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Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Something's gonna have to happen concerning Mark eventually. Mark 10 is what they give you by default/buyable, you can craft up to Mark 12(Or upgrade), but the limit is 15, and going beyond 12 is still very expensive.

I don't get what is 'wanted' at this point.

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Bloodly
Nov 3, 2008

Not as strong as you'd expect.
And people only started with that because the actual EXP payouts were too low elsewhere in comparism to how much was needed for a level-when they got through the story missions and such they had available and weren't able to continue. They did the grind and found the huge payout because they had no choice in order to continue, then later because it was the best way to get specialisation EXP. I think it still vaguely is.

Bloodly fucked around with this message at 22:57 on Jun 27, 2018

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

most everything Mk 12/purple ? check
Generic +Dmg type tac consoles + generic +wep power console ? check (at least the energy type matches)

You say these as though they are the sign of a Bad Player. What then, should a Good Player have in those slots? You use the console of your energy type. That's the Rule. The primary, golden loving rule that you never ever break, at least as I was taught here. And now that's the sign of a BAD PLAYER. I am clearly missing something.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Look for the Bridge Officer Trainer at wherever your home base is(Earth Spacedock for Fed, First City on Quo'nos for KDF, Romulan Flotilla or New Romulus Command for Romulan). They sell most of the standard books for Science, Engineering and Tactical.

Crafted books are for the highest-end standard skills, and the non-standard specialisations like Intel or Command. Such books are also buyable off the Exchange, usually for a pittance.

Bloodly fucked around with this message at 21:21 on Jul 4, 2018

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

DancingShade posted:

I died in a normal difficulty borg red alert. Possibly for the first time in years. I am filled with shame :negative:

Beamscorts simply don't tank borg cube explosions like dreadnoughts do.

It doesn't help that the explosions have gone up in strength, mind you. There have been several complaints going about, and the upgrade in enemy power is noticeable.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Now I'm curious. What's wrong with it?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
I don't mind Defence of Starbase 1. It's a nice big brawl with few gimmicks. Though I wonder how newer players will deal with it.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Not just the final. The earlier stages, too.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Well, the Battle of the Binary was meant to be on the 8th, but then it changed to the 15th. That's what people are saying, at least, and it makes enough sense to me.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
I have a question. One of my KDFs wants to return to Nerds of Prey. However, in my time away, that character has found itself as part of an empty fleet. Very unbuilt. Not sure what to do, really.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

MikeJF posted:

Excellent.

Hopefully they put out a T6 Kar'fi alongside it.

They'd probably be more willing to throw out a new ship, and the Drek'hi Dreadnought still exists in the Fek'lhr roster. untouched.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Beams still work. Beams are still fine to use. They're just not as good. It's not like they're mines or anything.

One can say that the biggest change was the Competitive Engines. Any time you cast something(Depends on the type of engine), you get a speed and turn buff of similar strength to Evasive Maneuvers.

https://sto.gamepedia.com/Prevailing_Fortified_Impulse_Engines

Thus even heavy ships have far less trouble getting into position to use cannons. I'm looking at the Fortified: Almost everyone carries Power to Shields, Engineering Team, Science Team, Hazard Emitters, and possibly Transfer Shield Strength and Aux to Structural if slots and playstyle permit. Proper spacing of even using each as the last ends would give you 20-30 seconds. Proper placing of Aux to Structural with its 15 second cooldown could get you 1 or 2 more. That's not counting actual Evasive Manuevers for another 8 seconds.

In practice the odds of getting it just so are poor. But even so it's huge.

Bloodly fucked around with this message at 15:06 on Dec 20, 2018

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Cythereal posted:

Anyone know where I might find the 'mission simulator' for KDF? I'm trying to replay an old mission on one of my klanks, but the episode guide says it's available in the mission simulator and I can find no mention of where such a thing might be.

Go back to the episode list, find it in there. Replaying an episode you've done already is a 'holodeck simulation'. You still fly out to where you went before and do the things you've done.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

DancingShade posted:

Has anyone tried asking for a dino ground zone revamp? Or a dyson revamp in general?

You know, anything to attempt to return STO to the glory days of old when it was actually good.

I bet it's all "give more enterprises plz tks lol".

Some do. But Cryptic/Perfect World isn't listening when it comes to requests like that.

Bloodly fucked around with this message at 17:04 on Apr 25, 2019

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
How does that even work? I mean, it makes sense if you've got those super-traits that make launching have additional effects, but otherwise....

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Should have expected that given the change to the Bastion. It's now desirable over the Bulwark, because 2 hangers of the Voth Heavies is pretty good(Power to Weapons, Power to Shields and Beam Overload. Pretty potent as that goes).

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

MikeJF posted:

Hell yeah.

Oh poo poo I just saw that the hanger ships are 'lost souls of gre'thor'. It launches space ghosts!

I vaguely wonder whether the Dreadnought will be able to launch the Kar'fi's frigates or not. It's big enough, for sure. Or maybe the lost souls might be deployable by the Kar'fi? Either one, or both.

Bloodly fucked around with this message at 11:41 on Nov 21, 2019

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Stack beam arrays.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Cythereal posted:

Trip report: Fek'lhri dreadnought

Seems pretty solid, if a different playstyle from frigate carriers. Lost souls are very fragile but the hangars have a very short respawn time and they seem to do a lot of damage for fighters. This and the Fiery Entrance trait seem to push towards maximizing cooldown reductions to constantly spawn lost souls.

