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I'm looking forward to it. I've stayed away from learning many specifics about it, but I've wanted another real single player SW campaign for years (BF2 was decently fun but mostly just whet my appetite for a full campaign), and I loved the Titanfall 2 campaign so the developer gave me some hope. I just blew a bunch of gamestop credit on the preorder, so if it's terrible I'll be disappointed but it won't really cost me anything.
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# ¿ Nov 11, 2019 19:53 |
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# ¿ May 17, 2024 02:02 |
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Hell, I'm still not sure I've heard of Apex Legends.
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# ¿ Nov 11, 2019 21:28 |
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Pylons posted:I'm not going to draw any conclusions about the game from EA's weird marketing.
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# ¿ Nov 13, 2019 00:22 |
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8.5 "MEDIOCRE"
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# ¿ Nov 13, 2019 02:14 |
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I'm just tired of game review scores, is all.
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# ¿ Nov 13, 2019 02:17 |
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It's nice to know that no matter what, Fallen Order will not be the most disappointing game I've bought this year.
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# ¿ Nov 13, 2019 02:44 |
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precision posted:I think it's probably a very safe bet that this game will be easy even on hard because it's Star Wars and literal 5 year olds will want to play it all the way through I will still struggle with it, me
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# ¿ Nov 13, 2019 03:21 |
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Just got my gamestop call reminding me I can stop by at 4PM tomorrow to pick up my voucher to pick up the game at 9PM. I'm getting more hyped than I thought, but lol if I'm going to make multiple trips and stand in line for a game I won't break out until Friday anyway
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# ¿ Nov 14, 2019 00:57 |
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I kinda hated to go there, but I wanted a physical copy and they had a big buyback credit bonus this summer that more than paid for the preorder.
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# ¿ Nov 14, 2019 03:19 |
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ITT we have overly strong opinions about a game that's not really even out yet
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# ¿ Nov 14, 2019 06:12 |
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vandalism posted:No lightsaber dismemberment. I don't even know if that's a good or bad thing, tbh
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# ¿ Nov 14, 2019 06:16 |
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Wheeee posted:Anyone who hasn't yet should download Titanfall 2 just for the campaign, even if you never intend to touch multiplayer. This, I don't feel cheated at all for buying the game and never even considering multiplayer. Just tons of fun and creative in a way that was really refreshing.
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# ¿ Nov 14, 2019 20:00 |
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Welp my 40 minutes is up, guess I'll play some more next week!
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# ¿ Nov 14, 2019 22:44 |
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Honestly looking forward to casting the final judgment on the game's build quality, I feel like my rustbucket of a PS4 will provide a solid testing scenario.
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# ¿ Nov 15, 2019 01:42 |
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Oh hi mark
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# ¿ Nov 15, 2019 02:41 |
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JBP posted:I think this would have comfortably been an 8/10 PS3 game but it's probably a 6/10 2019 game. Down from a mediocre 8.5, drat
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# ¿ Nov 15, 2019 03:59 |
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*looks extremely skeptically at all the jedis who sit around complaining that they can't just chop up every animal and person*
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# ¿ Nov 15, 2019 05:11 |
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Dapper_Swindler posted:but its never really a casual thing in the movies. its either a big "oh gently caress moment" baddie death or some other poo poo. Accurately modeled dismemberment, but it's only possible for one arm of the companions of drunks who are antagonizing you in a bar
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# ¿ Nov 15, 2019 05:54 |
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In short, Fallen Order is a game of contrasts
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# ¿ Nov 15, 2019 06:50 |
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Ugly In The Morning posted:97-05 was like the best run of licensed games ever made. Dark forces II/Dark forces III Jedi Knight II/Dark Forces IV Jedi Knight III Jedi Academy, Rogue Squadron I/II/Most of III, KOTOR I/II, Episode I Racer, just endless piles of good star wars games. I'd put the streak to the early 90's if there wasn't a run of dogshit between Tie Fighter and DFII. I'm still looking forward to this one and hope it helps lead to a resurgence of single player story campaigns, but I've said for years what I really want is a modern-gen podracer game. It was already impressive back in the day, and would just lend itself perfectly to insane design ideas, capped off by the nice twist on standard racing mechanics.
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# ¿ Nov 15, 2019 17:09 |
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I mean, he was Han Solo But CoolerTM
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# ¿ Nov 15, 2019 17:59 |
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Sweet, I got credit for a free movie ticket with my preorder, maybe I'll go see a Star War next month. I hate to say it but gamestop really did me well.
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# ¿ Nov 15, 2019 19:32 |
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Chomp8645 posted:You can just download it, guys! This game was paid for solely via return credit I wouldn't've gotten with digital games, it only felt natural to continue the cycle with another physical copy.
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# ¿ Nov 15, 2019 21:06 |
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Star Wars Jedi: The Order's Fallen And It Can't Get Up
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# ¿ Nov 15, 2019 21:31 |
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Played through the whole intro and the start of the first new planet you visit, and honestly...it looks and plays fine? The only things that have jumped out are a couple weird pop-ins of peoples' hats during cutscenes () and yeah, sometimes the eyes move around a little too animatedly, which is tough to unsee once you notice it. And yeah, your character moves a little too fast and inertialessly when you first start moving, which makes it easy to goof around, but lol if you sit around doing that just to complain about it.
