿ Apr 12, 2018 23:07 |
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hyphz posted:Hmm, I'm not sure about that. For example, the bad rules that create caster supremacy aren't necessarily too much of a problem for the GM unless they deliberately insulate players against it.
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# ¿ Apr 22, 2018 19:46 |
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Antivehicular posted:To be fair, if you go by hyphz's previous arguments that imply the major purpose of a GM is to create and adjudicate obstacles of objectively-determined appropriate difficulty, it may be fair to say that wild power imbalances in a party aren't a big deal as long as the GM can still develop obstacles that are fair to the group. "Someone's not contributing and isn't having fun" isn't an issue for this kind of GM to solve, in the same way that "someone's feeling unhappy for any reason that isn't the difficulty level or fairness of obstacles" isn't.
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# ¿ Apr 22, 2018 20:41 |
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counterspin posted:Also, caster power level in 3.5 is explicity a GM problem because it gives the players the capacity to effortlessly destroy NPCs that take too drat long to put together in the first place. Why yes, I am a nerd with large spans of time to kill at work, how did you know?
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# ¿ Apr 23, 2018 14:12 |
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My Lovely Horse posted:Announce a Hellboy campaign and watch that player's face light up like the labyrinth architect's in that one Oglaf comic.
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# ¿ Apr 24, 2018 15:25 |
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Covok posted:Can I be unbanned from the discord server?
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# ¿ Apr 28, 2018 16:35 |
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Splicer posted:Excel/google sheets etc?
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# ¿ Apr 29, 2018 15:10 |
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Mr. Maltose posted:Caring about poo poo is stupid, yeah.
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# ¿ Apr 29, 2018 20:54 |
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Moriatti posted:Anyhow let's talk about Eberron and how cool Eberron is. Does anyone else fill Eberron full of guns though because I do.
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# ¿ May 1, 2018 21:26 |
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# ¿ May 11, 2024 07:51 |
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Moriatti posted:Oh poo poo this looks very good!
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# ¿ May 2, 2018 00:30 |