Not sold on Open the Maw of Gre'thor. It does a lot of damage, but only fires straight ahead and has a range of 3km. The dreadnought turns like a pig, though, so I rarely found myself in a position to use it - mainly on tfo bosses. A commander tac slot means APO can help, but I'm not convinced it's worth the console slot.




I have to imagine given those 'prevailing engines' that's not as much of an issue as it could be. But somehow I'm disappointed that the Lost Souls are fighters. It's a more tactical Obelisk?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Veteran reward, probably.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Well, we're doing shipyard assaults in dock ala X-Wing or TIE Fighter, about half to three quarters of all ships are launching fighters and fighter-like craft(Frigates are more like launching Escorts at people), we've done hunting down of super-weapons and Trench Runs, we've Saved The Galaxy multiple times over....

Bloodly fucked around with this message at 11:51 on Feb 9, 2020

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Hmm. I wouldn't have thought Lucca would name her ship after herself. Her mother or father, maybe? Or Kid?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Am I the only one that expects a shuttle?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Asimo posted:

Vo'quv was always an ugly fucker so a T6 version being hideous is on brand, and I'm okay with that. :hmmyes: Romulan one looks like a weird and less attractive variant of their Kelvin carrier. I wonder if they'll share costume bits.

I see more of a 'proto-Valkis' in the Rom one. The Klingon one looks like an upsized Negh'var-type.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Cyrano4747 posted:

You can do all the story content with random poo poo you find on the ground.

Until you hit 50+. Then it'll get rougher. At that point you'll probably have to start worrying.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
If the Elite Support Frigates actually have Sensor Scan(Remember the mess with the Vanguard Gunboats and Attack Pattern Lambda) it'll be pretty potent. I wonder which would be better: four Support Frigates or 2 Support+another ship set.

We are now launching Full Science Vessels at people.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Do the Support Frigates have all the moves they say they do?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Someone who has even the most cursory grasp of the basic game mechanics should be able to finish all the content with a T5 and Mk XII equipment. Just match weapon types, put on a few tac consoles, and fill the rest out with whatever. Use appropriate tac skills and have a few eng or sci shield/hull heals.

I don't know about that. The enemy damage/HP jump is higher than you think/realize and it is troublesome at best. I tried to do https://sto.gamepedia.com/Mission:_Sakari_System_Patrol to level up the....Andromeda? https://sto.gamepedia.com/Andromeda_Exploration_Cruiser ....they gave away with Mark 12 Rare weapons(Antiprotons, if it matters), proper tactical consoles and some Iconian set stuff. It was long, and painful. I simply did not have the damage. The problem's probably even worse now.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Ugh. 15,000 Zen for three ships. 5000 each. Bleh. A Tarantula isn't worth that, even though I wanted a tholian ship for ages. And that's not counting the X upgrade.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
"any non-boss animal"

With so many intelligent and semi-intelligent species across the galaxy, what the hell will even count for this? This is a new tag for STO, I think, becasue I don't think any moves have checked for 'animal' before.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Eimi posted:

https://www.arcgames.com/en/games/star-trek-online/news/detail/11489963-live-a-life-of-luxury%21

Full cruiser stats. Nothing exceptional, but it is a beautiful new model and somehow has a turn rate of 10. As well looks like it has a potentially powerful sci trait



Hmm? All foes within 5km of what? You? The ability?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Cyrano4747 posted:

They're 100% right, but holy poo poo can you even imagine the community reaction if they had a story arc that was you peacefully negotiating a trade deal and then delivering humanitarian relief supplies to a world devastated by a natural disaster, where the problems you overcome are about equitable distribution of aid rather than fighting off pirates or something? Just an entire episode chain where all it is is figuring out puzzles and talking interested parties into cooperating.

The STO reddits and forums would loving BURN.

Why do I recall that we've had a few at times?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
I hope someday they can get Armada 1 and/or 2 up.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Cythereal posted:

If this doesn't end with Empress Leta, I'll eat my hat.

She seems fanatically loyal when it comes to the Emperor. It would have to be a direct order or 'his death causes a power struggle which she comes on top of'.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Teron D Amun posted:

for size comparisons

The Ravager?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

Mirror Kuumarke

Huh. So...what, did the two races never split up over there? Are they regularly proto-bombing people?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Fidel Cuckstro posted:

I'm starting to get the impression that the Emperor is going to turn out to be an Exocomp

Or collective of such? Whatever could get Janeway who is apparently a Super-Borg or a Queen has to be pretty absurd.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

but we're not gonna do anything to make them viable

I ask honestly, as someone who's used 'heavy ships'(Cruisers, carriers) forever and never had issues: What would you require to 'make them viable'? Which leads to the honest question of 'what is 'wrong' with heavy ships, in your view?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Eimi posted:

The first ep of Picard s2 has the Borg queen show up and ask for asylum and to join the Federation. This has everyone collectively poo poo their pants in terror, especially when she still wants to negotiate how a Borg would.

Asylum? From what?

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Bloodly
Nov 3, 2008

Not as strong as you'd expect.

FuturePastNow posted:

The transport warhead change is interesting because it halves the CD and gives the torpedo a 360-degree arc, which means you can stick a set torp on the back without it being completely useless. I wonder what ships can use both Intel and MW powers so you can use mixed armament synergy too...

I'm vaguely interested with whether they'll mess with Insult to Injury.

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