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# ¿ Nov 15, 2019 22:46 |
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McCloud posted:I'm so terrible at this game it took me an hour to kill that overgrown boss frog on the first level. I'm thinking I should check my ego and turn down the difficulty from Master to knight. I decided to test it out at Jedi Knight rather than my usual [s]baby[/b] Youngling difficulty, and it seems very doable.
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# ¿ Nov 15, 2019 23:56 |
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I mean if there was a good Star Trek game I'd buy that to support a hypothetical space communism future
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# ¿ Nov 16, 2019 00:47 |
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I'm at the second world now, and I'm liking the combat a lot. It's fun and takes some skill, but is also simple enough that I can grasp it without having to memorize all sorts of combos. And having the dedicated block button but requiring a timed press to actually deflect blaster bolts back into enemies feels awesome af, I don't think that'll ever get old.
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# ¿ Nov 16, 2019 02:04 |
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fadam posted:I'm still early, but I really appreciate how the damage you take and do is really high. The first named guy I came across could kill me in one hit, but I only had to hit him like eight or nine times to kill him. I find that way more fun than wailing on a giant bag of HP. It's also nice that death isn't THAT much of a setback, from what I've seen. You don't lose much progress, and you have a good chance at just going back and collecting whatever XP you lost without too much effort. It feels like a good balance between wanting to avoid it but not being super frustrated when you screw up. e: OH MY GOD your droid buddy's head is also your flashlight in dark places, 11/10 best game of all time Captain Hygiene fucked around with this message at 02:36 on Nov 16, 2019 |
# ¿ Nov 16, 2019 02:30 |
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fadam posted:That being said, in this game, the new Dad of War, Uncharted, etc., the sections where there's a giant wall or fence or something and you have to watch your guy just slowly climb around it and there's no real challenge or obstacles other than figuring out exactly where to go or which ledge to hold the stick toward before hitting jump- does anyone actually like them? They're so boring and pointless. Yeah, that was cool and cinematic for about 15 seconds the first time I jumped into a current-gen adventure game, but it gets old fast. At least it's not something I hate, it's more just enforced slowness.
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# ¿ Nov 16, 2019 02:51 |
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Just waiting for the force upgrade that lets me ignore these hot takes
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# ¿ Nov 16, 2019 05:34 |
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JBP posted:PS4 bros, you can fix this game with performance mode in the menu. I don't think it gave the option to start with which is strange but it fixes all the pop in and graphical weirdness by locking to 1080. I still think your PS4's haunted or something, it works as fine as any game on the system. Like two texture pop ins on an early cutscene and maybe a half second of dropped frames when I'm switching areas or getting into a cutscene at several hours in, it seems perfectly fine
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# ¿ Nov 16, 2019 07:06 |
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Friendly Fire posted:People use lock on outside of a boss fight? I'm switching back and forth based on context, it seems like it helps the fights go better against some of the critters, but definitely not against troopers and such.
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# ¿ Nov 16, 2019 17:44 |
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Lead Psychiatry posted:Wish the game would let BD scan the scomp box locations so I don't have to explore the whole map again searching for them in the future. Cal probably just never thinks to ask him, the concept of boxes seems to elude him as he's still basically "WHOA WHAT THE HECK??" when BD dives into one to get supplies or treasure for the few dozenth time.
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# ¿ Nov 16, 2019 18:22 |
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Kibayasu posted:He’s reacting to BD diving in before he can check himself but that doesn’t make it any less funny when he reacts like that every time. Oh yeah, but there's at least one reaction that's something like "Where are you going?", that doesn't quite make sense, making it easier to believe Cal's just constantly baffled.
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# ¿ Nov 16, 2019 19:12 |
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lmao I keep forgetting there's even a way to heal thanks to the minimalist interface. I just went through a pretty grueling section about ten times, grumbling about how far it was between checkpoints when there's combat strung through most of it. Finally got to the end with exactly one blip of health remaining, and the meditation point reminded me that stim canisters were refilled
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# ¿ Nov 16, 2019 20:13 |
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Strom Cuzewon posted:Sliding down a ramp dodging obstacles (that can't hurt you) is nowhere near as exciting as the devs deem to think it is though. This is the one component I actively dislike so far. It feels like a thoughtless rip from Tomb Raider, but weirdly clumsy in execution compared to just about everything else. At least you just bounce off stuff instead of meeting an overly gruesome end every time.
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# ¿ Nov 16, 2019 20:53 |
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Yeah the trooper voices are great, I enjoy when I get too close and they immediately follow up on their threat of hitting me.
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# ¿ Nov 16, 2019 22:15 |
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More good stormtrooper dialogue as I'm facing off one on one with a rocket trooper, ts I'm trying to get the timing for pushing the rockets back. [confidently] "He can't handle fighting us!" *I take yet another rocket to the face* [a bit more abashed and uncertain] "Maybe I...shouldn't have hit him..."
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# ¿ Nov 17, 2019 00:07 |
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# ¿ May 17, 2024 02:02 |
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Bust Rodd posted:Every mini-boss kills you in two hits no matter how much health and upgrades you have, and I’m currently at a section that has like 15 minutes of platforming around a set piece and two big fights and no checkpoints and it’s very rapidly sapping my resolve to continue. If I’m over halfway done then I’ll press on, but I don’t want to go through this 3-4 more times. Why not just bump the difficulty down long enough to get past that point if you're having fun otherwise?
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# ¿ Nov 17, 2019 01:03 |