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Pls post some screenshots of your multifloor factories.
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# ¿ May 15, 2019 17:10 |
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# ¿ May 21, 2024 00:58 |
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Back Hack posted:What I want them to add are some proper thin floor/roof tiles that are aren't 5 feet thick so I can properly run convey belts, at the very least, either above or below all the machinery. The foundation tiles just eat up too much room. You know you can delete the foundation and the structures remain.
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# ¿ May 22, 2019 23:49 |
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Literally Kermit posted:No, I meant “mods” as in “mods, ban this sick unnatural filth” It does feel unethical
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# ¿ May 23, 2019 00:00 |
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Jagged Jim posted:Really I'd just settle for some kind of Builder's Chest that would provide materials for anything built within range so I don't have to keep that poo poo in my personal inventory or having to run all over my factory grabbing materials manually. You have to build a mall, man. That is one of the challenges.
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# ¿ Jul 19, 2019 23:40 |
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Tre desert start isn’t low on biomass at all and is close to three pure coal nodes !!
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# ¿ Jul 22, 2019 03:28 |
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The only trick is you need to sprint up the ramp past the poison thingys to get to the coal near the lake.
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# ¿ Jul 22, 2019 12:36 |
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necrotic posted:Or build ramps up the cliff face directly next to the coal. I did that on the way back down as I was unsure where to start the ramp to go up Now my little tractor goes up and down the ramp!
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# ¿ Jul 22, 2019 13:34 |
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Bobulus posted:My current building scheme is one building per product, with spaghetti belts in-between, all leading to and from a central bank of industrial containers that serve as make-shift load balancers. If I need more capacity of a certain thing, I can just add another story to the building. This will work for everything except copper wire, which I need about 1000 units per minute, which is clearly over the max capacity of the belt. Also: all belts traverse the map at at least the 3rd story up, so you're not constantly running into them as you drive around in the buggy, tweaking things. Please post your map. Tyia
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# ¿ Jul 22, 2019 20:23 |
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Oh right sorry didn’t recognize your name from the earlier post Hard to see but are you running super long belts ?
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# ¿ Jul 22, 2019 20:36 |
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Bobulus posted:The cloud saves and train fixes are in the stable branch now, so it's a good time to back up your saves and prep for December's next tier upgrade. That’s a good video
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# ¿ Oct 14, 2019 17:20 |
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That seems like a realistic way to work
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# ¿ Feb 11, 2020 19:09 |
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How do i get to the experimental version? Edit Nevermind I found it. euphronius fucked around with this message at 00:28 on Feb 12, 2020 |
# ¿ Feb 12, 2020 00:26 |
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They are limited in output I guess.
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# ¿ Feb 12, 2020 20:56 |
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They could have them slow down (which matches Real life in a way) so you are motivated to find new patches but aren’t completely hosed by ore patches running out Kind of like oil patches in factorio
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# ¿ Feb 12, 2020 21:08 |
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Someone post some screenies of their pipe spaghetti
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# ¿ Feb 13, 2020 21:00 |
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The alternate screw recipe helps The cart and tubes also help. You spend so much less time running
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# ¿ Feb 18, 2020 00:11 |
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explosivo posted:I haven't gotten the tubes yet but those do sound extremely helpful for getting around. Also I have the cart available but not enough coupons for it so I should probably get on that sooner than later. The first space elevator specific item - I forget what it is called - is useful to dump for coupons Tubes are extremely cheap. You just need very basic steel and copper
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# ¿ Feb 18, 2020 00:35 |
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Good by grass fields grey mass. I will miss you
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# ¿ Feb 18, 2020 19:04 |
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The tool bench should def overheat and stop working They have the animation in the game already
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# ¿ Feb 18, 2020 19:18 |
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How do you get tube entrances pointing up? (Or down)
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# ¿ Feb 18, 2020 20:47 |
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That doesn’t work for me for the powered opening sections like it does for other things. Maybe I’m doing it wrong
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# ¿ Feb 18, 2020 21:06 |
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Got it. Thank you.
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# ¿ Feb 18, 2020 21:08 |
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I would like signs which showed up on the map.
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# ¿ Feb 19, 2020 00:32 |
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This helped me
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# ¿ Feb 19, 2020 14:24 |
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It finally made sense to me when I understood “head lift” to mean “the water will go up that high in this pipe”. You get 10m for “free” from the extractor I had never heard the term head lift before so it was a bit mysterious (There is also a horizontal flow issue over long distances I guess)
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# ¿ Feb 19, 2020 16:46 |
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My goal is 75% efficiency or whatever if it works.
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# ¿ Feb 20, 2020 20:38 |
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You can load up the generators with 200 of the new biomass thingy and explore for like an hour
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# ¿ Feb 21, 2020 03:52 |
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There is a bad rear end dog over an oil patch. 12 bees or so are going to attack as well. How do I handle this. The is the west coast oil .
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# ¿ Feb 24, 2020 17:36 |
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All right I’ll get the rebar gun. I built a straight line foundation road from the grasslands all the way out there. Going to pipeline the oil back.
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# ¿ Feb 24, 2020 17:56 |
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The doggo above the oil patch one shot me when I meleed him which is why I was asking Going to try the rebar snipe
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# ¿ Feb 24, 2020 22:48 |
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Normal doggos are fine with the katana yeah This is like a .. super doggo
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# ¿ Feb 24, 2020 23:16 |
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Vasudus posted:If it's a red alpha spitter and they do their "big fuckoff fireball that breaks up into smaller fireballs" and you're at point blank range, it will shotgun the gently caress out of you. I guess that is what happened
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# ¿ Feb 24, 2020 23:18 |
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I built a 2.5 km pipeline It took a long time but works very well. I just looked at the recipe for the adaptive control unit and modular engine and died
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# ¿ Feb 26, 2020 01:39 |
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Having belts out in the wild snaking through forests is kind of silly imho. They should be restricted to factories . Just my opinion and how I see things in the game
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# ¿ Jun 27, 2022 18:23 |
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The game shows you headlift now it’s so nice Maybe that isn’t new new .
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# ¿ Jun 29, 2022 19:57 |
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Deki posted:Are you placing a pump? If so, that's not new Yes The base regenerating health so far has been the best change ever
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# ¿ Jun 29, 2022 21:15 |
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I like that the game is a sandbox but I also think there is room for some alpha achievement like “launch a space station” or something huge like that But I hope the game never gets a timer
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# ¿ Jun 29, 2022 23:15 |
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Is there any point besides saving power ?
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# ¿ Jul 1, 2022 00:22 |
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I just unlocked tier5 Would you keep the starter base or start over completely closer to oil .
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# ¿ Jul 3, 2022 22:48 |
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# ¿ May 21, 2024 00:58 |
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It may help if they animated the fluid in the pipes when you hover over a pipe .
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# ¿ Jul 6, 2022 15:20 |